STEAMYDATA

Derail Valley — patch notes and updates

Stored observation / content update:

Dated developer announcements recorded from Steam. Open the source for the complete update.

UpdateDateExcerpt / source
Unity Security Patch2025-10-04Hey everyone!About This PatchWe have a small and quick update today. Two days ago, Unity, the game engine that Derail Valley is based on, announced a newly discovered security vulnerability and a patch for it (more info here).We included the patch in Derail Valley today, for increased safety. No confirmed exploits have been observed so far in any Unity-based games, so no one should be affected - this is just precautionary.That said, we advise you all to update the game as soon as possible, now that the vulnerability is publicly known. This update doesn't include any changes to the game itself, only the engine.About Build 100While we're here,
B99.7 - More Small Bug Fixes2025-08-02Hello everyone!We've released another set of minor fixes today. Thank you for your bug reports! You can see the changes listed here:B99.7 ChangelogIn the meantime we're hard at work on the next major update, B100. It’s going to take a long time, but it’ll be absolutely worth it! For more information, please see:Thank you!-Your DV Team
B99.6 - Bug Fixes, Ladder-climbing & More2025-07-18Hi everyone! As promised, we’re delivering more bug fixes in today's release - addressing many of the remaining less critical issues. Thank you for your bug reporting!To spice it up a little, we've also added a new ladder-climbing feature, now allowing you to seamlessly walk onto locomotives to climb up, without jumping. You can also climb ladder-equipped cars and buildings, adding to the immersion. For the full listing of what's new, please see:B99.6 ChangelogAs previously announced, we're already working on the next major update, B100. It will likely take a very long time to do, but also be absolutely worth it! For more information, please
B99.5 - Long-term Stability, Discount, Performance Boost & More2025-06-07Hi everyone! Over the past several weeks, we've released 8 hotfixes that resolved the last remaining major bugs and more than doubled FPS in certain situations. With today's hefty hotfix just out, we're wrapping up and giving them all a collective title, - B99.5. For more detailed information on what's new, please see: B99.5 Changelog We'll release one final small hotfix next week, to ensure a smooth experience, and with that we're ending the B99 development. Currently, we don't foresee more updates in the near future. If, however, any notable issues arise beyond the domain of ultra-rare anomalies, we will address them ASAP.Ultra rare -25% of
B99.4 - New Gadgets, Items, Paint Jobs, Control Binding, RailDriver® & More2025-04-19Hello everyone! We've just released a new update, bringing some new content, features and numerous other improvements to the game. Here are some of the highlights: Item Containers We've added item containers, which let you better store, organize and carry your items. Item containers provide extra inventory space, each with their own pros and cons when it comes to capacity and cumbersomeness. Proximity Sensor/Reader & Defect Detector Proximity Sensor and Reader gadgets make shunting long trains easier. Attach sensors to couplers at the ends of your train, put a reader in your cab, and know how far you are from trains in your way, both ways. No
We're hiring!2025-02-10We're excited to announce that, starting today, our team is expanding with three new positions! We're hiring in order to further improve our interaction with the community, and reduce developer workload with these new positions: Community XP Coordinator – Helping the community and processing feedback Marketing Video Editor – Shipping informative and fun short videos on our social media Business Operator – Taking care of the (mostly Serbian) administrative duties To see more info & apply – click here If you see yourself as a good candidate please apply, otherwise – spread the word! While outlining the new positions we've also remade our compan
B99.3 - Quick Fixes2024-12-10Hello everyone, We just released a small patch to fix a critical saving bug introduced a few days ago. For players who had items placed in hangers or sticky tapes mounted somewhere outside of trains, the game wasn't able to save progress. The number of affected users should be small, but the issue still warranted the hotfix. The patch also includes a couple more bug fixes we made in the past two days. You can see the changelog here: https://www.derailvalley.com/changelog Thanks, -Your DV Team
B99.2 - Forestry Trailers and Bug Fixes2024-12-06Hi everyone! We have another small update today. It's bug fixes mainly, but also a little bit of fun stuff. We added a new cargo type, Forestry Trailers – which go from the machine factory and harbor to forests and the sawmill. The update also adds a new model for the S282 restoration train parts. You can see more about what's new here: http://derailvalley.com/changelog We're now working on the next patch, which, unless an urgent fix gets in the way, will take a bit longer to do but also be a bit bigger. Thanks for reading and see you soon! -Your DV Team
B99.1 - Bug Fixes and Release Summary2024-11-29Hi everyone! Two patches made it to the game since the last week's release - one last Friday and another just now. Various bug fixes are included in them, now listed together under the title B99.1: https://www.derailvalley.com/changelog Next week we'll release another patch with more fixes. We'll likely have a few more in the next months, each with greater complexity, some also adding new industries, cars and cargo types, before we fully move on to the B100 release sometime in 2025. B99 Summary The B99 release was awesome! Not only the announcement had more reactions than any other post in DV history, but a few days after it went live we had
B99 - New Industries & Cargo, Loco Restoration, Gadgets, Utility Vehicles & More2024-11-21Hi everyone, Our latest update is now available! It's a large one, so we made a dedicated video to showcase all the main points: The update adds 4 new locations, 16 new cargo types, numerous new items, gadgets and their installation process, restoration of abandoned museum locomotives, new shop and shed looks, finished steam powertrain and train brake simulation, and many more improvements to graphics, performance and UX. For more information please see the video above. The full changelog is available here: derailvalley.com/changelog Thank you all and we hope you'll enjoy this update! -Your DV Team
