Hidden Folks — patch notes and updates
Stored observation / content update:
Dated developer announcements recorded from Steam. Open the source for the complete update.
| Update | Date | Excerpt / source |
|---|---|---|
| Rift Riff is out now! | 2025-05-12 | Hey folks! Even though many of you are waiting for MORE Hidden Folks (we hear you!) and even though we may soon have more announcements on that (this is nearly turning into a joke, isn't it), Adriaan wanted to mention that he just released Rift Riff!!! https://store.steampowered.com/app/2800900/Rift_Riff/ It's a very, very different game from Hidden Folks (as per usual with every game he designs): Rift Riff is a tower defense game with a strategic mix of juicy tower loadouts, varied monster behaviors, and forgiving mechanics. It's much less 'casual' than Hidden Folks, so it may not be for everyone who's waiting for more Hidden Folks, but Adri |
| On Tour - out now! | 2020-06-04 | The team and I (Adriaan) are proud to release the On Tour areas as a free update today!! Watch the trailer: I'm especially proud of Celine and Sylvain for once again coming up with hundreds of funny stories and interactions. For this update, Celine took over pretty much all level and interaction design from me and, I hate to admit it, probably came up with more inventive interactions than I did! Playing Sylvain and Celine's first draft of the new areas was perhaps the first time I played Hidden Folks without knowing every little detail about it - the closest thing to being a player of the game as opposed to the developer - and I was blown awa |
| Announcing Hidden Folks: On Tour... and pricing changes. | 2020-05-19 | Hey folks! The team and I are super proud to announce a major update to Hidden Folks, launching on June 4th, called On Tour. The update will add 6 (!!) new music themed areas to the game, with more than 70 things to find, new mouth sounds (we even made weird music), new interactions, and plenty of new clues with mildly amusing or straight up bad jokes. A couple months after the release of the Beach DLC, we agreed that the pricing model we slid into (a base game with DLCs) didn't feel right. After much discussion and consideration, we decided that we want to come back and unify all areas into a single 'Hidden Folks' purchase while increase the |
| The Hidden Folks team is working on something... | 2019-12-23 | |
| We're taking a break from making Hidden Folks | 2018-11-03 | Hey folks. The release of the new Beach areas and game's release on Nintendo Switch mark the end of the fourth year of making Hidden Folks. Before I started working on Hidden Folks, I had designed a few games and programmed several prototypes, but I had never programmed an entire game. When I met Sylvain and jokingly told him we should make a game together, I did not imagine we would then proceed to spend four whole years making a game to be released on 7 platforms!! I learned so much from making this game. About game design, playtesting, iterating. About community, fans, communication. About programming, scalable interfaces, different input |
| The Beach areas - out now!! | 2018-10-24 | https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/11789895/6b3a591aeea232c272616a1a3734dc8cdf739ec7.png The team and I are proud to release an update to Hidden Folks today!! This update includes a Beach DLC that contains 5 beach-themed areas with 60+ more things to find. Watch the trailer: https://www.youtube.com/watch?v=npFg7P14xe4 We also added some of the new sounds from Beach to the mouth sound pack, and we heavily optimised the game to run even smoother on your computer! You can read the full changelog here. This massive content update was never possible without you, the community, the people who playtested and translate |
| The Beach DLC - October 24th | 2018-10-18 | Hey folks! Announcement! The new Beach DLC will be out next week, Wednesday October 24th!! https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/11789895/3180e486b8d285ba7d8ceec6c5900299927d0ede.png The Beach DLC will have: - 5 new areas with 60+ things to find. - a price of around USD 2.99 in your local currency. - pirates. * H Y P E * And as if that's not enough, I'll also update the Mouth Sounds Pack to include the funniest sounds from the Beach areas, some of which in my opinion are the funniest sounds we ever recorded. * H Y P E H Y P E * See you next week!! - Adriaan |
| Mouth Sounds DLC + Controller Support + New Area | 2018-05-10 | You read that right: multiple new things today!!! Mouth Sounds Pack We packed 71 of your favourite mouth sounds together, and you can buy them right here! As long as it's not commercial, you can do whatever the heck you want with these sounds: notifications, ringtones... you name it. The pack includes the much requested Roar03.mp3, Pling01.mp3, Toot04.mp3, and even Klaxon06.mp3!! https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/11789895/6dfd8ab50a83f1e46155faa5d7854aed86cb3338.png Dual-stick controller support I listened to your feedback and spent a whole month rewriting the input code to support playing the game with a cont |
| Interface Upgrade - out now | 2018-03-14 | What's up everyone! Adriaan here, the game designer behind Hidden Folks. While Sylvain (illustrator) and Celine (new addition to the team helping with level design) are working hard on a set of areas in a new theme, I spent most of the last few weeks rewriting the interface of Hidden Folks! You now have the ability to position the panel with targets at any side of the screen: http://cdn.akamai.steamstatic.com/steamcommunity/public/images/clans/11789895/1513bfaf36863b56bb67a8ba3b5bbcde293d21c0.png And, a much requested feature: you can now reset single areas! Go to the settings inside one of the areas and hit the reset button: http://cdn.akama |
