STEAMYDATA

Heroes of Hammerwatch II — patch notes and updates

Stored observation / content update:

Dated developer announcements recorded from Steam. Open the source for the complete update.

UpdateDateExcerpt / source
Heroes of Hammerwatch Franchise Sale!2026-04-20Greetings Heroes! We come to you with savings! We're thrilled to highlight that a Heroes of Hammerwatch Franchise sale is currently underway, meaning you can make great savings on titles in the franchise that you might not already own! Already own the lot? Well, this is the perfect opportunity for you to encourage your friends to jump into the world of Hammerwatch and join you in your fight for more loot and rewards!Save 75% on Heroes of HammerwatchSave 50% on Heroes of Hammerwatch IISave 80% of HammerwatchYou can also make savings on DLC packs for Heroes of Hammerwatch, adding even more content to your experience! Join the Community Joining
Epic Weapons Update + 2026 Roadmap2025-12-08Greetings Heroes! We’ve just launched the Epic Weapons Update, another free content update for Heroes of Hammerwatch 2.Epic Quests = Epic rewards. In the last update, we added Epic Armour, unique gear that you could use to empower your heroes on your quests and missions, and today we’re bringing the same Epic tier treatment to your offensive capabilities! In this update, we’re giving you the opportunity to complete map missions and be rewarded with Epic Weapons in addition to the previously added Epic Armour. We look forward to seeing who will be the first to have their heroes decked out in nothing but Epic-tier equipment very soon! In additi
Heroes of Hammerwatch 2 - Chinese Localisation Hotfix2025-10-15We’ve just released a hotfix for Heroes of Hammerwatch 2 which is intended to resolve game performance issues that players using the Chinese language options have been encountering. We hope that this hotfix will allow you to properly enjoy Heroes of Hammerwatch 2 without suffering stuttering and low FPS. We have also seen some players report that they have had issues with the game not recognizing WSAD keyboard inputs. We are also looking into that as a priority. In the meantime, we have a workaround to temporarily resolve it. Pressing the Shift Key on the keyboard to toggle between Chinese and English input modes should allow you to use WSAD
Epic Missions Update – Live Now!2025-10-13Greetings Heroes! We’ve just launched the Epic Missions Update, a free update for Heroes of Hammerwatch 2. As we teased in our last Steam news post, we’re excited to introduce new game content for you and your co-op buddies to sink your teeth into, such as new short missions, taking you on daring raids in locations such as Spider Caves, Bandit Keeps and Ghostly Crypts and engaging in thrilling fights against bosses returning from Hammerwatch 2!Those of you craving higher tiers of loot are in luck as the Epic Missions update will now also give you the chance to find and add Epic tiers of armour equipment to your arsenal, granting you even more
Heroes of Hammerwatch 2 Update News2025-09-29Greetings Heroes! Today we’re pleased to reveal some highly anticipated details about the free new update, additional content and other changes that are coming to Heroes of Hammerwatch 2 on October 13th! New Content We’ll have more details to share closer to release, but you and your fellow heroes can expect new content in the shape of new additional missions, daring players to raid Spider Caves, Bandit Keeps and Ghostly Crypts. Check out a sneak peek at their designs in the below image carousel!The community have asked for new tiers of loot and equipment since launch, and we’re hyped to say that Epic tiers of armour are on the way, allowing
Future Heroes of Hammerwatch II plans and content!2025-08-11Greetings heroes! My name's Sheldon and I'm a Community Manager at Team17! If you haven't heard of us before, Team17 are a British publisher behind games like Overcooked!, Golf With Your Friends, DREDGE, Blasphemous, and of course, the Worms series.We're very excited to announce that we've partnered with Crackshell on Heroes of Hammerwatch II and will be working with them on the future of the game as their publisher.So what's coming to HoH II? We're currently working on more free content for the game, with a major update coming soon! We'll share full details of the new content as soon as we can. On top of that, we'll also be revealing a full
Twelfth patch!2025-06-08Combo reworked. Removed Combo Nova skill sphere upgrade so it no longer reduces the chance of getting a skill upgrade from skill spheres. Added a new skill tree for combo upgrades to library containing both linear upgrades to Combo Nova and Combo Time, and also several different choices of combo effects. Added 3 tavern drinks Burning Force, Icy Touch, and Electric Sting. Added some new hairstyles and mouth portait pieces. Paladins Divine Pillars damage lowered from 200/250/350/450/600 to 200/250/300/350/400 Paladins Divine Pillars cooldown lowered from 15s to 15s/13.5s/12s/10.5s/9s Fixed Paladins Inner Flames damage aura duration. Wizard Conj
Small fix2025-03-27* Fixed issue with enemies "freezing" whenever a building was built in town * Fixed wording on save profile renaming prompt * Added TownRecord script hooks for modding
Eleventh Patch!2025-03-24Added modding support. Added sorting to player stash. Added options for hiding items in stash. Added renaming of save profiles. Save profiles are now sorted by when they were last saved to. Players with no saves will now default to using steam cloud. Improved collision with pits, water, abysses, etc to reduce issues with clipping. Fixed several issues with furniture and reward spot placement in Temple, Crypt, Dungeon, and Courts. Added toggle to hide lobbies that are much higher level than you from the serverlist, and a message when joining them. Fixed bug where equipment could get disabled after level switch if characters base attributes did
Tenth Patch!2025-03-03Shadow Curse Regular enemies no longer cause curse with their attacks, attacks from shades will still cause curse. Added cursed floor traps to Crypt, Dungeon, Barracks and Courts trap rooms in New Game+. Added Cursed Chests and Resource Caches when playing in New Game+, these spawn both rewards and shades. Reduced the amount of shades in citadel shortcut. Increased shades HP and Armor. Cultists no longer summon shades. Changed the Shadow Curse Gain stat to be multiplicative instead of additive. Added Elixirs that give permanent attribute increases. Every NG+ reached unlocks 3 elixirs to be found for each of the 5 attributes (str/dex/int/foc/v
