STEAMYDATA

Europa Universalis V — patch notes and updates

Stored observation / content update:

Dated developer announcements recorded from Steam. Open the source for the complete update.

UpdateDateExcerpt / source
Tinto Talks #107 - Health Traits, Art & Achievements2026-04-29Fate of the Phoenix Art, Health Traits & Achievements is now live on the forums! (Yet again just a bit too large for steam) This week we covered new Byzantine art and units, Health Traits, new music, accessibility improvements, and all the new Achievements coming with 1.2 Echinades and Fate of the Phoenix on May 6th. Here are some sneak peaks: If you like what you see, we'd highly encourage you read our full Tinto Talk here We look forward to releasing update 1.2 next week! And maybe even share some plans beyond 1.2 soon...
Tinto Talks #106 - 24th of April 20262026-04-24Hello everyone, and welcome to this Friday's special edition of Tinto Talks. Last Wednesday, Johan presented the first part of the Politics and Diplomacy update for version 1.2. Since it had reached a considerable size, he entrusted me with the second part today.Therefore, we have another Happy Friday special, in which we will talk in depth about the Holy Roman Empire, which underwent a profound transformation, and all the other important changes in International Organizations and EU5 Situations.I want to start by noting that we consider both the International Organizations and the Situations the most important Content Delivery Systems (CDS)
Fate of the Phoenix + Update 1.2 Release Date2026-04-23The Empire Endures. Let history remember this day, May 6th, the day the Roman Empire reawakens in Europa Universalis V: Fate of the Phoenix. Master the intricacies of Byzantine Bureaucracies, navigate the deadly Fate of the Phoenix disaster and shape its identity as you defy history itself. Don’t miss the trailer here: _______________________________________ Alongside Fate of the Phoenix, comes the free 1.2 “Echinades” Update packed with new mechanics, reworks to the economy, military, diplomacy and AI, and new content for the Orthodoxy and the Balkans. It also includes over 2,000 fixes. We can't wait for you to join us this May 6th!
Tinto Talk #1052026-04-22Hello!This weeks Tinto talk is a massive post, covering Proximity, Topography, Estate Reductions, Revolts, Diplomatic Capactiy, Ai Disposition & Personality, Papal Authority, Trust, Territory Connectivity for Subjects, Subject Loyalty, Subject Culture Meta, Annexing Subjects, moving Subject Capitals, Misc Ui Improvements, War & Peace and MORE. And like the Tolstoy novel of the same topic, this Tinto Talk was LONG, so not only does it not fit onto steam AND we've had to split it into a second Tinto Talk that you'll be getting a second Tinto Talk on friday from Pavía!Read todays Tinto Talk HereFinally, if you missed the last few talks, we've cr
Tinto Talks #104 - 1.2 Military tweaks and misc. changes2026-04-15Hello Everyone and Welcome to a Happy Wednesday, the day where we talk about what is happening to Europa Universalis V. Last week we dove into the economy changes coming in 1.2, and today we're continuing our journey through what this patch has in store. As a reminder, while @SaintDaveUK has been steering Fate of the Phoenix, Johan has been driving the development of the accompanying patch, covering economy, military, diplomacy, and a range of immersion improvements to both AI behaviour and how the world is set up.So, what are we covering today? Well, this week we're turning our attention to Military Matters, and there's quite a bit to get in
Tinto Talks #103 - 1.2 Free Content pt. 12026-04-08Hello Everyone and Welcome to a Happy Wednesday, the day where we talk about what is happening to Europa Universalis V. As we mentioned in a Tinto Talks last year, the EU5 team is at any given time working in one of 3 different tracks. We have people working on new DLC, we have people fixing bugs and problems that need to be fixed immediately, and we have a group of people working on a bit more long-term issues with the game, similar to the Custodian team on Stellaris, providing bigger fixes and updates to the patches. Of course, if a developer has been busy making stuff for a new update as part of custodians, they are then supporting that wi
Tinto Talks #102 - 1st of April 20262026-04-01Friends, Romans, countrymen, lend me your ears. For today we will be looking into some of the miscellaneous content in the Fate of the Phoenix immersion pack.Some of the earlier events are focused around John Kantakouzenos, the nobleman who served under the incumbent Andronikos III, and eventually became emperor himself. He starts as the Head of the Cabinet, reflecting his position as Megas Domestikos. In real life, he lived to a venerable age of 91, and so his life expectancy is given a significant boost in the setup.In real life, he rejected Co-Emperorship, at least to begin with. But if you force him down that path, it opens up an event ch
EU5 Community Feedback Survey and more!2026-03-27This past week we’ve been sourcing various forms of community feedback. Including our recently launched feedback survey and newly opened closed beta applications 📊 Community Survey First, if you haven't already, we'd love for you to fill out our community survey. It takes just a few minutes and directly informs how we prioritize development going forward. Every response matters. A link to the survey can be found here → pdxint.at/4dHhLk1 🔒 Closed Beta Applications Second, we're opening applications for the EU5 Closed Beta program. This is a small, invite-only group of dedicated testers who work directly alongside the Tinto development team.
