STEAMYDATA

Tempest Rising — patch notes and updates

Stored observation / content update:

Dated developer announcements recorded from Steam. Open the source for the complete update.

UpdateDateExcerpt / source
New Maps, RMB Freelook, Bot-only Matches, New Difficulty, Saved Settings, & more2026-04-29Got the plans right here, Commander. On Friday, we marked the one-year anniversary of our launch date. We recapped an exciting year and teased some big things we are working on for Tempest Rising, including map creation tools and new single-player content. We look forward to sharing more about this content in the future. Today, we are releasing another batch of quality-of-life improvements, new features, and maps to the game, alongside our usual round of bugfixes and MP balance changes. We continue to focus our efforts on directly addressing player feedback with these patches. This update notably adds long-requested features, including:New ma
One Year Anniversary and the Future of Tempest Rising2026-04-25The war rages on. Your first year of command exceeded expectations, General! Nice work, but we’re not done here yet. We are excited to share an early look at what is coming next for Tempest Rising. We will share more information as we approach each release. The Road AheadPublic Veti Multiplayer BetaAn upcoming Beta for the Veti Faction will be available for all players; you will not need to own the game to participate in this Beta. If you or someone you know has been on the fence about trying out Tempest Rising, this will be the best chance to experience all three factions for free. We will announce dates for this in the coming weeks. Map Cre
Hotfix Update #102026-03-16Balance UpdatesGlobal Defense Force (GDF) HarvesterIn the latest patch, we introduced modifications to the GDF Harvester that reduced the overall harvesting cycle time, increasing GDF economic efficiency. We are introducing some small tweaks to the Harvester as a partial correction, and will continue to monitor faction performance to determine if further changes are necessary.Tempest Refinery Dropoff Rate reduced to 220 Credits per second (from 260)Harvester Acceleration reduced to 415 (from 425)Bug FixesGeneral Gameplay Fixed an issue where the GDF Harvester could become stuck in the Refinery when delivering Tempest if Power production becam
A New Quality of Life Update is Out Now!2026-03-10Analyzing schematics . . . Welcome back, General! Our latest update brings a variety of community-requested quality-of-life improvements, balance changes, and bug fixes. To address a question we have seen from many players, we can confirm that we are continuing to work on the Veti Faction, along with other future content for the game. Our update pace has slowed lately, but rest assured, we are putting the extra time to good use. While we aren't quite ready to share details yet, we are very excited about what we are working on! Stay tuned, and thank you for the continued support. For now, let's dive into the newest updates and improvements to
Next Update Lands March 10 - Ladder Reset, Quality of Life, and Balance Changes2026-03-04Closing on target.The next update for Tempest Rising lands on Tuesday, March 10! This update brings a new batch of quality-of-life improvements based on player feedback. Notably, this update will include:A new option to play Campaign with all Doctrines & Equipment unlocked from the startAn option to collapse and expand the unit selection groups in the HUDA long-awaited Ranked Multiplayer ladder resetAdded icons for Faction and Rank Medal in the match player listA long-requested 'Out of Focus' audio toggle optionThe ability to send Friend requests while viewing a Player ProfileDoctrine and Armory Pages added to the Codex New Global Production
Hotfix Update #92025-12-15Greetings, Commander! The Veti Multiplayer Test has come to a close. We are thrilled with the early response to the new Faction, and we appreciate all the time you have put into playing and testing the Veti. The feedback we received has proven to be quite valuable and has been duly noted. The Veti will return in the future. Stay tuned!Balance UpdatesWith our Superior Firepower update, we made some big changes to both the GDF and Dynasty Factions, including reworks to the GDF’s DCU and the Dynasty’s Salvage Aura. Additionally, we added a Perk to some GDF units and structures called “Intel Storage”, which causes them to lose Intel when they are
