STEAMYDATA

Naval Action — patch notes and updates

Stored observation / content update:

Dated developer announcements recorded from Steam. Open the source for the complete update.

UpdateDateExcerpt / source
Hotfix May 1 - Carronades and Obusiers Penetration2026-05-01Carronades and Obusiers no longer penetrate broadside armor beyond 450 m
April 30 Update: Ship Turning and Battle Entry Improvements2026-04-30Additional improvements to ship turning behaviorAdjusted Splinter Resistance bonuses for 6th- and 7th-rate shipsAll players in a battle group (6 and more players) will now be pulled into battle when attacking NPC ships or when attacked by an NPC shipImproved instance spawn position calculation
April 23 Hotfix2026-04-23Early delivery mission improvements (more accessible and can be done in parallel to combat)Improvements of heavy ships turning at speeds between 0-5 knotsIndiaman hold has been increased slightly
April 21 Hotfix2026-04-21slight improvements of heavy ships of the line turn rates and curves
Sailing, Carronade, and Conquest Mission Updates2026-04-20Improved the influence of rudder and yard power at different speedsAdjusted turn rate for all shipsAdjusted yard power for all shipsReduced splinter damage from lower- and medium-caliber carronades and obusiersImproved NPC distribution in areas close to starting zones, with fewer large NPC fleets and more solo and medium-sized NPC fleetsUpdated NPC modules to reflect the changes to rudder and yard powerReduced the initial Red Battle Timer from 5 minutes to 2 minutes, allowing players to leave the battle sooner after it beginsIncreased the join circle at battle start to 1,500 mConquest Mission changes on the Caribbean Server:Reduced the enemy
Hotfix, April 152026-04-15Adjusted the ratio of NPC fleets to solo NPCs based on player feedback.Fixed a bug that could cause fishing to stop in some cases.Fixed a bug that could prevent players from capturing a DLC ship even if they owned the required DLC.
April 14 Update: NPC Distribution and Combat Adjustments2026-04-14NPC distribution in the Open World has been updated. The number of 5th-rate NPC ships has doubled, and there are now more solo NPC ships due to a reduction in large NPC fleetsThe mortar’s crew damage modifier has been significantly reducedThe starting battle distance, which depends on ship Battle Rating, has been changed to 200–900 m (previously 250–1000 m)Fixed an issue where, in some cases, attempting to join an ongoing battle triggered a reconnect to the server and prevented entry into the battleImproved ship placement in Conquest missions on the Peace Server
Caribbean Server - The Server is Live2026-04-09Captains,The issue has been resolved, and the Caribbean Server is now live.
Caribbean Server - Technical Issues2026-04-09Captains,We are aware of the technical issues on the Caribbean Server. The problem is under investigation.Apologies for the inconvenience caused.
April 9 Update: Combat and Economy Update2026-04-09CombatUpdated the grape shot damage falloff curve: grape shot now deals full damage up to 250 m (previously 300 m) and no damage beyond 400 m (previously 550 m)Reduced grape shot damage to 14% of gun damage (previously 15%)Reduced grape shot raking fire damage modifier from 2.5 to 2Grape shot now becomes effective only when a side’s hitpoints are reduced to 30% (previously 35%)Maximum grape shot damage is still reached when a side’s hitpoints are reduced to 25%Set the angle required for a successful raking fire to 30 degreesReduced the boarding speed limit to 8 knots (previously 9 knots)Updated NPC modulesFixed a bug related to friendly fire
Montanes DLC Now Available on Steam2026-04-07Captains,We have just released Montanes, a ship of the line of the Spanish Navy. Designed by Julián Martín de Retamosa, built at Ferrol, and launched in 1794, she was renowned for her speed and maneuverability and is considered one of the finest Spanish warships of her era.
April 7 Update: Test Server Rewards Delivered & Fixes2026-04-07Captains, Thank you to everyone who took part in the testing and shared feedback. Players who completed the required objectives received the rewards listed below. The following rewards were granted to players who participated in the Test Server from March 19 to March 31.Up to three Montanes can be earned per player, with one ship awarded for each objective completed:Earn 500 Battle XP: Blue-quality Sturdy Montanes, with African Oak / Rangoon TeakPlace on the daily leaderboard: Purple-quality Very Sturdy Montanes, with Danzig Oak / Danzig OakUnlock 5 knowledge slots on the Montanes: Gold-quality Very Fast Montanes, with New England Fir / New E
April 2026 Update: New Ship Monates, new Combat, new Rules of Engagement & more2026-04-06NoteRewards for participating in the Test Server will be distributed later this week and announced separately.New Ship MontanesMontanes is a ship of the line of the Spanish Navy, designed by Julián Martín de Retamosa, built at Ferrol, and launched in 1794. Renowned for her speed, she is considered one of the finest Spanish warships of her era.Rules of Engagement (ROE) ImprovementsRules of engagement will return to its 2016 state under following principlesPlayers will be able to help allies and clan mates in battle until the battle is overTo support these principles the following changes will be appliedOpen world battle is open for 45 mins and
Important: Raiders may try to escape the port battle in certain cases2026-04-03Captains, In some cases, such as after collisions, Raider ships may start running away from the battle. We are currently working on a fix.If you encounter this issue, please send an F11 report and include details about when it happened and what occurred beforehand.If you cannot catch the Raider, the current workaround is to wait until the battle ends while at least one player remains in the instance.
Test Server Open: New ROE, Montanes, Bermuda Exchange, and More2026-03-19Test Server is open.Preliminary Patch Notes for the Test Server are available on the official forum:Preliminary Patch NotesThe main goal of this test is to evaluate the updated Rules of Engagement, the new ship Montanes, and the Bermuda Exchange.Testing will remain open until Wednesday, March 25. This date is preliminary and may be extended if necessary.Players who complete any of the objectives below will receive a Montanes as a reward on the Caribbean and Peace servers shortly after the Test is over.Up to three Montanes can be obtained per player, with one ship awarded for each objective completed.Earn 500 XP: Blue-quality MontanesPlace on
NPC Distribution Fix & Basic Lynx QoL Improvements2026-02-24Fixed issues with NPC distribution in the Open World near shallow-water portsBasic Lynx hold capacity increased from 7 to 10 slots12-pounder carronades can now be fitted on the Basic LynxMain batch of new player experience improvements will be deployed with the forth coming patch.
Clan Recruitment Update2026-02-11Starting February 11, clans can now recruit players who have reached the rank of Ensign (70 crew)
Results of the Chain Ammo poll2026-02-04Captains, Results of the Chain Ammo poll:
Open World Speed Update + Chain Ammo Poll2026-01-30We further increased Open World speed at close-hauled and close-reaching angles.We also added an in-game poll to gather feedback on Chain Ammo effective range reduction.The poll is available on both servers and will remain active until Monday maintenance, February 2.Only players of rank Commodore (620 crew) and above can vote. Spotlight image by Captain Lord Dorian Beckett
January 28 Update - Open World Ship Speed, Gun Rebalance and Other Changes2026-01-28Open World Speed RebalanceOpen world (Travel Map) Speed has been updated reducing the open world travel speed difference (gap) between slowest and fastest vessels. This is done to provide more quality of life to heavy vessels in the open world while still keeping them slow in battles. Example - HMS Victory OW speed has increased by approximately 25-29%. Mid-level vessels received 15% buff. Fastest vessels already navigate the map with ease. This change has not affected the actual battle speed. Guns RebalanceBlomfield GunsDPM increased by 5%. This is 5% above medium guns.Reload time reduced by 16%. Reload time is the same as medium guns.Base P