STEAMYDATA

Yet Another Zombie Survivors — patch notes and updates

Stored observation / content update:

Dated developer announcements recorded from Steam. Open the source for the complete update.

UpdateDateExcerpt / source
Yet Another Update 0.9.2a (HOTFIX)2026-03-30Welcome, Survivor! We're releasing a hotfix update for version 0.9.2. Here's the list of changes:Multiple potential fixes and safeguards against crashes reported by the players. Added a new tooltip for the "Skip" function, showing the Cash and HP gained from its usage. Fixes for "Axerangs" weapon not dealing damage properly. Fixes for "Bloom" effect not working correctly (or at all). Many additional optimization improvements and visual tweaks. Slight translation / language improvements. Please remember that if anything seems to be working incorrectly, you can always contact us and we will do our best to help both you and possibly any other pl
Yet Another Update 0.9.22026-03-19Welcome, Survivor! While we're working on the full release version (1.0), we'd like to share with you some of the things we've made so far. We've compiled so many new features and systems that you could even say it's a 0.10 update! We're adding support for 7 new languages to the game! Additionally, we've just released the game's official soundtrack here on Steam. But that's not all - far from it! Every weapon now has its own range parameter stat that makes it scale better or worse at specific distances. This opens new team compositions and tweaks the most powerful and the weakest choices. The game should now run much smoother, with increased
Public Beta Test - Version 0.9.22026-03-09Welcome, Survivor! We are launching the beta test for the 0.9.2 update to the game. Apologies for the delay, the translations took a bit more than expected. Please read the information below to find out what's changing in this build and how you can help us test things. Keep in mind that everything is subject to change based on your feedback, so please let us know what you think. IMPORTANT: To reduce any possible confusion and accelerate the implementation of changes, please keep all the discussion related to the test versions to the spaces listed below: A dedicated #yazs-beta channel on our Discord server. "Public Beta Test" sub forum on YAZS
Yet Another Development Update — February 20262026-02-03ㅤWelcome, Survivors! It's been a while, hope you're having a great 2026 so far! Today, I'd like to talk about the progress we're making and the changes we plan to implement soon. Full Release Development Update Work on version 1.0 is going on nicely and we're still aiming to release it in the first-half of the year. At the time of writing, we're in the second half of the implementation of the brand new, main hub location, which is the Survivor's base camp in which you'll be chilling and spending time in-between runs. We're looking into translating the various existing main menu interfaces into Hub-integrated menus. Rest assured that we're ens
8,000+ votes cast, the results are in!2025-12-11We have received 8,023 responses, thanks! You can view the results of the poll . And so, it's decided. Horde Survival took the third place, Survivors-like the second, and... with 3,528 votes as the first choice, the winning tag we'll be using is: ㅤㅤㅤㅤㅤ Drum roll please! ㅤㅤBullet Heaven Thank you, everyone, for taking part in the gaming history! While this means we did it, and we're almost there, there's one more thing we can do together: ㅤTag the games in this genre with the "Bullet Heaven" user tag! This way, the road to the official tag will be much faster, with Valve simply having to upgrade it to an official store tag! See the animation b
Yet Another Update 0.9.1e2025-12-05Welcome, Survivor! Before we drop 0.9.2 with bigger changes, here's a little more winter spirit for all of you: Seasonal Events system added to the game, currently applying cosmetic changes to your runs. "Seasonal Events" setting added to the Options menu: Enable, disable, or force a seasonal event. "UI Scale" setting added to the Options menu: Set interface and font scale to your liking. This settings works independently to HUD Scaling, which was added in the previous update. Default UI scale is set to 150%, but can be freely changed with the new setting. Decreased XP required per level when over level 150 (more level-ups in late game endles
