STEAMYDATA

Dragon Cliff — patch notes and updates

Stored observation / content update:

Dated developer announcements recorded from Steam. Open the source for the complete update.

UpdateDateExcerpt / source
2月9日更新补丁-黑暗小径无法进入修复2021-02-09本次更新修复如下问题: 黑暗小径无法进入(学院无法升级)的问题
Content Update 14/022019-02-14Star Adventurers 1. Star Adventurers can be acquired after Difficult Mode is unlocked; 2. Star Adventurers have a chance of spawn whenever an ancient Adventurer is generated: a. Summon has 10% chance; b. Adventurer pack has 20% chance; c. Completing difficult dungeons has 30% chance; d. Completing Mystic Dimension dungeons has 50% chance; e. Inn routine refresh has 50% chance; f. Town events have 60% chance. 3. Star Adventurers have significantly higher growth potential, with maximum rating of 404; 4. Each Star Adventurer has unique Star Effect. Item Update 1. 5 new scrolls and 2 new star effects are added, and star effects have a chance to b
Mac Support Added2018-09-10Mac Support has just been released :) Enjoy!
September Update2018-09-05New Equipment Type: Device Devices are dropped from high level dungeons in Normal Mode, and all dungeon levels in Hard Mode; Devices can automatically collect and release energies, provide significant battle advantages; Devices can be re-forged and enchanted. Furnace Enhanced: Gems Combine Every 3 gems of the same type and level can be combined, to create a higher-level version gem of the same type. Gem level cap is now 25. Other Changes All consumables are no longer counted as ‘item’: they will not occupy inventory space and cannot be sold; Players can now sort items by effects in inventory filter; Auto-tactic policy now unlocks at town titl
Update 15/062018-06-15New Equipment: Amulet Mystic Dimension bosses have a chance of dropping Amulets when defeated; Amulets can grant set bonus for adventure team. Team bonus is activated when party members equip required set of pieces. Amulets can be upgraded up to 100 levels: each level-up increases main attribute and has 50% chance of rolling an additional attribute. In addition, every 10 level-ups creates an additional special effect. Adventure Energy Points Adventure Energy Points replaces Adventure Time Restriction in previous version; 1 Energy Point is consumed for every adventurer turn action, and 2 Energy Points are consumed for every tactic cast; Healer
Update 24/052018-05-24Scroll of Tactics: removed 100% rage cost. Now each tactic cast increases rage cost by 30%, up to 90%. This effect gets reset (back to 0%) at start of each battle. Fixed a bug that caused rage cost value displayed incorrectly in Adventurer Panel. Scroll of Bun: trigger condition has been adjusted to ‘whenever friendly unit kills an enemy unit’. Scroll of Summoner: instead of resisting negative effects and having spirits consumed, now each spirit increases 10% Effect Resistance Rating. Scroll of Arcane: in addition to existing effect, Drunk Reader’s damage dealt now ignores targets’ Resilience by 50%; Scroll of Blade: trigger condition has bee
Update2018-04-07Talent Tier 3 1. Every adventurer has 5 additional tier 3 talents to choose from; 2. Players can spend up to 3 talent points on tier 3 talents; 3. Talent points are reset for all adventurers. Scroll Changes 1. Added 6 new class-exclusive scrolls; 2. Now all scrolls have 1 All Color Socket; 3. Increased drop rate for Star scrolls. Other Changes 1. Added 3 new star effects, possible on all lv.8+ equipment. 2. Added battle log for unit kills: it is possible to view damage logs on unit kills. 3. Added damage meter: it is possible to view adventurers total damage done during adventures. 4. Minor UI optimizations and bug fixes. 5. Fire Seed: now fi
Update2018-03-30Added Town Event System 1. Players can run town events, and each event grants exclusive benefits for the town. 2. Running events uses policy points and consumes money/practice points every day. 3. Running events increases residents’ happiness. When happiness reaches 100 the resident will contribute extra effects for the town. 4. Residents may lose interests for certain events if they have recently participated in them. 5. Added new consumables produced by town events. Other Changes 1. Added Adventurer Rating, and it is easier to spot growth potential differences for adventurers of the same class and quality. 2. Optimized town stats display. 3
Update2018-03-23Talent System 1. Talent system is added, and players can now spend talent points to further customize adventurers 2. There are 4 talent tiers, and tier 3 and tier 4 will be released in future versions. Gem Adjustments 1. Gem attribute value generation is now more stabilized. 2. Gems with 3 and 4 attributes now have higher attribute values. 3. Adjusted attribute pool for gem generations, removed individual resistances and added all resistances. 4. Added new gem: Commandment of Spell, and it is droppable from Mystic Dimension and the last 30 levels of all maps in Hard Mode. Itemization Adjustments 1. Removed individual resistances from all reci
Update2018-03-16Gem Adjustments 1. ‘Spirit of the Dead General’ set bonus (4) has been changed to: increase all resistances by 20% whenever kills an enemy, up to 100%. This effect cannot be dispelled and lasts per adventure. 2. ‘Bone of Rapture’ set bonus (4) has been changed to: increase 50% vitality. 3. ‘God’s Moral’ set bonus (4) has been changed to: If not attacked for 3 seconds, agility is increased by 80%. 4. ‘Flying Feather’ set bonus (4) has been changed to: reduces all damage taken by 60% when carrying Heal over Time effects. 5. Added new gems: Eye of Precision, and Stone of Exorcism (Drop from Mystic Dimension or the last 30 levels of all maps in H
