MORDHAU — patch notes and updates
Stored observation / content update:
Dated developer announcements recorded from Steam. Open the source for the complete update.
| Update | Date | Excerpt / source |
|---|---|---|
| MORDHAU Patch #30 - New Demon Horde Maps and QOL improvements | 2024-11-06 | Patch #30 is here! We are proud to unveil our latest patch for MORDHAU which introduces four brand-new Demon Horde maps, adds Horde maps back into the rotation, includes an array of quality-of-life (QoL) improvements, addressing Banner and Bear-trap intractability, and bug fixes, unveils updated weapon animations and attacks, and features a new Weapons Pack DLC You can read the full Change-logs below! The four new Demon Horde maps bring new and distinct and immersive aesthetics to the mode. Brace yourself to venture into a blight-infested Grad, where twisted roots and dark corruption have overtaken the once-proud castle walls. Face the eerie |
| MORDHAU Patch #29 Hotfix 3 | 2024-07-16 | Patch 29 Hotfix #3 Changelog 07/16/2024 Demon Horde Decreased enemy fall damage taken Fixed an area in Totenwald where enemies would get stuck Fixed wrong version of explosive barrel in the buy menu Decreased kick knockback while having Blessed Fists Decreased Holy Hand Grenade knockback |
| MORDHAU Patch #29 Hotfix 2 - Crossplay for PC and Consoles | 2024-06-04 | Introducing crossplay between all MORDHAU releases. Players from XBOX and PlayStation consoles will now be able to join and play alongside PC players on official servers. Patch #29 Hotfix 2 - Changelog 06/04/2024 General Enabled Cross-play with PlayStation and XBOX platforms UI Fixed Horde/Demon Horde Ultimate icon no longer visible after spectating other players Fixed an input loss case if the Scoreboard and Interact key are pressed at the same time |
| Patch #29 Demon Horde - Hotfix 1 | 2024-05-13 | Patch 29 Hotfix #1 Changelog 05/13/2024 Demon Horde Improved Demon Horde performance at later stages Fixed map bosses sometimes spawning with less health Fixed objective catapult taking damage from weapons Fixed lighting disparity in local Demon Horde match Castello - Fixed final-objective cannon sometimes being inoperable Mountain Peak - Fixed first boss lightning attack sound Totenwald - Fixed invisible collision blocking path Totenwald - Adjusted log health scaling rate Totenwald - Increased boss health Fixed Blessed Longsword misaligned particle effects Gameplay Fixed Holy Grenade not having a cooldown Blessed Eveningstar no longer stuns |
| MORDHAU Patch #29 - Demon Horde and 5th Anniversary Event | 2024-04-29 | It has been 5 years since MORDHAU was unleashed into the world, and to celebrate this momentous occasion we have been busy working on a brand new game mode, cosmetics and some great new giveaways to those who play the game during the anniversary event! Enjoy the trailer for our new game mode - Demon Horde 5 Year Anniversary Event - April 29th to May 13th 2024: Players joining the game during this time-limited anniversary event will be rewarded with an exclusive in-game emblem and banner to commemorate MORDHAU’s legacy. Plus, enjoy extra GOLD and XP throughout the event. Demon Horde: As part of the anniversary patch, the Horde Mode has undergo |
| Patch #28 - Hotfix 1 | 2023-12-13 | Patch #28 - Hotfix 1 Changelog 12/13/2023 Maps Totenwald: Added more time for attackers on INV Made the church door unrepairable Fixed the griefing toolbox spots on FL Alt Added anti toolbox volumes Made the mortar indestructible Fixed a case where the player is killed by dropping from the stairs near the library Fixed the objective texts Covered the hole in the gatehouse with rock Added ramp from Castello Legacy to Castello Removed the testing spawn on Cortile Removed a ladder on Feitoria which was used to get on the rooftop as Noble Improved floor materials on Arena Gameplay Fixed a case where player would receive excessive knockback force |
| MORDHAU Patch #28 | 2023-10-17 | Patch #28 is finally here! It brings a new map called Totenwald, a fresh cosmetic set named Joust, and a brand new cosmetic DLC set known as "The Archduke," alongside various game changes and some fixes! Totenwald translates to "Forest of the Dead” in German. The atmosphere marks a significant departure from our existing maps. The map was conceptualized and designed to have a dark and ominous tone. The forest setting itself draws inspiration from German and Austrian forests, while the castle is inspired by “Gravensteen,” also known as “The Castle of the Counts.” The rain and fog contribute to giving the map a unique and bleak atmosphere. The |
| Patch #27 - Hotfix 2 | 2023-06-02 | Patch #27 - Hotfix 2 Changelog 02/06/2023 General Re-enabled the suicide functionality in the FFA and TDM Brawl modes. Added a new Message of the day (MOTD) system that replaces the old system that was hastily removed with a silent hotfix to address a reported RCE exploit. Addressed the ability to spam voice lines in rapid succession before they finish playing. Party system Improved user experience and stability of the party system. Added the functionality to auto-join ranked matchmaking from unranked matches. Addressed the disappearing “+” icon. Added smooth-scroll to the Friends list. Gameplay Getting a kill while mounted now counts toward |
| Patch #27 Hotfix 1 | 2023-03-30 | Patch #27 - Hotfix 1 Changelog 30/03/2023 General Female French and German voices are now working as intended Gameplay Disabled Suicide option in FFA, TDM and Swordgame to prevent kill denial Horde Wearables can now be filtered with search Changed revive timer to 60s Changed respawn timer to 15s UI Any changes made to a mercenary are now applied if you press escape or back |
