Banished — patch notes and updates
Stored observation / content update:
Dated developer announcements recorded from Steam. Open the source for the complete update.
| Update | Date | Excerpt / source |
|---|---|---|
| New Beta Build Available | 2015-10-31 | Beta build 1.0.5 is now available to test major engine changes that have been made to support multiple platforms for Banished. It also contains a few bug fixes, and some changes to the mod kit. Read more about the release here: http://www.shiningrocksoftware.com/2015-10-30-betabuild/ |
| New Beta Build Available | 2015-10-31 | Beta build 1.0.5 is now available to test major engine changes that have been made to support multiple platforms for Banished. It also contains a few bug fixes, and some changes to the mod kit. Read more about the release here: http://www.shiningrocksoftware.com/2015-10-30-betabuild/ |
| New Mod Kit required for mod authors. | 2014-11-23 | A new version of the Banished Mod Kit has been released for mod authors using Steam Workshop. Read more about the changes here: http://www.shiningrocksoftware.com/2014-11-23-update-to-steam-1-0-4/ |
| New Mod Kit required for mod authors. | 2014-11-23 | A new version of the Banished Mod Kit has been released for mod authors using Steam Workshop. Read more about the changes here: http://www.shiningrocksoftware.com/2014-11-23-update-to-steam-1-0-4/ |
| Banished 1.0.4 Now Available | 2014-11-04 | Banished 1.0.4 brings modding to the game! Steam Workshop is integrated. Mods can add buildings, professions, change game balance, and more! Additionally many bugs were fixed: * Changes for version 1.0.4 Increased memory usage allowed for save games. This allows larger modded maps than default to be saved safely. However at some point very large maps will crash the game due to out of memory, or textures failing to be created. Fixed a rare crash that was caused by closing tooltips in a particular way. Fixed a bug that allowed combo box drop downs to stay up if the parent button went away. Added an option to draw the mouse cursor in software in |
| Banished 1.0.4 Now Available | 2014-11-04 | Banished 1.0.4 brings modding to the game! Steam Workshop is integrated. Mods can add buildings, professions, change game balance, and more! Additionally many bugs were fixed: * Changes for version 1.0.4 Increased memory usage allowed for save games. This allows larger modded maps than default to be saved safely. However at some point very large maps will crash the game due to out of memory, or textures failing to be created. Fixed a rare crash that was caused by closing tooltips in a particular way. Fixed a bug that allowed combo box drop downs to stay up if the parent button went away. Added an option to draw the mouse cursor in software in |
| Steam Workshop BETA | 2014-09-26 | Owners of Banished can now publish mods to Steam Workshop! You can read more about using the beta version here. http://www.shiningrocksoftware.com/2014-09-26-steam-workshop-beta/ The latest mod kit is available here http://www.shiningrocksoftware.com/mods/ |
| Steam Workshop BETA | 2014-09-26 | Owners of Banished can now publish mods to Steam Workshop! You can read more about using the beta version here. http://www.shiningrocksoftware.com/2014-09-26-steam-workshop-beta/ The latest mod kit is available here http://www.shiningrocksoftware.com/mods/ |
| Banished 1.0.3 | 2014-06-20 | Banished 1.0.3 just went live. Changelist: Fixed a potential crash that could occur if two buildings overlapped. Fixed splitting or emptying herds from pastures. This will no longer cause small pastures to become overfull. Added an option to set the scale of status icons. This is useful in ultra wide resolutions where the icons become large. Fixed a bug that caused large population cities to randomly unassign workers. Fixed a pause/lag that would occur as the game reassigned workers to new professions. Fixed a bug that allowed the edges of tunnels to overlap other buildings. Fixed an infinite loop that occured using the path tool when a citiz |
| Banished 1.0.3 | 2014-06-20 | Banished 1.0.3 just went live. Changelist: Fixed a potential crash that could occur if two buildings overlapped. Fixed splitting or emptying herds from pastures. This will no longer cause small pastures to become overfull. Added an option to set the scale of status icons. This is useful in ultra wide resolutions where the icons become large. Fixed a bug that caused large population cities to randomly unassign workers. Fixed a pause/lag that would occur as the game reassigned workers to new professions. Fixed a bug that allowed the edges of tunnels to overlap other buildings. Fixed an infinite loop that occured using the path tool when a citiz |
