Blade & Sorcery — patch notes and updates
Stored observation / content update:
Dated developer announcements recorded from Steam. Open the source for the complete update.
| Update | Date | Excerpt / source |
|---|---|---|
| Sentara 1.2.1 released - bugfixes | 2026-03-16 | Hello mates, Baron here. The guys are already busy working on the next Byeth release - The Khar-Tib Update. However, that hasn't stopped the team finding and killing the bugs that had popped up in the Sentara Update.The team have a Sentari bugfix patch for you today. Notable bugs that have been addressed are things like the discombobulate skill not working, or being able to skewer right though enemies with a spear, which was super buggy (the unintended behavior was being caused by the skill that allows arrows to pass right through enemy).Heads up, if you were experiencing any very strange issues in 1.2.0 that are not mentioned below in the ch |
| The Sentara Update is now available! | 2026-02-24 | Hello mates! Baron here, and the Sentara Update is officially upon us!Update 1.2 is now live, and it wraps up everything we’ve been previewing over the last couple of news posts into one big Byeth release. This marks the 2nd of 4 free Byeth Updates, with the goal being to canonize some of the extended lore of Blade & Sorcery through additional content and maps. Of course I say that was the goal, but then as usual the update spiraled into a bunch of unplanned scope creep... ːamadeus_happyː But luckily things didn't get so out of hand that the ThunderRoad framework exploded, so it's all good, lol.Now, let's get into it!Welcome to SentaraSentara |
| The Sentara Update, coming February 24th | 2026-02-18 | Hello mates, Baron here! The guys are doing the last pass of bugfixes on The Sentara Update, so we are feeling confidant enough to announce the release date for that as February 24th. ːpraisesunː The release of 1.2 will mark the 2nd of 4 free "Byeth Updates", which are all about canonizing parts of Blade & Sorcery's extended lore by bringing these foreign weapons, armours and maps into the base game. In 1.2 we will be releasing a Sentara and Rakta themed map, so as mentioned in a previous news, here is an early preview of the Sentara map OST.Now we play the waiting game! But thankfully the 24th is not too far away.In the meantime, I wanna thr |
| Preview: The Sentara Update | 2026-01-23 | Hello mates! Baron here, and as promised, I am back with the preview news for the Sentara Update. If you didn't catch the news last time, check it out here because it has the preview for the other half of content coming to 1.2.Still no release date confirmed, but we are feeling fairly confident about an end of February ballpark.Update 1.2 is going to be all about the nation of Sentara, so let's jump into what is to come!Sentari Themed WeaponsThe staple of every Byeth Update - new themed weapons.As you may have guessed, the Sentari weaponry are inspired by maritime and pirate weapons.To kick it off in the sword category, we have a nice dueling |
| The Road to Sentara | 2025-12-18 | Hello mates! Baron here, and before we all break for the holidays I wanted to give you guys a little sneak peek at the upcoming 1.2 update.The Rakta update is now fully complete, so the team have already moved onto the next in the Byeth series releases - The Sentara Update.This update is themed around Sentara, the small maritime nation west of Eraden, renown for its sailors, mercantilism, and piracy! --This news is only going to be a little preview of things to come. I will do a deeper dive in January, and our hope / ballpark is that this update will be ready for release around the end of February, 2026.But for now, let's get into this news!N |
| Rakta 1.1.2 released - mod manager improvements | 2025-12-10 | Hello mates, Baron here! The last patch of the year is here, but it is also the last of the Rakta patches. After this, the next update you will see is the Sentara Update, which is shaping up lovely by the way! I should be able to drop a sneak peek of that just before Warpfrog break for Christmas.But for now, check out what we have in store with patch 1.1.2 - this small update contains a bunch of fixes for Rakta, but the more juicy news is that it actually brings a whole bunch of great QOL improvements to the mod manager.The most notable change is that overall loading and previewing will be dramatically faster. This is due to a variety of chan |
