Mist Survival — patch notes and updates
Stored observation / content update:
Dated developer announcements recorded from Steam. Open the source for the complete update.
| Update | Date | Excerpt / source |
|---|---|---|
| New Build Update (Test Branch) – v0.7.0.21b | 2026-04-27 | *This update is available on the coop_test_branch.New Patch Update : 0.7.0.21bHello everyone, Here’s the latest patch update for the "coop_test_branch" (v0.7.0.21b). Details below 👇Bug FixesFixed: Pineapple planting bug (would grow into a potato).Fixed: Crash when placing wall-attached items into carts or pickup truck beds.Fixed: Craftable generator attaching itself to carts or pickup trucks even when not placed in them.Fixed: FDateTime crash (Invalid Date values error).Fixed: Survivors rescued from the car crash event reappearing.Fixed: Footstep sounds playing while driving a vehicle.Fixed: Unable to load deer into the back of a truck.Fixed |
| New Build Update (Test Branch) – v0.7.0.20b | 2026-04-11 | *This update is available on the coop_test_branch.New Patch Update : 0.7.0.20bHello everyone, This is a quick recap of the overall systems — you can check out the full progress update video here:👇And here’s the latest patch update for the "coop_test_branch" (v0.7.0.20b). Details below 👇Bug FixesFixed: Movable generator not saving its location.Fixed: Unable to fill water buckets from lakes.Fixed: Entering/exiting vehicles (abandoned/undriveable) could cause player damage.Fixed: Unable to reopen vehicle storage after closing the loot UI in undriveable cars.Fixed: Vehicle key hint UI not showing (interaction prompts like “Press F to exit”).Fix |
| Hotfix Patch: New Build (Test Branch) - v0.7.0.19.2b | 2026-03-31 | HotfixFixed: Crash caused by infected spawner.Fixed: Crash related to mist event spawning and infected spawning during mist.Fixed: Sleeping to skip mist event would not clear the mist after waking up.Note: *The spawn logic for infected during mist events will be rebalanced in the next patch. |
| New Build Update (Test Branch) – v0.7.0.19b | 2026-03-30 | *This update is available on the coop_test_branch.New Patch Update : 0.7.0.19bHello everyone, Here’s the latest patch update for the coop_test_branch (v0.7.0.19b). Details below 👇Just a quick note: the DevTest branch is now deprecated. For those who want to try 0.7.0 early, please use the coop_test_branch.Map, EnvironmentHotel area is now playable.Bug FixesFixed: Base setup book could be destroyed.Fixed: Exiting a vehicle while it was flipping could cause the player to fall through the terrain.Fixed: Saving the game while inside a vehicle could cause vehicles to disappear and save location issues.Fixed: Vehicle gas tank maximum display limit |
| New Build Update (Test Branch) – v0.7.0.18b | 2026-03-22 | *This update is available on the coop_test_branch.New Patch Update : 0.7.0.18b Hello everyone, Here’s the latest patch update for the coop_test_branch (v0.7.0.18b). Details below 👇** And about the next update: The next patch will mainly focus on polishing systems, balancing values, and fixing bugs.Bug FixesFixed: Drinking water from ponds/lakes could sometimes get stuck in animation.Fixed: Character dropping equipped weapon when taking fuel from a vehicle.Fixed: Vehicle physics issue where opening containers or lockers on the flatbed could cause the vehicle to bounce or glitch.Fixed: Vehicle physics issue where colliding with the vehicle cou |
| New Build Update (Test Branch) – v0.7.0.17b | 2026-03-14 | *This update is available on the coop_test_branch.New Patch Update : 0.7.0.17b Hello everyone, Here’s the latest patch update for the coop_test_branch (v0.7.0.17b). Details below 👇 Bug FixesFixed: Stat UI not appearing when stamina decreases (e.g. during running, combat, or climbing).Fixed: Stage 2 infected corpse displaying incorrectly after being killed.Fixed: Alien Nest / Pole burning effect displaying incorrectly on the client side.Fixed: Collision near the tunnel blocking interaction.Fixed: NPC Trader showing HP UI when attacked (now disabled).Fixed: Items displaying inconsistently between client and server (adjusted net culling distanc |