B99 - Release Date Announcement2024-11-12Hello everyone! This is a quick post to let you know that the next Derail Valley update that we've been working on since the start of the year, B99, will be released on November 21, 2024! The update will be rather large, introducing a couple of new stations, some train customization features, a new rail vehicle and many more improvements. We'll dive into showcasing the essentials in a long-form video that will be posted on the release date, alongside the screenshot above — unblurred. Rather than stick to an arbitrary date, we took the time to properly finish this update after we understood better what it really should be. Unfortunately that m
B98 - Microshunter, DE Revamp, Vehicle Catalog, Better FPS and More Improvements2024-02-09Hi everyone! We've just released build 98, our latest update bringing you a new vehicle, new features, numerous improvements and bug fixes! BE2-260 Microshunter The tiny, quirky new battery-electric shunter takes the spotlight! There's two practical functions to it: it's the first vehicle to utilize the all new electric powertrain simulation, and, once unlocked, it can be requested anywhere with comms radio for a small fee! Microshunter isn't powerful enough to replace a regular locomotive, but it can still pull some load. That, combined with its size and ability to be requested, give it a unique advantage in many situations. Mind how you tre
Build 97 - Farm animals, stock car, VR mouse mode, major bug fixes & more!2023-11-10Hey everyone! We've just released a massive update, bringing numerous new features and bug fixes to Derail Valley. Domestic animals & new cars To start off, we've added livestock, which can be found at the Farm industry. The animals are lively, moving around, making noises, and just generally contributing to the countryside atmosphere. Some of the smaller critters may even be seen crossing the tracks, but not to worry – they are immune to trains. Along with the animals, we've added new types of cars and cargo to the game. The stock car type, pictured above, is now used to transport animals, which are visible inside and can even be heard react
Build 96 - Slug, texture streaming & many more improvements2023-08-18Hi everyone! We've just released the new update, featuring the new DE6 Slug and many other improvements to the game! Slug What is the Slug? In real life when a locomotive reaches its end of life, some of its components can still be reused. Slugs are an example of that. They are modified diesel-electric locomotives, in this case a DE6, in such a way that they no longer have a diesel engine or a cab. What they do still have are the traction motors, and a body filled with concrete to make them heavy. In Derail Valley the DE6 Slug is a "work train". What this means is that in career mode there's only one on the map, in a locked garage somewhere.
Build 95 - New steam loco, water towers, VRAM optimizations & more!2023-07-21Hi everyone! The new update is out, introducing a brand new steam locomotive to Derail Valley, as well as many bug fixes and improvements! S060 Due to its small size, the new locomotive has very different characteristics from S282, making it quite a unique new experience. In terms of hauling capacity it sits somewhere between DE2 and DM3, and can sometimes be found in small industries, such as forests. The new locomotive can be accessed in sandbox mode without unlocking too. Besides the new locomotive, there are many other notable improvements made in this update, such as updates to coal firing and economy, many new water towers, VRAM optimiz
Reverb G2 Teleport Fix2023-07-16We just released a quickfix making teleport work again on the Reverb G2 VR headset, which broke with the #94 update. More improvements soon!
Build #94 - RAM Usage, UI selection, VR buttons & more fixes!2023-07-15Hi everyone! It's great to finally talk to you from the other side of the Simulator update! First of all, thank you all for the enormous amount of feedback, support and help following the release date! We read all your messages, and are adjusting our plans accordingly, even if sometimes we can't reply. The 94% rating of Derail Valley and the 2600 simultaneous players peak at launch have topped all the current train driving sims on the market. Given our very humble beginnings, this really is the dream come true. The update release has been a great success so far, and we're hyped to bring you a lot more content and features to Derail Valley in
Steel Mill Invisible Wall Fix2023-07-01Quick update everyone - we've fixed the game breaking bug where trains would collide with invisible walls surrounding the tutorial depot, near the Steel Mill. Enjoy the update and see you soon with more small updates! -Your DV Team
Derail Valley: Simulator – Available Now!2023-07-01It's finally here! Three years since development on it started, we're pleased to announce the Simulator major update has just been released – along with a brand new trailer: If you already have Derail Valley in your Steam library, it will be automatically downloaded. When you start the game your last save from the previous version will automatically convert to the new format and location used by Simulator. You'll then be able to continue from there, or start new sessions in the main menu – up to you! What's new? We've made this listing so you can see what's new and what's coming soon: For an early coverage of the new additions, check out Squi
Simulator - 30 days to go!2023-06-01Hi everyone! For posts like these, usually there's a couple days of preparation. Today's post, however, is rather improvised, as everyone on our small team has been extremely busy with the upcoming release. There's a lot going on, and we wanted to give you a very quick update. We're 30 days away from the definitive release date of Simulator, a big free update to the game. We're doing our best to have the update as complete as possible on that day. I'm sure something will not be entirely finished (there always is), but that's okay – we'll have a number of small updates following the release, to compensate for that. It's a huge release, after a