MALAM: School — Steam game overview
Stored observation / content update:
A psychological loop horror rooted in Malaysian school legends. No chases, less UI, just a slow, atmospheric dread. Estimated 1- 2 hours game time. As an independent artist, I used AI to turn a lifelong dream into reality. Explore shifting corridors, manage character's sanity, and face the cycle.
Upcoming game. Player and sales observations may not yet exist.
Revenue is modelled, not confirmed sales. See the methodology and uncertainty range.
| Statistic | Recorded value |
|---|---|
| Concurrent players | Not available |
| Total reviews | 0 |
| Positive reviews | 0 |
| Release date | Coming soon |
| Price | Not available |
| Estimated gross revenue (low / central / high) | USD 0 / 0 / 0 |