Thank you for the support!2025-12-12Great work, Commander!While Tempest Rising did not win tonight at The Game Awards, our entire team is still thrilled just to be nominated for an award on a global stage, alongside industry titans in the genre. Thank you to everyone who voted for us, and to every Commander and General who joined the battlefield. We are deeply grateful for your support and are very proud of the game we have created for you. Tempest Rising has been a labor of love since day one. Every developer and contributor to this game has put their heart and soul into creating a game that lives up to the legacy of the classics of the genre, while also being fun to play for
Hotfix Update #82025-12-09Balance UpdatesIn our Superior Firepower update, we made many balance updates for both the GDF and Dynasty factions, while also introducing the Veti into the mix in the Veti Multiplayer Test.Early data has shown that these balance changes have given the GDF faction the short end of the stick. With this hotfix, we are aiming to give them a boost in the early game against the other two factions. Additionally, some Veti units and systems have been overperforming, making them somewhat too oppressive to play against. These changes should course-correct the GDF and Veti for the duration of the Multiplayer Test. GeneralNeutral Structures are now dis
The Superior Firepower update is...wait, what is that?!2025-12-02We’ve been ambushed, General!Superweapons have been a highly requested and anticipated feature for Tempest Rising since long before launch, though we’d rank something else even higher…Prepare to engage Veti hostiles!Veti Multiplayer Test: Dec. 2-15Starting NOW until December 15, owners of Tempest Rising can jump into a new public test branch and experience playing with the complete roster of the Veti Faction in Skirmish, Custom Games, and Quickplay matchmaking (Ranked is disabled in this test branch).How To Access the TestIf you own Tempest Rising, you will now have access to a Veti Multiplayer Test ‘Branch’. After the latest update has been
Next Update drops Dec. 2 - Adds Superweapons, Global Production Queue, Codex2025-12-01Superweapons incoming, General!The Superior Firepower Update, the next major content update for Tempest Rising, drops TOMORROW, Tuesday, December 2! SuperweaponsUnleash devastating attacks on your foes with the new Superweapons (full breakdown in a previous post below) in Skirmish, Custom Games, and Matchmaking starting tomorrow! Global Production QueueThe new Global Production Queue shows you all of your units and structures currently being produced, all in one easy-to-access queue connected to the build menu UI. You will be able to cancel, pause, or duplicate production of any item in the queue as needed. CodexWe're also adding an in-game e
Steam Awards 2025 - Nominate Tempest Rising for Best Soundtrack!2025-11-28Target locked. Reinforcements required! Show your love for the music of Tempest Rising by nominating us for Best Soundtrack in the Steam Awards 2025! 🏆 Since we began releasing tracks to the public over three years ago, we have consistently received very positive feedback about the game’s soundtrack. On behalf of the amazing team of composers behind this game (including the legendary composer of the Command & Conquer franchise, Frank Klepacki), we would like to express our gratitude for the positive comments we receive from all of you about the soundtrack on a nearly daily basis. Thank you for your continued support! Watch the making of the
Superweapons are coming to Tempest Rising!2025-11-26WARNING! Superweapons detected.Orders received, Commander. By popular demand, Superweapons are coming to Tempest Rising in our next major update! Harnessing powerful war machines to produce and unload devastating payloads onto the enemy has been an integral and very impactful element of the RTS genre since its inception. We are very excited to introduce our own unique take on them for the GDF and Tempest Dynasty factions below. GDF - Drone Strike StationThe ultimate evolution of the GDF’s arsenal of Drones and communications technologies, the Drone Strike Station Superweapon is a battle-management node that syncs directly with the GDF’s satel
Nominated for Best Sim/Strategy Game at The Game Awards - Vote Now!2025-11-18New orders, Commander! We're thrilled to share that Tempest Rising has been nominated for Best / Sim Strategy game of 2025 at The Game Awards! We owe so much to all of you. It's meant the world to the team to see so many people enjoying Tempest since launch. Whether you play Campaign or Multiplayer, GDF or Dynasty, you're the reason we've made it to this global stage. Thank you for your continued support, and stay tuned for some very exciting news in the near future. Vote for Tempest Rising Make your voice heard and vote for Tempest Rising for Best Sim / Strategy Game at The Game Awards 2025. Voting is open until Wednesday, December 10 at 6 P
