STEAMYDATA

The Universim — patch notes and updates

Stored observation / content update:

Dated developer announcements recorded from Steam. Open the source for the complete update.

UpdateDateExcerpt / source
THE CAULDRON Patch v1.0.2 is Now Live!2024-12-24Hello, Creators! We’re excited to bring you another update for The Universim, filled with some fresh features, expanded modding capabilities, and improvements to enhance your experience. As always, thank you for your continued feedback and support - it’s at the core of everything we do. Let’s take a look at what’s new in this update! Expanded Modding: Mines Expand your civilizations’ capabilities with Mines, a new addition to the building modding system. Create functional structures for resource extraction and integrate them seamlessly into your worlds. Custom Resources Mods Custom resources are here! Design unique resources that can be gathe
CREATOR POWER Patch v1.0.1 is Now Live!2024-09-13Greetings, mighty creators of infinite Universims! Making worlds is a true adventure! And, as it happens on adventures, sometimes the heroes need to rest and regain their strength on some peaceful, faraway planet. After we released TU 1.0, our dev team needed just such a rest - for it's been a perilous journey! But then, on one tranquil day, as we were farming and decorating our cottages, we again felt the call of the deep space. So, we restarted our engines and gathered around our spaceship's command table, planning our next course. Infinite space means infinite possibilities. Which way do we set sail this time? Before, we had a single goal
Modding for The Universim and The Crust Bundle Launch!2024-07-15Hello Creators! We hope you are all doing great and having a blast! We have some great news for you related to the long-awaited addition to the game, and we would also like to invite you to check out The Crust game that just got released from our friends at VEOM Studio. We truly think that you will enjoy it! After our previous blog, we received many messages from you. Some of you’ve got really excited to learn that the team has also started working on our next project - Solarpunk Life Sim Farming and Automation game - Farm Folks (Join Farm Folks Discord). In contrast, others felt sad that we plan to stop introducing new features to The Univer
What the Future Holds2024-05-22Hello everyone, I trust you're all doing well and making the most of each day. I wanted to share some updates from our end regarding the future of the company and our game. Let's dive into the game first. We're currently crafting a new update, one that injects fresh content into the game. The primary focus of this update is to provide players in the later stages, from modern and beyond, with avenues to utilize their surplus resources. Many players have amassed substantial resources with no clear direction for their use beyond planetary colonization. To address this, we're introducing a new feature inspired by the Tower of Babel. This building
Bug Fixes & Improvements Patch2024-04-02Hello Creators, Today, we released a new patch with some improvements and fixes. This patch addresses several localization issues as well as crashes that were reported to us. We are also happy to announce that Macs with M chips should no longer see a broken main menu. The issue was related to a Unity bug and our system not cooperating well with each other. As we move forward, we are encountering more edge case issues and fewer bugs that affect everyone. With this in mind, we are moving towards improvements and balance for the game based on the feedback we received on Steam and in our Discord channels. As we progress with this update, we will
The Universim Hot Fix #62024-03-10Hello Creators! We hope you're all having a fantastic weekend. We rolled out another update yesterday, and we're excited to share the details with you. Below, you'll find a list of what we've been working on and all the fixes we've implemented. Every week, we strive to address as many issues as we can, and we're incredibly thankful to all of you for helping us by reporting those issues. With each passing week, we're receiving fewer reports of critical issues, which makes us even happier. Our goal is to resolve as many issues as possible as we move towards the next update. We had hoped to begin work on it this coming week, but unfortunately, t
The Universim Hot Fix #52024-02-10Hey Creators! Happy Friday! We’re back with a new update and new patch notes! Thanks to the community, we’ve been able to squash more bugs and make the game a better experience! Here’s what we worked on this week and what we’ve fixed! We’ve had a heart to heart with the ministers, and told them to no longer place Hunter Huts if the planet does not have any animals Universities and Movie Theaters will now correctly calculate Discovery Points You will no longer receive notifications about buildings being destroyed and built, or about new Nugget believers when immediately arriving on the planet due to the Simulation System. The Planet Cracker Ex
