Pummel Party — patch notes and updates
Stored observation / content update:
Dated developer announcements recorded from Steam. Open the source for the complete update.
| Update | Date | Excerpt / source |
|---|---|---|
| Patch 1.14.1j | 2024-09-25 | 1.14.1j Changed Reverted the appearance of the 'Feathers' cape to how it was when first added. It was temporarily changed due to performance concerns but this has since been resolved! Players who are still alive at the end of Searing Spotlights are ranked by their remaining HP, rather than all tying for 1st place. Fixed Fixed a bug causing custom names not to be deleted correctly if one of the custom names matched your Steam username. When using a controller, the options menu buttons (Back, Reset Defaults, Apply) can no longer be pressed while a control mapper popup window is open. This allows these inputs to be bound or used in the control m |
| Patch 1.14.1i | 2024-09-02 | 1.14.1i Added Added Brazilian Portuguese localization. Updates have been made to the existing localization for other languages. Fixed The Star Crown hat no longer glows in the dark in Searing Spotlights. Fixed the Leave button on the loading screen while reconnecting not working for controllers. Fixed long names overlapping in the minigame score UI when playing in teams mode. Fixed some controller navigation issues in the options menu. |
| Patch 1.14.1h | 2024-08-27 | 1.14.1h Added Added a setting to change the split screen direction when playing in splitscreen mode. This setting will prioritise splitting the screen horizontally (current behaviour) or vertically (new). This setting is found on the option menu's 'General' tab. Changed When playing a minigame in splitscreen, the camera views have been moved up slightly so that the player scores no longer cover the views of the players at the bottom of the screen. The online chat window now closes if you unfocus it by clicking elsewhere on the screen. When playing on a board with fewer possible spaces for the goal chest to spawn than goal chests enabled in th |
| Patch 1.14.1g | 2024-08-14 | 1.14.1g Changed Text should be clearer and more consistent across the game. Some of the game's text has changed font/size. Updated some icons in various menus and minigames. Minor UI changes and improvements. Fixed Fixed the online chat failing to open via the bound keyboard key when a controller is connected and providing input. Fixed a respawn point on The Rift map placing players too close to the edge. Reduced lag in Sandy Search. |
| Patch 1.14.1e | 2024-08-08 | 1.14.1e Changed Added a cooldown to prevent players from spamming the chat in online games. Added a maximum character limit to the online chat. Any actions in the "Options > Controls" menu that don't have a binding set when the game is started or a controller is connected will be reset to their default binding. This fixes some of the new actions not being automatically bound to the correct buttons when updating from 1.14.0. Fixed Fixed a bug causing saved games to fail to load correctly and cause heavy lag. This also fixes reconnecting to any games affected by this bug, so reconnecting should be more reliable now. Fixed lag spikes caused by s |
| Patch 1.14.1d | 2024-08-05 | 1.14.1d Fixed Fixed an error that would cause mods to fail to load if the mod texture cache could not be read. Fixed an issue when playing with fake chests. The player who opened the real chest would continue to play their turn too soon, overlapping with the fake chests being placed back onto the board after the shuffle animation. This could cause the chest description UI to stay onscreen and potentially cause a softlock. |
| Patch 1.14.1c | 2024-08-02 | 1.14.1c Fixed Fixed mods not opening if they contain any files with a path longer than the Windows path length limit. Fixed the online chat window not stopping other inputs from affecting the game. For example, when the chat is open, typing will no longer cause things like the dice to be rolled, the map/inventory to open, the game to start from a lobby, etc. Fixed a visual issue with the lighting of the Pummel Awards Ceremony, where it would keep some of the lighting from the board map being played. |
| Patch 1.14.1b | 2024-08-01 | 1.14.1b Fixed Fixed missing controller glyphs for the PS5 DualSense controller. Fixed a freeze in the mod editor when trying to play or save a mod containing a weapon component. Reduced lag when explosion effects are playing in Mortar Mayhem. |
| Patch 1.14.1a | 2024-07-31 | 1.14.1a Fixed You can no longer load game save data from 1.14.0. This would cause various issues and was not intended to be possible. This change will also clear any save data created in 1.14.1 over the last few days, as they may be corrupt if they were originally created in 1.14.0. We are very sorry for the inconvenience. |
| Patch 1.14.1 | 2024-07-28 | 1.14.1 Hi all, we hope you're enjoying the recently added Teams mode and the new cosmetics! This is a regular update focused on quality-of-life improvements. It mostly includes technical changes to allow players to reconnect to online games after disconnecting, along with faster mod installation and loading. It also brings improved game saving and loading for 'Boardgame' games, the ability to save/load 'Minigame Only' games, and more granularity to keybinds and input remapping. Added Rejoining Online Games You can rejoin the last online game you were in if you are disconnected. When you disconnect from an online game, you will still be replac |
| Patch 1.14.0d | 2024-06-24 | 1.14.0d Changed Added a loading spinner that appears when searching for lobbies. There is now a three-second cooldown to the 'Refresh' button when searching for nearby lobbies. Fixed Fixed weapon cache giving the wrong items after it has been claimed at least once if you had items disabled in the ruleset. Fixed players sometimes clipping through the floor or being set to a different Y position when returning to the board after the mid-game Pummel Awards. Fixed a case where teleporting multiple players at once in mod boards could end up with players overlapping. Fixed a specific Key space on the Rival Arena board that wouldn't give keys when l |
