Warhammer 40,000: Darktide — patch notes and updates
Stored observation / content update:
Dated developer announcements recorded from Steam. Open the source for the complete update.
| Update | Date | Excerpt / source |
|---|---|---|
| Hotfix 1.11.5 - Patch Notes | 2026-04-27 | Warband! Hotfix 1.11.5 is now being rolled out on all platforms, and while you wait for it to download you can read the notes below! This hotfix fixes several bugs and crashes, and introduces an update to our implementation of AMD FSR. Features & TweaksFSR update: Upgraded our AMD FSR implementation and implemented an option to switch FSR version.We hope this improves the situation with FSR crashes, but will continue to monitor.FixesFixed an issue where the Veteran Smoke Grenade effects would not be correctly removed upon leaving the smoke cloud area.Fixed an issue where the Ogryn 'Light Em' Up' talent failed to correctly stack Burn when usin |
| Special Live Event: Nurgle’s Might Live Now | 2026-04-23 | After the clamour and chaos of the Rumbling Giants attack, the streets of Tertium feel eerily quiet. Don't let your guard down, though, the Heretics may be low in number, but Wyrmwood agents report the troops present show unnatural resistance to injury…Complete missions with the Indomitable Incursion condition to make progress in the event! These missions will see a much lower number of enemies… because you will be facing nothing but Elites, Specialists and Monstrosities!This condition will only be available in Heresy, Damnation and Auric difficulties.This event is LIVE NOW until May 10. The rewards will be Ordo dockets, Plasteel and Diamanti |
| Patch 1.11.4 - Patch Notes | 2026-04-14 | Warband!Patch 1.11.4 is now being rolled out on all platforms, and while you wait for it to download you can read the notes below!This update has some minor tweaks and Hive Scum balance changes, and several bug and crash fixes.On top of that…Expeditions Map UpdateAs the Deadside and its climate is very volatile and unstable, the long range sensors of the Mourningstar struggle with updated information about enemy movement and the general lay of the land. This means that the Expedition Map will update on a regular basis, presenting new challenges and setups to explore. With this update we begin our first Expedition Map rotation for the Expediti |
| Patch 1.11.3 - Patch Notes | 2026-03-30 | Warband!This patch comes with a couple of bug and crash fixes. We are continuing to work on solving the rest of the known issues list for the next patches.Patch 1.11.3 is now being rolled out on all platforms, and while you wait for it to download you can read the notes below! Bug FixesFixed an issue that was causing enemies to spawn too early at the start of some missions.Fixed a crash that could happen when a large amount of enemies spawned with additional visual effects added to them.Fixed a crash that could happen while being inside the tornado on Expeditions.Added extra checks to prevent successful Expeditions missions to sometimes regis |
| Dev Blog - Expeditions Visual Design & Environment | 2026-03-27 | A merciless wilderness, an endless irradiated desert, and countless secrets waiting within! Expeditions will take our Warband farther from the Hive than ever before!This is the second dev blog about the Expeditions game mode, delving into the principles behind its visual design and how they combine to give Expeditions their own unique visual identity.“My name is Mattias and I’m the Art Director on Darktide, previously on Vermintide. \ I started here in 2008 and basically I’ve been a part of every project that we’ve done here, first as a Concept Artist but then during Vermintide 2 I stepped into the role as an Art Director.” ~ Mattias“Hi, my n |
| Patch 1.11.2 - Patch Notes | 2026-03-26 | Warband! Patch 1.11.2 is now being rolled out on all platforms, and while you wait for it to download you can read the notes below!This patch adds some small quality of life changes to Expeditions and fixes several bugs, unintended effects and crashes.Features & TweaksAdded sound effects for the Expeditions Auspex marker.This should make it more noticeable when a teammate marks a point of interest during an Expeditions run!Made it easier to perform some of the jumps necessary to complete certain Sites of Interest when carrying a battery.Ranged enemies will now have a much harder time hitting players that are disabled by a sand vortex.General |
