STEAMYDATA

Infinitode 2 — patch notes and updates

Stored observation / content update:

Dated developer announcements recorded from Steam. Open the source for the complete update.

UpdateDateExcerpt / source
Making Windows Defender happy again2024-12-05The false positive reported by some antivirus software has been professionally fixed. I had to roll back the game engine 1 year and 1 month back, because nothing else helped. Your AV software should now be happy but I'm not sure the game itself will be stable - a considerable amount of work and bug fixes had been discarded in order to please the Windows Defender. Sorry for the inconvenience. - Windows Defender team, in my imagination
Virus in the game (a recent false positive)2024-11-18Just letting you know I am aware about the fact your antiviruses currently go crazy and report a trojan virus in the game. Don't worry, there's none, and this issue has affected other games which are using recent versions of LWJGL (the same thing Mojang used once, yes). Infinitode uses LibGDX 1.12.1-SNAPSHOT (roughly the same as 1.13.0) and it is affected by the issue highlighted on their website: https://libgdx.com/news/2024/10/gdx-1-13 I'm running exactly the same version of the game as you do and my (most recent version of) Windows Defenter does not complain (which is bad, because I don't even know which file is triggering the AV). Maybe W
Update 1.9.22024-10-14This minor update brings one last Infinitode 1 feature which has been missing in this game - the "bonus enemies" (or "star enemies" - see this wiki page if you've missed it). It took a while to introduce them in Infinitode 2, because I had to come up with a better implementation and could not just copy them from the previous game. Those enemies were both satisfying and annoying - they gave great rewards but were also hard to kill and distracted towers, sometimes ruining the run. Since Infinitode 2 is aiming for a fair competition and top leaderboard runs take lots of time / effort, a random encounter with that damage sponge would just do more
Update 1.9.12024-08-26Bug fixes and stability improvements, mostly. Changelist: Fixed many rare bugs causing crashes and game instability Fixed: users with non-english usernames were unable to launch the game on Windows Attempt to fix the game not launching on some AMD GPUs Selected abilities are now synchronized with the cloud and are not stored as a device-specific setting Rare - Legendary cases and blueprints became a bit cheaper on the market Fixed: Sniper's killshot and Flamethrowers ultimate ability did not kill some enemies during Overload Improved quality, size and resolution of JP, KR and CN fonts. Added missing symbols Fixed: desync check failed on level
Update 1.9.0 and the start of Season 32024-07-30The update which took a year of development is finally here! Click here to read the same announcement in our blog with a slightly better formatting. It focuses on a much better balance and some new gameplay features. Modding support has also been improved and we are steadily moving to something big. Note: if your progress has not been automatically migrated from the previous version of the game, you can click on a button in Settings to do that manually, but please read the warnings! Update 1.9.0 changelist TL;DR; New map editor features Damage numbers Boss HP bars, bosses became slower and harder New music and a proper mysic synthesizer on iO
Open Beta Test has ended and Season 2 ends soon2024-07-29Hi! In case you've missed the news on our Discord server: - Season 2 ends today and the server will stop receiving replays from version 1.8.10 - Update 1.9.0 will go live in a couple days! I'll make a proper announcement of the update once it is ready to be played, please stay up to the news. Thank you!
1.9.0 Open Beta is live2024-04-27Hi everyone! Season 3 update 1.9.0 can now be downloaded from the Beta branch called "1.9.0-obt" (Game -> Properties... -> Betas -> Beta participation)! This version is linked to the Beta server and won't affect your main server-side progress, but please make sure you've saved your progress to the cloud before you switch to this version as it will overwrite your local files. A complete list of changes will be released at the end of OBT, but you can find a short changelist in the in-game news. Any issues can be reported to https://tracker.prineside.com Beta is discussed on our Discord server and you can find info about the fresh Beta patches t
Update 1.8.102023-07-11List of changes: Quality of Life Items can now be marked as favorite in the inventory. Marked items can not be sold / prestiged Depleted sources are marked on custom maps, added a Depleted node hint to the Miner menu Added a "holdable button" mark to the buttons you can hold Added tooltips for buttons / icons you may have not known about Latest news won't show up immediately when player starts the game for the first time Changed appearance of the "Game over" overlay - added "Next level" and "Research" buttons Added global hints to the Game over screen (70+ hints). Note: I really need your help translating these hints (we translate the game li
Update 1.8.92023-05-20This is basically an organizational update before we start working on the seasonal update and new content. In addition to the list of changes, we have some important news for you. List of changes: (iOS) Equalizer tile now visible on iOS but will generate random spectrum (platform's limitation). It will also show a random spectrum when music is turned off on any platform. (Dev mode / modding) Added many new options to the Equalizer tile editor Highlighted the "Skip tutorials" button Added Terms and Conditions page (Terms and Conditions) and links to it Bans are now visible in player profiles. Banned players will receive a message Preview of ne
Update 1.8.82023-04-04List of changes: Fixed 25 bugs Added new experimental features: "Multithreaded rendering" may help increasing FPS in a projectile-heavy scenarios Graphics scale can be used to reduce the load on your GPU Clean detailed mode adds transparency to the projectiles and particles so you can see the map through them Rendering performance improvements (Android) Added new rewarding ads provider (in attempt to fix an old issue) Skill points can be exchanged for a "Skilled" badge in your profile. Skill points are obtained through the Daily quests Seasonal leaderboard now shows top 200 players and their pinned badges Player profile pages should load much
