The Legend of Heroes: Trails of Cold Steel — patch notes and updates
Stored observation / content update:
Dated developer announcements recorded from Steam. Open the source for the complete update.
| Update | Date | Excerpt / source |
|---|---|---|
| Trails of Cold Steel Version 1.6 Patch Notes | 2018-11-05 | Hi everyone! We have released an update for Trails of Cold Steel 1, bringing it to version 1.6. This version adds a highly requested new feature, some smaller bug fixes and improvements, and surprise leaderboards. New features: - Added an option for Japanese voice language. - Added 4 Steam leaderboards. Compare your scores against your Steam friends -- and everyone else -- in Total Battle Victories, Triple Advantage Battles, Angler Points and Academic Points. Note: if you already completed the game, you need to start it and load a save for your scores to be uploaded. (This is a Steam-only feature) Graphics Improvements: - Added a high resolut |
| Version 1.5 (Build 2337650) patch notes | 2017-12-04 | Patch notes courtesy of Durante Hi everyone! I just released a new patch which makes a number of improvements. Bug fixes Fix rendering bug affecting "stealth" effects (i.e. Airgetlam fading in/out) Fix Z ordering error with some transparent effects when HBAO is active (this error was introduced in 1.4) Fix camera positioning issue at 60 FPS in a Chapter 5 cutscene (Eisengraf) Graphics improvements Make fog-dependent AO fade-out work as intended on all maps Change the sprint blur effect to more closely resemble the console version Assets Fix shadow casting issue on some NPCs using the maid-uniform mesh (See https://abload.de/img/15_maidfuzqj.p |
| Version 1.5 (Build 2337650) patch notes | 2017-12-04 | Patch notes courtesy of Durante Hi everyone! I just released a new patch which makes a number of improvements. Bug fixes Fix rendering bug affecting "stealth" effects (i.e. Airgetlam fading in/out) Fix Z ordering error with some transparent effects when HBAO is active (this error was introduced in 1.4) Fix camera positioning issue at 60 FPS in a Chapter 5 cutscene (Eisengraf) Graphics improvements Make fog-dependent AO fade-out work as intended on all maps Change the sprint blur effect to more closely resemble the console version Assets Fix shadow casting issue on some NPCs using the maid-uniform mesh (See https://abload.de/img/15_maidfuzqj.p |
| Version 1.2.1 (Build 2034757) patch notes | 2017-08-14 | Patch notes courtesy of Durante. Hello again everyone! Version 1.2.1 contains several bug fixes, some optimizations, and a few new features, including the highly requested autosaves! The full changelog from version 1.1 follows: Bug fixes Fix unlocking of "Cold Steel Conqueror" achievement. (Note: should retroactively unlock as soon as you start the game if you fulfill the prerequisites) Fix potential crash in specific combination of circumstances (when offline). Fix MSAA depth sampling API compliance. Fix repeated keypresses at high (unlocked) framerates. Input should now behave as expected up to at least 250 FPS. Fix some minor text/linebrea |
| Version 1.2.1 (Build 2034757) patch notes | 2017-08-14 | Patch notes courtesy of Durante. Hello again everyone! Version 1.2.1 contains several bug fixes, some optimizations, and a few new features, including the highly requested autosaves! The full changelog from version 1.1 follows: Bug fixes Fix unlocking of "Cold Steel Conqueror" achievement. (Note: should retroactively unlock as soon as you start the game if you fulfill the prerequisites) Fix potential crash in specific combination of circumstances (when offline). Fix MSAA depth sampling API compliance. Fix repeated keypresses at high (unlocked) framerates. Input should now behave as expected up to at least 250 FPS. Fix some minor text/linebrea |
| Version 1.1 (Build 2011989) patch notes | 2017-08-04 | Patch notes courtesy of Durante Hello everyone! I hope you are enjoying the game. If you are affected by some issue, I'm happy to announce that version 1.1 of the game just went online, which includes fixes to many of the more common problems encountered, as well as some new features based on feedback from the community. It includes the following changes. Bug fixes Fix text rendering corruption issue when button prompts are displayed on some systems Fix Depth of Field issue in cutscenes on Intel GPUs with MSAA enabled Do not close the game when Alt+F4 is pressed and another program has the focus Fixed some minor text issues New Features: Adde |
| Version 1.1 (Build 2011989) patch notes | 2017-08-04 | Patch notes courtesy of Durante Hello everyone! I hope you are enjoying the game. If you are affected by some issue, I'm happy to announce that version 1.1 of the game just went online, which includes fixes to many of the more common problems encountered, as well as some new features based on feedback from the community. It includes the following changes. Bug fixes Fix text rendering corruption issue when button prompts are displayed on some systems Fix Depth of Field issue in cutscenes on Intel GPUs with MSAA enabled Do not close the game when Alt+F4 is pressed and another program has the focus Fixed some minor text issues New Features: Adde |