Phantom Doctrine — patch notes and updates
Stored observation / content update:
Dated developer announcements recorded from Steam. Open the source for the complete update.
| Update | Date | Excerpt / source |
|---|---|---|
| Hard West 2 Is Coming | 2022-03-16 | Hard West 2 Is Coming! Hey there Agents, If you already played our previous turn-based tactical games, liked them and you're hungry for more, we’re returning to the dark heart of the American West with a new supernatural journey. With a gun full of lead and a fistful of witchcraft, raise an outlaw posse and chase down the devil to take back what’s yours in Hard West 2. https://youtu.be/MlNyCD_ik6o https://store.steampowered.com/app/1282410/Hard_West_2/ Ready for a Closed Beta? Ice Code Games and Good Shepherd Entertainment are pleased to invite you to get a taste of the action, so mosey on over and sign up for the limited Closed Beta availabl |
| John Wick Hex & Hardened Tactician Bundle Now Available | 2020-12-11 | Attention Agents! John Wick Hex is now available for experienced strategists looking for a unique new challenge. The game is a fast-paced, action-oriented strategy game that makes you think and strike like John Wick, the professional hitman of the critically acclaimed film franchise. Featuring a unique blend of strategic momentum-based combat, John Wick Hex captures the feel of the unique tactical combat from the films and blurs the line between the strategy and action video game genres. Perform well and progress in the main story mode (which features an original story created for the game) to unlock new weapons, suit options and locations. E |
| Phantom Doctrine 2 Announced | 2020-07-24 | Attention Agents! Phantom Doctrine 2 has just been announced. Phantom Doctrine 2 explores new solutions in gameplay by investing in the action TPP format but expands on the story from the previous part with a significant twist. So if you're interested in revisiting familiar events from an entirely new perspective, we strongly encourage you to check out the new installment in the series – Phantom Doctrine 2. CreativeForge Games PLEASE NOTE: Good Shepherd Entertainment is not involved in the production of Phantom Doctrine 2 and has no connection to the project. |
| Phantom Doctrine - Daily Deal Special Sale! | 2020-04-27 | Hello Agents, For a limited time only, potential new agents will be able to pick-up Phantom Doctrine for 80% off as part of Steam's Daily Deal offer! This means that it has never been easier to jump-in and start running your own covert agency. To celebrate the Daily Deal Offer, we will be doing a special live stream here on Steam. So please join us to discuss the game and your favorite strategies for getting your agents out of hairy situations. Thanks a million for your continued support and discretion. Please watch this space for new announcement surrounding the game and the world of interactive counter-espionage. |
| Phantom Doctrine Full Clearance Update 1.1 granted! | 2019-02-14 | https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/30417757/d39805e52f3e868aa57c8ffb2b0132d37a97b10a.jpg Phantom Doctrine Full Clearance Update 1.1 Greetings, Agents! We are back with another patch for Phantom Doctrine, this time introducing Update 1.1! ːsteamhappyː You will finally be able to alter the foundations of your spy agency by meddling with our declassified parameter sheets, and include some of your own ideas, based on a guide we've put together for you. Update 1.1 also includes additional Investigation Board content, improved support for ultrawide resolutions, minor improvements and bugfixes listed below. As always, |
| Phantom Doctrine Patch 1.0.9 Goes Live! | 2019-01-09 | https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/30417757/9988764ee29b0f25ac1b8beebf3bcd6f3eecb9a9.png Phantom Doctrine Patch 1.0.9 Greetings, Agents! This time we're back with some additional content to spice up tactical side missions and provide you with some more insight on various mechanics and features in Phantom Doctrine. Also, we fixed some of the issues kindly reported by you, for which we're very grateful. You may review all of the changes below. Thank you very much for your ongoing support and now we're getting back to work, as more is in store. ːsteamhappyː Improvements & added content New variations of side missi |