Ranked Leaderboards/MMR Reset on Monday, October 132025-10-11On Monday, October 13, at 7am PST / 10am EST / 4pm CEST, we'll be performing a long-awaited reset of the leaderboards and player ratings. What this entails:MMR for all players will be reset to the default rating of 1500.Current Leaderboards will be emptied and not preservedPlayer statistics will be preserved on the Player Profile pageBrief server maintenance will occur 30 minutes prior to this to perform the reset, then a minor update will go out to add the ability to view previous Ranked Statistics on the Player ProfileNOTE: Some players may have their previous ratings displayed in the Player Profile and Ranked Multiplayer screen. It will be
Hotfix Update #72025-10-07New FeaturesAdditional reconnection options for Custom GamesWe’re introducing additional options for reconnection behavior in Custom Games. Players can now customize the disconnect/reconnect behavior of Custom matches after a player loses connection with these ‘Post-disconnect Behavior’ options:Pause and Continue (Default)When a player loses connection, the game will pause for all players until the player reconnects. If the reconnect timer expires, the match will resume if there are at least two players from opposing teams still remaining. Otherwise, the match will end, and the remaining players will receive a Win.No ControlWhen a player lose
The Customization Update is Out NOW!2025-10-06Tools ready. Checking designs. . . 🔧Welcome back, Commander! Our latest update introduces new community-requested customization features to Tempest Rising, along with new maps, balance adjustments, and bug/crash fixes. Notably, this update adds AI behavior options, a new Casual Difficulty mode, and new Custom Match settings options that will give you more freedom to experience Tempest Rising your way! We've also implemented a variety of quality-of-life improvements to enhance your overall gameplay experience, including new visual and gameplay settings options to streamline the experience and improve the way it feels to play. Now, let's dive
New Update Drops Oct. 6 - Adds AI Behavior Options, 3 maps, Match Settings, QoL2025-10-01Incoming transmission. . . 📡We're excited to share that the next content update for Tempest Rising drops on Monday, October 6! We've outlined some of the new features and improvements below.Our next batch of Skirmish and Custom maps have been built based on a few of our Campaign missions - each with their own unique layouts. The following Campaign missions have been reconstructed into multiplayer maps:GDF Mission 2 - The Hornet’s NestGDF Mission 9 - Ancient PowerDYN Mission 3 - Redirection We’re adding a highly requested new feature for our AI enemies in Skirmish and Custom matches; you will now have the option to set your preferred AI behav
Hotfix Update #62025-09-16Bug FixesControlsFollowing the latest patch, players were unable to fully replicate the intended behaviour of 'Classic Controls'. To fix this, we are reintroducing the 'Classic Controls' option, which gives players the ability to control their army as in classic RTS games of this era, while still allowing them to rebind keybindings to their liking.Re-added 'Classic Controls' option to the user settingsImproved minimap interactions with the 'Classic Controls' option enabled GameplayFixed an issue where Neutral Buildings are marked with the opponent’s Player Color on the minimap after the player loads into a match. UIFixed an issue where player
The Triple Threat Update is Out NOW!2025-09-09Reinforcements have arrived! ⛩️ New Features3v3 / 6-Player MatchesBy popular demand in the community, we've added the ability to play with up to six players in Custom Games and Skirmish mode.Full Spectator modeIntroducing Spectator mode, which allows players to spectate Custom matches with a new HUD:Added the ability to see all players’ stats:Current/Total PowerCurrent/Total Credits, income per second, number of harvesters, and intel resourcesCurrent/Total Population capacityResearched doctrinesAdded In-game chat for Spectators (players won’t see Spectators' messages)Added the option to ‘Follow’ the selected player’s camera movementAdded a To
Next Major Update Launches Sept. 9 - Adds 3v3, Game Speed Adj., New Map, & More2025-09-02Receiving you loud and clear, Commander! We're very excited to reveal some new, highly requested features and content coming to Tempest Rising in our next major update! The most common feedback we've seen by far since launch has been players wanting to experience larger-scale matches; we're very happy to announce that 3v3 / 6-player matches are coming in next week's update! For the singleplayer crowd, we're also adding an Active Pause and Game Speed adjustment tool that will allow you to play at your own preferred pace in singleplayer modes. We've heard from both new and experienced players that they'd like to load into a map without any oppo