Update 1.8.72022-08-24List of changes: Optimised code of Miners, most noticeable on 6.3 endless Greatly optimised collision detection code, up to 2.5x better UPS in end-game endless runs Changed default main menu music (some players complained about harsh and loud sound of Cherish), you can switch it back through the music player Removed "Community maps" button, more info below Developer mode research is now available. Developer mode allows you to create items / edit maps / modify the game in any way you like iOS: now uses different software for rendering. Touching iOS home bar now does not throw you out of the game immediately when you touch it (swipe up to enabl
Update 1.8.62022-01-28List of changes: Fixed: windstorm ability did not affect some enemies (Android) Fixed: music stopped to play shortly after game launch Added game version to the list of cloud saves, made buttons a bit larger. Game now properly chooses the latest cloud save to load Improved game stability in case of server issues Crafting price discount is now applied to every item and not the final amount of crafted items - should fix crafting price inconsistencies. Increased crafting discount effect of the research Screen safe area is now transparent (no black bars at the sides of the screen) Loot ticket: timer now ticks only when any game is being played, n
Update 1.8.52021-12-21Thank you for taking part in our last vote! Results can be viewed here: Poll results This update should help with the following voting list items: 2. Resetting quests for Prestige - now the game requires fewer quest resets 3. Slow Prestige Ticket farming - up to x2.45 faster Prestige Ticket farming; excess loot will be automatically converted into Prestige Dust during the run 6. Stage 6 late game farming - fixed loot system and Bit Dust drop rate, which should greatly improve farming on the other levels and on custom maps Things that will be covered by the upcoming updates: 1. New regular levels: new levels are on the way and will be added in
Free to play!2021-10-06We are happy to announce that Infinitode 2 will become completely free to play at October 14th, and will stay free forever! Update 1.8.4 will be released at the same moment for all of the platforms, bringing some quality of life changes: Timers will be removed completely, even for the players who don't own Double Gain. No more encrypted chests and crafting queue, only instant gameplay. Double Gain: Will now not only double Green Papers and Resources but also daily quest rewards and all non-tile item drops. Free Steam version of the game won't give Double Gain automatically. It should become available as a one-time optional purchase in the fut
Update 1.8.32021-06-23Fixed: Poison cloud ability of Venom tower did not deal any damage Added "Next frame" button which appears when the game is paused without slow motion setting Portals and Bases won't appear as a regular loot if you already have more than 500 items of such type. They will be replaced with tiles of the same rarity (Platforms, Cores etc.) Added more info to the menu of Bounty modifiers Added "Select all visible" button to the inventory in item selection mode (long tap on items to start selecting them). Hot key: A Fixed crafting prices (visual bug) New item: Prestige dust, can be used to craft Prestige tickets. Tile packs and items in "Map editor
Update 1.8.22021-05-24Added Vietnamese and Indonesian translations Crafting queue size and case decryption research now give additional bonuses (Steam) Fixed: desync check did not work with Java 16 Quest "Kill 400 enemies with Splash" replaced with "Kill 1000 enemies with bullets" on level 1.b1 Fixed incorrect amount of chests given for the quest on level 6.2 Random tile / barrier packs now open 5 times faster (25 packs at time) when you hold the "Unpack" button Bit dust is now always uncovered in the list of loot (pause menu / flying items) Depleted sources on custom maps are now marked with a black dot in the center Daily loot quests became easier Extended stati
Update 1.8.12021-05-10We all want to play better games, but sometimes it is not always clear what should be done with them. You've been heard, and your feedback has been taken into account. Yes, Infinitode 2 has been a f2p game for years, and it is hard to change that, but I hope this update will push the game in a proper direction. List of changes - Completely removed chests decryption / crafting timers, now all of the chests are decrypted by default and crafting is now instant. If you have any encrypted chests / crafting in progress, the game will allow to finish them for free. This feature is also available to every player on iOS / Android who has Double Gain t
The game is released!2021-05-07Thank you for being here! The game is out on Steam, iOS and Android. The release was a bit rough but overall it is better than it could be. I'm aware of the problems that some of the players have experienced and will do my best to fix them - please continue reading to know more, this is a sort of FAQ for the early game versions. I'm already working on the bug fixing update, but it'll take a couple of days. Before it comes out, let's talk about the issues you may run into: I've played on Android with my Google account, how do I sign in? You can sign in on any platform using your nickname and password. If you have not set your password yet, her
Playtest time!2021-04-28Thanks to the cool Steam feature called Playtest, everyone can join the Open Beta test and run the game right away. You no longer need to receive keys or wait for approval of applications, just click on the Playtest button and download the game! If you want to help us testing the game or just want to evaluate it, now is a perfect time to do that. Important notes: This is still a Beta version of the game, which means it may contain some bugs / performance or balance issues that we'll try to fix till the release We hope to hear a feedback from you in case you find a bug or have any issues running the game More information on the beta test can b
Update 1.8 Open Beta2021-04-09Open Beta test has begun! We plan to complete the test in 2-3 weeks and start releasing the game on all platforms. The test will take place among a limited number of players. Read more about the Open Beta and apply to participate