STEAMYDATA

Mechabellum — patch notes and updates

Stored observation / content update:

Dated developer announcements recorded from Steam. Open the source for the complete update.

UpdateDateExcerpt / source
Update 1.10.1.22026-04-28BugfixesFixed several issues that caused data anomaliesFixed the description error for the April Monthly Tournament medalFixed an issue where the Lv1 · Camouflage · Void Eye details icon in the Shop was incorrectFeedback & Bug ReportsFeel free to submit feedback, suggestions, or report bugs for this update via the following channels.Mechabellum Discord: https://discord.gg/mechabellumMechabellum Reddit: https://www.reddit.com/r/Mechabellum/Mechabellum Steam Discussions: https://steamcommunity.com/app/669330/discussions/
Update 1.10.1.12026-04-23Balance AdjustmentsMountain\ Rocket splash radius 25 → 15\ Cost 250 → 350, number of smoke bombs launched 10 → 8Developer's note: Last year, we buffed some niche Techs of Mountain. Recently, as players explore different Mountain tactics more, the high cost-effectiveness of these niche Techs has become a problem. The goal of this adjustment is to make the cost-effectiveness of these Techs similar to that of other Techs.Mustang\ Cost 100 → 150Arclight\ Cost 200 → 250\ Cost 200 → 150BugfixesFix the issue where some interface elements are too blurry under low graphics settingsFixed a display issue of the experimental SandwormFixed a display issue
Hotfixes2026-04-20This update is not compulsory. Please restart Steam to get the latest patch.BugfixesFixed an issue where Sticky Oil would not display properlyFixed the issue of the missing model for Overlord · Snowfall Fest · Lv3
Update 1.10.1 Performance Optimization2026-04-20As we mentioned before, our recent development focus has been on performance optimization. We expect this patch to significantly improve the experience for players with older computers.Balance AdjustmentsTarantula\ movement speed 21 → 24, HP 500 → 750Developer's Note: Currently, \ is still relatively weak. This adjustment primarily aims to help Spider Mine approach its targets more easily.Hound\ Cost 200 → 250Developer's Note: Hound's \ is one of the most popular Techs in the game, and its win rate has also started to become somewhat too high in the past month.Visual OptimizationUpdated the visual of Arclight's \Updated the visual of Phoenix'
Update 1.10.0.32026-04-09Balance AdjustmentsThis patch aims to nerf the currently overly popular Void Eye and buff some niche units and techs.Void Eye\ ATK modifier +175% → +120%SabertoothAttack Interval 3.4s → 3.2sATK 7858 → 7243 (-8%)HP 15541 → 14886 (-4%)Developer's Note: The adjusted Sabertooth will be a bit less effective against high-HP targets, while slightly more effective against medium-sized units.Tarantula\ Explosion Damage 4500 → 1000, Explosion Radius 9m → 12m, HP 750 → 500, Price 300 → 200Developer's Note: The adjusted \ will provide the Tarantula with another option to clear swarms.Mustang\ Price 200 → 100Farseer\ Price 300 → 200RaidenNew Tech \: Obtai
Hotfixes2026-04-01BugfixesFixed an issue where MMR sometimes failed to settle properly.Fixed an issue that could cause the game to freeze
Update 1.10.0.22026-04-01Update 1.10.0.2 will take place at 08:30 UTC (4:30 Eastern Daylight Time, 10:30 Central European Summer Time) on Wednesday, April 1st. During which the server will undergo approximately half an hour of maintenance.Balance AdjustmentsThis adjustment, relatively minor, primarily aims at buffing some underused Techs. In the coming months, we'll attempt to gradually address long-standing but difficult-to-solve balance issues through some more significant changes.Hound\ Fire duration 12s → 10sDeveloper's Note: After the nerf of Crawler's \, Hound's \ has become one of the most popular Techs in the game, which has led to ground fire appearing too f
