Blazing Sails — patch notes and updates
Stored observation / content update:
Dated developer announcements recorded from Steam. Open the source for the complete update.
| Update | Date | Excerpt / source |
|---|---|---|
| Broadcast | 2025-06-27 | |
| A New Multiplayer Game From 2 Blazing Sails Devs! | 2025-04-11 | Ahoy mateys, While we be hard at work patching sails and sharpening cutlasses for the next big update in Blazing Sails, we’ve got some juicy word from across the seas to share with ye! Two of our finest former Get Up Games crewmates, Frederic and Christophe, have charted a new course and started their own studio: Fancy Cat Interactive (a name that surely strikes fear into the hearts of landlubbers everywhere). These fine lads have been busy craftin’ a brand new game, and it goes by the name of… Now this one ain't about swashbucklin’! This is a cartoony Multiplayer WWII shooter, where ye trade in yer flintlocks and cutlasses for flyin’ contrap |
| Halloween Hotfix v3.0.8.7 | 2024-10-31 | New Add spawn protection to character. By default the duration is 30 seconds. Can be stopped by actions such as: Firing a weapon, moving, interactions, repair, ...) Bug Fixes Fix the ladders on the ghost ship for Rise of the Undead Fleet mode Fix the treasure chest icons not changing to 'opened' correctly Fix the ability for Undead to discover / see discovered Treasure Boxes Fix 'X' not dropping the chest Other Changes Bring back the 'queue all modes' button |
| Blazing Sails Halloween Hotfix v3.0.8.6 | 2024-10-30 | New Enemy players can now stop pumps Add Team formation string for custom games, allows more custom structures. Read more about the system on the wiki here: Balance Changes Undead players can no longer interact with human ships their steering wheels Revert pump upgrades applied to the Rise of the Undead Fleet gamemode. Silver steering wheels still apply Human players now respawn with ammo in the Rise of the Undead Fleet game mode (50 bullets, 20 arrows, 5 cannon balls) Increased direct hit damage for Fish launcher to 60 to better balance with the AOE changes Increased Cutlass damage 20 -> 22 Increased Sword of the Sea damage 18 -> 20 Increase |
| Blazing Sails: Halloween Patch v3.0.8.1 | 2024-10-24 | New Added new temporary game mode: *Rise of the Undead Fleet* Add environmental Sound effects throughout the map Balance Changes Reworked Projectiles AOE system. Directly hit players no longer receive AOE damage (Bomb launcher is an exception to this rule) Reduced Anti sail Player damage from 60 -> 40 Due to AOE change increase Shoulder cannon direct hit damage 60 -> 97 Anti sail no longer does any hull damage Bug Fixes Melee block no longer affects team mates Friendly projectiles no longer stop team mates from sprinting Fix main menu wind direction Fix mid game joining allowing more than 2 players on a sloop Fix kill card weapon kill info Ot |
| Halloween Update: The Undead Fleet Rises... | 2024-10-24 | Ahoy seadogs, The spookiest time of the year is upon us—Halloween be creepin' up like a ghost ship in the dead of night! And it be lookin’ like a host of wretched ghouls is coming to wreak havoc across the seven seas! Special Halloween Game Mode: Rise of the Undead Fleet Screenshot by Community member toothboto For this year’s spooky season, we’re bringing you an exclusive, seasonal game mode! From today 'till November 14th, you can conquer the Rise of the Undead Fleet. Undead Fleet can be played with up to 15 players. Twelve human pirates face off against three Undead. Each player has their own sloop, and the Undead aim to board and sink the |
| Hotfix v3.0.7.12 | 2024-09-30 | Fix the Hud compass not showing player markers, ship, allies, ... Fix save games being reset Add usernames above enemy heads for all game modes Add chat character filter Disabled Kraken Keep as map for both Conquest and GunGame Disabled Stormy Map temporarily |
| Hotfix v3.0.7.10 | 2024-09-23 | Allow fast teleport when positioned on an active conquest flag Add Death Cam Attempt to reduce jitter on some objects and players (might decrease performance a bit) General fixes under the hood, and refilled the blinker fluid |
| Hotfix v3.0.7.9 | 2024-09-22 | Fix Battle Royale starting resources Fix Gun Game weapons not being allocated correctly Set the default fps limit to 60 |
| Hotfix v3.0.7.9 | 2024-09-21 | Fix conquest players not always spawning on the ship Fix conquest players not always having the default resources Remove 1 pump from the Galleon Upgrade some of the Galleon elements ( 2 swivels, gold steering, silver capstan, silver pump ) |
| Hotfix v3.0.7.8 v11 | 2024-09-18 | Fix some of the death screen weapons / origins Modify conquest to be joinable while the match is in progress Add Queue to both BR and Conquest at the same time |
| v3.0.7.8 v10 | 2024-09-10 | Fixed some of the video options not loading correctly |
| v3.0.7.8 v9 | 2024-09-10 | Fixed Tutorial and Practice mode |
| Small Update to visualization of the match maker | 2024-09-09 | Added a small circle to indicate the progress of the match making system. https://i.imgur.com/b0dHQVW.png |
| Hotfix 3.0.7.8 | 2024-09-07 | Fix Crew banner placement Fix Spray Rework some matchmaking connection protocol work, this should improve the matchmaker stability. (We're still working on a complete matchmaking rework) Apply the same connection protocol work to servers to reduce spectator bug |
| Hotfix 3.0.7.4 | 2024-09-01 | Fix some data streaming to the backend for global data Fix custom servers management. Kick, Ban, ... Add Mute option to custom servers to allow the host to mute players Add option in the gameplay menu to clear the muted / banned player list. Fix custom games loading screen Disable vote kick in gun game servers |
| Hotfix 3.0.6.9 | 2024-05-15 | Fix missing controls Fix spectator bug Fix Cork not adding water to ships Fix issues with the 'Add Random Damage' function not always working Reduce the game size on disk by 66% which should also increase boot time Fix visual issue where water seemingly wasn't entering the boat Reduce the max hole size to 20 Fix the enemy ship markers being visible to everyone |
| Blazing Sails - Loud and behold, the voice chat is here again! | 2024-05-08 | Avast, ye seadogs! 'Tis time for another round of updates, and this time, we've got a treasure trove of improvements for ye. We're introducing a slew of balance changes, bug fixes, quality of life enhancements, and best of all, the return of voice chat! So rally yer crew, hoist the sails, and prepare to rule the seas once more! Voice Chat is Back! Practice your sea shanties with your crew, or yell at them to raise the capstan. Communication is key and with voice you can coordinate your team so much more! Currently only available on Dedicated Servers! Balance Changes Damage holes have been reworked a little in this update. The damage / hole is |
| Iceberg Interactive x Blazing Sails: Sailing Onto New Seas | 2024-05-07 | Ahoy, captains! As we celebrate the last couple of years of development of Blazing Sails, the crew at Get Up Games express their deepest thanks to the Blazing Sails community who has made this journey unforgettable. As Get Up Games expressed their desire to move on to new projects, the development team at Iceberg Interactive along with Blazing Sails’ lead developer Wolf have decided to take the helm and continue the development of Blazing Sails. We’re committed to bringing the same level of dedication and to live up to the standards set by you, the community. We’re going to deliver frequent updates and we’ll work hard on bringing the game to |
| Hotfix 3.0.5.8 | 2024-04-20 | Add notification system for communicating to players Actually fix sloops this time Testing system with continuous tick to help with spectator bug Some additional internal server admin improvements |