STEAMYDATA

PULSAR: Lost Colony — patch notes and updates

Stored observation / content update:

Dated developer announcements recorded from Steam. Open the source for the complete update.

UpdateDateExcerpt / source
v1.2.10 Release Notes2026-01-06Hello everyone,Version 1.2.10 is now available and contains various bug fixes based on issues reported by the community. We would like to thank all of our players and community for all of the reports and feedback we’ve received, it’s been incredibly helpful! FixesFix for an environmental lighting issue that could occur in certain sectors that caused certain materials to appear much brighter than they should haveSmall tweak to network sync rate that should slightly improve network stability in certain situationsThanks for your time! Best, The Leafy Games Team
v1.2.09 Release Notes2025-11-25Hello everyone,Version 1.2.09 is now available and contains various bug fixes based on issues reported by the community. Many of these are for frequently reported bugs that we haven’t been able to replicate in our testing so unfortunately we can’t confirm that they’ve been fully fixed. If you run into these issues again and can let us know, it would be greatly appreciated! We would like to thank all of our players and community for all of the reports and feedback we’ve received, it’s been incredibly helpful! FixesPotential fix for an environmental lighting issue that could occur in certain planet sectors where darker areas had an extra direct
v1.2.08 Release Notes2025-10-10Hey everyone!Releasing a hotfix (v1.2.08) for a recently discovered security flaw in the Unity Platform. The game has been updated to a newer version of Unity that addresses the flaw. More information available here.Note: There has been no indication that there are any active threats exploiting this flaw, this is a precaution to ensure player security going forwardChanges-Updated Unity engine and rebuilt game for all platforms to ensure players are protected against CVE-2025-59489Thanks for your time!Best,The Leafy Games Team
v1.2.07 Release Notes2025-03-21Hello everyone, Version 1.2.07 is now available and contains various updates / bug fixes based on issues reported by the community. We would like to thank all of our players and community for all of the reports and feedback we’ve received, it’s been incredibly helpful! Quality of Life Picking up items on planets / stations would sometimes require very specific aiming, and didn’t always visually match the location of the item. This system has been overhauled to make it smoother and quicker to pick up items near you. Picking up equipment will now auto-equip if you have an empty equipment slot Added a “door ready to open” green flashing light ne
1.2.06 Release Notes2024-09-07Hello everyone, Version 1.2.06 is now available and contains various updates / bug fixes based on issues reported by the community. The feedback, reports and support we’ve been receiving has been wonderful, thanks everyone! Updates Added a small damage indicator to the crosshair when you cause damage to enemies using a gun or turret Updates to help with certain UI elements not scaling correctly on high-resolution (ex. 4k) screens (virtual cursor, tooltips, crosshairs, Wasted Wing signal UI) Fixes Updated some of the player ships to fix an issue with shield visuals (shields had the wrong material set and would completely glow when hit instead
v1.2.05 Release Notes2024-08-19Hello everyone, Apologies for the radio silence, we have been hard at work developing new projects that you will see us talking about soon! Version 1.2.05 is now available and contains various updates / bug fixes based on issues reported by the community. As always, thanks to everyone who has sent in reports and feedback, your continued support has been invaluable! If you’re curious, we have been doing internal prototypes and little game jams such as Gorble (available here: https://store.steampowered.com/app/3107440/Gorble/) as we learn / transition to new tools (Unreal Engine 5). Updates Added a message when a player attempts to transfer car
v1.2.04 Release Notes2023-05-12Hello everyone, Version 1.2.04 is now available containing some bug fixes based on issues reported by the community. Fixes Fixed issue with the Academy engineering test Fixed issue with ARX-JP consuming power when warp jump calculations have completed Fixed issue with Tetragonal Surface Projector damage reduction not applying to all damage types Fixed issue with Siphon Credits virus that caused it to incorrectly drain crew credits when an enemy ship infected a non-player ship Fixed internal issues with beam pistols in certain situations that caused it to not fire correctly / not consume ammo Fixed issue with long range warp station override s
v1.2.03 Release Notes2023-02-10Hello everyone, Version 1.2.03 is now available containing some bug fixes based on issues reported by the community. Fixes Fixed a bug with the Min Integrity stat for shield generators not correctly scaling / not using the appropriate base values for that shield type Fixed a bug with mega turret damage not being correctly synced over the network when damaging certain types of targets (non-ship space targets) Fixed a bug with Liar’s Dice that could cause players to not correctly reset their position when exiting the game Fixed a bug with Liar’s Dice that could cause your character to flicker when playing the game Thanks for your time! Best, Th
v1.2.02 Release Notes2023-02-09Hello everyone, Version 1.2.02 is now available containing some bug fixes based on issues reported by the community. Thank you for sending in those reports! On a somewhat unrelated note, our team is in pre-production of our next project! It’s still too early to share anything yet, but we figured some of you might be interested to know. Additions Added Noto Sans Syriac as a embedded fallback font Improvements Increased font size and overall readability of bridge dialogue/hailing display Core safety shutdown now triggers only when core stability is under 95% Camera shake should be more controlled at various frame rates Entering the Captain’s Ch
