STEAMYDATA

Takedown: Red Sabre — patch notes and updates

Stored observation / content update:

Dated developer announcements recorded from Steam. Open the source for the complete update.

UpdateDateExcerpt / source
NEW TOOL LIVE! - Takedown Red Sabre Level Editor (beta)2014-03-06With approval from Epic Games, we have released a beta version of the Takedown Level Editor. Content includes all the environment assets, Killhouse maps, and HQ map (as reference to make your own TD maps, and hook up the game types/modes). Due to time constraints, no official documentation is available yet. We'll do our best to answer questions and build documentation organically with the community. Anyone well versed in UDK/Unreal should be able find their way around just fine. Please direct your questions / editor discussion to the new Forum: Level Editor Discussion Good luck! We can't wait to see the first community Killhouse map! How to i
NEW TOOL LIVE! - Takedown Red Sabre Level Editor (beta)2014-03-06With approval from Epic Games, we have released a beta version of the Takedown Level Editor. Content includes all the environment assets, Killhouse maps, and HQ map (as reference to make your own TD maps, and hook up the game types/modes). Due to time constraints, no official documentation is available yet. We'll do our best to answer questions and build documentation organically with the community. Anyone well versed in UDK/Unreal should be able find their way around just fine. Please direct your questions / editor discussion to the new Forum: Level Editor Discussion Good luck! We can't wait to see the first community Killhouse map! How to i
TAKEDOWN: Red Sabre is now on XBLA!2014-02-21Check out the console version of this deadly tactical shooter and experience lethal, close-quarters battles with your online friends as members of the elite Red Sabre team in scenarios designed to emulate the tactics employed by SWAT teams and SOF units. Download Now: http://marketplace.xbox.com/en-US/Product/Takedown-Red-Sabre/66acd000-77fe-1000-9115-d802584113e7
TAKEDOWN: Red Sabre is now on XBLA!2014-02-21Check out the console version of this deadly tactical shooter and experience lethal, close-quarters battles with your online friends as members of the elite Red Sabre team in scenarios designed to emulate the tactics employed by SWAT teams and SOF units. Download Now: http://marketplace.xbox.com/en-US/Product/Takedown-Red-Sabre/66acd000-77fe-1000-9115-d802584113e7
FREE DLC & Patch 8 Notes: 06 February 20142014-02-06DLC Content DLC Video Preview: http://youtu.be/_YSinL3Rx68 New Map: Cargo Hold Screenshot: http://prntscr.com/2q3ayb The hold is a large, interior storage area of a cargo ship. The map itself is extremely large, and features a combination of CQB areas such as stairwells, and long range combat across the vast hold areas. For Tango Hunt, Bomb Disarm, and Attack/Defend, the full map is utilized, and there are a variety of Firefight variants for TDM and LMS. New Map Relight: Radar Storm Screenshot: http://prntscr.com/2q3asg Radar Storm changes the feel and dynamics of Radar Station from bright and clear to stormy and foggy. This changes the dynam
FREE DLC & Patch 8 Notes: 06 February 20142014-02-06DLC Content DLC Video Preview: http://youtu.be/_YSinL3Rx68 New Map: Cargo Hold Screenshot: http://prntscr.com/2q3ayb The hold is a large, interior storage area of a cargo ship. The map itself is extremely large, and features a combination of CQB areas such as stairwells, and long range combat across the vast hold areas. For Tango Hunt, Bomb Disarm, and Attack/Defend, the full map is utilized, and there are a variety of Firefight variants for TDM and LMS. New Map Relight: Radar Storm Screenshot: http://prntscr.com/2q3asg Radar Storm changes the feel and dynamics of Radar Station from bright and clear to stormy and foggy. This changes the dynam
Happy Holidays from Serellan! DLC Sneak Peak...2013-12-25http://youtu.be/_YSinL3Rx68 Hello TAKEDOWN community, First off, the team at Serellan would like to send Holiday wishes to you and your family! The team has continued to work on the game, and are readying both the Xbox build, and the next PC update, which will contain a batch of FREE DLC as a thanks for supporting the game and sticking with us over the past few months. This content is still in QA testing, and is targeted for release after the holidays, but we wanted to give you a sneak peak right now! DLC In addition to same game feature updates which I will detail when they are released, we have another batch of free content for you to check
