Deep Rock Galactic: Rogue Core — patch notes and updates
Stored observation / content update:
Dated developer announcements recorded from Steam. Open the source for the complete update.
| Update | Date | Excerpt / source |
|---|---|---|
| Rogue Core's Early Access Living Roadmap is here | 2026-05-22 | Hello Reclaimers, Following up on yesterday’s post, we’re here to share our revised Early Access Living Roadmap for Rogue Core. We listed things in order of priority, rather than putting it all on a timeline. Knowing ourselves, it’s easier for us to keep you updated on a rolling basis, rather than committing to a bunch of hard deadlines from the get-go. As always, everything you see down below is subject to change. You can expect more development updates here on Steam in the weeks and months to come. We’ll post the roadmap down below as well as on our Steam store page. Looking forward to hearing your thoughts, and to bring more news and updat |
| PATCH NOTES - RC:EA:00.07.09 | 2026-05-21 | PATCH NOTES: RC: EA:00.07.09 - Build 143055Hello Reclaimers,Coming in hot with day one (day two? not sure. Thursday in any case) a few patch fixes as mentioned in this post. With love, - The Ghost Ship crew --- PATCH NOTES --- \Tutorial post-processing effects: Reduced default levels of aberration and toned down ‘pulse’ effect.Made it so that enabling Photosensitivity Mode disables pulse effect.Added a prompt drawing attention to the photosensitivity mode at the start of the tutorialMade the Workbench Toolbox larger on Terrain Scanner to increase visibility\Added better default sorting to server list to prevent many players trying to join the |
| Day-after reflections: addressing your feedback | 2026-05-21 | Hello Reclaimers, Hell of a day, huh? It’s been a rollercoaster of a launch and we’ve gotten lots of feedback, both positive and negative. We’re taking both seriously. We’re currently working on a patch for today with some “safe” smaller improvements, and cooking up a plan to address more major points of critique in the immediate future. Thanks to everybody who’s been part of this launch — both for your enthusiasm, and for letting us know how we can make Rogue Core better. Busy days ahead! Let’s get into it. Smaller short-term fixes coming in a patch today There’s a whole lot of feedback to process, and much of it has to do with systems that |
| Server list is back online! | 2026-05-20 | Hello Reclaimers, Problem solved! We found the rat that chewed through all the cables in the server room, and we gave it a stern talking to. We've just implemented a first MacGyver-esque fix for the server list issues. You should be able to see and join others' servers now! If you run into any issues while attempting to join, refresh and try again. Our backend programmers are hammering away at a more stable, permanent fix that should remove any lingering issues. It's on the way, we just need to do some more testing. Once that's ready, we'll put it out as a patch / hotfix. Have fun! We’ll see you down in the mines. With love, -The Ghost Ship c |
| Rogue Core is OUT NOW in Early Access! | 2026-05-20 | Hello Reclaimers, The day has come to take back Hoxxes. DEEP ROCK GALACTIC: ROGUE CORE is officially out in Early Access right now, right here on Steam! We’ve just premiered the brand-new Launch Trailer on YouTube, and you can also watch it right down below: A special discount for DRG owners We’ve set it up so that everyone who already owns Deep Rock Galactic can get a discount on Rogue Core. To get that 10% discount, you’ll need to buy Rogue Core via the Deep Rock Galactic x Rogue Core Bundle here on Steam. That way, Steam automatically applies the “complete the bundle” discount, knocking a couple bucks off for you. If you just purchase Rogu |
| Reclaimer Handbook: Tactical tips to survive your first deployment | 2026-05-19 | Hello Reclaimers, Tomorrow, we take back Hoxxes. Some of you may be veteran miners, having faithfully served this Company in the mines of Hoxxes IV. Others may be newly-enlisted, deploying to the depths for the first time. Operations Command has assembled this tactical briefing to help you get the most of your Rogue Core experience and make sure you return back to the Ramrod in one piece. If you plan on deploying with other Reclaimers, Management asks that you share this resource with your squadmates as recommended reading. Proper training will help us minimize casualties on our first day of Operation Rogue Core. 1. Always keep an eye on your |
