STEAMYDATA

Age of Darkness: Final Stand — patch notes and updates

Stored observation / content update:

Dated developer announcements recorded from Steam. Open the source for the complete update.

UpdateDateExcerpt / source
Age of Darkness: Final Stand - Patch v1.0.2.5 Bug Fixes and QoL Changes2025-06-30Protectors of the Light,Today, we’re releasing patch v1.0.2.5, which continues to focus on improving game stability and reducing crashes. The update also includes several other bug fixes, as well as some quality-of-life and balance changes. The complete list of changes includes:Quality of Life ChangesWhen upgrading Towers and Ballista Towers, Target Priority will no longer reset to the default.The camera will no longer pan when the game is not in focus.The final value displayed for upkeep UI now includes Faction modifiers.Balance ChangesReduced the Storehouse production cost for The Order from 44 Stone to 40.Crash FixesFixed a crash that occu
Age of Darkness: Final Stand + KILL KNIGHT Bundle2025-05-30Protectors of the Light, We’re excited to announce our ‘Age of Darkness: Final Stand + KILL KNIGHT’ Bundle, which provides 10% off both titles. As the last bastion of defense against huge tidal waves of enemies, it's time to conquer a new Nightmare as you illuminate The Abyss. KILL KNIGHT is an ultra-responsive arcade-inspired isometric action shooter. Condemned to eternal sufferance, deep within the voids of an eldritch arena, you must wield an arsenal of devastating weaponry to obliterate swarms of otherworldly horrors - and MASTER THE DEMON WITHIN. https://store.steampowered.com/app/2694420
Age of Darkness: Final Stand - Patch v1.0.2.4 Multiplayer Stability Update2025-05-27Protectors of the Light, Today, we are releasing Patch v1.0.2.4, which focuses on Multiplayer stability. This new update: Multiplayer FixesResolves a desynchronization issue that could occur at the start of a Multiplayer session. Resolves an issue where players could queue and lobby together on differing game versions, causing crashes or problems with loading.As always, we appreciate your ongoing support as we continue working on our primary goal of refining and stabilising Age of Darkness. Future patches will focus on crashes and Multiplayer desynchronizations, ensuring we consistently improve the current gameplay experience. Thank you, The
Age of Darkness: Final Stand - Patch v1.0.2.3 Crash and Achievements Fixes2025-05-20Protectors of the Light, Today, we’re releasing Patch v1.0.2.3, which focuses on crash and bug fixes. Most notably, this update addresses critical crashes occurring when using Aurelia, Vizargo and Merek. It also contains fixes for specific achievements not firing when they should and how stat tracking is stored. The full list of fixes includes: Crash Fixes Fixed a crash occurring when using Aurelia’s, Vizargo’s or Merek’s abilities in Multiplayer. Fix for a crash that could occur when transitioning from the main menu to the game level. Fix for a crash occurring when accepting player invite.General Fixes Bug fix related to Rebellion gold upkee
Age of Darkness: Final Stand - Patch v1.0.2.2 Crash and Bug Fixes2025-05-05Protectors of the Light, Patch v1.0.2.2 is a continuation of our work towards our current central goal; creating a consistent and stable gameplay experience for all players. Crash FixesFix for a crash in the main menu Fix for a crash occurring because of the ‘network error’ pop-up Fix for a crash on the Hero selection screen Crash fixes related to unit renderingGeneral FixesFix for the Multiplayer lobby difficulty screen when processing a high volume of characters Fix for the score multiplier displaying extra digits when setting the game difficulty Fixed some UI flickering while playing in windowed mode Fixed some abilities not being localize
Age of Darkness: Final Stand - Patch v1.0.2.1 Crashes Fix2025-04-09Protectors of the Light, As we continue to work on addressing key issues affecting players, we wanted to release a dedicated update for a specific issue: Crash fix related to how particle and visual effects were rendered.These rendering issues relate to a number of crashes across Age of Darkness. However, this fix most noticeably occurred when using Abilities. While this fix will provide some greater stability when using Heroes such as Aurelia and Vizargo, we are aware it will not solve all known issues with these Heroes. We very much appreciate your ongoing support and feedback as we endeavour to create a fundamentally more stable gameplay e
