STEAMYDATA

Ultra Street Fighter IV — patch notes and updates

Stored observation / content update:

Dated developer announcements recorded from Steam. Open the source for the complete update.

UpdateDateExcerpt / source
Wild Theme Costumes Now Available2014-12-17Balrog as a dirty bull, E.Honda as a turtle and Adon as a...chameleon? Is this real life?! As of today, yes, yes it is. The wild costumes are Now Available in various packs highlighted in the video below. http://www.youtube.com/watch?v=DyH7TSAXFSI With Omega Edition just released as well as the 1.04 balance changes, now's the perfect time to go Wild!
Wild Theme Costumes Now Available2014-12-17Balrog as a dirty bull, E.Honda as a turtle and Adon as a...chameleon? Is this real life?! As of today, yes, yes it is. The wild costumes are Now Available in various packs highlighted in the video below. http://www.youtube.com/watch?v=DyH7TSAXFSI With Omega Edition just released as well as the 1.04 balance changes, now's the perfect time to go Wild!
Version 1.04 Adjustments and Omega Mode2014-12-16By now I'm sure you're all aware that patch 1.04 is live and with it has come a few adjustments to the Ultra balance. After receiving feedback from the community since Ultra has dropped, we've went and added in the most highly requested changes. Latest changes to USFIV as well as a list of the bug fixes can be found at the URL below (unfortunately the full change list doesn't fit within this post): http://www.capcom-unity.com/combofiend/blog/2014/12/15/usfiv-version-104-adjustments OMEGA Edition Move List With regards to the Omega characters, we've covered some of the larger changes in the Omega blogs over the last few weeks on Capcom Unity,
Version 1.04 Adjustments and Omega Mode2014-12-16By now I'm sure you're all aware that patch 1.04 is live and with it has come a few adjustments to the Ultra balance. After receiving feedback from the community since Ultra has dropped, we've went and added in the most highly requested changes. Latest changes to USFIV as well as a list of the bug fixes can be found at the URL below (unfortunately the full change list doesn't fit within this post): http://www.capcom-unity.com/combofiend/blog/2014/12/15/usfiv-version-104-adjustments OMEGA Edition Move List With regards to the Omega characters, we've covered some of the larger changes in the Omega blogs over the last few weeks on Capcom Unity,
Patch 1.03 Coming on Oct. 15th2014-10-14http://images.onesite.com/capcom-unity.com/user/haunts/151473ddb492858b7a7c41aad665a8c1.png Hey everyone, patch 1.03 is coming out in few days and with it comes content that will definitely improve both your online and offline USFIV experience that much more. Continue on for a more detailed breakdown of 1.03’s contents. Delayed Standing Option With the delayed standing option being added to training mode, players will be able evolve their game to the next level as they work on ways to counter its usage. It will be interesting to see what set ups players will come with now that this option is at their disposal. http://images.onesite.com/capcom
Patch 1.03 Coming on Oct. 15th2014-10-14http://images.onesite.com/capcom-unity.com/user/haunts/151473ddb492858b7a7c41aad665a8c1.png Hey everyone, patch 1.03 is coming out in few days and with it comes content that will definitely improve both your online and offline USFIV experience that much more. Continue on for a more detailed breakdown of 1.03’s contents. Delayed Standing Option With the delayed standing option being added to training mode, players will be able evolve their game to the next level as they work on ways to counter its usage. It will be interesting to see what set ups players will come with now that this option is at their disposal. http://images.onesite.com/capcom
Upcoming USFIV 1.03 Patch & Ω Mode2014-09-20http://images.onesite.com/capcom-unity.com/user/combofiend/fd7cffecd8486724e3b974d3edebf8a7.png Street Fighter Fans, In our continuing desire to ensure that USFIV is a game by the fans for the fans, we will be releasing the Version 1.03 patch in October. This patch will address some issues that were pointed out by the community, add the delayed wake up option to the dummy in training mode and for our PC users, more improvements to the online experience. Version 1.03 Patch in October Version 1.03 improves upon the 1.02 patch released earlier this year by addressing more of the issues brought to our attention by our most diehard fans. Some of t
Upcoming USFIV 1.03 Patch & Ω Mode2014-09-20http://images.onesite.com/capcom-unity.com/user/combofiend/fd7cffecd8486724e3b974d3edebf8a7.png Street Fighter Fans, In our continuing desire to ensure that USFIV is a game by the fans for the fans, we will be releasing the Version 1.03 patch in October. This patch will address some issues that were pointed out by the community, add the delayed wake up option to the dummy in training mode and for our PC users, more improvements to the online experience. Version 1.03 Patch in October Version 1.03 improves upon the 1.02 patch released earlier this year by addressing more of the issues brought to our attention by our most diehard fans. Some of t