| Pre-launch: What Rogue Core is and isn’t | 2026-05-18 | Hello Reclaimers, We’re now two days away from Rogue Core’s Early Access launch! The game will go live on Steam on May 20th at 18:00 CEST. Ahead of that, we wanted to share a few thoughts on the whole early access process, our plan for the months after launch, and what Rogue Core is all about. Rogue Core isn’t Deep Rock Galactic We developed this game as a standalone title to explore a different pace and playstyle, and to build up new gameplay mechanics and progression structures. It’s not a DLC for a lot of reasons, but a big one is that if we tried to fold all this new stuff back into Deep Rock Galactic, we’d dilute that game’s identity. Ro |
| We've just sent out the last playtest invite wave | 2026-05-13 | Hello Reclaimers,We’re ready to bring in another batch of playtesters to the Closed Alpha! A couple thousand more playtest invites have just gone out, selected (as always) at random. If you’ve been picked, you should get an email and a Steam notification with the invite. This is very likely to be the last one before Rogue Core launches to Early Access on the 20th of May. Questions on the Closed Alpha?Here’s the part where we gently nudge you to check out the Closed Alpha FAQ, or pass it along to a curious pal. It ought to clear up most questions you’ve got about how the playtests work. Talk to you soon! Rock and Stone. With love, -Ghost Ship |
| The Rogue Core Narrated Trailer is here! | 2026-05-13 | Hello Reclaimers, We’re now just one week out from Rogue Core’s Early Access launch here on Steam! The game will go live on Wednesday, May 20th at 18:00 CEST. Leading up to that, we’re ready to share the brand-new Rogue Core Narrated Trailer. You can check it out right below. In case the video doesn’t embed properly, just click the link to watch it on our YouTube page. PLUS: Don't miss the Rogue Core crossover in Deep Rock Galactic! In case you missed it, we're running a special Rogue Core crossover event in DRG at the moment! Volunteer for duty fighting Core Spawn outbreaks in Hoxxes' upper crust, and you'll earn yourself a shiny Reclaimer c |
| We've just sent out another playtest invite wave | 2026-05-05 | Hello Reclaimers, We’re ready to bring in a fresh batch of playtesters to the Closed Alpha! A couple thousand more playtest invites have just gone out, selected (as always) at random. If you’ve been picked, you should get an email and a Steam notification with the invite. We'll do another invite wave next week (provided nothing is on fire), which will likely be the last one before Rogue Core launches to Early Access. Questions on the Closed Alpha? Here’s the part where we gently nudge you to check out the Closed Alpha FAQ, or pass it along to a curious pal. It ought to clear up most questions you’ve got about how the playtests work. https://s |
| Early Access key art reveal | 2026-05-01 | Hello Reclaimers, It's May 1st, which means it's officially Rogue Core Month! Just under three weeks to go until Rogue Core hits Early Access here on Steam on May 20th. Ahead of the big launch, we're here to share the offical Rogue Core Early Access key art! If you'd like a high-resolution version, or one without the logo, you can find it (plus other goodies) in the Rogue Core Press Kit. Feel free to use anything in there for memes or videos or whatever. That's it for now — catch you next week with more to share. :) With love, -The Ghost Ship Crew |
| Another wave of Closed Alpha invites has gone out | 2026-03-31 | Hello Reclaimers, Short announcement to share that we've just sent out another wave of invitations, bringing a couple thousand more playtesters in to the Closed Alpha. These invites have been sent via random selection, like always. Questions about the Closed Alpha? We've been happy to see a lot of curiosity and enthusiasm about the Closed Alpha, and we know that comes with plenty of questions. Here are a couple quick answers for questions we've seen recently: The random invite selection does not factor in how long ago you signed up for the playtest, it's not weighted to favor anyone whatsoever. In other words, it's completely random. You can' |
| Want to help Rogue Core speak your language? | 2026-03-26 | Hello Reclaimers, What’s the Slovak word for ‘Core Spawn Clamorhead’? Can OMEGA learn to speak Korean? Is a Spanish Reclaimer a Recuperador or a Reclamero? Making a video game involves a lot of made-up terminology. And that’s all good fun, until those words run into the contextual and grammatical complexities of all the world’s languages. It takes a lot to make sure a game makes sense beyond its mother tongue. And we want Rogue Core to speak your language. Localizing Rogue Core is largely driven by volunteer translators from the community. On some occasions, we’ll get some help from a professional translation agency for certain languages. But |