UI Optimization and Adjustments2018-03-101. Now inventory capacity is capped at 20000 items, including gems, equipment and gem patches. 2. When inventory is full, it is not possible to craft items, conduct explorations or adventures. 3. Enhanced inventory panel. 4. Optimized School and Furnace UI. 5. Warrior’s tactic Sunder adjustment: reduce all target’s resistances by 25% of caster’s output capacity. 6. Missionary’s tactic Spell of Holiness adjustment: remove 2/5/8 negative effects from target(s), and passive trigger chance is increased to 20/60/100%. 7. Snow Maiden’s tactic Seduction adjustment: in addition to stun enemy, now also removes all positive effects from target(s). 8. F
Update2018-03-02New Content 1. Added new quest line ‘Thugs’ and 'Nameless Rebels', triggered upon completion of any overseas exploration. 2. Added new map ‘Northern Territory’ 3. Added new equipment type: Scrolls (unlocks after completing new quest). Scrolls can be created in the School. Scrolls have quality of either Ancient or Star-Ancient. Star-Ancient scrolls have unique star effects, and 1 additional socket. Moreover, all scrolls can have additional effects transferred from other equipment (this can be done in Furnace). 4. Added ‘Decomposition’ feature for Furnace (unlocks after completing new quest): lv.8+ ancient equipment can be decomposed into Fragm
Update 24/022018-02-23New Difficulty Setting Feature 1. Added new difficulty setting, now when player has completed quest ‘demon dragon’ in normal mode, hard mode is enabled, and switching difficulty setting can be done in ‘profile selector’. 2. Each difficulty level has its own progress record; 3. Normal mode levels may drop up to level 8 gears, and level 7 gems; 4. Hard mode levels may drop up to level 10 gears, and level 9 gems; 5. Drop rate of star items and newly added ‘fragment of demon’ is 2000% in hard mode levels than in normal mode levels; 6. Exploration, production and furnace combine are not impacted by difficulty setting; 7. Newly added ‘Remnants’ que
Major Update 17/022018-02-16New contents 1. Added new quest chain: Princess of Lu. Quest can be triggered if main quest ‘Bone Demon’ has been completed. 2. Added new quest: Evil Books. Quest can be triggered if you have completed ‘Demon Dragon 2’. 3. Added new quest: Exploration. Quest can be triggered when town title is at or above ‘Salvation of Heaven’. 4. Added new ‘Exploration’ feature, you can send out adventurers and residents for exploration, collecting resources and gears. 5. Added 5 new town titles. 6. Adventurers’ level cap is increased to 90; 7. Added ‘Summon’ feature for inn: spend practice points to instantly summon a new adventurer; 8. Added new accessory
Town Expansion Preview2018-02-14Hi guys, we are still under intense development of the upcoming town expansion patch. Here are some screenshots of this new feature :) We are also planning to push through several major class and itemization adjustments/updates with this patch. Stay tuned, and happy Spring Festival to all! http://cdn.edgecast.steamstatic.com/steamcommunity/public/images/clans/31285895/7488ec58e051ff84a4128e78431b5c7ed9361497.png http://cdn.edgecast.steamstatic.com/steamcommunity/public/images/clans/31285895/6647b82502215aef23ba19c6bd4fafb27a45401a.png
10/02 Update2018-02-101. Fixed auto-sell lag issue; 2. Increased production boost cap to 5000%, and magic find cap to 3000%; 3. Fixed lag issues caused by certain skills/items/special effects, and we are still working on rolling out more optimizations in future updates; 4. Significantly boosted gem patch drop rate again, now in Hellish Path, the drop rate is 10%+, and in all 2-star levels is 20%+, it is also possible to have multiple drops from a single boss kill. 5. Significantly boosted Tactician’s invitation drop rate from level 31 and above in Imperial Mausoleum; 6. Increased materials drop rate and quantity in all 2-star levels; 7. Now weapon and armor defaul
Update 09/022018-02-091. Added low level material drops for 2 star dungeons; 2. Removed money cost for craft items; 3. Increased drop rate for gem batch on 2 star levels; 4. Minor bug fixes We are currently working on town system expansion, and once the update goes live, there will be more ways to collect game money:) Thanks!
Update 09/022018-02-081. Adjusted difficulty settings in Imperial Mausoleum: reduced monsters’ resistances and resilience, and slightly decreased monster’s output capacity; 2. Significantly increased attribute potentials for all lv.8+ items; 3. Due to item attribute potential boost, all ‘first kill bonus’ for Imperial Mausoleum has been reset, and player may claim this bonus (again if you have already claimed before) by completing level 10/20/30/40 of Imperial Mausoleum. 4. Increased drop rate of rare and above chests in high difficulty setting; 5. Increase drop rate of rare and above lv.8+ items; 6. Decreased money cost for lv. 8+ item craft; 7. Unlocked Wooden F
Bug Fix and Optimization 08/022018-02-081. Fixed 'blood eye' quest crash problem. 2. Optimized fire seed and DoT process, this should significantly reduce battle lag in some team setup. We are still under the process of further optimization. Thanks!
Update 08/022018-02-07Hi guys, new content has been released:) PLEASE DON'T FORGET TO BACKUP YOUR SAVE JUST IN CASE 1. Enabled 5-man battle. 2. Added new dungeon: Imperial Mausoleum. Imperial Mausoleum is unlocked when you have completed all main quests. 3. Inside Imperial Mausoleum, speed is reduced by 40% for both adventurers and enemies. 4. Imperial Mausoleum will drop new materials for crafting level 8 and above items. 5. At level 10, 20, 30, 40 and 50, boss is guaranteed to drop new Ancient Star item when you kill them for the first time. 6. Added new adventurer class: Tactician. Invitation can be dropped from bosses on 30+ levels of Imperial Mausoleum. 7. Wh