Age of Darkness: Final Stand - Patch v1.0.2.0 Crash, Desync Fixes and More!2025-03-31Protectors of the Light, The primary focus of this v1.0.2.0 Patch is to make significant improvements regarding the two key issues raised by our players: Crashes and Multiplayer Desynchronisations. In addition, we aimed to address a number of other known issues that have been impacting the player experience for Age of Darkness. Crashes Crash fix when pressing the Multiplayer button repeatedly. Crash fix when accepting Multiplayer invite. Crash fix when completing an objective. Crash fix when starting the game. Crash fix for Aurelia’s Midnight Bloom ability. Crash fix for unit rendering. Crash fix for rendering crashes. Crash fix for audio iss
An Update On Age of Darkness: Final Stand2025-03-27Protectors of the Light, Today, we want to provide a look at how the team has been working hard to address key issues raised by players, including crashes and multiplayer desynchronizations. Patches & Updates Following the launch of 1.0, we released a series of targeted patches informed by your feedback and player data, which helped stabilize core areas of the game and fix a range of issues. However, these updates also led to the emergence of additional issues that were not visible during development or pre-release player testing. At this stage, as a development team, we needed to make a strategic choice in how we addressed these concerns. Ra
Community Challenge - Most Innovative Fire Walls Usage2025-02-28Protectors of the light, One of the most underrated Research’s you can unlock is ‘Fire Wood’, which let’s you set your own walls ablaze and deal damage to attacking Nightmares. Well the Age of Darkness team is keen to see just how innovative players can be with this ability! This might be an inventive wall set-up that makes the Burning Fire Walls your primary method of offence. Maybe you go artistic and instead of using them defensively, you use them to make a pretty picture. Or perhaps you do something entirely different, the more imaginative, the better! Prizes The winner will receive a custom Nightmare Miniature, a $50AUD Steam Gift Card,
Community Challenge - Clear 15 Points of Interest2025-02-14Protectors of the light, We are back with another challenge! While building up your base and surviving the swarms of Nightmares is the priority of any game. There’s also the incredibly important task of exploring the map with your Hero and army to find valuable resources, identify key defensible chokes, and of course, clear Points of Interest. This challenge is all about tapping into that exploratory nature of the game and requires you to get a victory with at least 15 Points of Interest Cleared. Prizes The winner will receive a custom Nightmare Miniature, a $50AUD Steam Gift Card, and an AoD Steam code. How to Participate Simply post a scree
Community Creative Challenge Winners Announcement!2025-02-10Protectors of the Light! Thank you so much to everyone who participated in the Community Creative Challenge! The team was blown away by all the fantastic artwork. It always warms our hearts to see the characters we love and care about be re-imagined by the community in such an exceptional way. Dev Team's Favourite Winner Congrats to the winner of the ‘Dev Team's Favourite’, Celyne with this incredible and funny work, which expertly depicts the ominous emitting energy of the Blood Crystal, as well as the fun interplay between Aurelia and Vizargo. Community Favourite Winner Congrats to the winner of the ‘Community Favourite’, Trapezohedron with
Age of Darkness: Final Stand - v1.0.1.4 Balance Tweaks2025-02-07Protectors of the Light, With this update, we’re bringing a wave of balance changes aimed at refining unit roles, improving underperforming heroes, and ensuring more strategic variety across the roster. Whether you’re a frontline warrior, a ranged tactician, or a master of deception, these adjustments should give you new ways to dominate the fight. From Vizargo’s much-needed buffs to Soldiers gaining more survivability, and a shake-up for the Pikemen, this patch focuses on enhancing gameplay depth while ensuring every unit has a place in your army. Let’s dive into the details! Balance Changes VIZARGO Vizargo has needed some love! Even before
Age of Darkness: Final Stand - Hotfix: Crash Fixes and General Improvements2025-02-06Protectors of the Light, Thank you for your continued support and for all the feedback you’ve shared with us. Your insights have been incredibly helpful in identifying and resolving the issues players have been experiencing. This latest hotfix focuses on stabilizing edge cases within Multiplayer and improving game performance; emphasizing on eliminating various crashes and bugs. General Fixes & Improvements Removed the ability to transfer Watch Towers to the other player in Multiplayer. Fixed being able to transfer non-transferrable buildings to the other player in Multiplayer by shift-selecting multiple building types. Fix for issues that pr