| Interface Upgrade - out now | 2018-03-14 | What's up everyone! Adriaan here, the game designer behind Hidden Folks. While Sylvain (illustrator) and Celine (new addition to the team helping with level design) are working hard on a set of areas in a new theme, I spent most of the last few weeks rewriting the interface of Hidden Folks! You now have the ability to position the panel with targets at any side of the screen: http://cdn.akamai.steamstatic.com/steamcommunity/public/images/clans/11789895/1513bfaf36863b56bb67a8ba3b5bbcde293d21c0.png And, a much requested feature: you can now reset single areas! Go to the settings inside one of the areas and hit the reset button: http://cdn.akama |
| Hidden Folks is 1 years old!!! What's next? (micro update) | 2018-02-16 | We are working on two new themes, a few surprise areas, and thinking about rewriting various internal systems to allow for features like controller support, resetting a single area, and a more dynamic interface. More details as we work on these things! http://cdn.akamai.steamstatic.com/steamcommunity/public/images/clans/11789895/2f7174c7cd5a69b8ce83f84206ed1b30c7ec0826.jpg |
| Hidden Folks is 1 years old!!! What's next? (micro update) | 2018-02-16 | We are working on two new themes, a few surprise areas, and thinking about rewriting various internal systems to allow for features like controller support, resetting a single area, and a more dynamic interface. More details as we work on these things! http://cdn.akamai.steamstatic.com/steamcommunity/public/images/clans/11789895/2f7174c7cd5a69b8ce83f84206ed1b30c7ec0826.jpg |
| Snow update - available now!! | 2017-12-14 | Sylvain and I (Adriaan) are proud to add three new Snow areas to Hidden Folks as a free update available right now!!! Check out the new Snow trailer: https://www.youtube.com/watch?v=m3hLyHhuCi0 In this update, we are also changing the way you unlock areas in the game. Instead of having to play the game from start to finish, you can now start playing from every first area in a theme. So for those who were overwhelmed by the massive factory in the last update: you can dive into the new Snow areas regardless, which I promise will be slightly easier! We added / changed a bunch of other small things too; see the changelog for a good overview. http |
| Snow update - available now!! | 2017-12-14 | Sylvain and I (Adriaan) are proud to add three new Snow areas to Hidden Folks as a free update available right now!!! Check out the new Snow trailer: https://www.youtube.com/watch?v=m3hLyHhuCi0 In this update, we are also changing the way you unlock areas in the game. Instead of having to play the game from start to finish, you can now start playing from every first area in a theme. So for those who were overwhelmed by the massive factory in the last update: you can dive into the new Snow areas regardless, which I promise will be slightly easier! We added / changed a bunch of other small things too; see the changelog for a good overview. http |
| Announcing the new Snow areas! | 2017-12-01 | http://cdn.akamai.steamstatic.com/steamcommunity/public/images/clans/11789895/5ae109c7bbd4fe649eb6e338d5600e3f16acc174.png Yooooooo- Sylvain and I (Adriaan) are proud to announce the new Snow areas will release on..... December 14th. HYPE! 3 new areas for free! ±1h gameplay! Android simultaneously! Whaaaaaat!!! More sneak previews soon!!! Back to work now, Adriaan |
| Announcing the new Snow areas! | 2017-12-01 | http://cdn.akamai.steamstatic.com/steamcommunity/public/images/clans/11789895/5ae109c7bbd4fe649eb6e338d5600e3f16acc174.png Yooooooo- Sylvain and I (Adriaan) are proud to announce the new Snow areas will release on..... December 14th. HYPE! 3 new areas for free! ±1h gameplay! Android simultaneously! Whaaaaaat!!! More sneak previews soon!!! Back to work now, Adriaan |
| Dev update / Gamescom, anyone? | 2017-08-19 | Hey everyone! Sylvain and I have been taking a little break from working on the game, enjoying the summer weather and thinking about our health first and foremost. We put a loooot of energy in Hidden Folks' launch and the Factory update, from which we are still recovering even now. We are both about to travel for a few weeks, and when we get back, we'll also get back to working on Hidden Folks. On our schedule for when we get back from our holidays: - Android (ughh this remains to be technically challenging) - secret feature - new areas One more thing: right before I start travelling myself, I'll be at Gamescom on Tuesday and Wednesday. If yo |
| Dev update / Gamescom, anyone? | 2017-08-19 | Hey everyone! Sylvain and I have been taking a little break from working on the game, enjoying the summer weather and thinking about our health first and foremost. We put a loooot of energy in Hidden Folks' launch and the Factory update, from which we are still recovering even now. We are both about to travel for a few weeks, and when we get back, we'll also get back to working on Hidden Folks. On our schedule for when we get back from our holidays: - Android (ughh this remains to be technically challenging) - secret feature - new areas One more thing: right before I start travelling myself, I'll be at Gamescom on Tuesday and Wednesday. If yo |
| Patch: fixing a gazillion sorting issues!! | 2017-07-20 | Thanks to Steam users Bucketsmith, Phaota, Prezombie, DNF, ZenWidjet, caga, Pavocado, Gameboyalex, and Lloydo for reporting the hundreds of sorting issues we fixed in this patch!!! This patch also fixes an issue for Linux users not being able to use their mouse in the game (silly...) and a few other tiny things. See the full changelog for more info! |
| Patch: fixing a gazillion sorting issues!! | 2017-07-20 | Thanks to Steam users Bucketsmith, Phaota, Prezombie, DNF, ZenWidjet, caga, Pavocado, Gameboyalex, and Lloydo for reporting the hundreds of sorting issues we fixed in this patch!!! This patch also fixes an issue for Linux users not being able to use their mouse in the game (silly...) and a few other tiny things. See the full changelog for more info! |