| New Build Update (Test Branch) – v0.7.0.16b | 2026-03-07 | *This update is available on the coop_test_branch.New Patch Update : 0.7.0.16bHello everyone, Here’s the latest patch update for the coop_test_branch (v0.7.0.16b). Details below 👇Bug FixesFixed: Unable to fill gas cans.Fixed: Infected not spawning, or spawning too slow during fog events.Fixed: Progress bar freezing after completing an action.Fixed: Item drag-and-drop issues.Fixed: Item drag icon not properly following the cursor.Fixed: Shovel can now dig and collect soil properly.Environment And Map UpdateZone 0 Playerable Area Update: Old School location is now available.Zone 0 New Area: Revamped Small Town from the old 0.4.0 build. The are |
| New Build Update (Test Branch) – v0.7.0.15b | 2026-02-28 | *This update is available on the coop_test_branch.New Patch Update : 0.7.0.15bHello everyone, Here’s the latest patch update for the coop_test_branch (v0.7.0.15b). Details below 👇Bug FixesFixed an issue where the Pet House name was displayed incorrectly.Fixed an issue where gun melee attacks were not dealing damage.Fixed an issue where the player could fall through the world after loading a save while standing on rooftops or elevated surfaces.FeaturesUndriveable cars now spawn vehicle parts (wheels, engine, batteries). Spawn rates and balance will be adjusted again before release on the Default branch.Added experimental language support. You |
| New Build Update (Test Branch) – v0.7.0.14b | 2026-02-21 | *This update is available on the coop_test_branch.New Patch Update : 0.7.0.14bHello everyone, Here’s the latest patch update for the coop_test_branch (v0.7.0.14b). Details below 👇EnvironmentsZone 0 - Playable Area Update Orange: Areas where interactive objects have been added, but loot is not implemented yet.Purple: Newly added shelters or buildings with fully functional interactive objects.Blue: Stage 2 infected spawn locations.Bug FixesFixed : save-related issue.Fixed : an issue where some UI buttons were not displayed correctly.FeaturesMovement keybindings, Melee Atk and NPC command keybindings are now available. Keyboard and mouse keybin |
| New Build Update (Test Branch) – v0.7.0.13b | 2026-02-14 | *This update is available on the coop_test_branch.New Patch Update : 0.7.0.13bHello everyone, Here’s the latest patch update for the coop_test_branch (v0.7.0.13b). Details below 👇EnvironmentsZone 0 - Playable Area UpdateBug FixesFixed : an issue where the game could get stuck on the pause screen if you pressed Esc too quickly after saving.Fixed an issue where some furniture actors (movable objects and decorative props) did not appear correctly after loading a save.FeaturesAdded : undriveable cars to all locations in Zone 0, and all of them are now lootable.(Engine and wheel dismantling are not available yet and will be added in the next patc |
| New Build Update (Test Branch) – v0.7.0.12b | 2026-02-08 | *This update is available on the coop_test_branch.New Patch Update : 0.7.0.12bHello everyone, Regarding localization: I’ve added test languages for now, but there are still some issues where certain localization functions don’t work correctly in the packaged build (they work fine in the editor).I’m actively working on fixing this and aim to have it resolved in the next patch.And.. Here’s the latest patch update for the coop_test_branch (v0.7.0.12b).Details below 👇Bug FixesFixed : an issue where the camera could freeze and lock when carrying certain items.Fixed : infected enemies not moving due to their state not being applied correctly.Fixed |
| New Build Update (Test Branch) – v0.7.0.11b | 2026-01-23 | *This update is available on the coop_test_branch.New Patch Update : 0.7.0.11bHello everyone, For the language switching feature and undriveable car loot, I’ll need to move them to the next patch. And, Here’s the latest patch update for the coop_test_branch (v0.7.0.11b).Details below 👇Bug FixesFixed : raw animal guts not being accepted by the drying rack.Fixed : debug IDs and numbers still appearing above NPCs.Fixed : blinds save state not updating correctly when loading a game.Fixed : an issue where the blacksmith station could craft items without consuming required components.Fixed : an issue where components could not be melted.Fixed : re |
| New Build Update (Test Branch) – v0.7.0.10.1b | 2025-12-27 | *This update is available on the coop_test_branch.Hotfix : 0.7.0.10.1bFixed: Unable to collect soil using the shovel.Tuned: Thirst, Hunger, and Stamina degeneration and regeneration values.Tuned: Stamina consumption for melee weapons.Added: Window Blinds can now be crafted via Structure Craft → Household → Curtains.New Patch Update : 0.7.0.10b Hello everyone,Here’s the latest patch update for the coop_test_branch (v0.7.0.10b).Details below 👇Engine Update Engine Update (UE 5.7)Bug FixesFixed: Key binding issues.Fixed: Time Advance not correctly affecting some processes, such as meat drying, alcohol distillation, and meat cooking.Fixed: Equip |