| MORDHAU Patch #27 | 2023-03-28 | Patch #27 is finally here, and it includes several exciting additions; including a new game mode - Swordgame, two new female voice sets French & German, Continental voice pack 2 DLC, rework of the Crude set, new weapons skins and more! The new game mode will be added to the Brawl playlist; the Sword Game. A free-for-all where everyone starts the match with the same weapon. With each kill the player receives the next weapon that is set in the weapons list for the mode, and has to use it to score the next kill, after which the process repeats. The first player to reach a predetermined kill score with the weapons from the list wins the match. We |
| Holiday Festivities & Double Gold/XP | 2022-12-22 | Enjoy access to the limited-time holiday festivities items and double gold & XP until 5th January 2023 3 PM CET! |
| Patch #26 - Hotfix 1 | 2022-10-28 | Patch #26 - Hotfix #1 28/10/2022 General Removed duplicate options in Game settings Maps Castello - removed spawn protection killing players inside objective area Skins Fixed clipping of the Dragon set Greatsword guard Fixed Maximilian Gauntlets team color not being applied and added additional color patterns T0 & T2 legs now can use landsknecht shoes and mail shoes with spurs Dragon gorget now equipable with no helmet Crusader coifs no longer equipable with Dragon helmets due to clipping |
| MORDHAU Patch #26 | 2022-10-27 | Patch #26 is finally here, and it includes several exciting additions, including a new map, female characters, tons of new cosmetics and more. The new map is called Dungeon and it supports all game modes. Spooky, scary and a close-quarters bloodbath, Dungeon plays unlike other maps in the game and is packed with fun interactables and traps of all kinds. Long awaited, but here at last - female characters. Players now have the option to pick their body type under Body customization, which will change the selection of faces available (currently only one) and allow selecting from 4 new voices for female characters. For those wondering about any a |
| Free Weekend, 50% off & 4x Gold/XP boost | 2022-10-06 | Try out MORDHAU now for free with the base game 50% off and 4x Gold/XP boost now until Monday 10 AM PST! |
| Patch #25 - Hotfix 2 | 2022-07-05 | Patch #25 - Hotfix #2 05/07/2022 General Fixed temporary input loss case if TAB is pressed on spawn select screen Party system fix attempt Fixed nameplates not showing for friends Fixed sound playing when searching for loadouts Maps Crossroads: Fixed tower climbing spot Castello: Added volume block on the table to prevent noble camp on INV, Fixed audio volumes Feitoria: Fixed missing collisions Fix attempt for swapped defending team objective text HRD_Arid: Fixed two bot stuck spots Reverted changes in Grad that made the gameplay area smaller in TDM and FFA Fixed bot navigation in all game modes on Arid Weapons & Equipment Moved Partisan to 2 |
| Patch #25 - Hotfix 1 | 2022-06-27 | This first hotfix mainly addresses the loss of all input in some cases like spamming certain keys, as well as some quick fixes for pressing issues on Arid. Patch #25 - Hotfix #1 27/06/2022 General Novice servers are now shown on Server browser tab for Novice players (colored green) Fix attempt for getting kicked off novice servers on map change Fixed input issue on spawn select screen Fixed input issue when chat key is spammed when map is loading Fixed input issue after selecting a chat context menu admin action Fixed issue with loadout deletion when the RMB context menu is used to delete a non-selected loadout Fixed scoreboard auto-scroll wh |
| MORDHAU Patch #25 | 2022-06-23 | The second part of the Eastern Invasion update is here! The main attraction is a new large Invasion/Frontline map called Arid, which is also the first night-time map. The stunning night time map debut! Instead of horses, you will now be able to find more theme appropriate camels across the desert landscapes - Noria and Arid, that is. Actually, it's a dromedary. We have merged the Frontline & Invasion playlists, with end of round voting deciding what maps and modes get picked. This step was necessary to consolidate the fragmented player base and there was significant overlap between the two modes. With this update, we are experimenting with no |
| Patch #24 - Hotfix 3 | 2021-12-30 | Patch #24 - Hotfix #3 Changelog 30/12/2021 General Fix attempt for loss of spectator controls/input on death which happened to some players and required reconnecting Fixed stuck spot on Cortile Fixed a Castello exploitable spot Fixed Gothic pauldrons not being masked correctly Horde: Poleaxe hammer mode now has chip damage Horde: Fixed a bot stuck spot on Camp rocks |
| Patch #24 - Hotfix 2 | 2021-12-29 | Another quick hotfix before the end of the year. Patch #24 - Hotfix #2 Changelog 29/12/2021 General Fix attempt for Noria gate not destroying properly Fixed Noria wheel collision desyncing Small optimizations for burnable objectives (FX/Decals/Audio) Minor Cortile fixes Misc Equipment/Armor LOD fixes Tweaks to toolbox buildable placement Fixes for Taiga landscape breaking Fixed tent collision settings on Camp not blocking projectiles Tweaks to AI focus change during attacks to stick on one target Horde: revive time from 1.5s to 3.5s Horde: Various balance tweaks to skills Horde: Bear traps no longer trigger on friendlies. Increased max amount |
| Patch #24 - Hotfix 1 | 2021-12-22 | Patch #24 Hotfix 1 Changelog 22/12/2021 Small batch of fixes to address some issues on Noria, as well as some other miscellaneous problems. General Fixed some climb exploits and stuck spots on Noria Fixed Horde spawns on HRD_Noria Tweaked audio on Cortile Fixed music on Castello being duplicated Fixed players sometimes getting stuck in the ground after getting revived in Horde Fixed Horde HUD button prompts not corresponding to bound button “Elite knight” enemies no longer use the boss icon in Horde Potential fix for the palace gate on Invasion Noria not getting destroyed Temporarily disabled the spawn screen icon overlap fix as it was causin |