| Laborer Update... | 2014-05-31 | I’ve been working on a mod kit for the game, however as many people have pointed out, laborers are waiting a long time to walk long distances in the current build (1.0.2), so I decided to start some fixes for version 1.0.3 sooner rather than later. In this new beta build, laborers don’t have any constraints on when they’ll go to do work or how far away it is. However, all other professions will still stick closer to their home and job unless a job is fairly old and no laborer has done it. You can opt into the BETA on steam by right clicking on the game in your library and picking properties, then BETAs and then picking the 1.0.3 beta. I’d lov |
| Laborer Update... | 2014-05-31 | I’ve been working on a mod kit for the game, however as many people have pointed out, laborers are waiting a long time to walk long distances in the current build (1.0.2), so I decided to start some fixes for version 1.0.3 sooner rather than later. In this new beta build, laborers don’t have any constraints on when they’ll go to do work or how far away it is. However, all other professions will still stick closer to their home and job unless a job is fairly old and no laborer has done it. You can opt into the BETA on steam by right clicking on the game in your library and picking properties, then BETAs and then picking the 1.0.3 beta. I’d lov |
| Version 1.0.2 Beta now available... | 2014-04-30 | A beta of the new version (1.0.2) is now available. To get it you can opt into the beta by right clicking on the game in the Steam Library, select properties, and then pick the BETAs tab. You can switch to the Beta version 1.0.2. While loading old save games from before the patch has been tested, it's recommend that you back up your save games before overwriting them. The new save games won’t work with the previous version of the game. They are located in Documents\Banished\Save If the community can give some feedback on the patch and make sure everything is working properly, that'd be great. If no major issues come up during testing of the p |
| Version 1.0.2 Beta now available... | 2014-04-30 | A beta of the new version (1.0.2) is now available. To get it you can opt into the beta by right clicking on the game in the Steam Library, select properties, and then pick the BETAs tab. You can switch to the Beta version 1.0.2. While loading old save games from before the patch has been tested, it's recommend that you back up your save games before overwriting them. The new save games won’t work with the previous version of the game. They are located in Documents\Banished\Save\ If the community can give some feedback on the patch and make sure everything is working properly, that'd be great. If no major issues come up during testing of the |
| Working on update 1.0.1... | 2014-02-27 | I'm actively working on version 1.0.1 of Banished, and there is now a beta branch for testing. You can opt into the Test beta version by right clicking on the game in your Steam library, select Properties, and then pick the BETAS tab. You can then switch to the Test version. Any feedback on this test version is very much appreciated. The major fix in the build is for save games that crash after a few minutes of play. Here’s the full list of changes in the test build. Fixed a bug causing save games to fail. Fixed a crash in the music player. Fixed a startup crash when a video card doesn't support depth sampled textures. The startup menu scene |
| Working on update 1.0.1... | 2014-02-27 | I'm actively working on version 1.0.1 of Banished, and there is now a beta branch for testing. You can opt into the Test beta version by right clicking on the game in your Steam library, select Properties, and then pick the BETAS tab. You can then switch to the Test version. Any feedback on this test version is very much appreciated. The major fix in the build is for save games that crash after a few minutes of play. Here’s the full list of changes in the test build. * Fixed a bug causing save games to fail. ;* Fixed a crash in the music player. ;* Fixed a startup crash when a video card doesn't support depth sampled textures. ;* The startup |
| For those having problems getting the game started... | 2014-02-19 | Hey all, For those having a hard time getting the game started, I just want you to know that it's being worked on. The dev team consists of just me, so thank you in advance for your patience while I sort through the problems and try to get them resolved. You can read a little bit about some known bugs and some workarounds on the developer log and on the support forums. And thanks for playing! |
| For those having problems getting the game started... | 2014-02-19 | Hey all, For those having a hard time getting the game started, I just want you to know that it's being worked on. The dev team consists of just me, so thank you in advance for your patience while I sort through the problems and try to get them resolved. You can read a little bit about some known bugs and some workarounds on the developer log and on the support forums. And thanks for playing! |