Scorn — patch notes and updates
Stored observation / content update:
Dated developer announcements recorded from Steam. Open the source for the complete update.
| Update | Date | Excerpt / source |
|---|---|---|
| Scorn. Out now on PlayStation 5. | 2023-10-03 | The living, breathing world of Scorn is now available on PlayStation. Do you dare to step into the shadows? Navigate the visceral labyrinth with complete DualSense integration. Experience every step full haptic feedback and a Health Bar display on the controller’s light bar. Visit the PlayStation Store here. |
| 🏆 Scorn Wins Best Art Direction at The Horror Game Awards! 🏆 | 2023-09-07 | We're thrilled to announce that Scorn has won "Best Art Direction" at The Horror Game Awards! Thanks to the incredible support and passion of our community we have achieved this amazing recognition. We've poured our hearts into creating a game that embraces the macabre and we are honored by this accolade. For those yet to experience Scorn, it's currently available at a discounted price on Steam. This is an ideal opportunity to explore its ghastly hellscape: Buy Scorn here Thanks again, we'll see you in the shadows. Ebb Software |
| Scorn Nominated for Three Awards at the Horror Game Awards | 2023-07-20 | We are excited to announce that Scorn has been nominated for three awards at the Horror Game Awards! We are up for Best Art Direction, Best Audio Design, and Best Horror Trailer. We are so grateful for the support of our fans and the horror community. We have worked hard to create a game that is both morose and beautiful, and we are honored to be recognized for our efforts. If you haven't played Scorn yet, we hope you'll check it out. And if you have played it, we'd love for you to vote for us at the Horror Game Awards. Cast your votes here Thank you again for your support! |
| Steam Deck Verified: Save 60% on Scorn! | 2023-07-14 | We are pleased to announce that Scorn is now Steam Deck Verified. This means that the game has been tested and confirmed to work perfectly on the Steam Deck, so you can now enjoy its haunting world on the go. In addition, Scorn is currently on sale for 60% off on Steam until July 20th. This is a great opportunity to pick up the game if you haven't already. We would like to thank our fans for their continued support. We are grateful for your enthusiasm for Scorn, and we hope that you enjoy playing it on the Steam Deck. Ebb Software |
| Scorn hits 2M players. We celebrate with PS5 Physical Edition launching Fall. | 2023-06-29 | Today we celebrate an incredible milestone together. We are thrilled to announce that Scorn has reached the extraordinary milestone of 2 million players! This achievement would not have been possible without each and every one of you, and we cannot begin to express our deep appreciation for your unwavering support. To celebrate, we're launching a special physical edition for PS5 and Xbox Series X|S, featuring the full game, SteelBook case, original soundtrack, and digital artbook. As you may have noticed earlier, Scorn will be releasing on the PS5 with complete DualSense integration. This iteration will feature comprehensive support, not only |
| Patch 1.2.2.0 for Scorn is out now! | 2023-03-16 | Greetings Scorn players, We have some important updates to share with you. We will be implementing pre-caching of shaders to prevent stuttering during gameplay. The previous update (FSR-Dec) lacked the PSO cache, causing some players to experience stuttering despite their configuration. This version of the PSO cache is improved and covers more cases to ensure that your gaming experience is as smooth as possible. In response to feedback from some of our players, we are also adding Steam Trading Cards to the game. We hope that this feature will enhance your overall experience and provide an additional layer of engagement with Scorn. Last but no |
| Vote for Scorn on the Steam Awards! | 2022-12-22 | Hi everyone, We're super excited to announce that Scorn has been nominated for a Steam Award in the Outstanding Visual Style category and that the effort of our amazing art team, inspired by the work of H.R. Giger and Beksiński has made an impact in players around the world. It's truly an honour, made all the more special by the fact that the nomination comes straight from players like you! So thank you so much for getting us here. We would be thrilled if you would join us in giving Scorn one last push towards the finish line by voting for the title in the Steam Awards. |
| The Pulse Monthly - 11.0 | 2022-12-07 | Hey everyone! It’s hard to believe that almost a year has passed since we began posting these Pulse Monthly updates. Since the game has officially launched, we’ll be winding down the frequency of these to focus more on highlighting patch notes and providing updates on backer rewards or any additional exciting news we’d like to share with the community. As the community manager, I want to say it’s been an absolute pleasure getting to share these behind-the-scenes updates with the community and provide some insight into what the team has been working on. Thank you for taking the time to share your screenshots, fanart, experiences and interpreta |
| Patch 1.2.1.0 with FSR 2.1 support is out now! | 2022-12-06 | Hi everyone, It's been a pleasure reading your comments and watching your gameplay as you venture through the nightmarish hellscape that is Scorn! Many of you have made suggestions, we are listening and implementing changes accordingly. We have been compiling your comments on some of the issues you have encountered and today we're happy to release patch v 1.2.1.0 (Steam Build: 10089557) focusing primarily on quality-of-life improvements alongside FSR 2.1 support. You can find the detailed list of fixes that the patch brings to the game below: Fixed Bugs NPC respawning after loading the game. Scripted animation replaying after loading the game |
| Steam Awards 2022 | 2022-11-22 | Hi everyone, We're proud of the art and visual style we achieved for Scorn, and it seems our players are too! While the game is heavily inspired by the works of H.R Giger, the team has dedicated itself to create the unique surreal nightmarish universe in which Scorn is set. It's always great to see how much you guys love our game and appreciate the art and visual style, and we would be humbled if you would nominate Scorn on the category Outstanding Visual Style. And if you haven't played Scorn yet, now's your chance! As always, thank you for all your enthusiasm for Scorn — we can't wait to hear about more of your adventures in its morbid worl |