| Progress Update - coop_test_branch 0.7.0.10b | 2025-12-12 | Hello everyone, I’m currently in the process of updating the engine from UE 5.4 to UE 5.7. So far, the results look promising in terms of performance, but I still need some additional testing before pushing it to the "coop_test_branch". For this version, the features currently in development include reworks of existing systems (such as the crops, farming system), and new mechanics related to windows and blinds. You can find more details in the list below.Progress Update (WIP Features)Zone 1 Environment Update : New environment props and structures have been added to Zone 1, including the Ranger Station, Radio Station, Sawmill, Store, and Hunt |
| New Patch & Progress Update : coop_test_branch 0.7.0.9b | 2025-11-30 | Hello everyone! Here’s the latest patch and development progress update for the coop_test_branch (v0.7.0.9b). Details below 👇Bug FixesFixed : culling distance for interactable stashes and storage containers not rendering properly at certain distances.Fixed : an issue where wall-mounted items sometimes vanished when dropped to the ground.Fixed : Day counter (Day Pass) not updating correctly on Client side.Fixed : an issue where items could not be placed in the pickup truck bed or moving cart.Fixed : an issue where forest items (branches, stones, berries, etc.) despawned after being placed in the pickup truck bed or cart.Fixed : a bug where tr |
| New Patch Update : coop_test_branch 0.7.0.8b | 2025-11-21 | EnvironmentPlayable Area UpdateBug Fixes Fixed visual issues when using ladders.Fixed an issue where fueling the generator could not be cancelled.Fixed Gas Can drop issue that caused the sound effect to keep playing after fueling the generator.Fixed Gas Can carry animation.Fixed Infected dead animation and physics assets.Fixed an issue where the game did not save after using Rest / Sleep.Fixed incorrect pre-smelting time display.Fixed an issue where Tree Base was not saving and disappeared after loading the game.Fixed an issue where carry items would stay stuck to the player and couldn’t be removed if the player died while carrying them.Fixed |
| Hotfix Patch : 0.6.2.4.2 | 2025-11-14 | Hotfix Fixed : an issue where the Christmas Tree could cause the game to get stuck during loading and severely drop FPS.Try loading your save again — it should now be resolved.Note:You might see multiple overlapping Christmas Trees (up to 5 stacked in the same spot).You can remove them using the axe. |
| New Patch Update : coop_test_branch 0.7.0.7b | 2025-11-09 | EnbironmentPlayable Area UpdateBug Fixes Fixed : an issue where beds didn’t save location or update properly when loading a save.Fixed : a door save/load issue.Fixed : Item, loot bound too small Fixed : third-person IK inconsistencies.Fixed : an issue preventing players from climbing the radio station ladder.FeaturesGarage door puzzle mechanics are now available.Added new decorative item: Tombstones (can be found in graveyard locations).Added more wall decorations, (new hanging pictures). |
| New Version Update 0.6.2.4.1 | 2025-11-07 | Bug FixesFixed incorrect soda material when drinking.Fixed broken materials on storage, beds, and certain furniture.Fixed debug icons appearing in-game.Fixed light leaking into interiors for some houses near the church.Fixed an issue where household and craftable items couldn’t be attached to the pickup truck or wooden cart.Fixed eating sound looping and player unable to turn when dying while eating.Foliage optimized |
| New Version Update 0.6.2.4 | 2025-10-30 | Hello everyone,Please check out the new patch details below 👇Default Branch : New Version Update 0.6.2.4FeaturesAdded : new Halloween Decoration props to the Structure Craft Menu.Added : new Firelight category at the Workbench - You can now craft candles from there.Coop_Test_Branch : New Patch 0.7.0.6bFeaturesAdded : new Halloween Decoration props to the Structure Craft Menu.Vehicle gloveboxes are now lootable. (Loot contents will be added in the next patch.)Improved and optimized several client-side processes for better stability. |