Bullet Heaven Festival 32025-12-04Welcome, Survivor! I've got an offer you can't decline: Let's create a new video game genre! In Bernie's famous words: I am once again asking you for your help in shaping the gaming world! Together with many other developers of the games in the same genre, we're launching a super important survey campaign, in which we ask you - our players - what would you like for these kind of games to be named. Yes, you heard that right - you can now decide how these games are named! Please spend less than a minute to select three options in this form to take part in the gaming history: ㅤㅤㅤㅤGenre-defining 30 second form: ㅤhttps://forms.gle/8SNkDWi9GrJ37ARd
Help us shape a new video game genre!2025-11-27Welcome, Survivor! There are a few things we'd like to tell you about. 2025 Steam Awards nominations! First, there's the Steam Award nomination phase going on. If you'd like to, be sure to vote for us! By voting in each category, playing, and leaving a review, you'll get a full Steam profile badge! While we could embed just this single category, you can vote for us in other categories if you'd like: https://store.steampowered.com/steamawards/nominations/2025 Most importantly, remember to follow your heart! Let's shape a new video game genre! There's a real problem with this genre: it has no name and no official Steam tag. Let's change it! For
Steam Deck Verified & Cloud Save Issues2025-11-25Hey everyone! While Yet Another Zombie Survivors has always run reliably on Steam Deck, there were still a few rough edges here and there - like font sizes not being large enough on smaller display devices. Now, with the adjustments we've made along the way, we're happy to share that as of today... It took some time, but we finally earned that green checkmark, and we want to thank you for your patience and ongoing support! Beyond the improvements that players on handheld devices can immediately enjoy, this also means more people browsing Steam for bullet heaven games will now be able to discover YAZS.Now, onto the elephant in the room... Clou
Yet Another Update 0.9.1d2025-11-18Welcome, Survivor! Please excuse us while we add some fluff to the game. Here's what's changed: To improve readability on smaller screens, the size of many texts and pop-ups has been increased. HUD Scale (50%-150%) setting was added to the "Interface" tab in the Options menu. Added some additional safeguards against potential save corruption (no amount of it is enough). "Bricklayer" enemy projectiles slowed down by 15% & improved indicator visibility. Added new VFX particles to the game when "Blood and gore" setting is turned off. The game now launches with a 60 FPS cap before it fully loads the limit set by the user. Fix for "Reserve Bench"
Yet Another Update 0.9.1c (HOTFIX)2025-11-05Welcome, Survivor! We're releasing yet another hotfix. The list of changes is as follows: Important fix for the local-cloud save differences. Hopefully fixing the Steam Cloud issue some of you have still experienced (for good this time). Please let us know if any issues still remain. Local (non-cloud) save backups are now created in addition to default ones. This will allow you to recover your progress when you accidentally selected wrong saves at the Cloud Error interface when launching the game. Their location was added to the pinned Save backup information topic. Perfected the Horde time-scaling formula: HP rises faster, DMG rises slower +
Yet Another Update 0.9.1b (HOTFIX)2025-10-31Welcome, Survivor! We're releasing a hotfix update for version 0.9.1. Sorry it take a few days for us to implement the Steam Cloud issue fix. The overall size of our Awesome Games Studio family grew by one member. As such, one of the core devs got stuck in the parenthood. Please, accept our apologies for every single save game issue that some of you have encountered! Here's the list of changes:Added "Privacy Mode" which hides your real Steam account name in the in-game menus. New indicator icon added for the "Pills" item active effect (when Healhpak is collected). Ghost's Survivor color code changed slightly for better readability (is now mor
Yet Another Update 0.9.12025-10-22Welcome, Survivor! We're introducing another update to the game in the form of version 0.9.1. This update focuses mainly on the new function we hope you'll enjoy, which is: New System: Run History When starting the game, on the Team Leader selection screen, you can now access the brand new interface, which is the Run History (default: E / Y button). This new interface will remember up to 100 (25 for Xbox) of your last played runs, displaying detailed statistics on how they've ended. In addition, you'll be able to restart any of them with the same exact settings, meaning same Team Leader, map, mode, badges selection, and difficulty level. We'l