| Closed Alpha Update 06 is here | 2026-03-25 | Hello Reclaimers, Another playtest is upon us! We’ve just sent out a fresh batch of invites to the Closed Alpha, with a brand-new build ready to go. We soft-launched this new build last week to existing playtesters, and now it’s time to open it up to thousands more. As always, these invites are sent out randomly via Steam, so we're all at the mercy of RNG here. You should get a Steam notification as well as an email if you have been selected. Our plan for the playtest As you likely know by now, Rogue Core launches to Early Access on Wednesday, May 20th. This new playtest build reflects all the major features Rogue Core will have for Early Acc |
| Rogue Core is coming to Early Access on May 20th | 2026-03-13 | Hello Reclaimers, Rogue Core is coming to Early Access on Steam on Wednesday, May 20th. We made the announcement last night as part of the 2026 Future Games Show, where we premiered our brand-new Early Access Release Date trailer. You can watch it right below: Hardly two months to go! We're getting very excited over here. We’ll have more to share up to the release date, so make sure to check back here and on our Youtube channel too. Rock and Stone! With love, -The Ghost Ship Crew |
| Dev Peek: Cosmetics! and how we name them | 2026-03-10 | Hello Reclaimers, Another little dev peek! This time, we’re taking a look at character cosmetics. We initially weren’t going to do much in the way of cosmetics for Rogue Core, but then we realized there’s no fun in that. So now we’re doing them. Cosmetics begin in the art department. Our 2D and 3D artists start the process, coming up with loads of drafts for all sorts of cosmetics we could put in each category. They talk with the Game Designers to decide which cosmetic categories we’ll have. There’s at least one new cosmetic category in Rogue Core: We’re adding piercings. A lot of the initial drafting process is just throwing ideas at the wal |
| Dev Peek: Memorial Hall + OMEGA lines | 2026-02-24 | Hello Reclaimers, Back with another update on Rogue Core’s development! But this won’t be the usual Dev Diary format. In fact, we’re changing things up. There’s loads to do as we push toward Early Access, which means our writing team (me) doesn’t have as much time to work on Dev Diary posts. Moving ahead, we’ll focus on Dev Peeks (genius name), which are gonna be shorter, more focused, and more frequent. Exactly how frequent remains to be seen. Until we get our Writer Cloning Machine working, this is how we’ll balance our own needs for in-game writing with keeping you all updated on what we’re up to. Figuring out how to do this feels like the |
| Development Diary: January 2026 | 2026-01-28 | Hello Reclaimers, We’re back in full swing after the holiday break, pushing ever closer toward early access. It’s been a productive month for us, too! Fun feeling to see new details start to shine, and to get bigger game features working the way we want. IN THIS ISSUE: Playtest 06 when? Upgrading the Ramrod’s bar + fitness area A very special cave construction We might have figured out late joining As usual, everything in here reflects a work in progress. Please keep in mind that what we show and talk about here can (and very likely will) change before we reach early access. Cool! Let’s get after it. News on the next playtest First up, a ques |
| Development Diary: December 2025 | 2025-12-22 | Hello Reclaimers, This month we’ve been focused on stabilizing and supporting the playtest, and getting ongoing projects in a good spot for when we take off for the holidays. Here in December, as The Holiday Season descends upon us and the new year knocks on the door, you can’t help but get a little nostalgic. I can’t, at least. So for this month's dev diary we’re gonna take a little spelunk down memory cave, and look back at where we’ve come from with Rogue Core. A good year for Rogue Core This year was really important for Rogue Core. It’s felt like the year where the game has really come into its own, like we’ve found what we’ve been looki |
| Closed Alpha Update 05 is now live | 2025-12-10 | Hello Reclaimers, Another update to the Closed Alpha has just gone live, which means Playtest 05 is here! We’ve sent out a couple thousand more playtest invitations, and those that already have access can of course always boot up and see what’s new. As always, invites are distributed via random selection through Steam. Check your email and Steam notifications to see if RNG has been on your side this time. The full patch notes for this update should be ready by the end of the day, and we'll post those in Discord. Got questions about the playtests? We get asked a lot about the Closed Alpha, how it works, how you get selected, stuff like that. W |