STEAMYDATA

Sephiria — patch notes and updates

Stored observation / content update:

Dated developer announcements recorded from Steam. Open the source for the complete update.

UpdateDateExcerpt / source
0.12.0 Update2026-05-13Hello, this is TEAM HORAY. 🥕 indicates improvements made based on community feedback. Thank you! 0.12.0 Content Additions Official Release of the Open Beta • The 0.901.3 open beta version has been updated to the official version. For more details, please refer to the 0.901.0 beta update. Boss • Haz, the Mind-Eater Root: Added dedicated BGM. Artifacts ImageChanges Electro Chakram • Fixed an issue where debuffs were applied to dead enemies. Shield Earrings • Adjusted Max HP values. (6/12/18/24 → 5/10/15/20) Shieldmate • Corrected effect values. • Attack Speed - 20/20/20/10/10/5/5 → - 20/20/20/10/5/5/0 • Weapon Damage + 2/4/6/8/10/12/15 → + 2/4
0.901.0 Beta Update2026-04-30Hello, this is Team Horay. We would like to announce that the 0.901.0 update has been released as a public beta. This update focuses more on improving the stability of the game’s internal code rather than adding new content. The main change is a major engine upgrade from Unity 2022 to Unity 6, along with optimizations to key systems such as network communication so that they work properly in the updated environment. An engine upgrade may not bring many immediately noticeable changes, and it may be somewhat unstable at first. However, it is a necessary step for long-term post-launch support and improved development efficiency. Before applying
0.11.7 Update2026-04-16Hello, this is TEAM HORAY. 🥕 indicates improvements made based on community feedback. Thank you!\ 0.11.9 • Fixed an issue where the 'Double Attack' effect was not applied to the Heita’s Spirit Powder, Tero’s Spirit Powder, Ahmad’s Spirit Powder artifacts in certain conditions with Kalim's Form. • Fixed a bug where the effects of Golden Needle of the North were not applied to Thorn Bush and Judgment of Thunder. • Fixed a bug where the Companion would die during location transitions. • Corrected some minor errors. 0.11.8 • We are currently seeing reports of Steam connection failures in some PC environments. We have modified some code to identi
0.11.5 Update: Training Grounds2026-04-03Hello, this is TEAM HORAY. 🥕 indicates improvements based on community feedback. Thank you! 0.11.6 • Fixed a bug that items from the training grounds could be brought into the village under certain conditions. 0.11.5 Content Additions 🥕 Comprehensive Training Grounds • A new area where you can test unlocked weapons and items is added. • Enter through Bunnyville Training Grounds after unlocking the . Artifacts ImageChanges Mining Supervisor Armband • Fixed the issue where the transparency of attack FX was not applied correctly. Weapons ImageChanges Colossal Crossbow: Scattershot Shooter • Reduced attack recoil by 60%. Crimson Thorn • Increas
0.11.4 Update2026-03-300.11.4 Fixed a bug where players in Chapter 4 could enter a Chapter 5 lobby via Steam friend invites Fixed a bug where the game could no longer progress if Chapter 5 was cleared via multiplayer while still in Chapter 4 If this condition applies, the Chapter 5 clear record will be reset upon login, allowing normal progression through Chapter 4. Mitigated an issue where other players could occasionally be pushed out of the world when event cutscenes played during multiplayer
0.11.3 Update2026-03-27Hello, this is TEAM HORAY. 🥕 reflects improvements based on community feedback. Thank you! Known Issues • There is currently a bug that allows players to join a Chapter 5 multiplayer lobby while still progressing through Chapter 4. (Normally, joining lobbies that are ahead of your own progression should be restricted.) If you clear Chapter 5 in this state, it may cause an issue where you can no longer continue the game, so please be cautious. We are currently investigating the cause. If you experience this issue, sending us your save file would greatly help us resolve it. Email: team.horay.game@gmail.com Save file location: {My Documents}/Sa
