Songs of Conquest — patch notes and updates
Stored observation / content update:
Dated developer announcements recorded from Steam. Open the source for the complete update.
| Update | Date | Excerpt / source |
|---|---|---|
| The Houses of Yulan | 2026-04-30 | Greetings Wielders It’s time to look west. Or at least west of the islands of Arleon, and take another look at Yulan, our upcoming faction. We’ve been busy building things, and from now until release, there will be more regular updates coming your way. Have you wishlisted? You should, that bearded guy with a bow wants you to! So what is this devlog about? We usually stick to a theme. This one is a bit broader, but we’ll spend some extra time on a few areas.The Yulan campaign, for example, is well into its copy stage, which means gathering dialogue and lore for translation. We’ll also use this devlog to introduce a few more Wielders, or Seeker |
| The Art of Yulan | 2026-03-20 | Greetings Wielders We are hard at work with Yulan, and while some of us focus on the story part of our faction DLC, building campaign maps and shaping the lore and stories, others are working on that all-important art. This Steam post is mostly about that. We’ll give you a look at the work so far, showing both finished pieces and a ton of concept art.But before that, we want to thank you. We’re a couple of weeks past the release of Rise Eternal, and your feedback, your praise, and your bug reports all mean a lot to us. It’s been great reading your war stories and seeing your experiences with Kastus Maal and his Tale.But as we said, this post |
| Hotfix 1.9.3 | 2026-03-18 | Fixed issue where the follow Roderick quest could be skipped on the first map in Rise Eternal on Overwhelming difficulty Fixed issue with fourth map in Rise Eternal where progression could become impossible by AI wielders killing each other Should now be impossible to defeat Giandra with Kastus in first map in Rise Eternal Trying to invade the Faey settlements near the end of the first map in Rise Eternal should result in certain death Added some missing translations for Call The Faithful skill |
| Hotfix 1.9.2 | 2026-03-12 | Added missing translations Added minimap markers for the restoration of Grey Tor objectives on fourth map in Rise Eternal The AI of the fourth map in Rise Eternal will be more aggressive if player tries to stall or doesn't follow the main objectives Fixed multiple issues with objectives not updating correctly on the fourth map of Rise Eternal Added som prettifying for triggers on third map of Rise Eternal that previously only existed for the Worthy version Removed wrongly placed map entity on second map of Rise Eternal Fixed unreachable Monastery in Shared Goals map Fixed bugs with and simplified process around selecting victory conditions wh |
| Hotfix 1.9.1 | 2026-03-06 | Fixed potential "soft lock" on first Rise Eternal maps where it was possible to miss important triggers Fixed issue where it was possible to have important wielder being removed from second Rise Eternal map making progression impossible Fixed issue where it was possible to avoid on third Rise Eternal map Fixed exceptions after final battle on fourth Rise Eternal map if winning with a different wielder than Kastus Fixed exceptions caused by gaining Risen from a map's final battle Prevent getting Kastus as random starting wielder if not owning the Rise Eternal DLC |
| Rise Eternal out now! | 2026-03-05 | Greetings Wielders, Today is a good day. At least if you enjoy stories, old grudges, and more undead than is probably healthy. Rise Eternal, our latest Tale DLC, is now live. You’ve been asking for more story-driven content for Songs of Conquest. This is exactly that. A new Wielder. New research. New buildings. New artifacts and skills. All centered around the undead side of the Barony of Loth. You step into the rotten boot of Kastus Maal, a former researcher of the Unseen Society. You have actually met him before. He was one of the Necromancers serving under Grand Seneschal Wiesh during the battle of Grey Tor at the end of the Arleon campaig |
| Wielders Demo is live! | 2026-02-23 | Greetings Wielders What’s this? Another Steam post about something other than your favorite HoMage? Well, yes. But to be fair, this is pretty cool news, and in many ways it is connected.By now, you probably know that we’ve been developing a separate, smaller project on the side. Something a lot different from, for example, our work on the Yulan DLC. Something that is still very much a work in progress.With Steam Next Fest coming up, we saw an opportunity we didn’t want to miss. So we decided to show you what we’ve been working on in the most straightforward way possible. A demo.Defend the swamp and Wield the Essence (demo-style) Wielders of t |
| The Dead Rise March 5 | 2026-02-20 | Greetings Wielders Today’s Steam post is all about Kastus Maal, an idea we had years ago that has finally clawed his way out of the grave, quite literally, in this case. We started working on his Tale back in 2024, but had to bury it again for some less exciting real-life reasons. With a new plan in place and the success of our Faction DLCs behind us, we were finally able to exhume it properly. And with over 40k wishlists for Rise Eternal, how could we let it rest? So for those of you who haven’t yet stepped into Songs of Conquest, this might be the perfect time to answer the call.Join the hordes, wishlist Rise Eternal! Now it’s just a few mo |
| Wielders demo out next week | 2026-02-18 | Greetings Wielders!A few months ago we shared that a small team at Lavapotion had been working on something new: Wielders of the Essence, a fast-paced survivors-like set in a familiar world. Some of you wishlisted it. Some of you raised an eyebrow. Either way, we have an update! Wielders has changed quite a bit since then. And there will be a playable demo launching February 23rd during Steam Next Fest.When we first revealed Wielders, it was a fairly straightforward survivors-like. It worked, and it was fun, but in a genre with a lot of strong competition it felt like it needed something more. So we started experimenting, looking at ways to g |
| Tales of Yulan | 2026-02-12 | Greetings Wielders! It’s time for the very first Yulan Devlog, where we take the time to dive just a little bit deeper into one aspect of our new faction, and this time we’ve chosen the Tale. This has been one of the major points of feedback after we released our earlier Faction DLCs. We’ve received a lot of love for our shorter Tales, like the one about Root’s Grow or our favorite sad Vanir troll, Sorg. And even if you’ve enjoyed these story-focused missions, especially after we added different difficulties, many of you have still been missing something more connected. A series of missions tied together by a continuous storyline, where you f |