Public Beta Patch Now Available (Aug. 20th)2014-08-20Hi Fighting Fans! Thanks for your patience and support - without further ado, we are now ready to roll out the beta patch. Please give it a spin and post your experiences here, both good and bad. Our main goal here is to collect feedback from participants in order to verify whether the targeted fix addresses the network issue that many of you have reported thus far. How to access Beta From your Steam ‘LIBRARY’ list, right-click on Ultra Street Fighter IV and select 'Properties' Select the ‘BETAS’ tab. Type USFIVBetaBranch (case-sensitive) in the 'Enter beta access code' field and then click CHECK CODE. Now, select "beta - patch beta" from the
Public Beta Patch Now Available (Aug. 20th)2014-08-20Hi Fighting Fans! Thanks for your patience and support - without further ado, we are now ready to roll out the beta patch. Please give it a spin and post your experiences here, both good and bad. Our main goal here is to collect feedback from participants in order to verify whether the targeted fix addresses the network issue that many of you have reported thus far. How to access Beta From your Steam ‘LIBRARY’ list, right-click on Ultra Street Fighter IV and select 'Properties' Select the ‘BETAS’ tab. Type USFIVBetaBranch (case-sensitive) in the 'Enter beta access code' field and then click CHECK CODE. Now, select "beta - patch beta" from the
Opt-in beta patch on August 20th2014-08-18Hello Street Fighter fans, The Street Fighter team has heard the community feedback and is aware that players are reporting issues with the quality of the online experience in Ultra Street Fighter IV for PC. We are working hard to ensure that players have the best online experience possible and we’ve made several targeted fixes to address these issues. We are happy to confirm that an open beta program will begin on Wednesday, August 20 and we’d like to request your support and participation in testing the online experience yourselves. Due to the complex nature of network testing, it’s often quite difficult to catch these issues until the game
Opt-in beta patch on August 20th2014-08-18Hello Street Fighter fans, The Street Fighter team has heard the community feedback and is aware that players are reporting issues with the quality of the online experience in Ultra Street Fighter IV for PC. We are working hard to ensure that players have the best online experience possible and we’ve made several targeted fixes to address these issues. We are happy to confirm that an open beta program will begin on Wednesday, August 20 and we’d like to request your support and participation in testing the online experience yourselves. Due to the complex nature of network testing, it’s often quite difficult to catch these issues until the game
SSFVI:AE Patch Ver. 1.09 Now Available (Aug. 6th)2014-08-06Release Notes: Reduced latency issues and frequent "Waiting for player…" message during online games. Latency indicator that shows players' connection status now updates sooner. Severe audio distortion issue improved by addressing memory leak. Rendering performance restored on certain machines that had been impacted by the aforementioned memory leak. VCredist install routine no longer occurs every time you launch the game. Reduced wait time before the "Unable to join" message is displayed when searching for matches online. Private Slots (Steam settings work differently than GFWL): Empty public slots in lobby: no changes to joining rules Empty
SSFVI:AE Patch Ver. 1.09 Now Available (Aug. 6th)2014-08-06Release Notes: Reduced latency issues and frequent "Waiting for player…" message during online games. Latency indicator that shows players' connection status now updates sooner. Severe audio distortion issue improved by addressing memory leak. Rendering performance restored on certain machines that had been impacted by the aforementioned memory leak. VCredist install routine no longer occurs every time you launch the game. Reduced wait time before the "Unable to join" message is displayed when searching for matches online. Private Slots (Steam settings work differently than GFWL): Empty public slots in lobby: no changes to joining rules Empty
Patch #2 Available (Jun. 13th)2014-06-13Release Notes: Loud Announcer - sound level during fights have been adjusted to match the original output level. Tweaked code that contributed to time out issues for some users. Graphics - Improper lighting when Stage Quality is set to LOW. This has now been adjusted to match the original effect. EDIT: Rest assured we're keeping tabs with your feedback! The team is still aware and are investigating the reported lag issue after the Steamworks transition -- this is taking a bit longer than anticipated given net code and other behavioral differences between GFWL and Steamworks infrastructure. We'll keep you posted on the progress.
