STEAMYDATA

Happy Wheels — patch notes and updates

Stored observation / content update:

Dated developer announcements recorded from Steam. Open the source for the complete update.

UpdateDateExcerpt / source
Update v1.99.22026-09-26Changed the "At What Cost?" achievement to be more forgivingFixed duplicate/ghost windows appearing on Windows 11Fixed Steam overlay on LinuxFixed other minor Steam overlay issuesThere is now a subforum where you can share your levels. Post your masterpieces HERE.
Update v1.99.12026-09-23IMPORTANT: If you are having connection issues, read this.Replaced "Publish your first level" achievement with "Complete 10 Editor Playtests" to curb flood of achievement levelsPressing Escape now pauses the game (in addition to tab). You can press F11 to toggle fullscreenSpeculative fix for duplicate/ghost windows on Windows 11. Please let us know if it still happens after this patch This fix introduced another (worse) bug, so I reverted it. There will be a fix for this duplicate window bug in the next updateFixed the game not exiting correctly sometimesReduced input latencyFixed the game reading non-standard controllers as input devicesFixe
Happy Wheels On Steam2026-09-21Hello Steam. Moments before this release of Happy Wheels, I sit in terror looking at the 750,000 wishlists statistic. I realistically was thinking maybe 5k at best, and then maybe it would gain some momentum as it casually settles into its new environment. After all, the game has been publicly available for 16 years. I realize now that it has been floating on an isolated island in space. As a 20+ year Steam connoisseur and a game developer with zero contacts in the industry, it's both shocking and supremely welcoming to get this type of reception in the form of this absurd number 2 weeks after adding it to the store. Thank you so much to thos