Yet Another Update 0.9.0b2025-10-08Welcome, Survivor! We're releasing another update for version 0.9. The changes are as follows: Added an option to temporarily take over Auto-Aim by holding Left Mouse Button or flicking the Right StickAdded mid-run saving of meta-progress (Specialization Points & Money Collected) for extra safetyAdded functionality to sort values in the Game Over Damage PanelImproved formatting of certain numbers displayed in-gameZombies should no longer move underground after being slammed by the DerailerMax HP can no longer drop below 10 (previously, replacing Glass of Milk in some cases could result in negative HP and a soft-lock)Applied additional balance
Introducing our newest game: HELLREAPER2025-10-01https://clan.akamai.steamstatic.com/images/33018189/28e59a99abf86bf535101b83228c0903a1cb9067.jpg The time is nigh! The project, which we started developing in 2020, is finally taking shape as a worthy spiritual successor to Fury Unleashed. The enigmatic #AGSNextGame tag is gone. Today, we would like you to welcome the newest Awesome game. Welcome, the... https://clan.akamai.steamstatic.com/images/33018189/145a2c826d09cb98b2543785b283a4d7ac7c3a8a.png HELLREAPER is a roguelite action-platformer where you play as a former angel, sacrificed and reborn as the Hellreaper, a mystical executioner bound to eternal combat against the legions of the dam
Yet Another Update 0.9.0a (HOTFIX)2025-09-22Welcome, Survivor! We're releasing a hotfix update for version 0.9. The changes are as follows: Dead Terminal: Passing trains appear more frequently. Bricklayer enemy projectiles now collide with the trains rather than passing through them. Fixed "Nuclear Fusion" item sound effects not being bound to volume settings. Fixed "Grenade Trail: Infinite" ability causing stuttering at run endscreens (game over). Fixed "Arrow Rain: Thunderstruck" ability not being displayed correctly. Fixed incorrect Infinite Mode Cash & Specialization stat scale calculations. Vulkan Graphics API has been added to the supported launch parameters ( -force-vulkan ). St
Yet Another Content Update 0.92025-09-18Welcome, Survivor! I hope you're doing great! We certainly haven't been resting for too long the last few months, as we've been busy juggling both the 0.9 update and a console Early Access release! But first things first, get your tickets ready! ːfu_skullː New Map: Dead Terminal! All aboard the zombie-mowing train! New map is here, this time doused in crimson steel and rusted iron. Hear the distant train horn? It might be closer than you think, so watch out not to stand on the tracks, as this wild ride never ends! Ready yourself to fight against six new enemies, each with distinct attack patterns and abilities. Face two new terrifying bosses:
Public Beta Test - Version 0.92025-08-27Welcome, Survivor! We are launching the beta test for the 0.9 update to the game. Please read the information below to find out what's changing in this build and how you can help us test things. Keep in mind that everything is subject to change based on your feedback, so please let us know what you think. IMPORTANT: To reduce any possible confusion and accelerate the implementation of changes, please keep all the discussion related to the test versions to the spaces listed below: A dedicated #yazs-beta channel on our Discord server. "Public Beta Test" sub forum on YAZS Steam forums. Comments under this post.You can also send us your feedback
Yet Another Development Update — July 20252025-07-17ㅤWelcome, Survivors! Got your tickets ready? All aboard the hype train! ㅤㅤ The fourth map, which we'll add soon with the 0.9 Update, will make you question your love for trains. The Train Station (working name, we're not sure if it'll stick, suggestions plz!) will provide a new twist to the formula. It is shaped like a horizontal rectangle that expands to the left and right from the central default spawn location. The map will offer a new moody environment, heavy metal tunes, brand new enemies, and train tracks intersecting all throughout the playable area. Thankfully, it's not all doom and gloom. Trains can hurt Survivors and zombies alike.
Yet Another Update 0.8.1a (HOTFIX)2025-05-17Welcome, Survivor! We're pushing a small hotfix update with fixes to reported issues from version 0.8.1. Here are the changes in this version, as well as some of the others that were pushed as silent hotfixes: Improvements were made to the game's stability to hopefully prevent in-game crashes*. Fixes for some errors with the Reroll function related to Survivor Level-up interfaces. Gunner Badge fixed to have the correct, higher bonus to Kinetic damage. Extermination: Fixed the issue where the wave information box would show enemy quantity as "0". "Scented Candle" item now properly increases the chance of status infliction by 50% (instead of ad