Poly Bridge — patch notes and updates
Stored observation / content update:
Dated developer announcements recorded from Steam. Open the source for the complete update.
| Update | Date | Excerpt / source |
|---|---|---|
| Poly Bricks demo out now! | 2026-02-20 | Hi!I just wanted to let you know I've just released the demo for my new game, Poly Bricks!In keeping with the spirit of the Poly series, I hope you enjoy this new experience that blends brick-building and puzzle solving.Let me know what you think! |
| Poly Bricks - Our new game! | 2025-06-27 | Poly BricksRelax and build. Assemble sets brick by brick, design your own masterpieces in total freedom, play online with friends. The world is your brick.Assemble beautiful sets and unlock new designs in Story Mode.Team up with friends and build together with online multiplayer.Let your imagination run wild in Sandbox Mode — design your own builds, create step-by-step instructions, and upload your creations to the Steam Workshop.Please let us know what you think, tell your friends, and add it to your wishlist to stay updated with development and release news!Thanks,Patrick and the team at Dry Cactus Games |
| Poly Bridge 3 Announced | 2023-03-16 | We are very excited to share with you that Poly Bridge 3 is coming soon! Wishlist Now! https://store.steampowered.com/app/1850160 With lots of new features, loads of new levels, a new exciting art style, a big focus on community content and long-term value, hours of engineering fun await you! Coming to Steam on May 30! |
| New game announced! | 2022-09-15 | Our new game! After 5 years of work, we're happy to finally reveal the new game we've been working on, Plasma. Plasma is an engineering sandbox. Unleash your creativity with fun and intuitive robotics, physics, and visual programming tools. Wishlist Now! https://store.steampowered.com/app/1409160 |
| Poly Bridge 2 Available Now! | 2020-05-28 | The wait is over! Dust off your engineering skills and join us for some fun in today's launch of Poly Bridge 2! https://store.steampowered.com/app/1062160/Poly_Bridge_2/ |
| Poly Bridge 2 releasing May 28! | 2020-05-14 | Coming to Steam on May 28th! https://i.imgur.com/h303FDw.gif Wishlist Now! https://store.steampowered.com/app/1062160/ |
| Recent updates and 1.0.7 patch | 2020-05-11 | Dear bridge-builders, below you can find information on what changes we made recently with a number of small build updates and hot-fixes, as well as a long-term plan for improving the health of our much beloved Leaderboards. Recent Patch Changes A number of changes and bug-fixes, including: Fixed the Ranks screen sometimes not displaying properly Fixed a bug with Hydraulics Controller when transitioning between levels Icon update for Grid Fixed a bug with Grid in Tutorial mode A few other minor quality of life improvements and bug fixes Long-term planned changes to Leaderboards We recognize that over time we have had to deal with plenty of ch |
| Poly Bridge 2 is coming! | 2020-03-27 | Wishlist Now! https://store.steampowered.com/app/1062160/ The acclaimed bridge-building simulator is back and better than ever! https://i.imgur.com/7kdzdVZ.gif New levels, new mechanics, and a custom deterministic physics engine. Relax to the soothing new soundtrack as you try, and retry, to keep your bridges standing long enough to get to the other side! Pinch every penny and cut every corner to edge your way up the separate verified Unbreaking and Unrestricted leaderboards. Create, upload, and play a never-ending variety of levels in Sandbox or Workshop. Challenge yourself, friends, and the world with your own puzzles. |
| Poly Bridge out now on iOS | 2017-06-13 | Exciting news today! After lots of work adapting the game for touch input, Poly Bridge is now available for iPhone and iPad on the App Store http://imgur.com/tOaMdgl.png |
| Poly Bridge out now on iOS | 2017-06-13 | Exciting news today! After lots of work adapting the game for touch input, Poly Bridge is now available for iPhone and iPad on the App Store http://imgur.com/tOaMdgl.png |
| 1.0.5 Patch | 2017-01-20 | Dear fellow engineers, after a brief period without updates we're back with another patch! This patch focuses on fixing a few pesky bugs, some of which could be exploited to submit invalid scores to the leaderboards. We'll be focusing our attention over the next couple of weeks on leaderboards to make sure they stay clean and valid for everyone to enjoy. Do keep in mind we have an automatic banning system that checks submissions every 24 hours, any submissions that have been tampered with will result in the player being banned from the leaderboards. Bug fixes Fixed an exploitable bug related to moving joints with the click&hold method and cre |
| 1.0.5 Patch | 2017-01-20 | Dear fellow engineers, after a brief period without updates we're back with another patch! This patch focuses on fixing a few pesky bugs, some of which could be exploited to submit invalid scores to the leaderboards. We'll be focusing our attention over the next couple of weeks on leaderboards to make sure they stay clean and valid for everyone to enjoy. Do keep in mind we have an automatic banning system that checks submissions every 24 hours, any submissions that have been tampered with will result in the player being banned from the leaderboards. Bug fixes Fixed an exploitable bug related to moving joints with the click&hold method and cre |
