Imperator: Rome — patch notes and updates
Stored observation / content update:
Dated developer announcements recorded from Steam. Open the source for the complete update.
| Update | Date | Excerpt / source |
|---|---|---|
| Anniversary Patch 2.0.5 Augustus | 2025-04-24 | Avē! My name is Erik Jakobsson, though most of you know me as Katten, and I work as a Community Programs Specialist for Grand Strategy Games here at Paradox. Together with several amazing team members, who I will list in the patch credits below, we have been working hard to get Patch 2.0.5 "Augustus" finalized and released in time for this year's anniversary. I am happy to announce that it is now available for everyone! A Few Quick Notes Before We Dive Into the Patch Notes While preparing for the launch this week, we discovered a few issues that we are actively investigating. We are planning to release a hotfix in the near future to address |
| Patch 2.0.5 (Open Beta) | 2024-12-06 | Avē! Some Imperator news for you all! My name is Thomas and I’m a Studio Manager here at Paradox, some of you probably know me from the old days when I worked on EU4 among other things. Recently one of my side activities has been to coordinate a small effort around Imperator:Rome. It’s now been a while since the release of Anniversary Patch 2.0.4 Augustus. In fact, it’s been a little over half a year now! We were thrilled by the incredible community support for that labor of love, crafted by some of our developers here at Paradox in collaboration with some exceptionally talented modders. Building on that and a continuous collaboration with pa |
| Anniversary Patch 2.0.4 Augustus | 2024-04-25 | Avē! My name is Erik Jakobsson, but most of you know me as Katten. I work as a Community Manager for Hearts of Iron IV & Millennia, and with great joy, I can finally tell you that it's here—Patch 2.0.4 Augustus is now available for everyone on Steam, GOG, Microsoft Store, and GeForce Now! This patch contains 158 bug fixes, improved performance, 25 new modding tools, as well as the ability to earn achievements while playing mods. Now, before we jump into the patch notes, I want to share how this patch came to be! A look back Last year, Niels Uiterwijk, currently the Technical Director at Studio Green and the former tech lead for Imperator, dec |
| Imperator: Rome - Weeklong Sale! | 2024-02-27 | Avē! Following the Unofficial Imperator Day, a barbarian incursion has arisen from the north, and now Rome calls for aid. The Imperial treasury assures a discount of up to 80%! |
| Anniversary Maintenance Patch - 2.0.4 (Open Beta) | 2023-04-25 | Avē! First, I’d like to introduce myself, I am not one of the previous Game Directors, Johan or Peter, but I am Niels Uiterwijk, the original tech lead on the project. Today my role at paradox has changed as I am the Technical Director in studio green (studio working Stellaris). But still, from outer space I look back at earth and think of Imperator sometimes and decided to make a small maintenance patch, fixing some of the issues that modders & other people ran into. Without further ado, the patch notes: ####################### # Bugfixes ###################### # Notes - This patch should be save compatible, however not all fixes might be ap |
| 2.0.3 Patch Released | 2021-03-17 | Hi everyone, today we're happy to release the small 2.0.3 patch. It contains the following changes: ################### # Interface ################### Detailed character health stat was still displayed in a few places: these now use the correct character tooltip obfuscation ################### # Bugfixes ################### Fixed being able to wrongly disband levies in wartime via right clicking on them in the outliner Fixed wrongly calculated legion modifiers leading to compounding martial ability Fixed state capitals being relocated when new territories were added to a province Fixed an OOS when changing effects on a Great Wonder Fixed a r |
| 2.0.2 Patch Released | 2021-03-09 | Greetings, citizens! We are happy to bring you good news: 2.0.2 is done and should be updating on your systems right now. It contains a bevy of balance tweaks and bug fixes, as well as improvements to multiplayer stability. 2.0.2 should be compatible with prior version 2.0.x saves, but in case you have any problems, you can always roll back your version via right-click on Imperator in library -> properties -> betas -> choose the desired version. We hope you enjoy this latest improved version and want to thank you for all your support and feedback. Have fun everyone. ################### # Gamebalance ################### # Economy Fort maintena |
| Marius Update Tutorial: Characters & Inventions | 2021-02-20 | Welcome to another Imperator 2.0 guide! In this episode, SurrealBeliefs helps you keep your empire running by learning how to manage characters and inventions. |
