POSTAL 4: No Regerts — patch notes and updates
Stored observation / content update:
Dated developer announcements recorded from Steam. Open the source for the complete update.
| Update | Date | Excerpt / source |
|---|---|---|
| POSTAL 4: No Regerts - Public Beta 1.5.0.2 | 2026-02-25 | Hello all! You might have seen the announcement of our new project out next year, Flesh & Wire! https://runningwithscissors.com/games/flesh-and-wire/ This does NOT mean work on P4 has ended. We still have a core team working on P4 and furthermore, some of the talent we've hired to work on F&W (such as a tech artist and lighting artist) will also be contributing to help further polish P4 over the course of the coming year. Today we've updated the Public Beta branch, available via the in-game main menu-select it from there and it'll reboot the game into the beta branch. It contains progress toward the upcoming ‘Polishing a Turd’ update. This pa |
| Classic POSTAL Dude Youtooz figurine is now available for pre-order! | 2026-01-23 | CLASSIC POSTAL DUDE Youtooz At long last, the wait is over! Pre-orders for the brand new Classic POSTAL Dude Youtooz figurines are officially open today! You can Pre-Order it now right HERE! Only available until February 20th, 12pm PT! |
| Free Roam, Free Regert update [1.5.0] | 2025-12-22 | Steam build Number:1.5.0 Free Roam, Free Regert UpdateHey all,We’re about to knock off for Christmas, and figured we’d help bring you some festive cheer by releasing a long overdue couple of updates. As of right now, the public release has been updated to 1.5.0 and brings with it some new features, mostly focusing on adding some freedom to the fun you can have with the game, while the public beta brings many new features and improvements to the co-op game. A much requested free roam/sandbox mode as been added to the day selection screen. No need to finish the game or anything, it’s just there, ready for you to explore, with most areas from th |
| POSTAL 2 Redux Kickstarter is LIVE! | 2025-08-12 | Kickstarter’s live! Pledge now to lock in rewards before they’re gone: https://www.kickstarter.com/projects/postal2redux/postal-2-redux 20+ years. Endless fan requests. Now POSTAL 2 Redux is happening and YOU can help shape it. |
| POSTAL Dude & Champ Youtooz figurine available for pre-order! | 2025-04-13 | POSTAL Dude & Champ Youtooz The wait is over and you can finally pre-order the brand new POSTAL Dude & Champ Youtooz figurines today. You don’t want to miss out though, this offer will only be available up until April 25th, so make sure you get one now to avoid disappointment! You can Pre-Order it now right HERE! |
| POSTAL 4 Public Beta! (Including Co-Op!) | 2025-04-01 | The beta is now live and is called ‘PublcBeta’, you can find it by right clicking POSTAL 4 in your library and selecting properties>Betas>Beta Participation>PublicBeta It’s been a long time since the last update, and that’s because we’ve had some issues implementing Co-Op, as well as a new save system that better handles resetting progress on death, providing more of a challenge. We’ve also been doing a lot of under the hood stuff with NPC AI. We've decided to throw open the gates and allow you guys to join a build that we’ll keep updated frequently for anyone that’s interested in being on the cutting edge. Updates won’t be daily, but they’ll |
| Development Update | 2024-12-23 | Hello POSTAL Dude’s and Dudettes! It’s been a hot minute since the last game update, so we wanted to take the time to let you guys know what to expect over the next few months. First we’d like to apologize for the slow cadence of updates. To make up for this and lesson the annoyance in the future, we’ve decided to take advantage of Valve's new API features by making it easy to access our internal beta branches! So while our official public updates will still be a good few months apart, anyone that’s interested to see how the game is coming along can join the cutting edge beta branch, right from the main menu. We hope to have this feature read |
| POSTAL 4: No Regerts - "Hotfix" Update [1.4.1] | 2024-08-27 | Hey all, just a quick hotfix patch to hit some issues from the last update. Sorry for the inconvenience, and see you for the next hotfix or major update! Made Trenchcoat available to purchase in Clothing vending machines from Thursday Replaced janky car explosion sound effects Going POSTAL Challenge in Industrial tile crashing the game The Zag tunnels clearly popping in / out of view from a close distance Not being able to access Going POSTAL Challenge in Kunny Island parking lot Being able to get soft-locked during UFO easter-egg Addressed checkpoint crash which could sometimes occur when entering the cave tunnel with Cat Dude |
| POSTAL 4: No Regerts - "Boosted Karts & Boosted Frames" Update [1.4.0] | 2024-08-09 | Hello! Hello POSTAL community! It’s update time again! A few new features and improvements to hold you over until we get the Co-Op implemented. We know many are getting frustrated at the long wait for co-op, we underestimated the task at hand - but be assured it’s still coming. We are happy to finally bring you AMD Super Resolution 2 (FSR 2.2) and Nvidia Super Resolution and Frame generation (DLSS 3.7). (No FSR 3.0 frame gen for now, that may come in a future update.) As well as gaining frames in this update, you’ll also be able to gain some (in game) cash! We have shamelessly recycled some existing gameplay mechanics, so The Dude has a few s |
| POSTAL 4: No Regerts - Janitor's Maintenance Update [1.3.2] | 2024-04-20 | Hey there legends! And Happy birthday 21st birthday to POSTAL 2! We are currently still beavering away at a nice big update for you guys for P4, but in the meantime we have this smaller update for you, which addresses the issues you guys have reported across Steam Forums, and our social media (Thank you!) - plus some animation improvements. While we’re here, we’ll update you a bit on what’s going on with P4 in general. Co-op ended up being a much bigger endeavor and challenge than we expected, but it’s still very much being worked on and we hope have it ready for at least an open beta this summer. We are in the process of implementing and tes |