Tinto Talks #101 | Fate of the Pheonix - Religions of the Empire2026-03-25Hello, and welcome back to another Tinto Talks, where we are currently looking at the additional features for the 1.2 ‘Echinades’ patch, and the Fate of the Phoenix immersion pack that will release alongside it.As mentioned last week, the primary pillars of Fate of the Phoenix are the day-to-day running of the state and the mid-term goals of reconquering the near empire. These pillars tie heavily into the interactions we have incorporated into religion for the DLC.OrthodoxyOrthodoxy is of course the central religion in Fate of the Phoenix, being tied so inextricably to the Roman state. The basic system of Orthodoxy still operates within the c
Tinto Talks #100 - Fate of the Phoenix first look2026-03-19Hello, and welcome to our 100th Tinto Talks! Over the next few weeks, I’m going to give you a rundown on many of the things planned for the 1.2 patch, and also details on the shiny new Fate of the Phoenix Immersion Pack that will release alongside it! 1.2 Patch1.2 ‘Echinades’ focuses on a plethora of different quality of life issues, ranging from exposing hidden content to improving mapmodes, some balance changes, as well as some free content to the Balkan sphere, Orthodoxy, and the Holy Roman Empire. There are also lots of new free features related to economy, politics and diplomacy, and we have taken a long look at logistics as well. I’ll b
Hotfix 1.1.102026-03-17Checksum: b0acDate: March 17th, 2026Previous Patch: 1.1.9 1.1.10 Patch Notes====================-------- Economy:Fixed an issue where buildings could persist at level 0 instead of being properly removed, which could cause the game to enter an infinite loop when a country goes bankrupt. Diplomacy:Fixed an issue where war declarations were incorrectly labeled as independence wars, even when the war's objective had nothing to do with breaking free from an overlord. Military:Fixed a commonly reported bug where military units raised from the population (levies) could remain attached to a population group (pop) even after becoming invalid, causing
Update 1.1 Rossbach Live Now2026-03-05Checksum: d718Date: March 5th, 2026Previous Patch: 1.0.11Hello all! I'm Ryagi, Community Manager at Paradox TintoOn February 3rd we released an open beta version of 1.1, Rossbach. Today we're happy to say that patch 1.1 Rossbach is officially live! Thanks to your feedback during our beta period, Rossbach features hundreds of tweaks, changes and additions. As a reminder, this means the beta branches of patch 1.1 are no longer available.Can I keep the same save game?If your save is currently on beta 1.1.8, you should have no issues loading the save in the now live version (1.1.9)If your save is from the live version 1.0.11, we highly recommend
Tinto Talks #99 - Rivers of Europe2026-02-25Hello Everyone and Welcome to another Happy Wednesday where we tell you more about Europa Universalis V.Earlier today we released the 1.1.6 beta, but we still have some issues we want to sort out before releasing the final version, so expect at least 1 more update after this. We had some interesting times last week, as the storm just before the carnival blew over a large tree outside the office, ripping our fiber optic internet cable apart. It took a while to get technicians to fit new cables, so we had to rely on old-fashioned emergency wifi/4g.So far, for the next update of the beta, we have fixed river connections in Europe and most of Afr
Introducing a new EU5 Hoodie!2026-02-23The EU5 Tales of Ambition Hoodie has arrived!this hoodie draws from stories of bold rulers, daring explorers, and visionaries who reshaped the world through will and determination. Tales of Ambition brings history to life through cinematic storytelling and dramatic moments where ambition is the driving force behind every choice.Wear this hoodie with pride and let it stand as a reminder that history is written by those who dare to leave their mark. If you're interested in grabbing yourself one of these hoodies, they Available now for a limited time here:https://pdxint.at/4axeDpc March 13th EDIT: Due to popular demand, the campaign for this hoo
