Wandersong — patch notes and updates
Stored observation / content update:
Dated developer announcements recorded from Steam. Open the source for the complete update.
| Update | Date | Excerpt / source |
|---|---|---|
| Bard plush available for a limited time! | 2022-12-18 | Friends, we did it. We made the bard real. You can get your own until January 1st, 2023. Don't miss this once in a lifetime chance to have a bard. Get a bard here: https://shop.makeship.com/3uQJYND |
| Introducing our new game! Chicory: A Colorful Tale! | 2019-08-15 | https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/30580272/0d10c7a280bceb050d47fc2708c9e15bf6fc8dae.png Our new game is Chicory: A Colorful Tale! It's an adventure game that follow in the footsteps of Wandersong! You play as a dog in a Zelda-like adventure where you can draw and paint on anything. :) It features an OST by our friend Lena Raine, a composer whose work you may know from Celeste! We think you're gonna love it! > Wishlist us on Steam! > Support us on KICKSTARTER! |
| Mac version update! | 2019-05-30 | We've released a new build that should resolve the crashing users were seeing before! We tested it on a Mojave operating system and found that it worked great, so hopefully users who were having those issues will see an improvement as well! We did notice that Mojave has a number of new security features that interfered with the game a lot--running it through Steam circumnavigates a lot of the issues, but we wonder if that could be a cause for some users' experience. If you're still having issues, trying going into System Preferences > Accessibility > Privacy and add Wandersong to the list of apps which can "control your computer." This securi |
| Mac Players, An Update on Current Issues! | 2019-05-27 | Hello Mac players! We're aware right now of two uncommon issues some players are facing. It sounds like some users on the Mojave OS are seeing a black screen, and for some players, the game crashes in the Act 4 factory. We're sorry about this! For the crash issue, there's a quick way to remedy it. Right click the game in your Steam library > Properties > BETAs tab > select "old-reliable" from the dropdown! This older version has some visual issues but no crashing. Once you're in Act 5, you can return to the original branch. We've been aware of these issues for a time, but our own Mac we were using to test didn't have these issues. As of this |
| Achievements Fixed! | 2019-05-02 | Sorry to everyone who was impacted by that. Once you take the latest patch and run the game, you'll earn all of your Steam achievements--no need to go back or replay anything. Also, hello to all of our new players coming from the Humble monthly! We're *humbled* (hehehe) by all your positive reviews and comments--usually going into a big bundle like this means a lot more thumbs down. =) Thank you all for playing and sharing! |
| Mac Players, Check the BETA branch! | 2019-02-06 | Hello Mac users! As you may know, since launch we've been struggling some rendering/shader issues on Mac (making the bard turn black on some screens). These stem from engine issues in Game Maker Studio 2, and we've been working with Yoyogames since before our release to get a perfectly stable version out to players. We got an update from Yoyogames recently saying that they had a new engine version that corrected our issues. We ran a new build off of it, and found that those issues were fixed, but in their place were new, worse issues that made the game virtually unplayable for us. :( But we've been assured that the new version works flawlessl |
| Vote for Wandersong in the IGF Audience Award! | 2019-02-04 | https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/30580272/5f58b1e23e77a636421a65ac829d79360b3ecd5a.jpg If you love Wandersong and want to help us get a neato award, VOTE FOR US HERE! :) The competition is fierce and our chances aren't great, but your support always means the world to us. Thanks! |
| Speedrun & Stability Update! | 2019-01-22 | Hi all! First of all, I want to congratulate our dedicated Wandersong speedrunners, who recently discovered some hidden features we had and the alternate "bad" ending. Well done!! We were worried they would be secret forever. Following that discovery, we've made one new additional skip available today to bring the speedrun time even lower. Nice! Additionally, this new build contains new features to help stabilize the game at different framerates + monitor refresh rates, which is our most common complaint. Users across the board should see a much more stable experience. Double nice!! Finally, this new build also has expanded capability for lan |
| Want to Help Translate Wandersong? | 2019-01-17 | We've made a sign-up form! Enter your info there! We're looking to open up translation to be a collaborative effort, rather than expecting people to do it on their lonesome. After all... anything is possible with teamwork!!! |
| Wandersong is an IGF finalist! | 2019-01-04 | https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/30580272/a7349895b8c95f533e33ef6ea232cc7846a613cd.png Yahoo! Wandersong is a finalist in the narrative category at the IGF, with honorable mentions in audio, art, and even grand prize!!! :O Cheer us on this year! :) |
| Missing Mac Build Fixed! | 2018-12-21 | Hi, quick update! I messed something up when I last updated the game and left the Mac build empty, so Mac users were missing the game for a couple days (oops) :( It should be back online now! Sorry to anyone who was impacted by that! |