| POSTAL 4: No Regerts - Hotfix [1.3.1] | 2024-03-16 | We are thrilled to receive such positive feedback following the release of update 1.3.0! Today, we're rolling out a quick hotfix to address an issue where one of the 'Going POSTAL Challenges' caused the game to crash when activated in the Industrial tile. Additionally, we've made a quick adjustment to how the main menu art functions. We can't wait to share with you the news about the next major POSTAL 4 update, so please stay tuned! We sincerely appreciate your ongoing support! |
| POSTAL 4: No Regerts - "The Update Formerly Known as Nameless" [1.3.0] | 2024-03-14 | Hello POSTAL Dudes and Does! Yeah, we drew a blank on making some kinda joke reference name for this update, so just made a joke out of that instead. A bad joke is better than no joke… Right? Unlike most of our previous updates, there is no major standout new feature this time, just lots of smaller improvements to elevate the overall experience based on feedback. In the spirit of our half-assed update title, we’ll half ass this blurb too - and skip right to the patch notes! (Note, DLSS and FSR 2.0 didn’t quite make this update, but we’re currently testing it, and it will be included in the next update) Thanks for your continued support and no |
| POSTAL: Brain Damaged is NOW LIVE on the Nintendo Switch! | 2024-02-02 | Hello POSTAL fans! While we are wrapping up the next upcoming big update for POSTAL 4, we are excited to announce that POSTAL: Brain Damaged is NOW LIVE on the Nintendo Switch! Unleash the madness, embrace the chaos, and dive headfirst into the mayhem - all from the cozy confines of... wherever the heck you are! Grab the game HERE! and make sure follow HYPERSTRANGE on X (Formerly known and still referred to as Twitter by 95% of the population)! |
| POSTAL 4: No Regerts - "Filthy Gorgeous" Update [1.2.0] | 2023-11-11 | Attention POSTAL fans and frenemies! This update is less about throwing more features into the game and more about improving presentation and polish. Our development team has been hard at work (and will keep at it) programming our NPCs to take in their surroundings and interact with each other in more complex and, dare we say, more interesting ways. We've given particle effects a long-awaited makeover. For all the pyromaniacs out there, setting things ablaze and extinguishing them with your personal... ahem, 'firehose'... is now more visually gratifying than ever. And for those who love a good kaboom, you'll find explosions much more rewardin |
| POSTAL 4: No Regerts - 1.1.3 (Hotfix) | 2023-09-07 | Implemented loading improvements! Travelling through zap-zones will be much quicker now, around |
| POSTAL 4: No Regerts - 'Let's Get Physical' Update [1.1.2] | 2023-09-05 | Phew, this update took a lot longer to get out than we hoped. We’ll spare you the excuses, thank you for your patience with us, and skip straight to the highlights of what this update contains! The headliner is the physics pass! While we have more work to do in this area in both improving the physics of the objects, and adding more, there is enough here already for you guys to have some fun kicking stuff around. Speaking of kicking… we are excited to introduce the drop kick! There are also errand improvements, AI improvements, UI improvements, new Going POSTAL challenges, mirrors, more interactive environment objects, level design improvement |
| Development update and Roadmap 2023/05/04 | 2023-05-04 | If you’re reading this then we would like to thank you. From those of you that have sent kind words of support to those that have vented their disappointment with aspects of the game - we’re grateful to have a passionate fan base that has stood by us. We've made a lot of mistakes during P4s development, and are still committed to make it right. Many of you may have noticed the big 20th Anniversary update for POSTAL 2 the other week, and the release of POSTAL 4 onto PlayStation a few weeks before that. This absolutely does not mean that work on POSTAL 4 has ended, far from it. We’ve been beavering away in the background to continue to see thro |
| POSTAL 4: No Regerts - 'All the Kinks' Update [1.1.1] | 2023-01-25 | Hey POSTAL fans! This update has been a long time coming, and we’re excited to bring you some new content! Some highlights are: The penetrator from POSTAL: Brain Damaged has been lovingly recreated in POSTAL 4 for this update! As a fan scolded us in a comment somewhere for missing the opportunity to call it ‘The Dilbow’ in Brain Damaged, we’ve righted that wrong here. You can even pin NPCs to walls with it! Handcuffing NPCs is now an option. While abusing your power as a cop generally involves good ‘ol police brutality, the pacifists among you will enjoy whipping the cuffs out and doing things the more humane way. The Dude models were some of |
| POSTAL 4: No Regerts - Development Update | 2022-12-27 | Hey everyone! We hit some hurdles while preparing for the console release that lead to some regressions that we are currently working out. As it’s been a while, we did at least want to give you a peak as to what you can expect from the next (but not final) update. weapon - The Penetrator! Civvie asked for it, so how could we not? The Penetrator bow from Brain Damaged has been lovingly recreated in P4! Unlike its Brain Damaged counterpart - It can shoot far more than floppy Rubber objects. https://i.imgur.com/u463pr5.gif https://i.imgur.com/P1MH5Sb.gif powerup - Handcuffs! While abusing your power as a cop generally involves good ‘ol police br |
| Trading Cards (and more!) have arrived! | 2022-11-10 | They are finally here! POSTAL 4: No Regerts trading cards, badges, emotes and Steam Profile Backgrounds are now available to be earned by playing the game! |