Dicey Dungeons — patch notes and updates
Stored observation / content update:
Dated developer announcements recorded from Steam. Open the source for the complete update.
| Update | Date | Excerpt / source |
|---|---|---|
| Version 2.1 out now! | 2022-08-21 | Hey everyone - we're back again with another update! We're now at version 2.1. This update fixes a few little bugs, mostly related to our recent Reunion DLC. It also brings our Steam Deck rating up to "Verified"! It's been really great to hear so much good feedback from people about Reunion, I'm really glad it's gone down so well overall. We're all super proud of it, and happy people are enjoying it. Thanks for playing |
| Update notes for v2.0.1 | 2022-07-15 | Hey all! This is a minor patch to fix a few issues that have cropped up with the new DLC. Seems like Reunion has been going down really well this past week, thanks for playing! Fixed an issue where some players could not start Reunion or Halloween Special (the "dicey_mods.json" bug). Fixed a crash bug that could occur for some players in Jester Reunion in the floor 4 trading post. If you have multiple copies of upgraded Equipment? cards in the Jester Reunion episode, all of them will start in your hand. Prevent certain broken cards from appearing in Jester and Inventor episodes. Halloween Special boss music is now restored (it was playing the |
| Dicey Dungeons Reunion | 2022-07-07 | I am incredibly proud to present: Dicey Dungeons Reunion, a brand new free DLC, available right now! You can find it by clicking "Bonus Episodes" on the title screen: This is a major new DLC for the game – six new episodes, one for each contestant. There’s new music, new art, new equipment, and of course new gameplay! A lot went into this, and I really hope you enjoy it! |
| Version 1.12 out now! | 2021-10-22 | image by @mitukan_sub! Check out more of their work here!) Hey hey, everyone! We're back with another update! This is update v1.12! I wanted to put this out before Halloween, because it's been in the works for a while and it fixes a lot of little bugs. It also makes our free Halloween Special DLC more accessible by adding a "Bonus Episodes" button to the title screen. Have you played Halloween Special yet? You should check it out! As well as that, the update brings a couple of interesting new modding features that have been in the works for a while - new script hooks, new tags, and some important bug fixes. Recently, I've been... working on s |
| Update notes for v1.11.1 | 2021-05-17 | Hey all, this is just a tiny update to fix a few minor bugs. Bigger updates coming in the near future! - Fixed a potential mod security issue. We had a report that it might be possible to create a mod that can do bad things, so just to be on the safe side, we've made some changes to how scripting works internally. This is why we're putting out a minor patch now instead of waiting for the next big update. - Fixed some category bugs with Judgement cards. - Fixed: Super Magician HP modifier was missing for Frog rule. - Fixed: Rusty Sword should change colour when HP falls *below* 50%, not when it reaches it. Script for damage and colour changes |
| Version 1.11 out now! | 2021-03-18 | Hello contestants! We've got a new update to Dicey Dungeons today, bringing us up to v1.11! Let the good times roll! For this update, I decided to really focused on trying to fix as many weird, recurring edge case things as I could. This is stuff that most players will never even encounter, hopefully - it includes fixes from little things like running out of space in your backpack in episodes like Thief Finders Keepers, to losing cards to Curse in the final episode. (There are also a number of exciting new features and fixes for modders, which I've listed separately in the changelog below.) With the new update, I'd also like to draw your atte |
| Out now on Switch | 2020-12-16 | Hey! I’ve got some big news that might be of interest to some of you – Dicey Dungeons is available right now on Nintendo Switch! If you've enjoyed the game here on Steam, it would mean a lot to us if you helped spread the word about our console launch! Thanks for playing |
| Version 1.10 out now! | 2020-11-05 | Surprise! Got another update for Dicey Dungeons ready! This one brings us to v1.10. The last few updates have been pretty huge, so this one's a little simpler by comparison. I didn't want to wait any longer until I had another huge update ready before I applied the bug fixes in this one! There are a couple of cool new things in this update on top of the bug fixes, like a bit of extra polish to our finale episode (including some fancy end credits!), optimisations to make the game run better, and a new Catalan translation! Here's the full changelog: Dicey Dungeons is now available in Catalan! About 100 more issues closed on our issues tracker. |
| Version 1.9 out now! | 2020-09-14 | It's finally here! Usually, I try to keep these update posts as short as I can, but that's going to be difficult this time around: v1.9 is our biggest update since launch. The highlights of the new version: v1.9 brings two new localisations - our long awaited Japanese localisation by Go Endo at Kakehashi Games (and including the Halloween Special translated by Tomoko Kono!), and a brand new Welsh translation by Morgan Roberts with Menter Caerffili! The new version brings a host of new quality of life improvements to various parts of the game - for example, you can now preview spells when playing as Witch, and see what gadgets you'll get from |
