STEAMYDATA

Cinderia — patch notes and updates

Stored observation / content update:

Dated developer announcements recorded from Steam. Open the source for the complete update.

UpdateDateExcerpt / source
Cinderia V0.6.10 Update2026-07-06Optimization· Optimized game memory usage, reducing the runtime memory required by the game.· Fixed an issue where some VFX were not recycled after being created, causing the game to become increasingly laggy over time.New Content· Reworked some sound effects for Rue and Uma.· Added 10 new maps to Chapter 2.IsdaraCore Changes· Dash attacks can now pass through all enemies.· Frost has been reworked into Guard. You now have a base of 3 Guard instead of a 30/30 bar.· Blocking enemy attacks consumes 1 Guard.· Guard starts recovering 1.7s after you stop consuming it, restoring 1 Guard every 1.25s.· Shield Block base cooldown: 1.2s -> 0.7s.· Trigge
Cinderia V0.6.9 Update2026-06-06New ContentAdded 175 Steam Achievements.Added 10 new Chapter 1 combat arenas.Added idle animations for the main character.ReworksReworked the Twin Boss encounter.Reworked the Gold Miner minigame, including its layout and rewards.Bug FixesFixed an issue where Rue's Smoke Bomb lost its sound effects after being upgraded.Fixed an issue where the actual hit count of Rue's Deadly Rapid Stab did not match the description after selecting the extra hit upgrade.Fixed an issue where Rivet's Flamethrower damage did not match the description after taking the damage increase upgrade.Fixed an issue where Rivet's shotgun could generate extra drops when dest
Cinderia V0.6.8 Update2026-05-27New ContentA brand-new Boss has been added to Chapter 2Director of the Royal Botanical Garden and Grand Alchemist — Sir SevrinThrough alchemy, she cultivates dangerous thorns and flowers.Any intruder daring to step into the Royal Botanical Garden will be mercilessly “pruned” by Sevrin and her massive gardening shears.OptimizationOptimized VRAM usage.Slightly increased the recovery time of certain attacks used by the Chapter 4 Twin Bosses, and fixed several known issues. We are planning another targeted adjustment in the next update.Added a forge to the shop in Chapter 5.Bug FixesFixed an issue where, under extreme circumstances, selecting all
Cinderia V0.6.7b Update2026-05-22Fixed an issue where resource icons would incorrectly disappear.Fixed an issue where the Legendary Lost Glass Slippers could incorrectly trigger multiple times.
Cinderia V0.6.7a Update2026-05-19Improved frame rate stability, reducing stuttering caused by irregular frame rates.Fixed an issue where SL could cause the BOSS model not to appear.Fixed some errors in multiple languages.Fixed an issue where The Lead Dancers of the Eternal Night Ball could instantly kill the player while charmed.Fixed an issue where Uma’s Streamline would stop working after SL.Fixed an issue where Rivet’s Rapid Fist+ and Final Jet+ existing simultaneously would cause Sweeping Strike to turn into Rapid Fist, making Final Jet melee detection fail.Fixed an issue where Rivet’s Forge Hammer would stop working after SL.Fixed an issue where Isdara’s Shock Impact co
Cinderia V0.6.7 Update2026-05-16OptimizationUpgraded magic cards now display the next 2-level upgrade options in advance.Added a new frame rate cap setting.Optimized trap visual effects.Optimized the The Bone Devourer boss scene and effects.UmaAdded dash sound effect.Slightly reduced melee attack wind-up and recovery speed.Slightly increased slide distance.A1/A2 Attack: 12 → 20.A3 Attack: 30 → 60.Heavy Strike now interrupts enemy Super Armor attacks.Slightly increased animal companions’ control range.Increased initial movement speed for all animal companions, with a significant boost for bears.Melee summon value: 3 → 10.Nature’s Breath summon value: 10 → 30.Base summon coun
Cinderia V0.6.6 Update2026-05-02OptimizationFixed an issue where the game would become increasingly laggy as you progressed through more rooms.Bug FixesFixed an issue that could cause the player to become permanently invincible. Fixed an issue where Uma’s Natural Agility upgrade would sometimes not take effect. Fixed an issue where Uma’s Giant Claw Companion would sometimes not take effect. Fixed an issue where curses obtained from the Gingerbread House event would not affect Glass Slippers. Fixed an issue where the speed bonus from Bloodstained Spindle would sometimes not work. Fixed an issue where Primal Flame could not be unlocked by defeating the Ash Witch.RueFull charg
Cinderia V0.6.5d Update2026-04-27Fixed an issue that could prevent players from completing the game normally.Fixed an issue where Skybear’s damage boost upgrade and Aftershock upgrade did not take effect.Fixed an issue where Rivet’s Roll Suppression would fail to work properly if dashing while reloading.Fixed an issue where Skybear’s Quake did not benefit from Uma’s other Quake talent bonuses.Optimized the visual and gameplay effects of Skybear triggering Carrot Snowman.
Cinderia V0.6.5c Update2026-04-26\Optimized the save/load system to address certain rare save-loss issues.Fixed an issue where The Bone Devourer’s sound effects did not respond to the SFX volume settings.Fixed an issue where Rue could sometimes interrupt a Finishing Move during dash, causing it to enter cooldown.Fixed an issue where Rue’s Blade Fan would sometimes dash in place without displacement after using the skill when the Blink talent was selected.Fixed an issue where the second and third hits of Rue’s Fury Slash occasionally dealt no damage.Fixed an issue where Rue’s Shadow Strike was not affected by ability restrictions in Advanced Difficulty.Fixed an issue where Ru
Cinderia V0.6.5b Update2026-04-21【Update Notes】Fixed an issue where saving/loading during the fight with The Bone Devourer could corrupt save data.Fixed an issue where Beanstalk, when temporarily upgraded to Legendary by the Anvil, would retain its bonus armor even after reverting to Epic.Fixed an issue where Echo Conch, Holy Sword, and Anvil would lose their effects after entering a room.Fixed an issue where Wraiths in Chapter 4 would flicker abnormally.Fixed an issue where the passive panel would shift downward when the stats panel appeared in Heat Mode.