| Patch 1.11.1 - Hotfix Patch Notes | 2026-03-19 | Warband!This hotfix is addressing some crashes and bugs in the latest game mode, Expeditions. We are still working on fixes for the Known Issues list, and we aim to deploy another hotfix early next week! In the meantime, please keep sending in Crash Reports, as these help us immensely in solving issues. Patch 1.11.1 is now being rolled out on all platforms, and while you wait for it to download you can read the notes below!General ChangesChanged unlock requirements to go from Grid Point Alpha to Beta from 3000 to 1500 Tech-Remnants.Expedition Bug FixesFixed an issue where hot-joining other players in the Sanctuary resulted in a crash.Fixed an |
| 'Beyond the Hive' free update, out now! Patch 1.11.0 & Expeditions! | 2026-03-17 | Warband!Today’s update is quite big. We are introducing Expeditions, our new game mode, to Darktide. You will be able to venture on missions outside of Hive Tertium, and fight your way through more open landscapes than we usually have inside of the Hive. With Expeditions we are also introducing the Ogryn Pack Master, a new Monstrosity, and his companions, the Armoured Pox Hounds. On top of this we are also implementing a number of balancing changes, with various refinements to both core game classes and the DLC ones, Arbites and Hive Scum. We have also made some balance changes to weapons. Finally we have also added a bunch of quality of life |
| The new, free update, 'Beyond the Hive', is coming March 17! | 2026-03-13 | The new ‘Expeditions’ game mode is part of the ‘Beyond the Hive’ update: A high risk experience that drags players beyond the fortified walls of Tertium and into the desolate wreckage of Atoma Prime for the first time!Humanity once again has been faced with another looming threat. The Admonition has been sighted scouring the ruins outside of the hive in search of lost Tech-Remnants - which has not gone unnoticed by the Imperium. Whilst the chaos cultists’ motivations remain unknown at present, what is certain is war unfolds differently in Expeditions. Players must adapt quickly as there are no fixed routes, no clear front lines and no room fo |
| Dev Blog - Expeditions | 2026-03-12 | Warband, We are very close to showing off our new game mode, Expeditions, to the world. The trailer will be live tomorrow, but before that we wanted to take the opportunity and talk to all of you about what will go down in this new mode. It’s called Expeditions for a reason. It’s time to leave the protection of Hive Tertium and venture outside! There have been reports that the enemy is gathering Tech-Remnants for unknown, but surely nefarious purposes out there. This is something quite unheard of as we thought that the only thing that awaited us outside the Hive City was a swift death to radiation (or worse!). This seems to be quite untrue, a |
| Dev Blog - Ogryn Pack Master | 2026-03-06 | Warband, Today we have a treat for you all, not one, but two new enemies are on their way to make a debut in Darktide! We have braved the mad laboratory lair of Jonathan, our Game Designer in charge of these new creations. Take it away! “Hello! My name is Jonathan and I have been told I am not good at making enemies in real life, so I took it as my mission to make them for the game instead. Jokes aside, I work with stuff relating to enemy behavior, pacing management and general enemy combat design.” JonathanWe have two new enemies to talk about today, both of them being themed to each other. You might have already seen them in the new teaser |
| Special Live Event: Rumbling Giants Live Now | 2026-02-26 | The traitor's latest onslaught threatens to shake the very foundations of the hive if you don't get down there and stop them. Wyrmwood agents report unprecedented destruction, with hordes of ogryn conscripts, massive explosions and numerous sightings of giant, monstrous creatures.To make progress in the event, complete missions with the Rumbling Giants condition.This event is LIVE NOW until March 17. The rewards will be Ordo dockets, Plasteel and Diamantine. Those who complete the last tier of the event will receive a cosmetic insignia. |
| Patch 1.10.7 - Patch Notes | 2026-02-16 | Warband, Patch 1.10.7 is currently rolling out across our platforms. In the meantime, you can read the notes below. We are currently investigating some minor errors that caught our attention, and we wanted to take the opportunity to implement changes to easier track these issues in this update. This is not impacting the game, but it means that the patch size is a bit bigger than normal. Patch 1.10.7 patch notesBug FixesFixed an issue introduced in Patch 1.10.6 that caused damage calculations to use an incorrect value for what was considered “Far Range”.Fixed a bug where Forge's Bellow would not trigger a shout when exiting Rampage!That’s all |