Happy Holidays from Serellan! DLC Sneak Peak...2013-12-25http://youtu.be/_YSinL3Rx68 Hello TAKEDOWN community, First off, the team at Serellan would like to send Holiday wishes to you and your family! The team has continued to work on the game, and are readying both the Xbox build, and the next PC update, which will contain a batch of FREE DLC as a thanks for supporting the game and sticking with us over the past few months. This content is still in QA testing, and is targeted for release after the holidays, but we wanted to give you a sneak peak right now! DLC In addition to same game feature updates which I will detail when they are released, we have another batch of free content for you to check
Patch 7 Notes: 27 November 20132013-11-27New Content: New Map: Killhouse Breach Killhouse Breach is a new Killhouse variant, designed around the Attack/Defend game mode, with two opposite bases, a central CQB area, LOTS of doors, and the largest gameplay space in Killhouse yet. While some long-range combat can occur, the tight spaces and plentiful cover encourages sudden, close range games. While designed primarily for Attack/Defend, it is a generally symmetrical map for TDM, LMS, and is also supported in Tango Hunt and Bomb disarm in Single Player and Co-Op. Available Game Modes: Bomb Disarm Tango Hunt Attack/Defend (2 variants) LMS TDM New Map Relight: Cargo Day Cargo Day is a rel
Patch 7 Notes: 27 November 20132013-11-27New Content: New Map: Killhouse Breach Killhouse Breach is a new Killhouse variant, designed around the Attack/Defend game mode, with two opposite bases, a central CQB area, LOTS of doors, and the largest gameplay space in Killhouse yet. While some long-range combat can occur, the tight spaces and plentiful cover encourages sudden, close range games. While designed primarily for Attack/Defend, it is a generally symmetrical map for TDM, LMS, and is also supported in Tango Hunt and Bomb disarm in Single Player and Co-Op. Available Game Modes: Bomb Disarm Tango Hunt Attack/Defend (2 variants) LMS TDM New Map Relight: Cargo Day Cargo Day is a rel
Patch 6 Notes 14 November 20132013-11-14New Content HQ “Firefight” Maps HQ Inside (TDM, LMS) HQ Outside (TDM) Night HQ - Night version of HQ Includes all HQ Tango Hunt, Bomb Disarm, Attack/Defend, TDM, LMS Maps Firefight HQ Maps Included New Features UI: After Action Report: AAR now shows player list with “Killed by” Information UI: Pause Menu shows player list (in addition to F1 key showing pop-up Player List) UI: Added “All” filter to In-Game Server Browser Game Fixes/Additions Fix for Server Browser not properly refreshing Fix for join error after attempting to join full game Fix for Host sometimes being forced out of spectate mode Fix for Radar Station Communications objective
Patch 6 Notes 14 November 20132013-11-14New Content HQ “Firefight” Maps HQ Inside (TDM, LMS) HQ Outside (TDM) Night HQ - Night version of HQ Includes all HQ Tango Hunt, Bomb Disarm, Attack/Defend, TDM, LMS Maps Firefight HQ Maps Included New Features UI: After Action Report: AAR now shows player list with “Killed by” Information UI: Pause Menu shows player list (in addition to F1 key showing pop-up Player List) UI: Added “All” filter to In-Game Server Browser Game Fixes/Additions Fix for Server Browser not properly refreshing Fix for join error after attempting to join full game Fix for Host sometimes being forced out of spectate mode Fix for Radar Station Communications objective
Patch 5 Notes 5 November 20132013-11-05New Content 5 New Cargo Ship “Firefight” Maps, utilizing new blocker system for smaller gameplay spaces - Available in Team Deathmatch and Last Man Standing. Cargo Ship - Bow: The front section of the ship. Cargo Ship - Superstructure: The full superstructure. Cargo Ship - Stern: The rear section of the ship. Cargo Ship - Midship: The outside of the Superstructure. Cargo Ship - A Deck: The interior and exterior of A Deck. New Features In-Game Player/Team List Added (F1). Teammate ID Popup when pointing at Teammate (1 second delay, 5 meter limit). “Killed By” Notification displayed to dead player only (Versus Mode). Added in-game messaging whe