| Twitch Integration | 2016-07-27 | A new kind of collaborative bridge-building experience is now possible with our Twitch Integration! http://i.imgur.com/kzvX4R3.png Twitch Twitch is a live streaming video platform, allowing anyone to broadcast their game-play sessions and for an audience to watch the stream and participate in a chat. We took it a step further and created a web-based version of Poly Bridge that allows viewers of a Twitch stream to take part in the building process itself! A new kind of viewer experience Viewers are no longer restricted to the chat-box, instead use an in-browser version of the game to build along with the streamer, submitting their suggestions |
| Twitch Integration | 2016-07-27 | A new kind of collaborative bridge-building experience is now possible with our Twitch Integration! http://i.imgur.com/kzvX4R3.png Twitch Twitch is a live streaming video platform, allowing anyone to broadcast their game-play sessions and for an audience to watch the stream and participate in a chat. We took it a step further and created a web-based version of Poly Bridge that allows viewers of a Twitch stream to take part in the building process itself! A new kind of viewer experience Viewers are no longer restricted to the chat-box, instead use an in-browser version of the game to build along with the streamer, submitting their suggestions |
| 1.0.4 Patch | 2016-07-26 | Another day, another patch! In today's patch we introduce some small improvements requested by players, as well as fixing a few minor bugs and tightening security around leaderboard submissions. New launch parameters Two new launch parameters have been added: -noscaling : prevents the UI from automatically scaling since it can cause issues on some Linux multi-monitor setups -nobackground : prevents the game from running in the background since it can cause GPU over-use on some setups Grid changes As requested by a few players, disabling grid-snapping will no longer entirely hide the grid, but rather make it more transparent, allowing you to s |
| 1.0.4 Patch | 2016-07-26 | Another day, another patch! In today's patch we introduce some small improvements requested by players, as well as fixing a few minor bugs and tightening security around leaderboard submissions. New launch parameters Two new launch parameters have been added: -noscaling : prevents the UI from automatically scaling since it can cause issues on some Linux multi-monitor setups -nobackground : prevents the game from running in the background since it can cause GPU over-use on some setups Grid changes As requested by a few players, disabling grid-snapping will no longer entirely hide the grid, but rather make it more transparent, allowing you to s |
| 1.0.3 Patch | 2016-07-21 | Another patch today, bringing you a couple of player-requested features and a few bug fixes. Budget Auto-save Many have asked for it, so here it is! Every time you complete a successful simulation run and the "Level Complete" dialog is displayed, the game will automatically save the bridge design to a new "Budget Autosave" slot available in the Load panel, only saving when the budget is lower than the already existing save, making it easy to keep track of your lowest-budget bridge for a specific level without having to manually save it. Extra-wide aspect ratios and multi-monitor setups We've fixed the bug that was preventing all the available |
| 1.0.3 Patch | 2016-07-21 | Another patch today, bringing you a couple of player-requested features and a few bug fixes. Budget Auto-save Many have asked for it, so here it is! Every time you complete a successful simulation run and the "Level Complete" dialog is displayed, the game will automatically save the bridge design to a new "Budget Autosave" slot available in the Load panel, only saving when the budget is lower than the already existing save, making it easy to keep track of your lowest-budget bridge for a specific level without having to manually save it. Extra-wide aspect ratios and multi-monitor setups We've fixed the bug that was preventing all the available |
| 1.0.2 Patch | 2016-07-18 | Another small patch today, primarily to address some crashing that users were experiencing on specific AMD CPUs, and also adding a feature that a few players requested: automatically load 'Autosave' when loading a level. Changes Player Request: Automatically load 'Autosave' when loading a level (off by default, toggle in the Load panel) AMD CPUs fix Small User Interface fixes VSync should be correctly enabled on first boot And another making-of image, finding the style for Zen Gardens http://i.imgur.com/IZXmKu4.png |
| 1.0.2 Patch | 2016-07-18 | Another small patch today, primarily to address some crashing that users were experiencing on specific AMD CPUs, and also adding a feature that a few players requested: automatically load 'Autosave' when loading a level. Changes Player Request: Automatically load 'Autosave' when loading a level (off by default, toggle in the Load panel) AMD CPUs fix Small User Interface fixes VSync should be correctly enabled on first boot And another making-of image, finding the style for Zen Gardens http://i.imgur.com/IZXmKu4.png |