Call of Interview — Steam game overview
Stored observation / content update:
The is a 2.5D pixel-style turn-based grid-tile tactical game designed by Joshua Rabbit (solo), which is a 3-month final major project for MA Game Design. Players can customise the map using the given map clip, creating advantages for their skills and the plants to fight against HR.
Upcoming game. Player and sales observations may not yet exist.
Revenue is modelled, not confirmed sales. See the methodology and uncertainty range.
| Statistic | Recorded value |
|---|---|
| Concurrent players | Not available |
| Total reviews | 0 |
| Positive reviews | 0 |
| Release date | To be announced |
| Price | Not available |
| Estimated gross revenue (low / central / high) | USD 0 / 0 / 0 |