STEAMYDATA

Sunkenland — patch notes and updates

Stored observation / content update:

Dated developer announcements recorded from Steam. Open the source for the complete update.

UpdateDateExcerpt / source
Update v0.7.08 | Public Test Branch2025-12-23Fixed multiple issues that could cause save file errors.Fixed an issue where packaged buildings could turn into empty spaces.Fixed an issue where weapons with attachments would lose their attachments and become blank weapons when placed in storage containers.On Hard difficulty, enemy spawn density has been adjusted from Low to High.Reduced the collision size of chandeliers and certain light fixtures to prevent players from getting stuck.Fixed an issue where some buildings could not be repaired.Fixed an issue where wishlist materials were displayed incorrectly.Fixed an issue where boats could sometimes get stuck or snap to walls.Aquarium doors
Update v0.7.07 | Public Test Branch2025-12-20Fixed an issue where resources could not respawn after being collected. Fixed an issue where certain resources became buried underground. Fixed a model error with the Skeleton Camp. Fixed a multilingual display issue that occurred after learning songs from discs. Added a visible icon for the radio antenna to help players locate it more easily. Fixed an issue where the chainsaw could not be used underwater. Fixed an issue with the audio plugin that caused whispers to be inaudible. Fixed missing texture issues affecting various buildings and props.
Hotfix v0.7.06 | Public Test Branch2025-12-17Multiple fixes and map polish related to Main Quests and Side Quests Added music playback functionality to the gramophone Several save/load–related bug fixes
Update v0.7.05 | Public Test Branch2025-12-16SystemQuest System UpdateThe quest system has been redesigned and is now divided into Main Quests and Side Quests. More missions and quest content will be added in future updates.Side quests are accepted by receiving signals through the radio station.LocationsGreat BridgeThe Great Bridge has been renamed Great Bridge Trading Post, and the Gun Merchant has been moved to this location.This area is now a neutral zone. When you first arrive, a wave of pirates will spawn. After clearing them, the Gun Merchant’s door will unlock, and enemies will no longer respawn at this location.Trading PostThe Trading Post is hidden by default and can be unlocke
Hotfix v0.7.04 | Public Test Branch2025-09-06System Optimization Optimized world and battleship textures to improve frame rate. Updated world polygon calculations for higher performance. Expanded the mining area for iron and copper veins, making them easier to extract. Added a new secondary cannon slot at the stern of the armed cargo ship. Added a new decorative fish spawn point inside the Ship Graveyard. Bug Fixes Fixed an issue where solar panels, wind turbines, and aquariums could not be researched after being collected. Fixed an issue where clay could not be detected with the ore detector. Fixed a bug causing abnormal ship speed due to input issues. Fixed an issue where some resourc
Update v0.7.03 | Public Test Branch2025-09-02System Optimization Optimized the second floor of the armed ferry: all structures except turrets have been moved to the first floor. Increased the chance for advanced storage containers (such as safes) to drop special items like furniture and clothing. A dedicated type of ammunition has been added for ship-mounted anti-aircraft guns; they no longer use 20mm cannon ammo. Ship-mounted weapons can now be manually reloaded by pressing "R" The despawn timer for loot bags has been extended to 20 minutes. Bug Fixes Fixed an issue where the speedboat could not be saved. Fixed issues in the aquarium where planting red algae caused loss of algae or fis
Update v0.7.02 | Public Test Branch2025-08-22Naval Combat Content This version introduces 2 warships: Armed Ferry The armed ferry is a cargo vessel equipped with 1 forward cannon slot and 1 machine gun slot on the second deck.The armed ferry has the following features:Two storage cratesThe second deck comes with an advanced water purifierRelatively slow speedHeavy Firepower Armed SpeedboatEquipped with 1 forward cannon slot and 2 machine gun slots, this armed speedboat is currently the only warship with three weapon slots.Ship-Mounted WeaponsNew Weapon: Ship-Mount high caliber gun – can only be equipped in cannon slots.Learnable at The Ruins Island.New BuildingAn aquarium – a place to d
Naval Combat Update v0.7.01 | Public Test Branch2025-07-31Hello Sunkenlanders! Thank you for your continued support and patience as we worked on this new update. It’s now live on the public test branch, and we’re excited to introduce a range of new content, improvements, and optimizations — including naval combat, new warships, underwater locations, and ship-mounted weapons. Let’s dive in!New Combat BoatsThis version introduces three new combat boats: Armed Fishing BoatThe armed fishing boat is the most basic type of ship. It can be equipped with one weapon. Armed SpeedboatSlightly stronger than the armed fishing boat, it has more upgrade slots and can be equipped with one weapon. Heavily Armored Sp
Development News on the Naval Combat2025-04-04Hello, Sunkenlanders, we wanted to share our progress on the upcoming update and give you a sneak peek at the features we're currently working on. Please note that all of these features are still under testing and may change before release. Thank you so much for your continued support and patience! New Building: Shipyard – used for modifying ships. Ships have four major customizable parts: Mounted Weapons Weapon Modifications Engine Modifications Support Modules These are displayed in the top right corner of the interface. To help players distinguish between their own ships, each ship can be renamed. The ship’s name will appear on the bow. Ne