| Marius Update Tutorial : Culture & Religion | 2021-02-18 | We keep guiding you through your discovery of 2.0, citizens! In this new tutorial video, Surreal_Beliefs dives deeper into empires with an overview of Culture and Religion. |
| 2.0.1 Patch Released | 2021-02-18 | Greetings, citizens! We've been very pleased with the positive reception 2.0 Marius and Heirs of Alexander has gotten, and greatly appreciate your support and feedback. I'm also happy to be able to present to you the 2.0.1 patch right now, which is the result of fixes and tweaks we were able to get after the code freeze for 2.0. It features some nice free bonus content for all players which we hope you'll like. Details under the cut. ################### # Interface ################### # Art Added unique Anatolian city set, free for all users Family Heads now distinguished by a colored bar in their portraits Pretenders are now distinguished by |
| Marius Update Tutorial: Economy and Trade Rebuilt | 2021-02-17 | While you're walking in the dust of the road to victory, here's another video tutorial to help you get through all the changes brought by 2.0! In this episode, SurrealBeliefs helps you fuel your empire by covering Income, Expenses, and Trade. |
| Heirs of Alexander Content Pack is Out | 2021-02-16 | Heirs of Alexander Content Pack is out! Enter the battle and defy the chaos by proving yourself worthy of the legacy of Alexander the Great. Proclaim the splendor of your empire by designing and building your own Great Wonders. |
| Raise your Army: The Marius Update is Out | 2021-02-16 | Raise your army, the big day has arrived: 𝐌𝐚𝐫𝐢𝐮𝐬 𝐔𝐩𝐝𝐚𝐭𝐞 𝐢𝐬 𝐎𝐔𝐓! The time has come to face betrayals, protect your empire and surpass the greatest conquerors. Let your journey begin, citizens! https://store.steampowered.com/app/859580/Imperator_Rome/ |
| Marius Update Tutorial: Warfare Reformed | 2021-02-15 | Episode 2 of our tutorial series is available, citizens! Today, SurrealBeliefs dives into warfare and gives you an overview of the upcoming changes regarding 𝐂𝐨𝐦𝐛𝐚𝐭 𝐖𝐢𝐝𝐭𝐡, 𝐎𝐜𝐮𝐩𝐩𝐚𝐭𝐢𝐨𝐧 & 𝐟𝐨𝐫𝐭𝐬, 𝐚𝐧𝐝 𝐄𝐧𝐠𝐢𝐧𝐞𝐞𝐫𝐬. |
| Development Diary #118 - 2.0 : Change Log | 2021-02-15 | Greetings all! As is tradition, the diary before an update contains the list of patch notes for the upcoming DLC and free update. Roma Invicta! Everything is here |
| Military Tutorial for Upcoming Marius Update | 2021-02-11 | Knowledge is power, and you must be prepared for the challenges of the upcoming Marius Update! Learn all you need to know about 𝐋𝐞𝐯𝐢𝐞𝐬, 𝐋𝐞𝐠𝐢𝐨𝐧𝐬, 𝐓𝐫𝐚𝐝𝐢𝐭𝐢𝐨𝐧𝐬, 𝐚𝐧𝐝 𝐌𝐢𝐥𝐢𝐭𝐚𝐫𝐲 𝐄𝐱𝐩𝐞𝐫𝐢𝐞𝐧𝐜𝐞 with this tutorial by SurrealBeliefs! |
| Development Diary #117 - More Great Wonders! | 2021-02-08 | Greetings, citizens. Today, we're taking you through the details of the Great Wonder construction feature which comes in the Heirs of Alexander pack! Great Wonders The Heirs of Alexander content pack will include a design-tool which allows you to assemble and construct your own Great Wonders. The tool gives you a 3D view of your construction, and once the building is completed, your creation will be represented on the world map. Everything is here |
| Development Diary #116 - Heirs of Alexander and 2.0 Marius Announcement | 2021-02-01 | Salutations, conscript fathers; free people of the republic, and honored travelers from distant lands. Today marks a special moment in the storied history of our great journey. A moment spoken about in whispers for many moons, and which has been the subject of that most abundant of deep and meaningful questions: When? At long last, the cloak of secrecy may be cast off - for the omens augur well. Read everything here. |
| Development Diary #115 - Population Growth and Map Changes | 2021-01-25 | Greetings all, Our part of today’s developer diary focuses on further changes coming to the population system in 2.0 as well as Marius Map changes. The changes to civilization value mentioned previously opened up further opportunities for a rethink on population growth. In 1.5 and before, cities were largely sustained by prolonged inwards migration. While this is not something I necessarily want to change, we’ll be splitting up where population growth comes from, with the dual intentions of letting cities stand their own ground when growing pops, and allowing for more engagement in how you promote growth in owned territory... Read more here |
| Development Diary #114 - Important Balance Changes and Missions | 2021-01-18 | Greetings all, Today we’ll be taking a look at some of the more significant balance changes coming to the game with the advent of the 2.0 release. Then, we'll talk about the last mission coming with our expansion Heirs of Alexander. Everything is here. |