0.11.0 Update: Chapter 52026-03-25https://i.imgur.com/rgiDz1Z.png Hello, this is TEAM HORAY. We sincerely thank everyone who has always enjoyed Sephiria and patiently waited for update news. We are very happy to finally be able to share this content with you! Below are the patch notes. 🥕 indicates improvements based on community feedback. Thank you! Known Issues • With the implementation of Chapter 5, the entrance to the Mole Stronghold—which was previously accessible from the Place of Recollection—should be disabled. However, a bug has been identified where the portal remains active, and interacting with it displays the message: “Host’s main quest…”. (Chapter 5 can be progr
0.10.17 업데이트2026-02-20Hello, this is TEAM HORAY. 🥕 indicates improvements based on community feedback. Thank you! 0.10.17 • 🥕 macOS: Fixed a bug where certain files were incorrectly read during the language loading process right after starting the game. • 🥕 Fixed a bug where a merchant would prevent game progression in Chapter 4 Woodlands when in a hostile situation with the merchant. • 🥕 Fixed a bug where certain NPC colors in Chapter 4 were not displaying correctly. • 🥕 Fixed a bug where specific Destiny Inscription elements were activated without conditions in a fresh game save file. • 🥕 Fixed a bug where the cooldowns of some Active Artifact would not de
0.10.15 Update2026-02-120.10.14 Update Hello, this is TEAM HORAY. 🥕 indicates improvements made based on community feedback. Thank you! 0.10.15 Fixed a bug where the player character would get stuck after casting magic while wielding a greatsword. 0.10.16 Fixed an issue where items remained in the inventory after game over in certain situations. Chalcedony Key, White Paper: Fixed an issue where the combo increase was displayed as if it was applied even though it was not actually applied.The changed Wisdom Level 10 effect was originally planned to be applied to combo change artifacts as well, but it has been put on hold due to technical issues.We have fixed the issu
0.10.13 Update2026-01-300.10.13 Update Hello, this is TEAM HORAY. 🥕 These are the improvements based on community feedback. Thank you! 0.10.13 Stages • Room layouts have been added to some stages. Bosses • Demonic Grimoire: Fixed a bug where effects would not disappear during certain patterns. • Demonic Grimoire: Adjusted so that players are not hit when touching the electric line during the bullet hell pattern. (However, you will be hit immediately if you remain on the electric line once the pattern ends) Bug Fixes • 🥕 Fixed a bug where it was possible to select the same item twice in the Mystic Pot menu. • 🥕 Fixed an issue where items occasionally remained when
0.10.12 Update2026-01-270.10.12 Fixed an issue where the game could become stuck on a black screen when entering a location under certain system language settings.
0.10.10 Update2026-01-23Hello, this is TEAM HORAY. 🥕 indicates improvements made based on community feedback. Thank you! Known Issues • This issue has been fixed in the 0.10.12 patch. Thank you to everyone who reported it. We have identified an issue where the game may freeze without loading when moving to certain locations. We attempted to reproduce this bug but have not yet been able to determine the cause. If you experience this issue, please send us your save files immediately after the error occurs, as it would greatly help us in resolving the problem. Save file path: Documents/Saved Games/Sephiria/SLOT?.sav and SLOT?TMP.sav ('?' is the number of the slot) Ema
0.10.8 Update2026-01-13Hello, this is TEAM HORAY. 🥕 indicates improvements made based on community feedback. Thank you! 0.10.8 Items Fruit Skewer • Default capacity changes from 5 to 6. • Regular Fruit (+): Increases by 25%→50% per fruit. Can consume up to 2→3 of the same fruit. (Note: adaptive rate (carrot) remains at 25%) • Frozen Fruit (-): The adaptive rate effect of 'carrot' does not apply to frozen fruits. Bond Artifacts Drop Rate • Even if adaptive rate (carrot) is not applied, the adaptive rate is applied by default. (When carrot is applied, it is doubled) Notice Regarding Fruit Skewer Drop Rate Adjustments Thank you to everyone who shared feedback regardi
0.10.7 Update2026-01-09Hello, this is TEAM HORAY. 🥕 Improvements based on community feedback. Thank you! 0.10.7 • Weapon 'Tome of Mimicry': Fixed a bug where the display angle of the image appeared incorrect when obscured by buildings or walls. • Artifact 'Chalcedony Key': Fixed a bug where stats were not decreasing when the artifact was discarded. • Artifact 'Eternal Winter': Fixed a bug where the maximum level was incorrectly shown as 3. (Changed to 2) • Added a new Magitech artifact 'Charm of Lightning'. • Added flavor text to some artifacts. • (Missing change in 0.10.6) The minimum cooldown interval for Solar Blade activation has been increased from 0.15 secon