| Rakta 1.1.1 released | 2025-11-10 | Hello mates, Baron here! Patch 1.1.1 is here and it is a nice one, with some new goodies to compliment the recent release of The Rakta Update.Rakta Faction in DungeonsThe most notable addition is Rakta enemy can now be encountered in Sandbox mode dungeons. ːpraisesunːWe knew even for 1.1.0 that players would want this and honestly their absence never felt right to us! But the issue we had was it was impossible for us to add a new faction into Crystal Hunt dungeons without rewriting the code for how factions spawn in Dungeons because it is all tied to the progression system. Doing major code rewrites at this stage would have been way too risky |
| The Rakta Update is now available! | 2025-10-07 | Hello mates! The Baron here, with news from the Warpfrog front that The Rakta Update is now available!This is update 1 of 4 in the free series of "Byeth Updates" Warpfrog is planning, from now until the end of 2026.If you want to read more about The Byeth Updates, what they are and what we have planned, Warpfrog did a Q&A here.The Rakta Update focuses on the nation of Rakta, adding Raike themed content into the game, officially expanding the canon of the Blade & Sorcery universe.Now, let's dive into what is new in the update! ːpraisesunːNew Raike WeaponsThe Rakta Update brings 8 new canon Raike weapons into the base game. Thematically they ar |
| The Rakta Update, coming October 7th | 2025-10-01 | Hello mates, The Baron here! I have good news to share that The Rakta Update will be available for PCVR on October 7th. This will be update 1 of 4 free "Byeth Updates", bringing canonized weapons and armour from the extended Blade & Sorcery lore into the base game.The Warpfrog team are closing in on a final build, though the guys are still trying to iron out the last of the bugs in the update. However, nothing critical has appeared so far, so the team are feeling confident enough to set a date for release. Rakta ArmourI mentioned last time that by this news we should have the Rakta armour completed so that I can share a preview, and indeed I |
| Preview: The Rakta Update | 2025-09-02 | Hello mates, Baron here and today I am going to be showing you what's to come in the first of the free Byeth Updates: The Rakta Update. As mentioned in other news, The Byeth Updates are a series of free content updates from now until the end of 2026, adding lore-canon weapons, armour and some small features to the sandbox and crystal hunt gamemodes. For this update, the focus was Rakta. Rakta is an amalgamation of East Asian cultures, so this was the design inspiration for the team.Now let's get into what is included.New WeaponsLet's cut right to the chase... you all knew it was destined to happen... You know it, you love it - How could there |
| The Byeth Updates | 2025-07-25 | Hello mates! The Baron here, bringing you some cool news from the Warpfrog front after a little hiatus.The first thing I wanted to let everyone know is that Warpfrog are officially working on our next game!It is way too early to do any kind of reveal, so we are going to keep this under our hats for now and keep cooking. Then in the future we can do a big reveal announcement or trailer, so that will be exciting. Oh and only because many will probably assume, I will nip it in the bud and tell you it is not Blade & Sorcery 2! ːtmntdonː However, what I can reveal is that the new game will share a lot of DNA with Blade & Sorcery and you will proba |
| Update 1.0.7.682 Hotfix | 2025-04-14 | Another little hotfix today, guys - this small fix is to address a problem some users were still having with mod.io authentication. This should iron out any remaining issues some folks were having. Cheers! Changelog - 1.0.7.682 Fixed bug with Mod Manager not remembering if the user accepted the terms of agreement when it reauthenticates with mod.io |
| Update 1.0.7.677 hotfix | 2025-03-31 | Hi folks, the team are rolling out a very small hotfix for 1.07 to address an issue some players were having with the mod manager where mod.io tokens were not authenticating. The guys also knocked out a couple of other small annoying things, like an issue with the water in certain rooms being non-swimmable. Changelog below! Change log 1.0.7.677 Fixes: - Fixed mod manager not properly reauthenticating when the login token expires - Fixed Water in Drainage and MonumentalWaterfall dungeon rooms - Fixed Underwater1 dungeon room black thin wall being visible - Fixed a issue with the sky sometimes blurring on android in the main menu - Fixed null e |