| Phantom Doctrine Autumn Sale! Save 30% on your spy gear! | 2018-11-23 | https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/30417757/b52a27cf7d12b80126c7f8648d5060cabc2fd1f0.png Greetings, Agents! Autumn Sale During the ongoing Autumn Sale Phantom Doctrine will be available at a 30% discount - the highest so far. If you feel that it's the right moment to enter the dark and convoluted world of espionage and intrigue, take charge of your own spy agency and set out to prevent the Conspiracy from this intel is obviously classified. https://www.youtube.com/watch?v=YEEQ4B2o-5s https://store.steampowered.com/app/559100/Phantom_Doctrine/ Steam Award Nominations Also, if you already played Phantom Doctrine, |
| Patch 1.0.8 | Scare Tactics DLC | Dev Livestream | 2018-10-29 | https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/30417757/f0f1cd44ae277e8bd625d8a20d655088a6cb3bdb.png Greetings, Agents! Patch 1.0.8 & Scare Tactics DLC go live We are back with another set of updates and additions to mark the upcoming Halloween season! You may find the detailed description of all the improvements and changes below. As always, we want to thank you for your ongoing support, suggestions, conspiracy theories and being a community any Developer would envy. Get into the spirit of the season and bolster your agency with Spooky Spooks and Pumpkin Spies! New, Halloween-themed character customization options: new ha |
| Phantom Doctrine Patch 1.0.7 Infiltrates Steam! | 2018-10-03 | https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/30417757/40d2885b5c1052f9a2cb6b10e7c16916f1542ebd.png Phantom Doctrine Patch 1.0.7 Greetings, Agents! We are back with another batch of improvements and fixes for you today. All of the changes are listed below, and the entire Team is continuing their hard work based on your feedback and suggestions. We truly appreciate how vocal and helpful the community around Phantom Doctrine is, and promise to continue supporting the game as we have been doing so far. Improvements: On Easy and Medium difficulty, enemy reinforcements will be delayed somewhat if there are still enemies remain |
| Phantom Doctrine Patch 1.0.6 Released! | 2018-09-17 | Phantom Doctrine PC Patch 1.0.6 This patch contains requested improvements and fixes. As always, thank you for your support and all the feedback. Rest assured that further updates are in the works and we're always interested in hearing from you! Improvements: Dispose of body/pick up agent cutscenes are now skippable (yay!) The Interconnected ability now only works after a successful tactical recon of the mission area Volume of cinematic cutscenes played during missions adjusted Improved enemy agent behavior while in vigilant mode Removed an exploit resetting agent Heat with a tech unlock Improved tooltips for armor, weapons and items when com |
| Phantom Doctrine Patch 1.0.5 + Dev Stream | 2018-08-29 | https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/30417757/aee129fb507722355dc5d841e5cc0b1f282e2c68.png Greetings, Agents! We're reporting back to let you know that Patch 1.0.5 will be deployed by the end of the day (CEST). It's been another busy week for us, but we're extremely happy with all the feedback you've been sharing and your ongoing support. Patch 1.0.5 details This patch brings important progression-related fixes, changes to the Actor Perk, AI, XP gains, and many more. Improvements: the Actor perk decreases the range of recognition while in disguise (before: could never be revealed with said perk) the Agent Overvie |
| Phantom Doctrine Patch 1.0.4 + Dev Stream | 2018-08-23 | https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/30417757/fee5d14f63e5c59f90457b775fdbc262d62e7acf.png Greetings, Agents! A lot has happened since the launch of Phantom Doctrine last week, but one important thing can, and definitely should be said - we wouldn't have made it without your endless support, trust and positivity! For that, the entire CreativeForge Team wants to wholeheartedly thank you! You're incredible! :) Patch 1.0.4 deployed! We believe that with Patch 1.0.4, the significant majority of LoS/LoF, animation and combat system issues should now be solved. If necessary, we will keep further tweaking it to provide |
