STEAMYDATA

Sandustry — patch notes and updates

Stored observation / content update:

Dated developer announcements recorded from Steam. Open the source for the complete update.

UpdateDateExcerpt / source
Modding & What's Next2026-08-28First off: huge THANK YOU to everyone playing, messaging me and leaving reviews. The reviews especially are a massive help. ❤️It has been a while since the last Update, but rest assured I haven't been slacking. One thing that has been getting some extra love is the modding framework and API.ModdingI really did not expect the modding scene to go this hard this fast. There are already over 125 mods and some of the stuff people are making is completely wild: https://steamcommunity.com/app/2764460/workshop/ With these many things already being built, it feels like the right time to make sure the API is headed in the right direction. I've pushed t
Update #2 - Stability Improvements, Quality-of-Life and Bug Fixes2026-08-19First of all, THANK YOU to everyone who has left a Steam review so far! ❤️ It's one of the best and most impactful ways you can support me and the game. Also a huge thank you to all the modders who have managed to make all these cool things without me even publishing a proper API documentation yet: https://steamcommunity.com/app/2764460/workshop/For anyone wanting to try mods and help test the modding framework, remember that you need to be on the "mods" branch in order to load subscribed mods. NOTE: This branch is unstable and not up to date yet, so do not use it if you only want to play vanilla.Changelogv0.5.5 -- Update #2 Added significant
Update #1 - Better Filter Editing, Tier 5 Softlock Fixes and Red Block Removal2026-08-16A smaller update with some bug fixes and QoL. Changelogv0.5.4Improved Filter ConfigYou can now press the filter overlay label or “Edit last placed” to quickly change a filter without having to override and replace it. Improved the visual distinction of the “Allow” and “Block” settings to make it more obvious which one is selected.Fixed a few other quirks.Credit to Cohh for the live demonstration of filter-replacement struggle.Fixed a softlock causing you to get stuck with Tier 5 being blocked even after the anomaly investigation. Saves should be repaired automatically.Indestructible red blockI am working on a fix mitigating some of the root c
Hotfix - Better Logging, Memory Optimizations & Clearer Objectives2026-08-14Hotfix improving logging, objective clarity and trimming some memory overhead. Changelogv0.5.3 -- Hotfix This hotfix adds some diagnostics and improved logging. Work is ongoing on a larger patch trying to tackle the various crashes and problems people are reporting. Logs can be found at the following locations:Windows - C:\\Users\\ \\AppData\\Roaming\\sandustry\\logs\\main.logMac - /Users/ /Library/Logs/sandustry/main.logLinux - /home/ /.config/sandustry/logs/main.log The patch also has a few theoretical fixes and improvements:The instructional videos now unmount properly to avoid decoder exhaustion.The clouds rendered when steam condenses in
Sandustry is Released!2026-08-13Sandustry is now live with a 35% launch discount. Explore and mine fully destructible worlds. Automate increasingly complex production chains. Delve deep to uncover an ancient civilization’s powerful secrets and learn to love the sand in this factory game where every pixel is a valuable resource. Check out the new release day trailer. Steam Reviews: Your Feedback MattersHi everyone! If you’ve spent some time with Sandustry, please consider leaving a Steam review and sharing your thoughts, feedback, or whatever else comes to mind. Every review is read, and that feedback helps show what you’re enjoying, what you’d like to see more of, and what
Sandustry Releases August 13, 2026!2026-06-25Sandustry launches into Early Access on August 13, 2026. In Sandustry, you will explore and mine fully destructible worlds. To succeed, you will need to automate increasingly complex production chains, delve deep to uncover an ancient civilization’s powerful secrets, and learn to love the sand in this factory game where every pixel is a valuable resource. Check out the release day announcement trailer down below! Join the Sandustry Community If you'd like to talk directly with the developer, keep up with updates, or connect with other players, check out the Sandustry community through the links below! Discord | Twitter | BlueSky | YouTube | R