v1.2.01 Release Notes2022-07-23Hello everyone, Version 1.2.01 is now available! This hotfix fixes a few issues reported in the newly released campaign, Depths of Umbra-K54. Fixes Fixed an issue with boss doors not visually closing upon entering their room The “All Umbra Logs” achievement should now trigger correctly Fixed an issue with the status screen incorrectly showing the reactor heat rating Correctly ordered the logs so that they appear in chronological order (sorted by the time the logs themselves were written) Fixed an audio issue on Mac builds Thanks for your time! Best, The Leafy Games Team
Depths of Umbra-K54 (New Bonus Campaign)2022-07-22Hello everyone, Launch Teaser: https://youtu.be/MRbIM8VirbI Version 1.2 is now available! We’re excited to introduce a new campaign: Depths of Umbra-K54, and a new ship: The URV-500 Submersible. This campaign takes place in the sea under the icy surface of the rogue planet Umbra-K54. Your crew is tasked with investigating an unusual warp-field anomaly. Important note: It is not recommended to rely on the AI PiBot for the new campaign, as the challenges found within would require a lot of specific behaviors. Because of that, we recommend planning accordingly! Additions New Campaign: Depths of Umbra-K54 New Ship: The URV-500 Submersible 3 New E
v1.18.6 Release Notes2022-04-21Hello everyone, Version 1.18.6 is now available. This update fixes a reported issue involving the Warp Guardian. Fixes Fixed an issue that caused invisible projectiles during the Warp Guardian battle Thanks for your time! Best, The Leafy Games Team
v1.18.5 Release Notes2022-04-20Hello everyone, Version 1.18.5 is now available. This update fixes a few issues that have been reported. Fixes Fixed a turret issue introduced in the previous patch that prevented certain turrets from being usable in VR mode and could cause some performance issues both in and out of VR mode Fixed a few character customization options that weren’t correctly showing the specified color Fixed an issue with certain hand-held items not having the correct materials when returning from a Sylvassi cloak state Fixed a duplicate character issue that would appear sometimes in the character customization window Fixed some issues reported by analytics reg
v1.18.4 Release Notes2022-04-19Hello everyone, Version 1.18.4 is now available. This update includes a handful of fixes based on community feedback and some changes to improve compatibility with the Steam Deck. Additions You can now toggle whether or not ship boost is activated by double-tap. You can find this option in the general input settings in the controls menu. We’ve opened up the ability to fully unlock the player camera. If you’re interested, you can check out this page on how to do it: https://www.pulsarthegame.com/unlocked-camera-mode Changes Player should no longer be able to drop quest-related items Tweaked certain text fields to be larger and more readable fo
v1.18.3 Release Notes2022-02-24Hello everyone, Version 1.18.3 is now available. This update includes various bug fixes reported by the community. Changes Flashlight in VR mode will now be attached to the headset and should no longer drift upwards over time Fixes Fixed issue with joysticks (ex. HOTAS setups) not responding introduced in v1.18.2 Fixed networking issue that could cause clients using a main turret to not have the bonus timing damage applied correctly Fixed IK timing issue in VR mode that caused items to not properly follow your tracked controllers Fixed issue with enemy drone ships that prevented them from firing main turrets Fixed issue with PiBot boosting th
v1.18.2 Release Notes2022-02-15Hello everyone! Version 1.18.2 is now available! This update improves controller support and includes various bug fixes reported by the community. We’ve also introduced some changes to ensure compatibility with the upcoming Steam Deck system. If playing outside of Steam, the controller bindings are unchanged and should work as before! Changes Switched the voice chat system to use Photon Voice as a backend. This offers improved compatibility (for Linux and Steam Deck especially) and should decrease the latency in certain situations Controllers now use Steam Input, adding the ability to show controller buttons and new options to customize and s
v1.18.1 Release Notes2022-01-28Hello everyone! Version 1.18.1 is now available! This is a quick bug fixing update based on community reports and feedback Fixes Fixed issues with extractor UI introduced in 1.18 Fixed some internal exceptions reported by analytics Thank you for your time and feedback! Best, The Leafy Games Team
v1.18 Release Notes2022-01-27Hello everyone! Version 1.18 is now available! This is an update focused on optimizations, tech upgrades and bug fixes. We’ve improved the CPU performance and memory usage across the game and have seen increased framerates on a variety of setups. In addition we’ve upgraded the game engine from Unity 2019 LTS to Unity 2020 LTS providing a variety of fixes and improvements. The VR mode of the game has been reworked to use the latest VR libraries and plugins. As part of these changes we’ve decided to focus entirely on SteamVR mode and have dropped native Oculus mode (to be clear, we aren’t dropping support for any Oculus devices). This has enabl
v1.17 Release Notes2021-10-21Hello everyone! Version 1.17 is now available! It is focused on bug fixes reported by the community and a few changes based on feedback! Translators: Use the In-Place Language Update feature in the Edit Language menu to update your existing translations! This will make changes to the translation.tsv file in the folder. When the file has been updated, you should continue editing on that new file going forwards. If you have any questions feel free to let us know. Changes Changed the internal logic of PiBot defensive mode to make it more usable and effective in ship combat Main turrets are now affected by the turret charge speed stat like other
v1.16 Release Notes2021-10-06Hello everyone! Version 1.16 is now available! This is a small hotfix to fix one reported issue in 1.15 Fixes Removed an unused UI element from the turret view Thank you for your time and feedback! Best, The Leafy Games Team