Deadside — patch notes and updates
Stored observation / content update:
Dated developer announcements recorded from Steam. Open the source for the complete update.
| Update | Date | Excerpt / source |
|---|---|---|
| Hotfix 1.9.0.1 | 2026-04-30 | Hello Deadsiders! In the next few hours, we will begin rolling out Hotfix 1.9.0.1 for PC! This is a small patch featuring important balance improvements based on community feedback In the latest game update, we emphasized survival mechanics. Based on your feedback, we may have gone a bit too far. Securing food and water has become quite a challenge, especially for new players. Therefore, we are implementing the following changes: The number of mussels on the shores has been doubled The number of apples has been increased by 25% Well capacity has been increased from 100 to 150 units The recipe for building a Water Source has been simplified; i |
| Update 1.9: Blueprints & Progression Overhaul, Mirny Map Expansion, New Airdrops | 2026-04-28 | Hello Deadsiders! On Wednesday the 29th at 11AM CEST / 4AM CDT, we will release version 1.9! Version 1.9 is easily the largest update so far this year, bringing huge expansions to progression, crafting, and the Mirny map itself. Balance changes have been made to loot spawning, AI, trader prices, medical items, vehicles, the list goes on. On top of that we have new base structures and decorative items for you to craft and construct. Thank you to everyone who sent in feedback during the extended testing period, it helped a lot when dialing in balance and hunting bugs. The release of this update to the live servers will require a wipe. All items |
| 1.9 Mod Compatibility & Testing | 2026-04-08 | Hello Deadsiders! With the start of the 1.9 PTS, we have some information for our modders about compatibility. For modders who want to ensure their mods are compatible on release, we have ways for you to test in our official discord. Version 1.9 makes some major changes to items with upgrades, progression with blueprints, and changes to level design with the map expansion. All of these have the potential to break mods. We also plan to make fundamental changes to the water and drinking system as well in an upcoming 1.9 build. If you are a modder and would like to test your mods compatibility before the release of 1.9, we have opportunities and |
| PTS 1.9: Blueprints, Map Expansion, New Airdrops | 2026-04-03 | Hello Deadsiders! Today we present the massive 1.9 update for public testing! This version brings huge features and gameplay rebalancing, so your feedback from testing is invaluable as always. The new blueprint system is a massive expansion to progression, there is a large map expansion to explore, and new airdrops to call down! Below are instructions on how you can load into the public test server, with some details about version 1.9 for you to read while it installs. Important note: Version 1.9 makes fundamental changes to progression, crafting, repair, and more. Due to this a full wipe of all servers is required to expand gameplay and push |
| WIP: Mirny Map Expansion | 2026-03-06 | Hello Deadsiders! In this short WIP post, we would like to show you all a handful of areas that we plan to add into the Mirny map in our next update. We have taken some POIs from procedurally generated maps, and imported the entire Potny map into Mirny! These new POIs will further populate areas of Mirny that were formerly empty in the south. For example the south west side of the map hasn’t seen a lot of traffic outside of base building and Kamensk. Now the Potny map connects it to the south end of the spawn zone, allowing players a new way to progress to the southern areas of the map. Outside of these new POIs, our team is working on the im |
| Deadside 2025 Recap & Future Plans | 2026-02-27 | Hello Deadsiders! Our team has substantial (and exciting) plans for 2026, and in this post, we will outline them as transparently as possible, as well as summarize the key learnings and takeaways from last year. First things first, we hear your feedback loud and clear. Currently, the whole Bad Pixel team is focused on tuning bots’ vision and hearing, fixing loot generation, adding new base decorations, and revisiting the game’s economy - all of that being the main feedback points you’ve shared with us. Expanding Deadside’s PvE aspect and adding more depth to the game overall are also in the pipeline. In the upcoming update drops throughout th |