Tinto Talks #98 - 18th of February 20262026-02-18Welcome to Tinto Talks, the Happy Wednesdays, where we talk about what is happening with Europa Universalis V.Here, your friendly Content Design Lead Pavía will be your host today, as today @Johan has been hijacked by the Swedes invited to the Swedish Game Awards (as Europa Universalis V has been nominated for 3 categories, Best Technology, Best Design, and Game of the Year; it can also be voted by the community as Player’s Game of the Year); while @SaintDaveUK is busy with a super secret project working on the game’s first DLC, Fate of the Phoenix.Therefore, I will talk today about the current state of the Open Beta for 1.1 ‘Rossbach’, and s
Tinto Talks 97 - Tweaks to 1.1 Rossbach beta2026-02-04Hello Everyone and Welcome to another Tinto Talks, the Happy Wednesday when we talk about Europa Universalis V. Today, it is a short one, where we talk about the open beta for 1.1. We aim to update 1.1 before the weekend and have further plans for next week. Our policy when it comes to updating public betas is to fix issues that have been introduced by the beta, or anything urgent we missed that is safe to add in. If you are trying out the public beta, please report any issues found. What have we done so far this week that includes the following, but is not limited to it. Harbor Suitability and other naval impacts now reduce the port cost lik
1.1.0 Rossbach now in Open Beta!2026-02-03Hello everyone! Today we're happy to release 1.1.0 open Beta. In our recent video, we discussed some of the highlights and additions coming with this beta, and now we have a full list of patch notes below, and better yet the version itself avaible to try now.⚠️ WARNING You are able to load the save game from 1.0.X versions but our testing indicated that you will probably encounter your country in a unrecoverable state due to how many rules of the game have changed. For this reason we highly recommend starting a new save with 1.1 beta! Build Checksum: 9d08 Reminder: In order to access the beta you will need to do the following:​To switch to a
Tinto Talks #962026-01-28Welcome to Tinto Talks, the Happy Wednesdays, where we talk about what is happening with Europa Universalis V. I’m Pavia, Content Design Lead on EU5; some of you might know me from the Tinto Maps series, and also by being a host of a bunch of Tinto Talks last year; it’s been a while since the last time, back in October! The past 3 months have been quite busy from my end, I guess… Today, we’ll talk about what we’ve been doing during this period of time. I’ll present you with the new content and adjustments we’ve been working on for the 1.1 ‘Rossbach’ patch, and a bit on our plans for 2026. Let’s get started! Patches 1.0.X The main focus of the
Tinto Talks #95 - 1.1 Rossbach gameplay changes2026-01-21Welcome to Tinto Talks, the Happy Wednesday where we talk about what is happening with Europa Universalis V.Today we will talk about another big batch of changes we are making to 1.1 Rossbach, and let's start with some big changes to things you have complained about, before going into some new features. Low AggressionHighest Aggression AvailableAI AggressionIn 1.0.10 we had gotten the AI to be more aggressive, but the experience for the majority of players was not positive. While we have tweaked, reduced and changed quite a lot of logic in it for 1.1, we also decided to make this as a game rule as well. The normal AI aggression game rule is a
Hotfix 1.0.112026-01-20Checksum: 1db7 Date: January 20th, 2026 Previous Patch: 1.0.10 Previously released Open Beta for patch 1.0.11 Greetings Rulers! To prepare for our largest EU5 patch yet, today we'll be releasing our smallest. Patch 1.0.11 looks to address 2 major fixes. Firstly a lack of male characters as the game progresses, and the subject assimilation bug. Why a hotfix for just 2 changes? While 1.1 will be coming into beta relatively soon (Early Feb), it will still be a short while until it launches onto live branches. So we wanted to get these quick fixes out on the live branch in the meantime now that we've determined they are positive changes. Why does