| Yulan Unveiled | 2026-01-30 | Greetings Wielders! The time has come for us to unveil a new Faction DLC. (Or at least the store page!) Up until the actual release, we will be doing monthly behind-the-scenes devlogs, with insight into just about everything your hearts can desire about our upcoming faction.But you don’t have to wait for those devlogs to get to know Yulan. Why not start right now? There is no time like the present, as the saying goes. You will, of course, find much more information neatly listed on the store page, but we wanted to highlight a few things you’ll get with this new DLC. With each of our Faction DLCs, we have tried to make them stand out, to be ju |
| Patch 1.8.2 | 2026-01-27 | Small balance changes to battles in the first Tales of Wonder tale map Replace Archery with Chaos as starting skill in Tales of Wonder Make “map completion checkmarks” in Tales buttons also check for completion of tale maps from before 1.8 Make DLC menus “map completion checkmarks” check for completion of 1.8 tales maps Fixed issue with not being able to level up an existing skill as a reward from map entities if you had no empty skill slots Fixed Poachers never showing up in randomized neutral armies Fixed case where research purchase buttons would not show the correct current levels if you lost a corresponding research building Battle: Fixe |
| Next to Rise | 2026-01-16 | Greetings WieldersWe are back from a refreshing break, and that means it is time for updates. The team has been split into smaller groups to work on several things in parallel. Right now, our main focus is on two upcoming DLCs, one Tale and one new faction. In this post, we want to shine the spotlight on the Tale, called Rise Eternal.We will not share an exact release date just yet, but it will not be long before you can take on the mantle of Kastus Maal and quite literally walk a mile in his singular shoe. He is missing the other one (occupational hazard). Stay ahead of those pursuing Arleon thugs by wishlisting Rise Eternal!With release day |
| Thank you for 2025 | 2025-12-19 | Greetings WieldersIt is that time of year again. The time when game developers in our part of the world swap hoodies for knitted jumpers and coffee mugs for… slightly different coffee mugs. What we are trying to say is that Lavapotion will soon close the office for our winter holiday and return in early January.There may still be some activity on our social channels and Steam during this time, but things will certainly move at a slower pace. It’s time for us to take a short break, spend time with our families, and work through the never-ending list of Steam games we've bought but never quite found the time to play!You would think that is a gi |
| Hotfix 1.8.1 | 2025-12-08 | Added “Disable Find the Object victory condition” lobby map setting (note: the Tear of the Tree Mother winning artifact will not spawn on the map) Fixed issue on Grow map on Worthy difficulty where a gang of friendly troops were unintentionally unavailable Fixed issue with wrong troops being chosen for dialogue on first map of Mehry’s tale Made map generation respect selected faction for randomized hostile even if playing using Mixed Factions (randomized hostile set to “Random” faction will still have mixed factions) |
| Tales of Wonder | 2025-12-07 | Greetings Wielders Come gather around the campfire friends, it’s time to tell Tales! What does that mean? It means we have just launched a major update for Songs of Conquest with a strong focus on the story and world of Aerbor.Before we go through everything included in the patch, let us answer the simple question of why. The first reason is simply that we love to tell stories (both grand and humble) inside SoC. The second reason is that you asked us to. While the response to our faction DLCs has been excellent, many of you have asked for more story-driven content. More lore. More insight into what happens in our world Aerbor. Adding fully fl |
| New 2026 roadmap | 2025-11-28 | Greetings Wielders Since many of you have asked so kindly, we thought a late November gift was in order. Today we are sharing the new PC roadmap for Songs of Conquest.Why only the PC roadmap, you might wonder. The simple truth is that these are the dates and times we can stand behind with confidence. Console updates are underway, including the push toward Switch, but we are not ready to attach dates to those yet. We prefer clear plans over vague promises. You learn from past mistakes, even when you are a middle-aged game developer. But enough of that. You are here for the roadmap of a scrappy pixel strategy game, so let us get to it.It's a bu |
| A labor of love! | 2025-11-24 | It’s that special time of year again: the Steam Awards are back! If Songs of Conquest has been a faithful companion through your gaming year, if you’ve seen it grow, evolve, and get a little shinier with every update… then maybe it deserves a nomination in the “Labor of Love” category?We’ve poured our hearts into this game, and your support keeps us thriving. If you agree, give us a nomination. It means the world to our small, but stubborn, crew!And while you’re at it, why not take a moment to leave a review or update your old one? Every word helps new players discover the game and keeps our community vibrant.Thanks for standing by us on this |
| A new game from Lavapotion | 2025-11-20 | Greetings Wielders,It is time for a grand reveal! A small team at Lavapotion has been working on something new during lunch breaks when others have been focused on the next faction. That something is called: Wielders of the Essence! Why a new game right now? Well, some of us have spent close to nine years building Songs of Conquest. Taking a short creative detour helps us return to Aerbor with new energy. What began as a peculiar idea quickly turned into something playable, using our existing art, world, and familiar faces.Wielders of the Essence is a fast-paced fantasy survivors-like. You’ll play as a Rana Wielder, fighting against near-endl |
| Hotfix 1.7.3 | 2025-11-15 | Updated to latest version of the network plugin Misc fixes and better handling of joining battle as spectator at odd times (such as right before turning on auto-battle or finishing the battle) Fixed buffs to Roots Broken Vessels "necromancy" from skills, specializations and artefacts not being nearly as impactful as they where intended to be |