STEAMYDATA

Death's Door — patch notes and updates

Stored observation / content update:

Dated developer announcements recorded from Steam. Open the source for the complete update.

UpdateDateExcerpt / source
Nominate Death's Door in the 2021 Steam Awards!2021-11-24We at Acid Nerve and Devolver Digital humbly request your nomination in the prestigious (pronounced the snooty way) category of "Outstanding Visual Style" for the Steam Awards 2021. We thank you for your consideration.
DEATH'S DOOR goes Physical for Switch and PS5!2021-11-23Special Reserve Games has teamed up with Devolver Digital and Acid Nerve to create outstanding physical collector's editions of DEATH'S DOOR... plus a premium hardcover art book! PS5 and Switch "Singles" — physical editions of the game for consoles — are available alongside special collector's editions featuring a high-quality, limited-edition Special Reserve Games box. These "Reserve Editions" include: SEQUENTIALLY NUMBERED GAME PACKAGING REVERSIBLE JACKET ARTWORK SHIPS IN A SPECIAL RESERVE BOX INSTRUCTION BOOKLET REDEEM CODE FOR TITAN SOULS (PC GAME VIA STEAM CODE) Additionally, Special Reserve Games has created 3 high-quality art prints (o
Death's Door | Out Now on PS5, PS4 and Nintendo Switch!2021-11-23Reaping souls of the dead and punching a clock might get monotonous but it's honest work for a Crow. The job gets lively when your assigned soul is stolen and you must track down a desperate thief to a realm untouched by death - where creatures grow far past their expiry. Visit playdeathsdoor.com for more details.
Minor Fixes - Oct 5th2021-10-05Fixed Guardian of the Door material cracks not showing as it took damage Removed some unused files Fixed some minor collision issues in some levels Fixed potential to soft-lock the game in some specific cases
Rumble, options changes, and general fixes - 15 September2021-09-15Upgraded Controller plugin to fix issue with Dualsense controllers and bluetooth. Added rumble to supported XInput controllers. Added option to menu to disable Native Input for controllers which have issues, some PS Controller drivers work better with this option off. Split options menu into sub menus Added chromatic aberration toggle to graphics options. Added blood toggle in accessibility options. Added enemy flashing toggle in accessibility options. Added fullscreen flash effects toggle in accessibility options. Minor optimisations throughout the game. Changed player interpolation methods to give a smoother movement to the crow character.
Hotfix - August 62021-08-06Fixed an issue where the game sees multiple controllers but didn't handle them correctly.
Optimisations and minor bug fixes - 6 August2021-08-06Tweaked controller configuration in game to allow DS4Windows to work correctly with Playstation controllers. Added "uinput" flag to config file, may allow some users to have native controller support over Bluetooth when using Dualsense controllers. Some general code optimisation for UI. Fixed some lag spikes in some AI pathfinding. Optimised some ray cast checks for moving platforms. Changed some characters' animated interpolation to be smoother at higher framerates. Enabled Graphics Jobs in Unity, should allow more code to run spread over separate CPU cores while preparing for rendering. Changed order of saving on scene loads to prevent a po
Hotfix - 2 August2021-08-02Removed left over debug script.
Controller update and bug fixes - 2 August2021-08-02Controller input switched to native input, changes from the controller beta moved to main branch - this should fix most issues with controller compatibility including allowing players to use Steam Input. Removed screenshake and wait frames from fire DoT ticks. Fixed minor collision softlock in mansion. Fixed bat AI that would cause issues in rare circumstances in the Avarice fight meaning it would never complete the battle. Fixed potential similar AI issue on spear enemies that may cause them to just run off or stand still. Fix for people affected by a previous ghost save issue. Fixed softlock returning to a night shrine with jefferson for a
Bug Fixes - July 282021-07-28Fixed bug where you could move through some Avarice doors without unlocking them. Fixed bug where leaving a ladder could give you infinite mass and also break interactions with ram platforms in grandma's basement level. Fixed bug where you would no longer gain any souls until reloading the game. Fixed exploit in final boss room. Fixed bug with ghosts not counting to an endgame counter. Added backup code for people affected by a previous bug, if you are stuck on 99.5% completion interact with the Shrine in the Camp of the Free Crows and this will be corrected. Added more checks to saving to prevent a rare save file corruption, also added crash
Bug fixes - July 262021-07-26Save files now save backups each time a successful save occurs. These are in the same folder as other saves. If anyone has issues with corrupted save files they can now use a backup by renaming them. Fixed issue in one log file in Japanese which repeated a line over and over. Final boss fight now forces save spots in the scene to stop the issue that some people had of being re-spawned at an out-of-bounds door. Added more logging around controller information. Fixed some minor spelling errors. Fixed purchasing upgrades not saving under certain conditions. Some world/collision issues fixed. If your controller is not working please get in touch
Rollback - July 242021-07-24Reverted last patch which fixed controller issues for some users but presented different issues for others, working on a patch to make controllers usable for all users. If you have controller issues you can opt into the beta branch while we investigate, right click the game in your steam library, properties, betas and enter the code: controllercr0w
Controller Input - July 242021-07-24Change to controller configuration which will hopefully fix issues some players have had with their controllers not working.
Minor additional fix - July 232021-07-23Fixed issue where game thought player had not met 3 owls when they had, and now ensures it gives player the full Truth Tablet.
Bugfixes - 23 July2021-07-23Added Vsync in options menu Readable Signs no longer hookshot-able Fixed softlock from sequence break in forest dungeon Slightly moved some typewriters on the floor of Hall of Doors to stop the player landing between them and getting stuck Reduced the movement force of heavy and rolling attacks for daggers by 30% Fixed missing deathplane in one part of Castle Lockstone Fixed softlock when spamming buttons during bard interactions and yes/no prompts Fixed missing wall collider in Grove of Spirits Fixed bug where Ancient Doors could be triggered without freeing all crow souls Fixed bug where player could get trapped in furnaces Fixed bard bug i
Death's Door is Out Now!2021-07-20We’re very excited for our little bird to finally leave the nest - even into the unknown dangers of the outside world… Should be fine, they have a sword after all. We have poured our souls into this game world and story over the past few years, and we really hope you all enjoy playing it as much as we have enjoyed making it! We will keep a bird’s eye on your comments over the coming weeks, but for now - happy reaping! Acid Nerve
Get a Final Look at Death's Door and Get Ready for the Launch on July 202021-07-14Death's Door launch is closing in, but before you jump in to explore a land full of secrets and dark, twisted mysteries in a few days, feast your eyes on a shiny new gameplay trailer below. Pre-purchase Death's Door now at 15% off: https://store.steampowered.com/app/894020/Deaths_Door/
Death's Door launches July 20th! Get Titan Souls completely free right now!2021-06-12Breaking News: Death's Door launches on PC and Xbox on July 20th. Pre-Purchase at 15% off or Wishlist it now to stay up to date on all future developments: https://store.steampowered.com/app/894020/Deaths_Door/ In addition, all Steam players can grab a permanent free copy of Titan Souls*, the first title from developer Acid Nerve: https://store.steampowered.com/app/297130/Titan_Souls/ Between our world and the world beyond lie the Titan Souls, the spiritual source and sum of all living things. Now scattered amongst the ruins and guarded by the idle titans charged with their care, a solitary hero armed with but a single arrow is once again ass