Update 1.10.0.12026-03-19Greetings, Commanders!As everyone gets familiar with the new Vortex unit released last week, we have also collected some balance data. The main focus of this update is a few balance adjustments related to Vortex.Balance AdjustmentsVortexSince its release a week ago, Vortex has performed quite strongly in-game, so we've decided to make some adjustments to it. We expect to make more adjustments to Vortex in the future, including adding some new Vortex techs.Attack interval: 1.3s → 1.5sATK: 1200 → 1385 (+15%)Developer's Note: In the previous version, due to its relatively quick Attack Speed, a large number of Vortexes could eliminate small units
Update 1.10: Season 7, New Unit, Mac Support2026-03-12Greetings, Commanders! Update 1.10 is here! This update brings the brand-new Season 7, a new Vortex, and many performance optimizations. Additionally, starting from 1.10, Mechabellum will natively support macOS, allowing Mac users to enjoy the game without relying on workarounds. This update will take place at 08:00 UTC (4:00 Eastern Daylight Time, 9:00 Central European Time) on March 12, 2026, during which the servers will undergo approximately 4 hours of update maintenance. Below is the detailed contents of Update 1.10: New Unit: VortexVortex is a robust, low-cost frontline unit. Costing 100 supplies each, it can withstand a significant amo
[Test Server] Update 1.10x12026-03-06Balance AdjustmentsVortexXP required for Level Up 650 → 700\ Phantom retains 50% → 30% of ATK \ Link distance 45 → 25\ Invincibility duration 2s → 4s\ Shield HP 3000 → 4500 \ Now additionally increases Vortex Range by 10Fangs\ Range modifier +15 → +10 BugfixesFixed issues related to RaidenFixed an issue related to Electromagnetic CloudFixed the issue related to Vortex's tagsFixed the issue where Emergency Armor sometimes wouldn't trigger correctly Feedback & Bug ReportsFeel free to submit feedback, suggestions, or report bugs for this update via the following channels. Mechabellum Discord: https://discord.gg/mechabellum Mechabellum Reddit: ht
[Test Server] Update 1.102026-03-05Greetings, Commanders!Update 1.10 is now available on the Public Test Server. If testing goes smoothly, it will be released on the live servers on March 12th.This update brings the brand-new Season 7, the new unit Vortex, and many performance optimizations. Furthermore, starting with version 1.10, Mechabellum will officially feature native Mac support. Mac players can now enjoy the game without relying on third-party workarounds.Below is the content of Update 1.10:New Unit: VortexVortex is a robust, low-cost frontline unit. Costing 100 supplies each, it can withstand a significant amount of damage and excels at electrifying enemy medium-sized
Update 1.9.1.32026-02-27Performance OptimizationsOptimized the performance of Rhino.Optimized the performance of later rounds.Developer’s Note: Performance in Round 5 and beyond has been noticeably improved in this patch. We expect to release further optimization updates in the coming months.Balance AdjustmentsThese balance adjustments are minor, mainly to lay the groundwork for the new unit coming in Season 7.Mustang\ Execution threshold increases per additional Level: +150 → +200Developer's Note: The adjusted Culling Rounds will make it easier for lv3 Mustangs to execute lv2 Crawlers.Scorpion\ Price 200 → 100Developer's Note: The adjusted Scorpion will be more eff
Update 1.9.1.2a2026-02-12This update is a soft update. Players currently in the game will not be required to download it, and it will be downloaded before the player's next game launch.Performance OptimizationOptimized the performance of the ScorpionOptimized the performance of EMP effectsOptimized the performance of dust generated by unit movementOptimized the performance of Fang's death animationOptimized the performance of Abyss’ \Optimized the performance of the Crawler's \Optimized the performance of the Crawler's \Optimized the performance of Battlefield Power \Optimized the performance of the Attack Range displayed when selecting a unitBugfixesTemporarily proh
