while True: learn() — patch notes and updates
Stored observation / content update:
Dated developer announcements recorded from Steam. Open the source for the complete update.
| Update | Date | Excerpt / source |
|---|---|---|
| What’s New from the Devs | 2026-03-04 | https://store.steampowered.com/app/3818770/SuperWEIRD_Automation_Roguelite/ Hey friends! It’s been a while since we shared what’s going on with us — and actually, quite a lot is happening behind the scenes. First of all, we’re still working. From the office. No matter what. 💪 Second, we’re deep into developing SuperWEIRD and actively playtesting it in the browser. And oh boy — you’ve sent us a lot of comments and feedback. We’re carefully digging through all of it now. If you’d like the full story, check out our latest devlogs. We answer the most frequently asked questions there and explain how we work with feedback in general: Feedback has |
| Happy Programmer's Day! | 2025-09-13 | Hey friends! The 256th day of the year is also known as Programmer's Day! That's today. A huge kudos to all the knights of ones and zeroes, present-day, former, and wannabes alike! Without you, there would be no video games! If coding at work is not enough for you (we get it) - did you know that there's a dedicated page on Steam's programming games? Check it out: Browse Programming games on Steam As for our own programming games - you know where to find them: https://store.steampowered.com/app/3818770/SuperWEIRD https://store.steampowered.com/app/619150/while_True_learn https://store.steampowered.com/app/1724140/Craftomation_101_Programming__ |
| Some More Good News & Updates From the Devs | 2025-06-30 | Hey everyone! We hope that you're having a great Summer Sale, and your Steam library is full of awesome new games (again). As for us, we've got some exciting news of our own! For one, while True: learn() is expected to become a part of exposition in a hi-tech museum in Antwerpen (that's in Belgium). Craftomation 101, in turn, is getting a lift-up in the UI/UX department: we've hired professional designer to make the game shine, and she's doing an awesome job: The next update for that game is just around the corner! As for Learning Factory, it now comes with a controller support, which kind of makes it one of the friendliest factory-building g |
| What Are The Devs Up To Now? | 2025-03-21 | Hey there! It's us, your friendly neighborhood experimental indie game devs. It's a fact that while True: learn() is a game that is done by now, We're still happy to see new feedback from you, the players, years after the game was released! It's an honor and joy, and we are endlessly grateful to all of you! We have some thoughts about future updates for the game (no dates or promises yet, though), but for now, we are exploring some new ideas, which we'd like to share with you! (Scroll down for team's cat pictures) Latest News As you may already know, we have released the v1.0 game of our next cat-themed game, Learning Factory, which PC Gamer |
| New Update: v1.8.105 | 2024-08-14 | Hey folks, we've released another update to make while True: learn() shinier! v1.8.105 Released! Game engine updated to the latest version Improved copywriting Community localizations updated for the Spanish and Brazilian Portuguese (kudos to JAnthony and Auryn) Performance optimization And remember, that you're very welcome to discuss any while True: learn()-related issues with us on our official Discord server. And if you happen to color up your Steam profile, don't forget our awesome new additions to Steam Points Shop, where you will find wT:l()-themed avatars, animated profile backgrounds, stickers, frames and emoticons: Until we meet aga |
| A Catch-Up News Post - How Have You Been? | 2024-06-14 | Hey friends! It appears that a few months have passed without any news from us, so we decided to write this post and share some updates. First, while True: learn() has reached a formidable number of 6000 reviews on Steam! We're infinitely grateful to you, the players, for your love and attention: could we ever dream that a niche puzzle game like ours could get this big? Well, we certainly did dream about that, but we did not really expect it to happen, and yet here we are. Thank you! Although the active part of development is now over, we are still supporting the game: the plan for the next update is to improve localizations to all the availa |
| Star Stuff - Does this world need more automation/puzzle games? It sure does! | 2024-06-07 | Hey everyone! We come with a game recommendation today. Our good friends at Ánimo Games Studio made this cute puzzle/automation adventure, in which you're reparing a star factory with some help from a bunch of robots! It's called Star Stuff, and it's out today: https://store.steampowered.com/app/1955110?utm_source=impress&utm_medium=presskit Here, check out the trailer, while you're at it, too: Buy yourself a copy or at least add it to wishlist! |
| Craftomation 101: Our new game is in Early Access now! | 2024-02-19 | Hey friends! while True: learn() is a game about programming, but honestly, there's no actual programming in it. Most of our players were quite ok with it, but we keep receiving feedback from people who would like to go deeper! Enter Craftomation 101: in this game you get to use visual programming to instruct a gang of goofy robots to help you terraform a frozen planet: Craftomation 101 is now available in Early Access, with a handsome release discount to help you make a decision: https://store.steampowered.com/app/1724140/Craftomation_101_Programming__Craft/ There's also a free demo that allows you to check out the base mechanics! In any cas |
| New Update: v1.8.104 | 2024-01-18 | Hey everyone, here's a nice little update for y'all! v1.8.104 Released! Added Thai translation Bug fixes And remember, that you're very welcome to discuss any while True: learn()-related issues with us on our official Discord server. And if you happen to color up your Steam profile, don't forget our awesome new additions to Steam Points Shop, where you will find wT:l()-themed avatars, animated profile backgrounds, stickers, frames and emoticons: Until we meet again! |
| New Update: v1.8.103 | 2023-12-14 | Hey everyone, here's a little early Holiday present: an unexpected update! v1.8.103 Released! Added an option to force disable controller (suggested by PawelK198604), to prevent occasional random inputs from idle controllers Added ChatGPT-made translation into Norwegian Until we meet again! And remember, that you're very welcome to discuss any while True: learn()-related issues with us on our official Discord server. And if you happen to color up your Steam profile, don't forget our awesome new additions to Steam Points Shop, where you will find wT:l()-themed avatars, animated profile backgrounds, stickers, frames and emoticons: Until we meet |