| Hotfix 1.8.0.4: Community Feedback Rebalancing | 2026-02-12 | Hello Deadsiders! We have seen that some elements of update 1.8 have been met with mixed feedback from the community. Radical changes were made to several core systems, and we have gotten many suggestions to fix problems and make improvements. We hear you, and we’re taking steps to set things right. We plan to release update 1.8.0.4 on Monday, in the meantime read through the changes and let us know what you think! Key Changes: Disabled AI damage to player bases Increased headshot damage on unhelmeted AI for lethal headshots Weapon repair parts added to the "Tools" section at Traders The Details AI Damage to Player Bases Our goal was to make |
| Hotfix 1.8.0.3 | 2026-02-09 | Hello Deadsiders! In the next few hours, we will begin rolling out Hotfix 1.8.0.3 for PC! Minor patch fixing a bug on PvE servers. ⚠️Warning: During the patch deployment, servers may be temporarily unavailable. Game client update is required The update does not require progress to be reset, meaning there will be no wipe! Bad Pixel Join other survivors: Twitter Facebook VK YouTube Official website |
| Hotfix 1.8.0.2 & PvP Fest Discount | 2026-02-07 | Hello Deadsiders! On Monday, February 9th at 11am CET / 4am CST, we will release Hotfix 1.8.0.2! ⚠️Warning: During the patch deployment, servers may be temporarily unavailable. Game client update is required We will also be participating in the Steam PvP Fest! Experienced players will be able to grab DLC at a discount, and any new players looking to try the game will have the perfect opportunity to do so. The PvP Fest starts on the 9th at 7pm CET / 12pm CST Here are the changes you can expect to see: Patch Notes: Fixed vests clipping into the new AGC and JTR 6x optics while aiming Added base blockers to the cabin located at I5 (located below) |
| Hotfix 1.8.0.1 | 2026-02-04 | Hello Deadsiders! In the next few hours, we will begin rolling out Hotfix 1.8.0.1 for PC! Small patch addressing an issue that caused items placed in the base storage before version 1.8 to be unavailable for use. ⚠️Warning: During the patch deployment, servers may be temporarily unavailable. Game client update is required The update does not require progress to be reset, meaning there will be no wipe! Bad Pixel Join other survivors: Twitter Facebook VK YouTube Official website |
| RU Server Migration | 2026-02-04 | Hello Deadsiders! We are currently performing technical maintenance to migrate the servers listed below to new hardware. The following servers may be temporarily unavailable until the maintenance is completed Crossplay_Official_Eastern_Europe_31000 Crossplay_Official_Eastern_Europe_31001 Crossplay_Official_Eastern_Europe_31002 Crossplay_Official_Eastern_Europe_31003 Crossplay_Official_Eastern_Europe_31004_PvE Crossplay_Official_Eastern_Europe_31005_PvE Crossplay_Official_Eastern_Europe_31006_PvE Crossplay_Official_Eastern_Europe_31007_PvE Official_Russia_West_100 Official_Russia_West_101_FP_Only Official_Russia_West_102 Official_Russia_West_1 |
| Update 1.8: Weapons & Workbench Overhaul | 2026-02-03 | Hello Deadsiders! Tomorrow at 11am CET / 4am CST we release update 1.8! In this update we bring you more realistic and tactical weapons, an expansion to our workbenches, new base objects and lots more! To complement this new content, lots of rebalancing has been done according to your feedback to further improve combat and progression. And as a special treat, you have a new .50 caliber revolver to obliterate people with. ⚠️Store your weapons in your base! ⚠️ This update adds a lot more durability to all weapons, but those stored in your character’s inventory and safezone will not receive this added durability and appear broken. Only weapons i |
| PTS 1.8: Weapon & Crafting Rebalance | 2026-01-30 | Hello Deadsiders! Today we begin the public testing of update 1.8! We are very excited to hear your feedback during this test, as version 1.8 brings some major changes. Weapon balance and crafting has been completely rebalanced, with the goal to improve combat and progression. There is also plenty of new content like the R-12 revolver, new weapon mods like SMG and AR suppressors, sloped roofing, display mannequins, and more! No need to worry about a wipe as well, in version 1.8 you will retain all your progress! No wipe! ⚠️However, if you have a base on Mirny in G4, your base may be deleted ⚠️ This is due to the addition of a new structure on |