Update 1.9.1.22026-02-10Update 1.9.1.2 will bring performance optimization and some small balance adjustments. This update will take place at 10:30 UTC (05:30 Eastern Standard Time, 11:30 Central European Time) on Tuesday, February 10th. During which the server will undergo approximately 1 hour of maintenance.Below is the content of Update 1.9.1.2:Balance AdjustmentsMustang\ Execution threshold increases per level: +100 → +150Developer's Note: Compared to the +300 per level on the Test Server, the +100 per level on the Live Server is a bit too low. After this buff, a level 3 Mustang will be able to execute a level 2 Crawler.HoundXP required for rank-up: 700 → 750Dev
Update 1.9.1.12026-02-06BugfixesFixed the issue where the Duo Survival mode cannot start properlyFixed the issue where the Deploy End button does not respond in some casesFixed multiple issues that may cause data anomaliesFixed multiple display issuesFixed the issue where unit unlock interface fails to respond
Update 1.9.1: Skyfire Events, Rift Score, New Techs and New Anomaly2026-02-05Commanders, Greetings! Update 1.9.1 is now ready! This update introduces the Skyfire Festival event, Rift Score, new Unit Techs, and a new Rift Anomaly. Update 1.9.1 will take place at 10:30 UTC (5:30 Eastern Standard Time, 11:30 Central European Time) on Thursday, February 5th. During which the server will undergo approximately 1 hour of maintenance.Below is the content of Update 1.9.1:New TechSabertooth\: Deploys a trench at the start of battle. While entrenched, Sabertooth cannot move, HP increases by 50%, Range increases by 20, and Attack Interval decreases by 20%. If no enemies are in range for 7 seconds, Sabertooth will leave and destro
Public Test Server Update 1.9.12026-01-30Commanders, Greetings!The content of Update 1.9.1 is now available for testing on the Public Test Server, and it will be released on the official server on February 5th.Below is the preview of Update 1.9.1:New TechSabertooth\: Deploys a trench at the start of battle. While entrenched, Sabertooth cannot move, HP increases by 70%, and Range increases by 30. If no enemies are in range for 7 seconds, Sabertooth will leave and destroy the trench.Mustang\: Attacks instantly destroy targets with current HP below 300 (+300 per additional level). Decreases ATK by 50%New Dimensional Anomaly\Players can purchase and freely deploy defensive structures in
Update 1.9.0.42026-01-16As the Snowfall Festival comes to an end, the maps will also return to their original state. The upcoming Skyfire Festival update, which features more new content, will arrive in February. In the meantime, this update is a minor balance adjustment between the two festivals.Balance AdjustmentsThe main goal of this balance patch is to buff the Techs with relatively low win rates and usage.Fire BadgerATK 24 → 25 (+5%)Developer's Note: After the nerf of Napalm, Fire Badger's lower base ATK became a bigger weak point, so we decided to slightly increase Fire Badger's ATKArclight\ Attack Range modifier -20 → -5Developer's Note: We hope the buffed \
Update 1.9.0.32025-12-30BugfixesFixed a Starter Pack issueFixed an Experimental Unit issueFeedback & Bug ReportsFeel free to submit feedback, suggestions, or report bugs for this update via the following channels.Mechabellum Discord:https://discord.gg/mechabellumMechabellum Reddit:https://www.reddit.com/r/Mechabellum/Mechabellum Steam Discussions:https://steamcommunity.com/app/669330/discussions/
Update 1.9.0.22025-12-29The main goal of this patch is to improve game performance, and in addition, we have also buffed some weaker new Techs introduced in Season 6. For the rest of this season, we will gradually make more extensive adjustments to units and Techs based on the feedback and data, and will also release some more new unit Techs. Additionally, some improvements for Rift Mode are also under development and will be released in the next few weeks.Balance AdjustmentsArclight\ Price 300 → 200Phantom Ray\ Price 200 → 100Fang\ Price 200 → 150Steel Ball\ Price 200 → 150Rhino\ HP gain per second reduced from 3% to 2.5%, ATK gain per second increased from 3% to 4