0.10.6 Update2026-01-08Hello, this is TEAM HORAY. This update includes minor content additions such as artifacts, tablets, and costumes, along with improvements to some Bond artifacts and adjustments to Fruit Skewer drop rates. We've added 2 new minor combos this time. While adding main combos like 'Solar Blade' or 'Glacier' is certainly great, we thought it might be interesting to add support combos like the existing 'Mystic', so we went ahead with this work. We're continuing to brainstorm attractive support combos that can be useful in various situations, and plan to keep implementing them as good ideas come to mind. Bond artifacts were designed to maximize two c
Wishing You a Happy New Year!2025-12-31Hello, this is Team Horay! The end of 2025 is approaching. We would like to sincerely thank everyone who has spent time with us throughout this year. All four of us, including myself, have been running non-stop since the launch of Sephiria, and watching you all enjoy the content we've prepared has made 2025 a truly rewarding year for us. Since Launch... It's already been 8 months since we launched Sephiria. I still vividly remember nervously pressing the launch button in early April. Despite the game's many shortcomings, we were able to make several great updates thanks to your advice. Month Major Updates April Early Access Launch, Stabilizat
0.10.5 Update2025-12-31Hello. This is TEAM HORAY. 🥕 indicates improvements made based on community feedback. Thank you! 0.10.5 Enemies • 🥕 'Lantern Demon': No longer runs away from players and will not move to heal enemies that are too far away. Stages Chapters 1-4 Common • Woodlands: Monster survivability has been slightly adjusted. (Bonus HP 64%->58%, Bonus Defense 20->18) • Rooted Cave: Enemy count has been slightly reduced, but enemies with super armor now appear. Chapter 4 • Woodlands: 'Lantern Demon' and 'Capybara Fanatic' enemies no longer appear, and enemy count has been slightly reduced. • Woodlands: Kenney will only attempt to talk to the player once. •
0.10.4 Update2025-12-26Hello. This is TEAM HORAY. Here are the 0.10.4 update. 0.10.2 Boss “The Mind-Eater Root” - The number of lasers has been reduced by one, and their speed has been decreased. (Rotation speed: 90 -> 60 per second) - The speed of the targeted root attack has been reduced. (0.5 -> 0.75 seconds) - The speed of melee attacks has been reduced. (1 -> 2.5 seconds) - Base HP has been increased. (1100 -> 1600) - (Root's retreat) The vulnerable state after patterns now lasts more longer. - Entry and defeat cut scene animations have been changed. - The volume of some attack sounds has been adjusted, and new sounds have been added. - Fixed a bug where the g
0.10.0 Update : 'Chapter 4'2025-12-24Hello, this is Team Horay. It’s been a while since our last update. Thank you to everyone who has been waiting for new updates. We originally planned to release this update in mid-December, but the content we wanted to present in Chapter 4 took longer than expected to complete, which caused a slight delay. Although we have continued internal testing, this build may be somewhat unstable. We ask for your understanding, and we will address any issues as quickly as possible if they occur. Below are the 0.10.0 update notes. New Story: Chapter 4 A series of quests related to Chapter 4 has been added. 6 new monster types that can be encountered thro
Update 0.9.8: Improved Companion Combos2025-11-280.9.8 Update Hello. This is TEAM HORAY. 🥕 indicates improvements made based on community feedback. Thank you! 0.9.8 Items • 'Companion Combo': Its effects have been adjusted. • (2 Combo) Companion Damage 8% → 6% • (4 Combo) Companion Damage 12% → 8% • (6 Combo) Companion Damage 14% → 10%, Companion Defense remains 15 • (8 Combo) Companion Damage 20% → 12%, Companion Defense remains 20 • (10 Combo) Newly added: Companion Damage 20%, Companion Revive Time Haste 100% Artifacts ImageChanges Simple Contract • Artifact levels and companion max HP values have been adjusted. • Previous - 20/30/40/55/70/85/100/120/150 • Changed - 25/55/88/120/150 Gol