| The language build is now public! | 2018-12-19 | Our new build with external text is now public on PC! With it I've also made a few tiny fixes and tweaks, so small I can't remember any of them... Check out the previous update for more details! Basically, it's possible now to fan-translate all the text in the game, or mod the text in any way you like. I hope players have fun with this feature! (I've seen a couple people play with translations already--nice!) Our Mac build still isn't up-to-date. We've been in steady contact with Yoyogames, who made our game engine, about fixing some of the remaining issues. Every time something is fixed, a new different issue seems to come up. I get the impr |
| Help us test the new LANGUAGE branch! | 2018-11-22 | Happy Thanksgiving everyone! By popular demand, I'm making changes to the game so that it can be translated to other languages! This wasn't easy. Up until now, every word of text was hand-coded into the game, so there was no way to change the text without changing the code. But with the use of DARK MAGIC, I've moved all text in the game to an external file, one which you can easily browse and edit yourself! I'm anticipating that this will introduce bugs, so I haven't put this in the public build yet. But if you want to help us test, you can access this new version of the game on PC ONLY by right-clicking the game in your library > Properties |
| Mac load screen crashes fixed! (Maybe) | 2018-11-18 | Hiya! We got a fix back from Yoyogames and have just uploaded a new Mac build! Previously, some users reported crashing on load screens, starting during the act 2 concert, and for some users in the act 3 map screen. We never replicated these ourselves, so we can't test it, but we're told it should be fixed in this new build. If you had these issues before, please try giving the game a try and see if it's fixed for you! Thanks! |
| Patch 7; | 2018-11-04 | HI EVERYONE :) Thanks for your continued love and support for the game! Here's some more things we found and fixed with your help. General: Crash on exit (we never reproduced this and can't 100% confirm it's fixed, so please let us know!) General: Game doesn't always appear in windows taskbar (we never reproduced this and can't 100% confirm it's fixed, so please let us know!) General: typos and small text adjustments Act 2: Rare broken spawn near the cemetery Act 2: Occasional crashing on a 2nd playthrough of Delphi if you completed the Sue sidequest in a previous run Intermission: Softlock if you close the game before the end of the intro ti |
| Patch 6, | 2018-10-24 | Got a few more in! Players have started to notify me about rare issues when transitioning to new scenes, where the bard gets stuck in geometry and makes weird sounds. Each one of these is case-specific; I've fixed the ones I've seen reported, but please let us know if you find more. Options: prompt to confirm changes to fullscreen/resolution Small typos in dialogue Act 1: Rare broken spawn in Langtree Act 3: Rare broken spawn near Calliope's house Act 4 spirit world: Broken animation when respawning from a certain spike in a certain area Act 6: Possible to trap pushable rock and block progress Act 6: Rare broken spawn after throne room Act 6: |
| Patch 5. | 2018-10-16 | GOT A FEW MORE FOR YA. As of now there are not too many known issues left, but I'm still watching for them and hunting them down. Thanks everyone for your patience and for posting your issues. Also, thanks for playing!!!!!!! |
| Patch 4... | 2018-10-10 | Heh??? We made the tragic mistake of changing physics in our last patch, and boy howdy did that cause some problems! Thankfully you've all been gracious and patient with us as we cleared up the new problems as well as some old ones. Here's newly fixed stuff: Act 1: Bard leaps lower out of bed on low framerates Act 3: Able to jump over certain room exit Act 5: Launch distance from bubbles reduced on low framerates Act 5: Infinite hug Act 6: Birds don't launch very far Act 6: Birds STILL don't always respawn Act 6: Partner character's pathing not great on low framerates Act 6: Some platforming near the end is a bit high for the bard's jump heig |
| Patch 3?! | 2018-10-09 | That was fast! I put a bunch of time in and fixed more stuff. Check out these addressed issues! As always, if you are experiencing issues be sure to check out our support page. General: Consistent jump height and more stable physics at different framerates! This should help clear a lot of the generally "buggy" issues players have commented on. If the game feels choppy, I still highly recommend lowering resolution and/or playing windowed--the game feels really great when playing at full speed! General: A previously unobtainable achievement is now obtainable Act 4: able to progress story without officially recruiting characters Act 5: optional |
| Patch 2! | 2018-10-05 | Happy one-week anniversary! I've been keeping track of bugs posted everywhere I can find them and working to stay on top of them :) Thank you everyone for your patience!!! If you encounter a progress-blocking issue please visit the official support page, we have workarounds for common issues on console (console patches are sadly very slow to roll out) as well as any issues we don't know about yet. Here's a few more thing I fixed: Crash inside Act 4 factory on Mac Unstable collisions and beat-tracking at low framerate Numpad/D-Pad/other button sing inputs don't raise the map when sailing in Act 3 Unstable scene transition at end of Act 3 dunge |