Age of Darkness: Final Stand - Hotfix: Crash Fixes2025-01-29Protectors of the Light, Thanks to everyone for the continual support and feedback we’ve been receiving. The information provided by the community is incredibly helpful to us in identifying and resolving problems that players are encountering. The latest hotfix aims to continue improving the player experience, with its primary focus being on addressing a number of issues players are having with game crashes. The update includes: Improvements made to reduce crashes occurring in relation to cutscenes and abilities usage Improvements made to reduce crashes occurring in relation to analytics and network issues Tweaks made to particle and lighting
Age of Darkness: Final Stand - Hotfix: v1.0.1.12025-01-24Protectors of the Light, Thank you for the continued support we’ve received during our 1.0 launch. The feedback and insight you’ve provided has been instrumental in helping us to identify and resolve issues facing our players. Following our earlier 1.0.1 patch, we are rolling out a small update to address an issue affecting a small number of players: Fixed a crash when launching the game and failing to access steam cloud save. Thank you for your continued support and feedback as we work to improve Age of Darkness: Final Stand! Thank you, The Age of Darkness Team
Age of Darkness: Final Stand - Patch v1.0.12025-01-24Protectors of the Light, Thank you for your ongoing support following our 1.0 release. Your input has been crucial in helping us identify and address the feedback shared by our players. Our latest patch addresses a variety of community suggestions, including several fixes and improvements across Campaign, Survival, and Co-Op game modes. You can read all the improvements and community feedback we have incorporated in v1.0.1 below: Balance Adjustments Increased melee range for the Order Knight auto-attack by 0.4. Lightbearer attack range increased, now attack from a short distance. Increased the Lightbearer’s base Health from 90 to 125. Added A
Age of Darkness: Final Stand - Hotfix: Save Game & Crash Fixes!2025-01-23Protectors of the Light, Thank you for the continued support we’ve received during our 1.0 launch. The feedback and insight you’ve provided has been instrumental in helping us to identify and resolve issues facing our players. Today, we’ll be releasing another hotfix, centered around a variety of save issues some players have been experiencing. This update addresses several reported issues, including: Fixed a crash related to incorrect Light Radius calculation. Fixed a crash related to audio that could occur in all game modes. Fixed a crash related to Aurelia’s Crimson Lightning when it hit buildings. Fixed a crash related to trying to load i
COMMUNITY CREATIVE CHALLENGE - WIN PRIZES2025-01-20Protectors of the Light! We’re excited to be taking part in the Real-Time Strategy Festival, and to celebrate, we’re inviting you to showcase your talents in an epic Community Creative Challenge! The theme? Bring the dark, epic world of Erodar to life through your unique perspective. Whether it’s a breathtaking piece of art, a cinematic video, or an intense in-game screenshot, we want to see the Age of Darkness through your eyes. This is your chance to channel your creativity and make your mark on the community, all while competing for some incredible prizes. So, how do you get started? Let’s break it down: The Challenge We’re looking for stu
Age of Darkness: Final Stand - Hotfix: Stuttering Fixes & More!2025-01-20Protectors of the Light, Once again, thank you for your ongoing support for Age of Darkness: Final Stand through our full release. We appreciate the time taken by all of our players to share your feedback with us. Our latest hotfix addresses several issues affecting players following our 1.0 release, including stuttering, audio, and unit selection. You can find the full list of fixes for today’s Hotfix below: Camera Stuttering improvements Fixed a crash related to in-game particle FX Fixed a crash related to audio loading. Fixed a situation where Nightmares would get stuck on their way to a Death Night. Added Shift Click improvements to Unit
Age of Darkness: Final Stand - Hotfix: Multiplayer Region Fixes & More!2025-01-19Protectors of the Light, Thank you for your continued support of Age of Darkness: Final Stand! Since the 1.0 release, we’ve been listening to your feedback and working hard to improve the game. We’re excited to share our latest hotfix, which addresses several key issues: Fixed Multiplayer region handling, players will now be able to invite one another without changing their Steam Download regions. Fixed the Multiplayer End of Round Screen to correctly allow toggling of players. Fix for auto-saving frequency setting string not fitting in the UI for German and Polish. Fixed Researched UI not appearing greyed out if the Research Queue is full. G