WARMODE — patch notes and updates
Stored observation / content update:
Dated developer announcements recorded from Steam. Open the source for the complete update.
| Update | Date | Excerpt / source |
|---|---|---|
| CRATES DISTRIBUTION | 2021-12-27 | Distribution of new crates from 12/28/2021 to 01/06/2022 |
| VIP disappearing issue resolved | 2021-11-26 | VIP disappearing issue resolved. Anyone who has lost their VIP, please write your Steam id and the time of purchase of the VIP in the section with complaints in our Discord. Server link: https://discord.gg/AsS7uAHCgj |
| UPDATE | 2021-11-25 | A big update to improve the game was released today. The developers have changed and improved a lot ingame items. Gameplay: Rework of shooting model, improved recoil. The recoil is now smooth. Added a running mode at the expense of stamina. 2 charges that work independently of each other. The aiming has reappeared , in which the accuracy has been increased and the spread has been reduced. (right mouse button, change the firing mode is now the button) Weapon balance has been corrected. Players are shot through. The damage and range of the shot depends on the weapon and the presence of armor. Allies don't shoot through. Machine guns and M90s ca |
| OFFICIAL DISCORD SERVER | 2021-11-01 | Dear players, at your request, we have created a discord server. On the server, we will publish all the news on updates and announcements of the WARMODE. Learn more about the server on the “Rules” channel. Server link: https://discord.gg/AsS7uAHCgj |
| MICROPATCH | 2021-11-01 | Sprint mode is now back in the game. Minor bugs fixed. |
| SPRINT MODE | 2021-10-29 | Sprint mode will return in the next update. |
| HALLOWEEN CASE DISTRIBUTION | 2021-10-29 | The developers have added a new “NIGHTMARE” Halloween case to the game, which contains unique, themed skins. Cases "NIGHTMARE" will be randomly given to players from 10/28/2021 to 11/02/2021 inclusive. Then they will be sold in the store. |
| GLOBAL UPDATE | 2021-10-28 | Good day everyone! A big update with both major and minor improvements released today. We changed and improved some of the gameplay aspects. Check it out below: Gameplay: Major changes in weapon behavior: improved recoil and more realistic shooting spread pattern. Added new firing mode: we added semi-automatic firing mode to some weapons (changing with right mouse button click) Weaponry balance changes Changes to armor: you can now buy helmet and vest separately Changes to aiming: it is now according to shooting spread pattern. Changes to gunshot effects: hit sound, bullet holes. Replaced movement sound. Fixed minor bugs. In-game economy: Cha |
| BLACK FRIDAY SALE [KEYS -50%] | 2019-11-29 | -50% discount on case keys for Black Friday. |
| ZOMBIEMATCH IS BACK! | 2019-11-07 | In the latest update, we returned the zombie-mod. You can find the servers with this mode in the main menu of the game. Have a nice survival! |
| Models and skins for knives. Halloween crate. | 2019-10-16 | Great news! The game added new models of knives with skins. You can see the full list in the main menu of the game. Added the Halloween case, which contains skins for knives, and some more themed skins for other weapons. You can get it once a day at the end of the round, or buy it in the Steam store. Distribution of the case is limited in time, so hurry to get it. We wish you new victories and a pleasant game! |
| EXITING EARLY ACCESS | 2019-10-03 | We are pleased to announce that the game has left early access. One of the main changes: player items are now in Steam inventory. And you can use the Marketplace. Also in the game appeared cases that you can open using keys. To do this, go to the main menu of the game "Store - Cases and Keys", select the desired case and click the "Open Case" button. Cases, keys and skins are issued at the end of the match for the time and achievements in the game: - Level case is given for level increase; - Random skin is given for increasing the level once a week; - A random case (non-level) is given every 3 days of the game. If a random case is to be issue |
| AIM maps. Servers comments. | 2019-09-12 | AIM maps are placed in a separate groups. You can also see comments to the some servers in the upper left corner. |
| Protect-time changes | 2019-09-06 | Protect-time has gained some positive changes. The invulnerability time is still 5 seconds. Invulnerability is canceled earlier than this time if: - run away from the spawn point by one meter. This is more true in relation to other players, and allowed to add dynamics to the gameplay. We added a visual protection indicator in the form of a shield in the lower left corner of the screen. Also, the indicator is displayed above other players on the map. |
| Global Update [30.05.2019] | 2019-05-30 | https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/9918593/0665e20a4719b791d8ed2a32c4e79f28450776a4.png We are pleased to announce that a global update has been released. Successfully made the transition to the version of Unity3D 2019. Made significant improvements and corrections. Also taken into account many wishes of the players. Improved server side. Changed the visual part, redesigned menu and game interface. A completely new look has gained the server selection menu, character customization, the item shop. Have a nice game! https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/9918593/50881d1f72534a52ccb3bac |
| Game update [26.12.2016]. New game-mode and more! | 2016-12-26 | Added new gamemode ZOMBIEMATCH Zombies need to infect all players. Players need to survive. Roundtime - 3 minutes. Warmup 90 seconds. Infection begins after 20 seconds of each round with randomly 1-2 players infected(alpha-zombies). Zombies need to hit players to infect them. The last player stays to death. Alpha-zombie has 9000 hp, regular zombie 5000 hp. Zombies have hp regeneration +10HP per second. Zombies have 10% speed advantage. All players have 15000$ from the start. All players have infinite ammo. There is a fog on the zombie maps. Zombies has better vision. There is no players collision in this gamemode. Shots are pushing back zombi |
| Game update [26.12.2016]. New game-mode and more! | 2016-12-26 | Added new gamemode ZOMBIEMATCH Zombies need to infect all players. Players need to survive. Roundtime - 3 minutes. Warmup 90 seconds. Infection begins after 20 seconds of each round with randomly 1-2 players infected(alpha-zombies). Zombies need to hit players to infect them. The last player stays to death. Alpha-zombie has 9000 hp, regular zombie 5000 hp. Zombies have hp regeneration +10HP per second. Zombies have 10% speed advantage. All players have 15000$ from the start. All players have infinite ammo. There is a fog on the zombie maps. Zombies has better vision. There is no players collision in this gamemode. Shots are pushing back zombi |
| Game update 08.10.2016 | 2016-10-08 | - Kill-list is automatically cleared. - Kills is now written to the console . - Bug: Bomb disappears from the map when a new player joined - Fixed. |
| Game update 08.10.2016 | 2016-10-08 | - Kill-list is automatically cleared. - Kills is now written to the console . - Bug: Bomb disappears from the map when a new player joined - Fixed. |
| Game update 19.09.2016 | 2016-09-19 | - Added 1:30 sec warmup at start in CONFRONTATION and DETONATION gamemodes. - New weapons skins in the shop. - Anticheat updated. - Fixed weapon muzzleflash - Fixed game crash if Steam is not launched. |