Call of Cthulhu — patch notes and updates
Stored observation / content update:
Dated developer announcements recorded from Steam. Open the source for the complete update.
| Update | Date | Excerpt / source |
|---|---|---|
| Get 66% off Call of Cthulhu! | 2020-03-24 | Hi everyone, Spring Sale are now live on Steam - get 66% off Call of Cthulhu on Steam and plunge into a world of creeping madness and cosmic horror! And get up to 75% off on the Focus Home Interactive publisher page on a selection of top selling games in the coming days! Make sure to wishlist your favorite titles there not to miss any promotion! |
| Patch 28/02/19 | 2019-02-28 | https://i.imgur.com/BsHB2NO.gif Greetings! We’d like to extend a huge thanks to those who continue to support Call of Cthulhu and give us feedback since the release. We’ve just rolled out a new patch that includes some new features and bug fixes. Please find the full change log below. https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/33091550/2827dc7a83dd6e9c809bdd729e44112a88bafe9a.jpg Change log Improvement Added the possibility to validate dialogue options with the interaction key Added the possibility to interact with puzzles with the arrow keys Removed the mention of "Character Points" when hovering over Medicine and Occ |
| First Update is now live! | 2018-11-15 | https://i.imgur.com/ZxbhjES.gif Hello Investigators! Today, we’re very happy to release an update for Call of Cthulhu, addressing feedback that we have received since the release of the game on October 30th. This update is now live. Please find the changelog below: Changelog: Added options to modify FOV and Motion Blur Added a scroll bar in the graphics menu to include these new options Fixed an issue where players were unable to progress in Chapter 12, due to dying immediately upon respawn Fixed a number of cases where players would be unable to leave scene reconstructions Fixed an issue where mouse input was not registered during dialogue F |
| Watch the maddening Accolade Trailer! | 2018-11-09 | https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/33091550/d724b5e6864eb7337de49301ad6bc989729408f6.jpg In celebration of Call of Cthulhu's launch last week, we invite you to walk further along the path of madness in today’s Accolade Trailer, which highlights the game’s strong reception from press. Call of Cthulhu celebrates its launch with maddening Accolade Trailer https://www.youtube.com/watch?v=JFvVy2Po-Ac In Call of Cthulhu, feel the influence of Lovecraftian Old Gods and other cosmic horrors, playing investigator Edward Pierce as he delves into the circumstances behind the tragic deaths of the Hawkins family. Helped and |
| Watch the Launch Trailer! | 2018-10-26 | https://i.imgur.com/BsHB2NO.gif Call of Cthulhu is now out! What lies beyond the veil, scratching at our eyeballs but just out of vision, a terrifying nightmare we simply cannot see? Peer into clear dreams and the murky past in the Call of Cthulhu Launch Trailer. With music by Black Mirror, Utopia, and The Girl With All The Gifts composer Cristobal Tapia De Veer, the trailer is your last look into the void before release. https://www.youtube.com/watch?v=hjarh35CEYM An official adaptation of Chaosium’s pen & paper RPG, Call of Cthulhu combines investigation gameplay with the unparalleled narratives of Lovecraft’s renowned Cthulhu mythos. What |
| Devblog #5 - Level Design | 2018-10-24 | https://i.imgur.com/ZxbhjES.gif As we near the October 30th release of Call of Cthulhu, we’re taking a closer look at the game’s development through a series of Devblogs, each presented by a different member of Cyanide Studio’s team. Today, we’re joining Lead Level Designer Romain Wiart as he tells us more about Call of Cthulhu’s environments and investigation mechanics. Hi everyone! My name is Romain Wiart, and I'm Lead Level Designer on Call of Cthulhu. Level design is about using the rules and scenarios written by the Game Designer and the Narrative Designer to create the user experience. We work on the pace and challenge of the game to ma |
| Devblog #4 - Cinematic | 2018-10-19 | https://i.imgur.com/8DlZfPj.gif I’m Yoann Drulhe, cinematic artist at Cyanide. I previously worked on the cinematics of Styx: Shards of Darkness, Blood Bowl 2 and I’m currently working on Call of Cthulhu and Space Hulk Tactics. On Call of Cthulhu, I worked on every aspect of the cinematic creation process, from the first draft to the final cinematic. Therefore, my job included storyboarding, layout, actor direction (we used motion capture to animate our characters), integrating the animations into the Unreal Engine and finally, lighting. The main challenge during development came from the variety and number of cinematics shown throughout the |
| Call of Cthulhu has gone gold! | 2018-10-18 | https://i.imgur.com/ZxbhjES.gif Call of Cthulhu, the official videogame adaptation of Chaosium’s tabletop RPG, has gone gold in preparation for its release on October 30 for PlayStation 4, XBOX One and PC. Dive into the Preview to Madness Trailer for a taste of the press’ first impressions, joined by a dose of Lovecraftian madness. https://www.youtube.com/watch?v=dKxgwIiPK64 With Call of Cthulhu releasing in under two weeks, members of the press have already gotten their hands on the early hours of Detective Pierce’s haunting investigation across Darkwater Island. Today’s Preview to Madness Trailer explores praise for the game’s distinctly Lo |