| Patch 1.14.0c | 2024-05-28 | 1.14.0c Changed Points awarded from certain minigames are now awarded in multiples of 10 instead of powers of 2. The power of 2 scoring was used with teams to avoid the situation where a team would not place first even though someone in the team placed first in the minigame. With points now using multiples of 10, it is possible for a team to not place first even if a member of the team is the first to complete the minigame objective. It is now up to all players on the team to contribute enough points by completing the minigame objective before players on other teams to ensure their team wins. Fixed Fixed players incorrectly being given extra |
| Patch 1.14.0b | 2024-05-23 | 1.14.0b Fixed Fixed the Hardhat cosmetic not appearing in the Hats tab of the unlocks screen. Fixed Reaper spaces that were covered by either the chest or weapons cache showing as unclaimed instead of using the color of the player who had claimed that space. Fixed some players, when using a controller, not being able to press L/R to set a different hat, cape or color in the lobby slot appearance menu. Fixed a situation where in an offline game, local players would be named the host player's name plus a number, instead of "Player" and a number as was shown in the lobby. (Mods) Fixed the Spawn Effect action not working with the advanced target |
| Patch Notes 1.14.0a | 2024-05-20 | 1.14.0a Patch Notes - Fix mod minigame third person camera colliding with triggers. - Fix fireballs in 'Magma & Mages' minigame not colliding. - Fix offset and positioning of third person camera in mod minigames. - Improve web cape texture. If you are experiencing any other issues in the latest patch please do the following:- 1. Run the game until the issue occurs. 2. Close the game. 3. Navigate to "%appdata%/../LocalLow/Rebuilt Games/Pummel Party/" (without the qoutation marks) in windows explorer. 4. Send the Player.log and Player-prev.log files to Info@RebuiltGames.com |
| Update 1.14 - Teams/Cosmetics | 2024-05-19 | 1.14.0 Hats! Capes! Player colors! We've got it! This update comes with over 30 new cosmetics to unlock. And what better way to show off your new look than by teaming up with friends to go head-to-head in the new Teams mode. Join your friends in teams of 2-4 players to battle it out in familiar boards and minigames with a new twist! Cosmetics and Loadouts The unlocks screen has been expanded with more than just capes. You can now unlock new hats and player colors too. New Cosmetics 15+ new hats, 10+ new capes and 8 new player colors to unlock. We're sure many of you have been waiting to spend the hundreds of goblets you've saved up, and now's |
| Version 1.13.4f | 2024-02-07 | 1.13.4f Added Added a button to clone a ruleset, creating a new ruleset with the same settings. (Mod Editor) Actions within the Logic Component's "Hit" and "Weapon Hit" triggers can now target the 'Activator'. That's the object that hit or shot the logic trigger. (Mod Editor) Added support for importing .mp3 and .ogg audio files for use in mods. Changed The Default ruleset can no longer be directly edited. Updated the appearance of the ruleset menu slightly. Rulesets are now sorted alphabetically (excluding the Default ruleset, which is always first). Board Modifier descriptions are now shown at the top of the ruleset menu when hovering over |
| 1.13.4d | 2024-01-01 | 1.13.4d Changed Random Pummel Awards challenges are now far more likely to be unique, rather than being a duplicate of another challenge. When bots use the Arcade Challenge item, they will now target the player with the lowest number of trophies/goblets. The joysticks and buttons of the Arcade Challange item now match the colors of the players using it. Updated the Arcade Challenge item's "Paddles" minigame: The ball now reaches a higher maximum speed. The possible angles that the ball can bounce at when hit have been adjusted to give more precise control. Fixed Fixed a game softlock after the mid-game Pummel Awards ceremony if you had no min |
| 1.13.4c | 2023-12-21 | Fixed Fixed the General ruleset options not updating correctly when changed in online lobbies. Fixed adding/removing Pummel Award Challenges not updating correctly in online lobbies. Stopped the mid-game pummel awards from removing players' equipped cactus suits. Stopped the News button from overlapping with other UI. You can once again play bot-only games. Minor visual fixes for some minigames. |
| Update 1.13.4 | 2023-12-17 | 1.13.4 This patch brings several new ruleset options to the game, many of which have been suggested by the community. It also includes general improvements and bug fixes across the game and mod editor. Added New Ruleset Options Added random Pummel Award challenges to the ruleset! When creating challenges, you can have the game choose the Pummel Award criteria randomly between the available options each time you play. Per challenge, the game can choose randomly between Most/Least, any of the 6 statistics, and Mid/End-game Pummel Awards. If randomising the award statistic, you can choose which of the six can be randomly selected. This is useful |
| Patch 1.13.2 | 2023-09-13 | This update improves the experience of loading into a game, among other improvements and fixes. Added Added a new loading screen with progress indicators when loading into a game. Displays the current loading step to give a better idea of what is being loaded. The game no longer freezes for a long time while loading into a game. Added visuals and sound for falling into the water on Slippery Sprint. Changed Improved game loading logic to improve loading times for online games. Improved mod loading times when entering a game. Improved resolution settings The resolution setting has been separated from the refresh rate. A separate Refresh Rate op |