Patch #2 Available (Jun. 13th)2014-06-13Release Notes: Loud Announcer - sound level during fights have been adjusted to match the original output level. Tweaked code that contributed to time out issues for some users. Graphics - Improper lighting when Stage Quality is set to LOW. This has now been adjusted to match the original effect. EDIT: Rest assured we're keeping tabs with your feedback! The team is still aware and are investigating the reported lag issue after the Steamworks transition -- this is taking a bit longer than anticipated given net code and other behavioral differences between GFWL and Steamworks infrastructure. We'll keep you posted on the progress.
New Patch Available! (Jun. 6th)2014-06-06Patch Release Note: Geo fencing no longer enforced in matchmaking query. Setting to will query matches without any restriction. Setting to will limit search to the same country based on the player's geo-location. (better ping) Added voice chat mute option within the in-game menu. Setting the BGM to 0 will now mute the music completely. 11th and 12th costume colors from vanilla SFIV is now unlocked for everyone. Removed recurring prompt and need to install the redistributable. Removed GFWL client install prompt. Country flag placeholder will now display the neutral grey SSFIVAE logo instead of the Ultra SFIV logo.
New Patch Available! (Jun. 6th)2014-06-06Patch Release Note: Geo fencing no longer enforced in matchmaking query. Setting to will query matches without any restriction. Setting to will limit search to the same country based on the player's geo-location. (better ping) Added voice chat mute option within the in-game menu. Setting the BGM to 0 will now mute the music completely. 11th and 12th costume colors from vanilla SFIV is now unlocked for everyone. Removed recurring prompt and need to install the redistributable. Removed GFWL client install prompt. Country flag placeholder will now display the neutral grey SSFIVAE logo instead of the Ultra SFIV logo.
Capcom 30th Anniversary Character Encyclopedia available now!!2013-12-12http://images.onesite.com/capcom-unity.com/user/gregaman/9f6046911b84e2fe9404f9344191c9be.jpg?v=156150 If you're a Capcom super-fan, be sure to check out the Capcom 30th Anniversary Character Encyclopedia, available now on Amazon for less than nine bucks! The book celebrates Capcom's thirty-year legacy of brilliant character design with more than 200 pages of lush art, character facts, statistics, and historical information. Characters major and minor, current and classic, all have representation, so there's something for just about every Capcom fan ever. Check it out!
Capcom 30th Anniversary Character Encyclopedia available now!!2013-12-12If you're a Capcom super-fan, be sure to check out the Capcom 30th Anniversary Character Encyclopedia, available now on Amazon for less than nine bucks! The book celebrates Capcom's thirty-year legacy of brilliant character design with more than 200 pages of lush art, character facts, statistics, and historical information. Characters major and minor, current and classic, all have representation, so there's something for just about every Capcom fan ever. Check it out !