Cinderia V0.6.5a Update2026-04-20\Attempted to fix an issue where performance would gradually degrade over long play sessionsFixed a potential severe lag issue when entering the shopFixed missing music and sound effects for the DevourerFixed an issue where Rue’s Chain Binding effect would not disappear after hitting enemiesFixed an issue where Uma’s Forest Mirage upgrade for additional summoned companions was not workingFixed an issue where Prisoners in Chapter 4 could become invincible if polymorphed during the white HP phaseFixed a freeze that could occur when entering the Devourer fight while having the Toy CannonFixed an issue where Insight Circlet’s free cast could not
Cinderia V0.6.5 Update2026-04-16\1. Advancement SystemAdvancement System is now unlocked after defeating the Witch. Players can select modifiers to enhance their progression.This system is still under development. More features will be added in future updates (such as new enemy types). It is currently available in a basic form for early access.2. New BossAdded a new random boss to Chapter 1 — Bone Devourer.A bloodthirsty creature created through the cult’s dark experiments, attacking any living being it encounters.3. System & Mechanics AdjustmentsBosses will no longer idle when the player enters stealth; they will now attack in random directions.Ability and Magic Card refre
Cinderia V0.6.4b Update2026-04-11Fixed some multilingual translation errors and missing translations.
Cinderia V0.6.4a Update2026-04-11Update NotesBug Fixes & ImprovementsFixed an issue where Rue’s Shadow Assault would incorrectly trigger Judgment Wheel multiple times after upgrading shadow attack rangeFixed Rue’s Grappling Hook spinning in place when dashing at the moment of firingFixed Rue’s Execution upgrade only applying damage from one stack of Wounds instead of all stacksFixed an issue where Rivet’s dodge during reload would cancel Rapid Fire granted by SuppressionUma’s Summoning Circle now scales in size with SpiritFixed an issue where Uma’s Petal Strike could hit infinitelyFixed an issue where dialogue bubbles could appear in combat even when no NPCs were presentFixe
Cinderia V0.6.4 Update2026-04-06\Fixed an issue where quitting the game while having Loose Belt equipped could cause save data to become unreadable.Further simplified the spawn conditions for some shelter NPCs.Fixed an issue where legendary item drop rates were lower than intended.Added a hold-to-skip option for boss cinematics.Optimized the shelter scene by removing some obstacles that could trap the player.Wraiths in Chapter 4 no longer enter stealth while under control effects.Camp trading events will no longer roll the same trade consecutively.Game now mutes when running in the background.Soul count on save files now correctly displays the total amount instead of the re
Cinderia V0.6.3a Update2026-04-03Fixed an issue where the shard cost shown for upgrading equipment did not match the actual cost.
Cinderia V0.6.3 Update2026-04-03\Simplified the spawn conditions for some rescueable NPCs.Fixed an issue where skipping certain dialogues could prevent specific NPCs from being rescued.Slightly reduced the number of some traps.Slightly reduced the health of spike obstacles.Added visual feedback when stepping on poison water.Reviving enemies in Chapter 4 no longer have death immunity after revival, and instead gain a rapidly decaying shield.Updated Uma’s passive upgrade UI to make upgraded passives easier to distinguish.Fixed an issue where Uma’s Earthshatter cooldown could not be reduced correctly.Fixed an issue where Uma’s fruit enhancement would sometimes not fully apply.
Cinderia V0.6.2 Update2026-04-01\Fixed an issue where saving/loading after defeating a boss could result in a black screen in the next boss fight or prevent entering the next room.Fixed an issue where the old man related to the item compendium was very difficult to rescue (…may still require around 3 runs).Fixed an issue where Uma’s ghost wolf could disappear (also affected other pets disappearing incorrectly).Fixed an issue where Rivet’s fuel barrel did not generate fuel correctly.Fixed an issue where Rue’s Fury Combo remained on cooldown.Fixed an issue where Rivet’s Targeted Heavy Strike did not function.Fixed an issue where Rivet’s burn description did not match its effe
Hotfix V0.6.12026-03-30We’ve released a hotfix update addressing the following issues:Fixed an issue that could cause the in-game camera to become misalignedFixed an issue where Isdra’s Frostbite effect could instantly kill the Black Witch in Phase 2Fixed an issue that could cause the game to freeze immediately after opening the manhole at the startWe’ve also added a new save point in the home/base area. This means that if the game freezes and you return there, you can avoid a corrupted save by exiting and reloading the game.We’ve identified an issue that can lead to save corruption and plan to fix it within the next few days.There are still other issues as well—we
Cinderia launches in EA on March 30, 5:00 AM PT | Launch Notes and EA Roadmap2026-03-30Cinderia enters Early Access todayHello everyone, Cinderia will officially launch in Early Access on March 30 at 5:00 AM PT / 8:00 AM ET.This game has been in development for a long time. Along the way, we rebuilt and reworked it many times. We kept adjusting the combat feel, character builds, level structure, and sanctuary systems, while also fixing bugs and polishing countless details. It is still not the “final complete version” we ultimately want it to be, but it has finally reached the point where we are ready to put it in your hands.Thank you for supporting usFirst of all, thank you to everyone who has followed the game, played the demo