| Phantom Doctrine Patch 1.0.3 deployed! | 2018-08-20 | https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/30417757/c1c7507467f785ac61c904321e1ae63ddc44b602.png Greetings, Agents! As we're continuing our efforts to introduce all the necessary changes and fixes, we are now ready to deploy Patch 1.0.3. The most important change is that enemies no longer take player's free sidesteps into account (player characters no longer have an 'extended hitbox' in LOF calculations). That should eliminate a huge majority of the instances where enemies would appear to be shooting through obstacles. We're working on more tweaks to the entire system and we're aiming for Wednesday with an expanded pat |
| LOS/LOF Patch BETA - Experimental Branch | 2018-08-20 | tl;drWeekend patch on beta branch available now; expected general release tomorrow (Monday); bigger patch with more stuff expected Wednesday! Agents, we've got good news at the end of the weekend! Based on the feedback of a significant part of the community, we worked all weekend on reviving a modified LOS/LOF model which was considered during development but ultimately shelved in favor of the originally released solution. Because of the impact on balance and pacing of combat, we are releasing this patch in a different way first: as an experimental beta branch. With that we're saying a couple of things: this LOS/LOF model is not final yet. Th |
| Preliminary Patch Notes for Upcoming Two Updates [LOS/LOF] | 2018-08-18 | Due to the balance implications, we're conducting additional tests of the Line of Sight system improvements. They also require modifications to the animation tree. Because of that, we'll publish the improvements in two stages. First the disabling of sidesteps for targets not in full cover (free sidesteps), then additional clarifications of LOS / LOF situations. The first of the patches is expected during the weekend and should address a majority of the most confusing LOS situations. The second patch will require more work to bring it to the quality and stability we require so we expect it on Wednesday. Below is a preliminary set of patch note |
| Improving the Line of Sight Mechanic | 2018-08-17 | While we work to improve the Line of Sight / Line of Fire mechanic, you may be interested in a blog post penned by our Lead Designer, explaining the logic behind the original design. We should have more news on that topic for you tomorrow. CFG Blog: The Phantom "Wallhack" |
| Phantom Doctrine Patch 1.0.2 released! | 2018-08-16 | Hello Agents! Patch 1.0.2 is deployed, here are the Patch Notes: Fixed: replaced placeholder lines in the Chinese localization Fixed: civilians run away properly, no longer blocking doorways Fixed: the Distract skill should work properly in all cases Fixed: occasional issues with autosave files in Ironman mode Improvement: characters in full cover lean out/turn towards an attacking shooter The improvement above should address the first, small portion of LoS visualization issues. The process is ongoing for more radical changes in the Line of Sight/Line of Fire mechanics and we expect to deploy it soon. We expect the remaining minor problems wi |
| Untitled | 2018-08-16 | |
| Phantom Doctrine Patch 1.0.1 | 2018-08-15 | Phantom Doctrine v1.0.1 Patch Notes: Fixed: placeholder lines in the Russian localization Fixed: disposing of bodies of enemy agents (including story characters) no longer causes a crash Fixed: minor corrections in other languages Thank you for all your feedback and support! We're working on more improvements and fixes. We expect to have all other languages in order tomorrow. We're also working to explain the "shooting through walls" perception and offer alternative designs for it. Please keep in touch on our Discord: discord.gg/cfg |
| Phantom Doctrine | Day 2 Update | Game Manual | 2018-08-15 | https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/30417757/d45ef1739f715ebea6be8b177af2dbe97e0e6801.png Greetings, Agents! As promised, we're reporting back to share an update concerning our top priority fixes we're currently working on, and a basic roadmap. Day 2 Update There’s a localisation issue with a very small portion of the game’s text (less than 1%), unfortunately concentrated at the beginning of the game. The main languages affected are Russian and Chinese, with Spanish and French to a lesser degree. This is currently being remedied, and depending on the language, we expect a final fix no later than tomorrow. Many p |