| Update 1.0.7 released | 2025-02-26 | Hello mates, Baron here with a fresh patch for you from the Warpfrog team. Besides a bunch of bugfixes, we have a surprising QOL feature addition in this update - a height offset. If you are really tall or really short, you probably knew all about how annoying that could, and this was an accessibility feature we always wanted to have but encountered issues with implementation due to the full body avatar. However Wully found an unexpected and nice way around it, so now you can offset your character height vs your real height. This also means you could play the game sitting down if you wanted. ːtmntleoː This update took freaking ages to roll ou |
| Update 1.0.6 released | 2024-11-21 | Hi folks, a small bugfix and QOL patch for you today - Some nice fixes in here to issues such as the duplication bug, some lore note issues and the missing falchion/baron hat, but the most notable addition is a QOL change where loot values have been rebalanced so that the shop wont seem as expensive anymore. The value of the gold bag in the dungeon treasure room chest is now reduced, but in contrast the value of the actual loot you find is increased, and more of it is added to the end of dungeon chest. That means a player who just races through the dungeon and doesn't bother searching for any extra loot will come out of the dungeon with aroun |
| Update 1.0.5 released | 2024-11-05 | Hello mates! Warpfrog team have a little bugfixing patch for you guys. About half of the patch is pure bugfixing; a nice one being the fix for the pause button which was not working when you press space bar. There is a super rare Unity bug in all Unity VR games that can randomly occur where the game will start paused. Those unlucky enough to experience this rare issue were stuck because the usual fix of just unpausing the game with space bar was not working, so this patch will be a relief for anyone who encounters that. Other than that there is a few new things such as new tutorials, console commands, and couple of small QOL things; NPCs armo |
| Update 1.0.4 released | 2024-09-24 | Hello mates, Baron here! Patch 1.0.4 is now available and this is a large bugfix patch, but perhaps more compelling for you guys is that it contains a bunch of long awaited AI improvements. One of the roughest consequences of having an EA development over 5 years and going from just KospY as a dev to having a full studio of devs is the amount of spaghetti code that can occur! What is meant by spaghetti code is that the code is "messy" with many dependencies, making the threat of regression rampant. It's like having a big bunch of knotted strings where if you want to pull one you risk it pulling on another by accident, and this is what happens |
| Update 1.0.3 released | 2024-07-22 | Hello mates! Warpfrog team have a new bugfixing patch for you, along with some optimizations and improvements to AI behaviors. Fixes in this patch address a wide range of issues such as the exploits where you could duplicate items, to full-blown nasty bugs such as crystals having a chance to fall through the ground when physics is set to set to low. There are also a bunch of AI fixes included in this patch. As mentioned before, AI is hell for us because we have a very complicated system of behavior trees that have way too much cross-branch dependencies and spaghetti code which creates a system where one tiny thing changes here, one massive th |
| Update 1.0.2 released | 2024-07-04 | Hello mates, Baron here! Another patchload of bugfixes today from the Warpfrog team, addressing a bunch of issues raised by the community. Some notable inclusions -- Players who spent crystal shards to upgrade and then accidentally died on Home map would lose their shards. This bug really sucked, so I'm sorry about that for anyone who unfortunately suffered this! Players are now immune from Airstrike fall damage. Players looking to test out their new skill would jump off a cliff only to find they died on impact. ːpontius_angryː Now it operates as it always should have. Some T4 weapons (Slaughter Sword, Noble's Dagger) were not appearing in th |
| Update 1.0.1 released | 2024-06-21 | Hi! Kospy there as Baron is taking a break today ːsteammockingː A minor update has been released today (1.0.1) to fix some major issues with the 1.0 release. Minor update should not break any mods, so no worries about this. If you are using the HTC Vive controllers, please note that the binding changed to fix an issue with hyper focus being unable to be used on this controllers. The new binding also improve how we open the menu and I hope it would also improve life of HTC Vive players (the controller lacking two buttons it's all about finding the less painful workaround). See the new bindings below that I lovely did using paint :p Changelog f |