Ninth patch2025-02-19* Fixed Spell Mastery taking more skill points than it should * Fixed issue of donating immediately when opening chapel donation window when using gamepads * Lowered Courts undead archer damage * Made bannerman/banner protection aura weaker * Lowered armor, resistances and health of banners and bannermen * Added marker effects to banners and bannermen to improve visibility * Fixed protection banner healing enemies * Fixed Warrior Tyrant Chains damage not properly scaling with skill leveling * Fixed Elemental Orb duration not properly scaling with skill upgrade * Fixed Incanter's Cadence - Incanter's Flow skill description * Fixed rarely incor
Eighth Patch!2025-02-16Donating resources to the Chapel now gives town-wide permanent buffs like the class titles, these can be seen in the Titles menu and donation is done both by dying in a mission and through donating resources directly at the Tier 5 Chapel Added Spell Mastery mechanic unlocked by finding a new NPC in Dungeons in New Game+ 1 Each point of Strength now gives Armor Penetration Dexterity and Intelligence crit damage scaling changed from linear to decaying growth, below 400 DEX/INT this is a buff, but beyond that they start to fall off Holding down a button in the attribute assigner and material trader UIs now repeat the press to minimize annoying r
Seventh patch!2025-02-05Trinket material rewards (Crystal and Dust) after a mission now go up by 10% per New Game+ Fixed issue with resuming runs spawning the player out of bounds from the level Fixed broken healing on Entangle and Dark Ritual for clients in multiplayer Added some more high tiers of certain accomplishments: Damagers, Heavy Hitters, Critical Hitters, Potion Gulpers, Spellcasters, Blockers, Combo Streakers, Hunter, Murderer, Exorcist, Demolisher, Sanctifier Adjusted high tiers of accomplishments so Murderer and Demolisher are a bit quicker to get and Exorcist a bit slower to get, to make them more even Shadow Rifts minimap icon now shows when it's bee
Sixth Patch!2025-01-30Added character customization to the Guild Hall Minimap now shows when some more dungeon features (Traveling Cook, Shady Trader, Trinket Shop, Imp, etc) have been used Changed minimap icons of valuables, materials and equipment Serverlist now displays some information about level of characters in a lobby Added game option Multiplayer Game Marker to be able to turn off and change the color of the markers below other players Added 2 hair colors and some more feminine jaw shapes Fixed AoE player skills being inconsistent in dealing damage as a client in multiplayer (Entangle, Firewall, Glyphs, etc) Fixed Masonry Chisel trinket and Apothecary's S
Fifth patch!2025-01-26Added workshop support for game translations Boss equipment rewards can now include 2-handed and off-hand weapons Added ability to turn off combo at library Equipment ilvl you find in runs is now capped to the highest value of 5 levels above your level cap and 10 levels above your current level Adjusted Imp gold and material rewards to give more early in the game but scale up slower Increased Orb of Restoration trinket +Mana Regen from 5 to 10 Lowered Drums of Battle trinket cooldown from 8s to 2s, so the effect can now be refreshed, but not stacked Toned down Elemental Prism visual effect Fixed NPC pathfinding in town Changing class speciali
Hotfix2025-01-23Fixed small error with equipment scaling introduced in last patch Fixed Dark Halls being completely dark when resuming a run in it
Fourth patch!2025-01-22Hey everyone, this patch is mostly focused on fixing issues rather than balance adjustments. Along with the fixes below we've also made an adjustment on the final boss so he should always be able to get back to the arena rather than getting stuck. Thanks to everyone who's been reporting issues, we're doing our best to fix as many issues as we can as quickly as we can. Fixed an issue with clicking a lobby in the server list but joining a different one Fixed a bug with blueprints that cannot be picked up You can no longer evade your own or other players' attacks Fixed attacks like Whirlwind (2h Axe) and Flame Spray (Fire Staff) being broken at
Third patch!2025-01-21Added Save Profiles menu with support for Steam Cloud and having separate saves Added game option for managing visibility and colors on different kinds of health bars, letting you visually distinguish between player, enemy, allied players and minion health bars Fixed Weapon Mastery attunement being inconsistent and sometimes broken Fixed Evasion being broken Added a graphic to the load screen with a game option to change its brightness Fixed trinket picker not showing attuned trinket descriptions Added separate icons to Monolith buffs Improved wording in a few different tooltips and descriptions Fixed trap room in Dungeon missing a reward Add
Second patch!2025-01-17* Added player level to multiplayer HUD element * Added sound option for disabling the combo sound loop * Added game option for multiplayer names opacity * Added missing combo descriptions to library menu * Picking combo at the Library now awards the appropriate achievement if it wasn't gained already * Fixed a bug where a mission selection made in multiplayer could stick in your singleplayer town * Fixed a couple of exploits related to resuming a run * Fixed a bug where you could resume a run and spawn in the previous level with several things broken * Fixed a bug where a client in multiplayer could build buildings based on what the host had
First patch!2025-01-15Thanks everyone for playing the game and reporting issues, we're reading your feedback and looking at the bugs. We're looking at fixing the more serious bugs as soon as possible but wanted to get a patch out quickly to address some of the simpler things people have mentioned. * Added graphical option for diabling wind animations on foliage * Added game option for UI scale * Added game option for toggling to a larger crosshair * Fixed kill elites accomplishment tracking * Tab overlay text now shows New Game+ level * Accomplishment tooltip now correctly shows the currently awarded stuff * Server list now shows the NG+ and region the game is cur