| Patch 1.10.6 - Patch Notes | 2026-02-10 | Warband, Patch 1.10.6 is currently rolling out across our platforms. In the meantime, you can read the notes below. This patch comes with adjustments to the Hive Scum talents, both to polish some interactions and improve on underused ones. It also includes some general cosmetics and bugfixes.Patch 1.10.6 patch notesHive Scum ChangesDeveloper’s note: “Hey guys. Hive Scum is getting a few changes in this update. This time, we’re targeting some general talent quirks and bringing them a bit more up to snuff. The Stimm Lab is getting the bigger changes, with a rework on one of its branches. Cheers.” - Teodor, class designer.‘Stimm Lab’ Has gotten |
| Patch 1.10.5 - Hotfix - Patch Notes | 2026-02-02 | Warband, Today is a small update to fix some missing weapon description texts. Patch 1.10.5 is currently rolling out across our platforms. In the meantime, you can read the (very short) notes below. General Bug FixesFixed an issue that caused the item description on some weapons to not display correctly That’s all for today! We’ll see you on the Mourningstar. – The Darktide Team |
| In-Game Live Event: Cartel's Favours | 2026-01-29 | Warband! The Cartels have opened their vaults, granting access to enhanced stimms to help fight the rising tide.Dismayed by the state of the city, and keen to show their worth, the Cartels’ chemists have cooked up a special batch of enhanced stimms and distributed them throughout Tertium. These are particularly effective against the recent spate of Pox Gas attacks that the Admonition has unleashed on the populace. Get out there and put them to the test.All available Stimms (including the Cartel Special) have been enhanced by the Cartel’s chemists, improving their effectiveness while also granting stacks of Pox Gas resistance.This event will s |
| Patch 1.10.4 - Patch Notes | 2026-01-27 | Warband, This patch comes with several technical improvements that we hope will increase stability and network performance in the game. It should also improve playing on slower and/or unstable network connections. In addition we also improved memory usage to help performance on lower-end devices. We will continue to work on improvements, and we urge you all to keep sending in crash reports, as they really help us to find further solutions. Patch 1.10.4 is currently rolling out across our platforms. In the meantime, you can read the notes below. General Bug FixesSeveral improvements and fixes to stability and network performance. Improved memo |
| Darktide - Wrapping up 2025 and looking ahead! | 2026-01-23 | Warband,With 2025 wrapped up, we wanted to take the opportunity to look back at the year and all the happenings in Darktide! We released more content than ever for Darktide, so let's take a walk down memory lane. We’ve had four major free updates, each coming with an assortment of features and changes!Nightmares & VisionsBattle For TertiumBound By DutyNo Man’s LandWe also released two new DLC classes!Arbites, announced at Warhammer Skulls! Hive Scum, our final release in December last year!Complete opposites, both in playstyle and what side of the law they operate on. Both still added new ways for the Mourningstar’s forces to battle the ongoi |
| Dev Blog - Hive Scum Visual Design & Identity | 2025-12-15 | Hey everyone,Hardened criminals, ruthless bounty hunters, violent psychopaths: Tertium’s Hive Scum are coming to Darktide as the next DLC class. This is the final part of a series of dev blogs breaking down different aspects of the Hive Scum! Check out the previous dev blog here. For this one, we’ve interviewed our Art Director Mattias Rousk and our Character Art Lead Linn Pennanen about the visual identity of the class and its design! “My name is Mattias and I’m the Art Director on Darktide, previously on Vermintide. I’m an Industrial Designer by trade \ I knew from college that I wanted to do Entertainment Design and then I kinda slipped in |
| Hotfix #84 - 1.10.3 - Patch Notes | 2025-12-15 | Hey Everyone, Hotfix #84 (1.10.3) is currently rolling out across our platforms. In the meantime, you can read the notes below.General Bug FixesFixed an issue with explosion hit detection hitting players from further away than before.Fixed an issue where players could find themselves unable to remove talent nodes when talents are in an invalid state.Fixed an issue where Stim Supply will lock you in the animation where you can’t swap to melee or range.Fixed majority of weapon and ability overheat/peril explosion not working.Fixed performance issues related to the overheat/peril gain/loss in certain weapons.Fixed an issue where Boom Bringer mis |