Brick Rigs — patch notes and updates
Stored observation / content update:
Dated developer announcements recorded from Steam. Open the source for the complete update.
| Update | Date | Excerpt / source |
|---|---|---|
| Update 1.10 released! | 2026-02-13 | As of today, update 1.10 is officially out of the experimental stage and live on the main branch! Here’s what this update brings to the table: Editor groups and welds Editor groups and welds are two pretty cool new features for builders. While they share a similar interface in the editor, they serve two completely different purposes: Editor groups Allow you to group any bricks together so you can select and modify them more efficiently. This could previously be done via color coding, but editor groups make it much more convenient. They have no effect outside of the editor. Welds Allow you to “weld” multiple bricks together in the editor, maki |
| Update 1.9 released! | 2025-10-17 | After several months of development, testing and bug fixing, update 1.9 has finally been released to the public branch! Here is a summary of the changes: Translations In addition to English and German, we have translated the game into 12 new languages: Arabic Bengali French Hindi Japanese Korean Polish Portuguese Russian Simplified Chinese Spanish Ukrainian Since a lot of translations were automated and not reviewed by us or the community yet, we expect there to be a few issues remaining. We will continue to work on improving the translations over time. Crash Reporter and Bug Tracker If Brick Rigs crashes, a crash reporter window will now app |
| Update 1.8 released! | 2025-06-06 | After several months of testing and bug fixing, update 1.8 is now live! Here is a summary of the most important changes: Bricks Spinner Brick The new spinner brick is a whole new type of scalable. It allows youto create arches and circles at custom angles, radii, sizes andshapes. https://fluppisoft.com/assets/spinner-bricks/spinner-demo.gif Scalable Flaps Flaps are now also scalable. So instead of two different flaps sizes,there is now a virtually infinite amount of them. https://fluppisoft.com/assets/scalable-flaps/working-flaps.gif Scalable Thrusters Thrusters are finally fully scalable! I’m pretty excited about thismyself, and it has been |
| Update 1.7 released! | 2024-08-02 | Hello everyone! Update 1.7 is finally live on the main branch! It contains a bunch of new features as well as many other improvements and fixes. Here are the highlights: Made wheels, text bricks, image bricks, lights and exhausts scalable Made scalable size adjustable at decimal increments Added sprocket and idler wheels for tracks Added flare bricks as a countermeasure against missiles Added a font selection for text bricks NOTE: Mods from the 1.6 version may not be compatible anymore. Please remove any old mods to avoid issues. |
| Patch 1.6.3 released! | 2024-02-02 | Patch 1.6.3 is now live on the main branch with the following changes: UI: Added option to ban offline players via their Steam ID Made ban management menu accessible through the main menu Added emoji support for the UI font Added warnings for vehicle limit match settings Editor: Fixed crash when editing Use Custom Exit Location property on seat with other non seat brick selected Added key bind (Ctrl + N) and dropdown menu option for creating a new file in the editor Bug fixes: Fixed item container on canyon battle overlapping with truck wreck Fixed brick count of spawned legacy vehicles being shown as zero in chat messages Fixed physics snapp |
| Patch 1.6.2 released! | 2024-01-25 | Patch 1.6.2 is now live on the main branch with the following changes: UI: Fixed match settings in host menu not being divided into categories Added option to only allow public Workshop items to be spawned as an alternative to whitelists Added context menu to chat messages, which allows kicking as well as viewing the associated vehicle in the Steam overlay Added chat notification for attempted and failed vehicle spawns (useful to identify vehicles that crashed the server) Fixed clients always seeing themselves as dead on the scoreboard Editor: Manually entered brick location and rotation should not change after committing the move anymore Fix |
| Update 1.6 released! | 2024-01-19 | Hello everyone! After an extensive beta phase, update 1.6 has been released to the main branch! The update contains a lot of small bug fixes and improvements, as well as some cool new features: NVIDIA DLSS support New rocket launcher bricks Ammo type setting for guns Custom names for switch bricks Camouflage clothing for Bob |
| Update 1.5 and End of Early Access | 2023-07-14 | Hello everyone! Update 1.5 has been released to the main branch today, and with it, Brick Rigs will be transitioning from Early Access to a full release on Steam. After almost 8 years of development, the game is finally in a state where I feel comfortable taking this step. And don’t worry, Brick Rigs will still be getting updates with new content and fixes after the release! Oh, and here are the most important changes of this update: Improved UI design Better gamepad and keyboard support for the UI New math and seven segment display bricks Improved input channel system (no longer limited to 256 channels) Greatly increased maximum explosion si |
| Update 1.4 released! | 2023-04-19 | Hello everyone! After many weeks of testing and continuous fine tuning, update 1.4 is finally out! The main focus of this update has been the new crash physics, which are more realistic and feel less “bouncy”. Boot up the game to see for yourself! Here is a short list of the most important changes: Improved crash physics Handheld fire extinguisher Smaller helicopter engine More match settings Train station area for City map Many more bug fixes and improvements |
| Update 1.3 released! | 2023-01-20 | Hello everyone! After a few months of development and testing the new update is finally ready. It includes new features as well as many improvements and bug fixes. Here are some of the most interesting changes: New bricks: Steering wheels, compact seats, new actuators, couplings and more New items: Incendiary grenade, suppressor and paint cans Vehicles without seats can be entered and controlled in sandbox mode Light bricks are much more customizable Wheel bouncing was improved greatly (including train wheels) Trains now snap to tracks when spawned on top of them Trains can be spawned from train stations Battle mode was added for Bricksville |