Sandustry Joins Hooded Horse2025-06-17If you’re into strategy and simulation games, you’ll understand why I’m super excited to announce that Sandustry is joining forces with Hooded Horse in a global publishing deal. Their track record has not only made them my favorite publisher but also earned them a stellar reputation for publishing quality titles, such as Against the Storm, Manor Lords, Norland, and many more.Partnering with a publisher means I can finally focus 100% on making the game without worrying about all the indirect tasks that currently eat up a lot of time. I’ll retain full creative freedom while having a team to support me with everything else.I can’t think of a bet
THANK YOU! ❤️2025-04-18I never expected the demo to blow up like this. My plan was to release it without much fanfare and just keep working on the game while slowly building an audience. Instead, the demo brought: Hundreds of YouTube videos An amazing community with world-class QA 6k new faces in the Discord server: https://discord.gg/HJNk5eMnmt A mind-blowing modding scene with over 50 mods and custom maps 60k wishlists (go wishlist if you haven’t yet!) Some unreal demo stats: nearly 100k players averaging over 6 hours of playtime (median: 3 hours) 1,784 concurrent Steam players at peak The #1 spot on Trending Free 33k plays on itch.io A 97% "Overwhelmingly Positi
Demo Hotfix 8 arrives to restore botanical order!2025-02-21New Flower algorithm.Lots of changes to flowers to make them less unruly. Can you spot them all?You can now hold Control to replace/override buildings.Hydro Sponge upgrade for Grabber.Only works above ground.The world is no longer looping.I know a lot of people liked this and had fun abusing it in various ways, but it created too much noise in bug reports.Addressing “stuck on ‘Loading…’” issues.There was a loading problem when the game couldn’t detect the number of cores on the user’s computer or when there was not enough logical processors for the concurrency buffer. This has now been fixed.Added significantly more logging to help debug the
Demo Hotfix 7 is out!2025-02-12Patch notes: You can now phase through buildings while hovering in the air. The people have spoken. An overwhelming majority (88%) voted in favor. I personally think the challenge/puzzle of designing a traversable factory is interesting but also very frustrating. For those who still want to play the old way there's now a "Hard Mode" setting. Snow now vaporizes into Steam when burned. Queued buildings now block Water, and you can grab Water that is inside them. Dragging a button onto itself now clicks it instead of canceling. This was a big reason the buttons felt "hard" to click. You can no longer zip by placing blocks on top of yourself in r
A bunch of Demo Hotfixes2025-02-08Hey! I completely forgot to post some of the recent hotfixes so here goes: 2025-02-03 Implemented a workaround for the mouse "Back" button issue. 2025-02-05 Resolved issue with pipes deleting water. 2025-02-06 Finally fixed the issue with ghost pipes. 2025-02-08 Reworked the first artifact puzzle to be much harder to get stuck in. There's now a tooltip telling you that you can't use the flamethrower in "no fire plz" areas. You can no longer build shakers, filters etc on top of the player. Plants no longer push the player. You can no longer grapple launch yourself into other dimensions. There's now a "Unstuck / Respawn" button in case you're a
Demo Hotfix2025-02-02Hotfix for the Sandustry Demo has been released! Patch notes: Most simulation crashes should now be resolved. If your game is still broken or bricked, please export a save and send it to me. It would be a huge help! You can now descend by pressing S. The Filter Config can now be closed with Escape. Actually implemented the key binding for Boost (previously hardcoded to W). Desktop icon should now be the actual game icon. Unfortunately I wasn't able to fix the issue with the Mouse Back button. If anyone here is an Electron expert, please let me know how I can disable it!
Sandustry Playtest + patch notes (0.0.2 to 0.0.5)2025-01-27Hey! Community and I figured it was time to post something here to show that Sandustry is still alive and kicking. I've been really busy working on the game and released the first playtest on itch.io back in September. Now the playtest is finally live on Steam as well. You can download it by clicking "Request Access" on the Steam page. I really appreciate all the amazing feedback and bug reports I’ve received so far. Keep them coming! The easiest way to report something is through Discord: https://discord.gg/DX74sGX If you’re interested in what has been cooking since the first playtest went live you can check out the patch notes here: 0.0.2 -