Patch 5 Notes 5 November 20132013-11-05New Content 5 New Cargo Ship “Firefight” Maps, utilizing new blocker system for smaller gameplay spaces - Available in Team Deathmatch and Last Man Standing. Cargo Ship - Bow: The front section of the ship. Cargo Ship - Superstructure: The full superstructure. Cargo Ship - Stern: The rear section of the ship. Cargo Ship - Midship: The outside of the Superstructure. Cargo Ship - A Deck: The interior and exterior of A Deck. New Features In-Game Player/Team List Added (F1). Teammate ID Popup when pointing at Teammate (1 second delay, 5 meter limit). “Killed By” Notification displayed to dead player only (Versus Mode). Added in-game messaging whe
Patch 4 Notes 24 October 20132013-10-24New Features: SP & Co-op Mission Objectives now include objective indicators to more easily locate. Lean Added to Toggle Alt-Options (Toggle Lean, ALT-L, Toggle Zoom, ALT-Z, Toggle Run/Walk, ALT-R, Swap Run/Walk, ALT-T). Steam Server Browser now supports launching and joining a game directly when game is not already running. Changed Team Indicator icons to Red Sabre and Urban Camo to better inform players of their friendly teams. Gameplay Updates/Fixes Adjusted chat log to not conflict with team indicators in versus mode Fix for Red Sabre sometimes displaying "tango" arms when picking up weapons & spawning Adjusted in-game messages to display
Patch 4 Notes 24 October 20132013-10-24New Features: SP & Co-op Mission Objectives now include objective indicators to more easily locate. Lean Added to Toggle Alt-Options (Toggle Lean, ALT-L, Toggle Zoom, ALT-Z, Toggle Run/Walk, ALT-R, Swap Run/Walk, ALT-T). Steam Server Browser now supports launching and joining a game directly when game is not already running. Changed Team Indicator icons to Red Sabre and Urban Camo to better inform players of their friendly teams. Gameplay Updates/Fixes Adjusted chat log to not conflict with team indicators in versus mode Fix for Red Sabre sometimes displaying "tango" arms when picking up weapons & spawning Adjusted in-game messages to display
Patch Notes: 14 October 20132013-10-14Detailed Patch Information We are continuing to review issues as they're reported in the forums, social media, and the technical support channels. For all of the outstanding support, patience, and meticulous reproduction steps provided by you all, we continue to be especially grateful. This information has been crucial in helping us identify and implement fixes quickly. With the new patch, you will see the following changes: New Features Support for Steam Quickmatch, allowing you to quickly hop into games utilizing NAT traversal - More info HERE http://www.serellan.com/forums/index.php?/topic/3356-quickmatch-player-servers-and-you/ Support fo
Patch Notes: 14 October 20132013-10-14Detailed Patch Information We are continuing to review issues as they're reported in the forums, social media, and the technical support channels. For all of the outstanding support, patience, and meticulous reproduction steps provided by you all, we continue to be especially grateful. This information has been crucial in helping us identify and implement fixes quickly. With the new patch, you will see the following changes: New Features Support for Steam Quickmatch, allowing you to quickly hop into games utilizing NAT traversal - More info HERE http://www.serellan.com/forums/index.php?/topic/3356-quickmatch-player-servers-and-you/ Support fo
Upcoming Patch #32013-10-02We are continuing to review issues as they are reported in the forums, social media, and the technical support channels. For all of the outstanding support, patience, and meticulous reproduction steps provided by you all, we are especially grateful. This information has been crucial in helping us identify and implement fixes quickly. Below is a list of our anticipated fixes in the upcoming patch. Steam/UE3 Authentication Updates to improve connectivity You will no longer required to be logged into Steam to save your profile settings Provided a suppressor to Squad Mate #3 - based on forum feedback When playing against someone who has not yet i
Upcoming Patch #32013-10-02We are continuing to review issues as they are reported in the forums, social media, and the technical support channels. For all of the outstanding support, patience, and meticulous reproduction steps provided by you all, we are especially grateful. This information has been crucial in helping us identify and implement fixes quickly. Below is a list of our anticipated fixes in the upcoming patch. Steam/UE3 Authentication Updates to improve connectivity You will no longer required to be logged into Steam to save your profile settings Provided a suppressor to Squad Mate #3 - based on forum feedback When playing against someone who has not yet i