| WIP: Upcoming Updates 2026 | 2025-12-26 | Hello Deadsiders! The year 2025 is coming to an end, and looking back, it has been a challenging one, but it has been marked by new milestones in the development of the project: Deadside was released on consoles. The game's community has been joined by many new players. We created a new map focused on more intense PvP gameplay - Potny - and expanded the Mirny map. We were also the first to create procedural map generation on Unreal Engine and added the ability and tools to modify the game, giving the community virtually unlimited variability and creative freedom. The base management and crafting systems were significantly expanded, while new |
| Steam Sale -50% | 2025-12-15 | https://store.steampowered.com/bundle/13993/Deadside__Supporter_Pack/ Hello Deadsiders! Deadside and all DLC are -50% off on Steam until December 18! This is the perfect time to gather your team and dominate the servers of the updated Deadside 1.7. Treat your friends and yourself to some holiday gifts, so you don't miss out on the chance to gear up for the exciting New Year's holidays! We are deeply grateful for all the support the community has shown since the early days of the project! The team is already working on the next updates, promising an exciting 2026. Stay tuned and see you in Deadside! Bad Pixel Join other survivors: Twitter Face |
| Hotfix 1.7.0.1 | 2025-12-13 | Hello Deadsiders! At 12:00PM CET / 5:00AM CST on December 15, we will begin deploying hotfix 1.7.0.1 for PC! The patch fixes bugs in version 1.7 and adds new Helicrash and Airdrop points. ⚠️Warning: During the patch deployment, servers may be temporarily unavailable. Game client update is required Patch notes: Added many new Helicrash event points to the Mirny map. Added many new Airdrop event points to the Mirny map. Removed the duck from the cave on procedural maps. Fixed a bug with missing sound effects for walking in the Pyramid Fixed a bug that caused half walls and structures connected to them to disappear after restarting the game. Fix |
| Mod compatibility with version 1.7 | 2025-12-09 | Hello Deadsiders! ⚠️We are aware of the issues that have arisen after the release of update 1.7 on servers with modifications that conflict with the new version. As with any moddable game, some mods may conflict with the new version once an update is released. If you encounter such issues, please follow these steps: Admins of community servers: Check the server logs for any error messages related to mods. If there are any, temporarily remove those mods from the build. Keep in mind that some modifications can cause the server to crash (especially mods that add new points of interest, missions, etc., such as “aria_militar”). Contact the mod dev |
| Update 1.7: Procedural Maps, Explosive Table, New Gun & More! | 2025-12-09 | Update 1.7 has been released! ⚠️Warning: During update deployment, servers will be temporarily unavailable for technical maintenance. We expect this maintenance to last around 90-120 minutes. Game client update is required. Many low-traffic servers will be changing to a procedural map, while 6 official servers will be closed. Details on server organization can be found in our previous steam post Due to improvements on the Mirny map and to safezone mechanics, a partial wipe is required on just official servers. Bases and safezone storage will be deleted, however your characters inventory, reputation, and money will be saved. This wipe is optio |
| Official Server Changes For Update 1.7 | 2025-12-08 | Hello Deadsiders! With update 1.7 just around the corner, we would like to inform you about some changes coming to official servers with this update. We plan to open new servers using our new procedural maps, while other servers with low activity will be switched over to procedural maps. Additionally, a few servers in some regions with low activity will be closed. Check out the list of servers below to see which official servers will be affected If you haven’t seen the update content of version 1.7, check the patch notes from our recent pre-release PTS! New Servers Using Procedural Generation: Official US East 910 Official US East 911 FP Only |
| PTS 1.7: Holiday Event & Explosives Workbench | 2025-12-05 | Hello Deadsiders! Today we launch our final public test of version 1.7! There is a handful of new content that made it into this test, including the Explosive Bench, Improvised Grenades, and lots of new base decorations. Other areas to focus on are the rebalanced AI logic, game balance in relation to base building, looting, and PvE events, as well as bugs related to the new vaulting animation. Of course any feedback you have for us on the PTS is still very helpful! Also included on the PTS is the content for our new years holiday event! This includes seasonal base decorations, new years weapon skins, decorated safezones, and Christmas trees w |