| Devblog #3 - Sound Design | 2018-10-11 | https://i.imgur.com/WRllueN.gif As we near the October 30 release of Call of Cthulhu, we’re taking a closer look at the game’s development through a series of Devblogs, each presented by a different member of Cyanide Studio’s team. Today, we’re joining Lead Sound Designer Swann Ménage as he tells us more about Call of Cthulhu’s sounds. Hello! I'm Swann, Lead Sound Designer on Call of Cthulhu. I work for a company called G4F, which is specialized in sound design for video games. I'm in charge of the audio identity of the game: sounds, music and voices. What we wanted to do with Call of Cthulhu is to creep you out with sound. One of the key way |
| Devblog #2 - Artistic Direction | 2018-10-04 | https://i.imgur.com/wJ1LnVD.gif As we near the October 30 release of Call of Cthulhu, we’re taking a closer look at the game’s development through a series of Devblogs, each presented by a different member of Cyanide Studio’s team. Today, we’re joining Lead Artist Rémi Mennerat as he explores Call of Cthulhu’s artistic direction. My name is Rémi Mennerat. I have classical art, architecture and interior design training and have been working in the video game industry for 25 years. I'm Lead Artist and Environment Art Director on Call of Cthulhu. This means I'm responsible for the overall visual aspect of the environments, in cooperation with th |
| Devblog #1 - Narrative and Storytelling | 2018-09-26 | https://i.imgur.com/WRllueN.gif As we near the October 30 release of Call of Cthulhu, we’re taking a closer look at the game’s development through a series of Devblogs, each presented by a different member of Cyanide Studio’s team. Today, we’re joining Lead Narrative Designer Pia Jacqmart as she dives into Call of Cthulhu’s narrative and storytelling. My name is Pia Jacqmart and I am the lead narrative designer on Call of Cthulhu. This means I’m in charge of telling the story through dialogue, cinematics, and also environments. My goal is to make you believe in the world of the game for as long as you’re playing it. In Call of Cthulhu, you pl |
| Discover Gameplay Trailer #2! | 2018-09-20 | https://i.imgur.com/wBmaNlH.gif Walk the path of madness in Call of Cthulhu’s latest gameplay trailer! https://www.youtube.com/watch?v=H9wIkTs8z-k Call of Cthulhu, the official videogame adaptation of Chaosium’s tabletop RPG, will release October 30 on PlayStation 4, XBOX One and PC. Today, we invite players to tread further down the path of madness in this new Gameplay Trailer, as the Darkwater investigation begins to spiral out of control in the midst of unsettling conspiracies, bizarre cults and even the Old Ones themselves. In Private Investigator Edward Pierce's quest to unveil the truth, players will need to rely on a variety of upgrade |
| Watch the Gameplay Trailer! | 2018-08-23 | https://i.imgur.com/WRllueN.gif Call of Cthulhu, the official videogame inspired by Chaosium’s classic pen and paper RPG, is set to unleash madness when the game releases for consoles and PC on October 30th. Today, prepare your mind for all-new gameplay, taken from Edward Pierce’s investigations within the Hawkins Mansion. https://www.youtube.com/watch?v=ZyXBy6a6Iwk In Call of Cthulhu, feel the influence of Lovecraftian Old Gods and other cosmic horrors, as you delve into the circumstances behind the tragic deaths of the Hawkins family. Helped and hindered by the mysterious locals of Darkwater Island, your journey cuts the line between sanity |
| Release Date Reveal | 2018-07-18 | https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/33091550/44a8fee4ce0e05cfeeac908444fa8669c67ec460.jpg Call of Cthulhu will begin the spread of madness on October 30 this year – just in time for Halloween. Lock the doors, turn off the lights, and uncover the chilling mysteries of this Narrative RPG game, descending deep into a world of inevitable insanity and shrouded Old Gods within Lovecraft’s iconic universe. https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/33091550/2827dc7a83dd6e9c809bdd729e44112a88bafe9a.jpg Four new screenshots give you a glimpse of what’s to come across the deep, single-player story |
| [E3 2018] Call of Cthulhu - E3 Trailer | 2018-07-02 | https://i.imgur.com/wBmaNlH.gif Call of Cthulhu, the official videogame inspired by Chaosium’s classic pen and paper RPG, today defines madness in its heart-pumping E3 Trailer! Uncover the chilling mysteries of this Narrative RPG game, descending deep into a world of cosmic horrors, creeping madness, and shrouded Old Gods within Lovecraft’s iconic universe. https://www.youtube.com/watch?v=QxPAm7sHbZQ 1924. Private Investigator Edward Pierce is sent to investigate the tragic death of the Hawkins family in their imposing mansion on the isolated Darkwater Island, off the shores of Boston. Between unfriendly locals and dubious police reports, it |