| Update 1.2 released! | 2022-07-09 | Hello everyone! You have been asking for it since 2016, and now it is finally here: Water physics! On top of that all levels have received a major visual upgrade, tons of bugs were fixed and lots of other improvements were made. Here are some cool things you can try out right now: Open up any level to see the visual changes Play around with float bricks and water on the Canyon map Spawn dummy Bobs by pressing B in free cam Test the projectile camera by pressing T before firing a gun For a full list of changes visit the roadmap |
| Patch 1.1.3 | 2021-12-14 | Hello everyone! Patch 1.1.3 is now live and contains the following fixes and changes: Enhancement: Kill characters, remove items and vehicles that fall under the map Enhancement: Look at player free cam mode (hold F to cycle modes in free cam) Enhancement: Ability to unequip grenades by pressing the key again Enhancement: Display reason when the vehicle spawn button is disabled Enhancement: Reduce grenade damage (especially to buildings) Enhancement: Redesign current item widget Enhancement: Improve target marker UI Enhancement: Increase view distance when zooming in Enhancement: Ability to trigger fire actions without a numpad (displayed on |
| Version 1.1 Released! | 2021-11-18 | Hello everyone! A new update has been released today, which includes a ton of fixes and improvements. Try out the pin feature (press or hold U in a vehicle) and blow up some cars with the new grenade! Feature: Pin vehicles Feature: HE Grenade Enhancement: Sunny weather with snow on the ground Enhancement: Stay in warmup until enough players join Enhancement: Improve reflection cubemap detail and disabled screen space reflection Enhancement: Scoreboard column labels Enhancement: Improve car handling Enhancement: Recently used category for the vehicle browser Enhancement: Outline around vehicle thumbnails Enhancement: Character LOD's Enhancemen |
| Patch Time | 2021-09-17 | Hello everyone! Today another patch has been released to the main branch. It includes a ton of bug fixes as well as some new things: - New: Auto counter steering feature (can be disabled in gameplay settings) - New: Tiny 1sx1sx1s camera brick - New: First aid kit (automatically used when in the inventory) - New: Better e-motor sounds - Fixed: Vehicles not moving for other clients in multiplayer - Fixed: 90 degree actuator limits not saved - Fixed: Changing other video settings disables FPS limit - Fixed: Clients can spawn vehicles above the brick limit - Fixed: Attachments removed after adding weapons to vehicle inventory - Fixed: Wing bricks |
| Patch #1 | 2021-08-10 | The first patch after the new update has been released! I tried to address a lot of the initial feedback about the overall UI design as well as various bugs and issues that have been found. The patch includes: - Improvement: Simpler and more intuitive UI design - Improvement: UI scaling slider - Improvement: Color display names for the colorblind - Improvement: Ability to spawn on vehicles from free cam - Improvement: Barrel length affects projectile velocity - Improvement: Reduced glass refraction and refraction artefacts - Improvement: Reduced projectile penetration - Improvement: Made small scalable connections stronger - Feature: Ability |
| Update Time | 2021-07-25 | After almost 2 years of development the biggest and most important update so far is finally finished. Almost the entire game as been rewritten from scratch to improve almost every aspect of the game. A list of all the changes and new features would be way too long, just hop into the game and see for yourself. I recommend using the input help menu to learn about the new keybinds and features, just hold the escape key in game to access it. If you are having trouble transitioning to the new version of Brick Rigs or feel nostalgic you will be able to continue playing the old version as a beta branch on Steam (Brick Rigs -> Properties -> Betas -> |
| Developer AMA with Fluppi | 2020-12-18 | Hello! I will be doing an AMA (ask me anything) session on Reddit tomrrow, Saturday the 19th. If you have any questions about the upcoming update, the history of Brick Rigs, its future or even about myself, I would like to read and respond to them. See you tomorrow! https://www.reddit.com/r/BrickRigs/comments/kfqvx9/developer_ama_with_fluppi/ |
| Performance Update | 2019-08-23 | Hello! This update focuses mainly on optimization, bug fixes as well as other small improvements. Since some core mechanics had to be tweaked, there may be some new bugs and issues. Please report them on the Discord server or in the Steam discussions so they can be fixed as soon as possible. Here are the most notable changes: -Improved rendering performance (courtesy to Unreal Engine 4.21) -Much smoother spawning, collisions, repairing and removing of vehicles -Increased maximum file size for spawning custom vehicles in multiplayer -Reworked lighting and post processing for better performance and better visuals -Vehicles block explosions agai |
| Update Time | 2019-06-03 | Hello everyone! This time around I won't forget to publish the changenotes on Steam ;) The new update is out today, it focuses mainly on fixing bugs, improving existing features as well as adding a bunch of new bricks. New: -Press Shift+F to regain control while in free cam -Lots of new bricks (actuators, ramps, flamethrower, wheel etc.) -Bricksville conquest mode -New flash patterns for lights -Steam cloud saves Improvements: -Players and zombies can be run over smoothly and don't block vehicles anymore -Camera now remains looking in the same direction after entering or exiting a vehicle (or dying in a vehicle) -Vehicles automatically remove |
| Update | 2018-06-05 | Hello everyone, After a long beta testing phase this new update is finally released. Besides many bug fixes some new features made it in as well. Improvements: -Vehicles in multiplayer more stable -Projectiles inherit the velocity of the vehicle -Better attenuation for gunshot and explosion sounds -Vehicle type show flags for the open menu now saved -Restored old ragdoll mechanics for singleplayer -More realistic grass for the city map -Made lights appear brighter from further away, before the glow would be hidden by the refraction of the light -Explosions now emit light Fixes: -Projectiles not firing straight from guns in multiplayer -Lights |