About the Upcoming Update: Naval Combat and Customizable Ships!2025-01-15We’re thrilled to share some exciting development updates with you. The first update of the year will highlight the naval combat! We're currently experimenting with larger boats designed for combat, adding a range of potential features like customizable weapons, engines, and additional systems. These larger ships could open up new gameplay opportunities, including the ability to unlock a variety of weapons and equipment by collecting broken ship parts scattered across Sunkenland. This would encourage exploration and add more depth to the gameplay. Each ship type might feature a different number of slots for customization, with larger ships of
Update v0.6.012024-12-20New Content: New Brick Construction Series - Blueprints (randomly refreshed) and brick molds can be purchased from the General Trader. - Use the High-Temperature Furnace to fire bricks into brick stacks. Added a Basement to the Refinery. Amusement Park Adjustments - Improved visibility of the main structures. Wind and Solar Power Return - They are no longer auxiliary equipment and can now supply power independently. - If your base still has power shortages, you'll need to use the fuel generator as a backup. Unique Resources for Wind Turbines and Solar Panels - These resources can be found in specific in-game locations and can be obtained by d
Update v0.600 | Public Test Branch2024-12-17New Content: New Brick Construction Series - Blueprints (randomly refreshed) and brick molds can be purchased from the General Trader. - Use the High-Temperature Furnace to fire bricks into brick stacks. Added a Basement to the Refinery. Amusement Park Adjustments - Improved visibility of the main structures. Wind and Solar Power Return - They are no longer auxiliary equipment and can now supply power independently. - If your base still has power shortages, you'll need to use the fuel generator as a backup. Unique Resources for Wind Turbines and Solar Panels - These resources can be found in specific in-game locations and can be obtained by d
Hotfix v0.5.452024-11-30Fixed a bug that rarely caused the game to load the wrong save file (behaves like the previous progress was not saved). Fixed a bug that caused some of the blueprints not showing up in the sell list of the trader.
Update v0.5.32024-11-15Adjustments: Now, all clothes have insulation values, so you won’t feel cold at night if you wear full clothing (face masks and gloves are optional). FAMAS, AK12, and VSS can now be obtained by accepting tasks. SUPERNOVA and AUG are now available from high level chests on high level islands. The damage from invading enemies has been reduced. The furniture merchant’s auto-refresh time is now set to 15 minutes per refresh, and a manual refresh mechanism is added with 2 silver coins. Added an option to toggle the compass in settings. The poison sound effects now distinguish between male and female voices. There may still be other issues causing
Hotfix | V0.5.212024-11-07Bug Fixes: Fixed an issue where container-type structures could not be opened, or items would be fully withdrawn immediately upon opening. Recyclers can now be used normally. Modern gun manufacturing stations can now be used normally. Fixed an issue where spotlights could not be built correctly. Fixed an issue where night vision effects remained active even after removing the night vision device. Fixed an issue where heavy machine guns did not consume ammunition when firing.
Update v0.5.22024-11-06Dear Sunkenlanders, version v0.5.2 is now ready to meet you! This update mainly focuses on bug fixes. Bug Fixes: Issue with hitting enemies: We identified problems causing players to be unable to shoot enemies while melee attacks still worked. This was mainly due to memory overflow. We will continue to monitor this issue, and if survivors still encounter it after updating, please provide your save files and hardware configuration to the developers in the Steam discussion forum. Fixed lag issues when opening the UI. Fixed an abnormal number of enemies at certain combat locations. Fixed animation issues at refueling stations. Fixed issues with
Raid Frequency Hotfix 0.5.122024-10-28Fixed a bug that causes the raids to be too frequent. Reduced price of Halloween merchandise. Added Halloween helmet.
🎃 Sunkenland: Spooky Season Arrives! 🎃2024-10-27Get ready, sunkenlanders! Our latest update brings Halloween spirit and improvements! We’ve been listening to your feedback and working to enhance every part of your experience. Here’s what’s new: Halloween Fun & the new feature: Halloween Decorations: Now available for purchase at the trader outpost—add some spooky flair to your base! Flip Option for Helicopters: A new “Flip” option lets you conveniently recenter flipped helicopters, making those emergency landings a bit easier. Bug Fixes: Island Collider Issues: Fixed collider issues across multiple islands for a smoother exploration experience. Freezing Damage: Freezing damage will now app
Sunkenland Update: Overhaul Release2024-10-14After months of dedicated work, we’re excited to finally share this overhaul update. This release brings big improvements to Sunkenland, with refined visuals, smarter AI, redesigned islands, and new base-building features—all designed to add depth and balance to the game. We focused on creating a smoother, more immersive experience, enhancing systems you know and enjoy while introducing fresh elements to discover. Thank you for being part of this journey with us! ⚠️ Important: New Game Start Required ⚠️ Due to a major system overhaul, saves from version 0.2.X will not be compatible with this update. If you’d like to continue with an existing
Update v0.5.08 | Public Test Branch2024-09-21Enhanced Gun Customization Feature: Drop gun parts directly into the gun workshop, no need to carry everything in your inventory. Reworked Electricity System: Returned to the fuel consumption system for better convenience and balance. The updated electricity gameplay brings more benefits to overall progression compared to previous versions. Many New Locations New Base Structures: Fish ponds, heavy machinery workshop, inventory management robot, and more Polished Late-Game Experience New Guns: AUG, FAMAS, AK-12, etc. Refined Gun Handling Rebalanced Enemy Difficulty Overall Progression Improvements, including crafting resource balance, research