| Major Update v1.8.102: AI Localization | 2023-12-04 | Hey there, machine learning enthusiasts, puzzle master and cat caterers! Since we released while True: learn() back in 2019, machine learning made a huge leap forward. So it only made sense to make the game accessible for more people around the world by adding machine learning translations for certain languages. Because it's the future! v1.8.102 Released! Added alternate translations made via ChatGPT, including the Czech, Danish, Dutch, Finnish French, German, Greek, Hebrew, Hungarian, Italian, Japanese, Korean, Polish, Portuguese (Brazil), Vietnamese & Ukrainian languages Added new translations made via ChatGPT: Arabic, Bulgarian, Indonesian |
| Major Update v1.7.101: Controller Support | 2023-04-18 | You know how it happens: first, you want to fix a thing or two in an old game. Next, you find yourself adding a bunch of features that you always wanted to add, because reasons. That's exactly what happened two us: 2 major updates in a row within a month, is that too much? Dr. Katz says 'NO!' So, here goes: Controller Support That's right, it's a thing now! Of course, while True: learn() was designed for good ol' mouse & keyboard, and that's a preferred means of control for most of our team members. But maybe you're that type of player, who likes to play on PC but prefers devices tailored for gaming instead of those clickety-clackety office t |
| Major Update: 1.6.100 | 2023-03-29 | We don't update the game as often these days, but when we do we're trying to make sure it's a significant one! This version brings you: Unity Engine update Added an option to change screen resolution Added windowed mode Update community translations: Italian, Hungarian, Hebrew, German, French, Finnish, Dutch, Danish, Czech, Portuguese (Brazil) Performance optimization Bug fixes Let us know how you like it: drop a comment or join our Discord server! Until we meet again! And please, don't forget to wishlist and follow our next game, Craftomation 101. Your visual programming skills from while True: learn() will become very handy as you get to ma |
| Major Update: 1.5.99 + Steam Deck Support | 2022-04-14 | Hey there! We've got great news! v1.5.99 Released Steam Deck now supported! Added copy and paste buttons added on Steam Deck Localization updates (especially Danish, Japanese and Chinese) Improved tutorials Bug fixes Until we meet again! And please, don't forget to wishlist and follow our next game, Learning Factory, which takes machine learning and cats to a whole new level (the level of planet Mars, actually): https://store.steampowered.com/app/1150090 |
| New Update: 1.4.98 | 2021-12-14 | Hey everyone, Hope you're doing fine! There's been a lot going on around while True: learn() recently, so we've decided that it calls for an update. It might not seem much content-wise, but it brings important technical changes! v1.4.98 Released: New Engine version: the game is now running on a more up to date vewrsion of Unity engine, resulting in +15-20% performance boost (especially for the part that includes real machine learning) Updated localizations, thanks to our awesome Discord community. Especially Japanese & Polish, but also Spanish, Vietnamese, Italian, Danish, Dutch, French, Finnish, Bulgarian & Hebrew Bug fixes Text updates Link |
| Live Stream This Wednesday | 2021-11-23 | And now for something completely different! This week we've decided to showcase our lovely while True: learn() a little bit! We know it's been almost 3 years since release. But this only makes us more eager to show it to you: we haven't been live streaming this game, like, at all, and it's totally worth streaming, and it's better late than never! In any case: 11/24, Wednesday, 2pm CET / 8am EST / 5am PST You're invited! Join us on Twitch, YouTube or on this very Steam Page: https://store.steampowered.com/app/619150/while_True_learn/ See you all tomorrow! |
| Mac news: Apple silicon now supported! | 2021-11-18 | Hey everyone! We've been receiving many questions from our most progressive Mac users on whether while True: learn() supports those top notch Silicon processors? Well, now we've made all necessary preparations, and the answer is: yes, definitely yes, while True: learn() runs fine on any Mac computer with Silicon on board! It concerns both Steam version and the one you can get from Apple AppStore. One more reason to go and solve some machine learning-related puzzles! Please enjoy :) |
| Halloween 2021: No Tricks, Just Treats | 2021-10-01 | Oh hi there! It's that frightfully pleasant time of the year again, when we dress up, give out candy and inflict massacre upon pumpkins (sorry, pumpkins!). Luckily, no pumpkins are harmed during Halloween in our games, because it's purely virtual. As you can see, our game page is already chock full of holiday spirit, and the game decorations will follow next week. However, you want some Halloween mood, like, right now, we advise you to get to our next game, Learning Factory, which already has its spooky event happening: https://store.steampowered.com/app/1150090/Learning_Factory/ But don't you think that we've mentioned it for the sake of pit |
| It's PAX Time of the Year Again! | 2021-09-05 | taking a quick second this Sunday to send rays of love towards those lucky of you, hanging out at PAX West this weekend. Wish we were there with you, as we were in good ol' 2019: The past couple of years were a arough ride, but we hope it will be coming back to normal in time! And we sure hope to catch up with you at PAX next year! Is there a chance you're at PAX West this year? Say hi to everyone on our behalf |
| Happy Knowledge Day! Listen to Our Interview With An Amazing EDU Game Developer | 2021-09-01 | Hey everyone! September 1st is also the first school day in many countries. In a fewer number of countries, it is even known as Knowledge Day! Since while True: learn() is on sale due to 'Back to School' week, we decided to entertain you with another episode of our podcast about educational video games: In this episode, we meet Margaret: Senior Curriculum Developer at CodeCombat, an awesome game-based project that teaches coding to school children. How to keep children motivated? How to facilitate lives of school teachers with games? How to wear hats? ...and other important questions regarding video games revolutionizing education worldwide! |