| Version 1.8 out now! | 2020-05-28 | Welcome to version v1.8 of Dicey Dungeons! Lots of cool new things in this update, so I'll get right to it: Highlights of the new build: Dicey Dungeons has Gamepad controls now! We've worked really hard to make these as good as they can be, and I think they've ended up being a really great way to play the game. These controls are mostly the work of Ruari O'Sullivan, who's been working hard to get them feeling fun and natural. We've added two new enemies to the game: Bounty Hunter and Drain Monster! As some of you might know already, these two enemies were cut at the last minute before the game's original v1.0 release, but it's always been my |
| Version 1.7 out now! | 2020-01-31 | Hey hey everyone! It's v1.7 of Dicey Dungeons! Caw! This update is focused on bug-fixes, and on our wonderfully named new modding tool, Dicey Modgeons. For this update, I wanted to focus on tackling as many major, high priority bugs as possible. As a result, I think this version leaves the game in a really good, stable state to push forward with more modding tools and features in future! Without further ado, the bug fixes: Added support for high DPI monitors. Dicey Dungeons should now look better on the default settings for high resolution screens. Your window size and position are now saved when you quit. Fixed a serious crash bug that happe |
| Post Halloween | 2019-11-04 | And that's a wrap! Spooky time is over! Thank you to everyone who played our Halloween Special over the past week! This is just a quick post for anyone who still feels spooky and wants to try out the Halloween episodes, now that the event is over: To access the Halloween Special episodes now: Press ESCAPE on the title screen Click the MODS button And load the Halloween Special mod from the mod list! This works because the Halloween Special was actually planned as a showcase mod for the game, a way for us to show off the sort of things that are possible with our modding system. We hope you enjoyed it! I've got big plans for v1.7 to further exp |
| Halloween Special | 2019-10-28 | Welcome to Dicey Dungeons Version 1.6 - the Dicey Dungeons Halloween Special! For ONE WEEK ONLY, join us for three special episodes in a series of dungeons which aren't just dicey, but are also downright sinister. This one-week-only update will be playable until 4 November, featuring: Three new enemies - brought out of the halloween cupboard for just this week! New spooky music! New backgrounds! Halloween costumes for some of your favourite and/or most hated enemies! And three totally new episodes! Each of these episodes - for the Warrior, the Inventor and the Witch - makes a significant change to the basic game. First, a straightforward Warr |
| Version 1.5 out now! | 2019-10-16 | Hey everyone! I hope you've all been enjoying Dicey Dungeons! It's been just a little over two months now since we launched, and we've got a new update! This one, v1.5, is by far the biggest since launch. I've been listening to all the feedback that I've been getting, and focused on addressing as much as that as I could in this update. As a result, this update brings some sweeping balance changes to the game - which is one of the reasons it took a bit longer than previous updates. I've been testing the changes carefully over the last couple of weeks, making sure I got things right. I'm really excited to set this one live |
| Version 1.4 out now! | 2019-09-14 | Yay, it's update time! Here are the highlights from v1.4: The update adds Steam Achievements to the game, as well as 17 new challenges, bringing the total (for now) to 53. (We've also added Steam Trading Cards, while we were at it! Which means the last big remaining steam feature is Workshop support, which will be coming in a later version.) Right, uh, this one's a little embarrassing: some people were reporting that there was a special song that only played if you quit and loaded your saved game. This was 100% a real thing, but it wasn't intentional! It turns out two of the songs from the soundtrack would just never play until you loaded you |
| Version 1.3 out now! | 2019-08-29 | https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/33191607/71f2d224bff34688342a72cd39e8aa81fe1639bd.jpg Wow! Has it really been two weeks? I hope you've all enjoyed being turned into walking dice and cursed to fight in Lady Luck's dungeons forever! Got a new update today, v1.3! This is a big one! As usual, I'll post the full changelog below, but here are the highlights: We've added Steam Cloud save support! Your progress and saves should now be synced across all of your devices! I've made a number of balance changes in today's update, but the most significant for most players are probably the nerfs to Aoife and Kraken, and an |
| Version 1.2 out now! | 2019-08-21 | https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/33191607/5f0f7c86d7baddf2df5ada99046606a0fa5dca9b.jpg Hi again everyone! Yesterday marked the end of our first week on steam, and oh my gosh, we're still reeling from it. We're so grateful to everyone who bought our game - it really means a lot to us. Thank you so much |
| Version 1.1 out now! | 2019-08-18 | Hi everyone! Wow, what a week! We're all still a bit stunned over here on the Dicey team. I don't even know what to say! Thank you so much to everyone who picked the game over the last couple of days! It's been a really overwhelming week |
| Dicey Dungeons is out now! | 2019-08-13 | Hey everyone! We're really excited to announce that Dicey Dungeons is now LIVE! Roll your way through the Dungeons! Battle cactuses and banshees and dragons and loud birds! If you want to find out more, the trailer should give you some idea of what you're in for: exploration, enemies, jokes, discoveries, amazing music, adorable art, strategising, and a whole load of dice. We'll be updating the game here and there over the next few weeks - adding achievements and support for more languages, that kind of thing. And we'll keep you up to date on all the details of those updates as we go. But for now: have fun, and good luck! |