| The Pulse Monthly - 10.0 | 2022-11-03 | Hey everyone! It’s been an incredible journey from where we started to where we are now with Scorn having officially launched on the 14th of October. If you missed it, you can check out our launch trailer below. Scorn has been such a passion project for all of us here. Ebb Software had humble beginnings as a team of four with a very small budget. Led by our Creative Director, Ljubomir Peklar, the studio worked incredibly hard to realise a world he’d imagined as a game for years. We emailed game keys out to backers a couple days before launch, so if you still haven’t seen a game key, first search for Ebb Software in your email, as it may have |
| Patch 1.1.8.0 is now out! | 2022-10-27 | Hi everyone, Scorn has now been live for a couple of weeks and we have been humbled by your feedback. We've put a lot of passion in to the game and it's been a pleasure seeing all of you venturing into the mesmerizing labyrinth of Scorn! We have been compiling your comments on some of the issues you have encountered and we're happy to release today patch v 1.1.8.0 (Steam Build: 9813636) focusing mostly on quality of life improvements. You will find below the detailed list of fixes that the patch brings to the game. Fixed Bugs A player can get stuck in the hurt machine A player can get stuck in the collision after performing a glory kill After |
| The Pulse Monthly - 9.0 | 2022-09-29 | Hey everyone, It’s been another exciting month for the team here at Ebb Software and the Scorn community at large! On the 21st of September we officially shared Scorn’s prologue with backers and press. The team has really enjoyed seeing all the playthroughs, comments, theories, and feedback shared from the community. On September 22nd, we ran an AMA on Reddit, providing the community a chance to get answers to the questions they’ve been dying to ask. If you still have some questions, be sure to leave a comment here or reach out via our social channels and we’ll do our best to answer them. In case you haven’t been keeping a close eye on our so |
| Scorn will now release a week early, on the 14th October | 2022-09-29 | Hey everyone, We're delighted to say that "You've waited long enough"! Thanks to additional efforts allowing the team to fine tune animation, wrapping up bug fixes and optimisations, we're proud to say that we will be able to release Scorn an entire week early! Scorn will now release on the 14th October, and we can't wait for you to delve into our bio-mechanical nightmare. |
| The Pulse Monthly - 8.0 | 2022-08-31 | Hey everyone, It’s hard to believe, but we’re already less than two months from launch. Gamescom was an exciting opportunity for our team to share a glimpse into the tormented fever dream of Scorn. With that being said, we’re pleased to announce that the prologue will become available for Tier 2 (and above) backers on September 21st! For the broader community, that also means we’ll have much more content to share in the coming weeks. Bringing Grotesque to Gamescom Last week, several members of the Ebb Software team descended on Cologne, Germany, to provide the press at Gamescom a first look at the prologue. Demo stations were set up within a |
| The Pulse Monthly - 7.0 | 2022-07-29 | Hey everyone, A lot happened last month, from debuting our new gameplay trailer to showcasing our narrated walkthrough featuring Doug Bradley. Perhaps most exciting, we officially announced that Scorn is launching on October 21st this year! This edition of The Pulse is a great opportunity to answer questions we’ve seen come up. We’ll also cover how development has progressed and what we’re currently working on. Rated M for Macabre With great attention to detail, we've focused on building a unique world smothered in a dreaded atmosphere of suffering and despair. After so much time and effort, seeing the community’s widespread excitement has me |
| The Pulse Monthly - 6.0 | 2022-05-30 | Hey everyone, Over the past few months, there have been several questions from the community regarding weapons, so we wanted to dive into this much-requested topic. In this update, we'll highlight some of the intricacies of taking these weapons from concept to completion, discuss some underlying themes within Scorn and explain what role weapons play in the game. We also have an update on our development progress and priorities as we prepare for launch this October! A Useful Tool, Indeed Weapons often play a critical role in survival horror, but one that is drastically different from that of a shooter. The feelings of security and confidence f |
| The Pulse Monthly - 5.0 | 2022-04-26 | Hey everyone, As we continue our countdown towards launch, we’re back with another monthly edition of The Pulse! For April, we’re peeling back the layers of the universe of Scorn, sharing some new behind-the-scenes content, and as usual, providing an update on our development progress. A Macabre Universe of Despair Game development always comes with its own unique set of challenges, and that’s certainly no different for Scorn. Creating an entire universe to provide context and uniformity to the world in-game can be a daunting task, but this is especially true as things become more abstract from what we find in reality. Creating this unique wo |
| The Pulse Monthly - 4.0 | 2022-03-23 | Hey everyone, Our March update is finally here, and this month, we're discussing one of the core mechanics found throughout the world of Scorn. For those of you who have been around for any length of time, you'll know we love being cryptic. The mystery of the unknown lends itself well to the horror genre, and it's also a powerful driving force behind the need to explore. Pain, Puzzles, and Progression As you struggle through the living labyrinth, isolated and lost, you discover how to interact with the world around you. Understanding how things are connected and learning about the ever-present symbiotic relationships equips you with tools to |
| The Pulse Monthly - 3.0 | 2022-02-18 | Hey everyone, For our third instalment of The Pulse Monthly, we’re taking a behind-the-scenes look at developing the world of Scorn. We’ll be walking through an interview with one of our environment artists and wrapping up with an update on where we’re at in the development cycle. Fleshing Out The Details Level design has been an exciting challenge. The world itself feels like its own character within the game. A bulk of the story-telling comes from the environment and how the player chooses to interact with it. Creating compelling and immersive environments requires a delicate balance between guiding the player through the levels, telling a |