The Universim Hotfix #42024-02-02Hey Creators! Hard to believe we’ve been in 1.0 for over a week now! We’ve been busy working on bugs, and we’re back with more hotfixes thanks to your valuable feedback. Here’s a quick list of what’s been fixed: Temperature notifications will no longer be displayed on Lava/Ice planets while flying over the Volcano or Fire. The temperature notification now has a cooldown per planet, appearing for critical and pre-critical levels once every 30 minutes. With the update, the temperature notification will no longer trigger news messages and warnings on the left side of the screen Now, the Planet Cracker requires the correct amount of parts in orde
Hot Fix #32024-01-27Hey Creators! It's Friday, and as the sun sets on yet another exhilarating week, we can't help but feel the excitement in the air! The Universim team extends its heartfelt gratitude to each and every one of you for your unwavering support throughout this incredible journey. It's almost been a full week since the launch, and your valuable feedback has been instrumental in refining The Universim. We've been hard at work addressing your suggestions and enhancing the overall gameplay experience. As we approach the weekend, we're thrilled to share some exciting updates with you in our latest patch notes. Thank you for being an essential part of Th
Day 3 Hotfix2024-01-26Hey Creators, Wow, it's already been a full two days since The Universim 1.0 launched, and we're super excited to see so many of you having a blast with it. Just so you know, we've been on our toes squashing bugs and smoothing out the wrinkles before and after the release. I'm here to give you the scoop on what we've tackled in these first 48 hours. Here’s what’s been fixed The Big Bird Quest is now able to complete after opening or scraping the box and finishing the research progress The Rotating Stabilizer perk no longer locks Research Trading Rockets will no longer freeze mid travel The Tesla Quest now works as intended. Nuggola Tesla is v
Day 1 Stability Patch2024-01-23Hey Creators, What a ride it's been since The Universim 1.0 hit the shelves! We're over the moon seeing you all dive into the game and enjoy it. Before anything else, a huge shout-out for your incredible support – it means the world to us. We've been burning the midnight oil, fixing bugs and ironing out the kinks before and after the launch. Here's a quick update on what we've fixed in the first 24 hours and what we're looking at next. What’s Been Fixed The cinematic shot during the rocket launch in the Barn Event is no longer getting stuck. The Nugget that refused to go in the rocket has now been gently persuaded to go along with their cohor
1.0 is Finally Here!2024-01-22Hey Creators, We're super excited to let you know that The Universim 1.0 is finally up and running on Steam! A massive shoutout to all of you for joining us on this incredible ride. This game is a product of your feedback and support, made especially for you. We started this journey a decade ago, just a bunch of newbies in game development, fueled by a dream and a burning passion to create something awesome. Your excitement and support for our ideas have been the driving force behind this project. https://youtu.be/lyWUUHzGyJE It's been a wild ride, to say the least. Tackling The Universim as our debut game was a massive challenge. We've had t
Release Date Trailer2023-12-15The moment we've all been waiting for has finally arrived! We are beyond excited to officially announce the full release date of The Universim 1.0 A Decade of Development Culminates Our journey over the past ten years has been nothing short of extraordinary. With your unwavering support, evidenced by over 6,000 Very Positive reviews on Steam and more than half a million wishlists, we've crafted a universe that's rich, dynamic, and endlessly engaging. Now, we're ready to deliver the complete experience. MARK YOUR CALENDAR January 22, 2024 What Awaits in The Universim 1.0 The Universim 1.0 isn't just a game; it's a living, breathing universe at
Mark Your Calanders for the 1.0 Announcement Trailer2023-12-06Hey everyone! We might be fashionably late to the trailer reveal party, but hey, perfection takes time. After 10 years in the making, we're finally gearing up to release The Universim V 1.0! 🗓️Release Trailer for The Universim drops on FRIDAY, DECEMBER 15 at 10 AM PT
Discover The Universim: Live Gameplay, Q&A, and Exclusive Sneak Peek with Devs!2023-11-09Hello everyone! We're thrilled to invite you to join us for a live stream event tomorrow, November 9th, at the following times: 12pm CST | 1pm EST | 10 am PST Catch the action live on Twitch as we dive into the fascinating world of The Universim, straight from the current public build on Steam. What to Expect: 🎮 Raw Gameplay: No edits, no cuts – just us playing The Universim, demonstrating the game in its purest form. 🗣 Q&A Session: Have burning questions about the game or our development process? We've got answers! Let's chat and share insights. 📖 Storytime: Join us as we reminisce about the early days of development, sharing the highs an
The Universim Progress Update2023-06-02Hello everyone, Today, we’re excited to update you on the progress of The Universim development. Our team is completely focused on the Full Game release - V 1.0. As we are getting closer to full release, we’re going to introduce less new, big features to the game. Instead we’re concentrating on Quality of Life improvements. This includes enhancements for old systems, balancing of new ones, new tutorials, and so on. A lot of our fans expressed their interest in learning more about our current progress and the work our team is doing. We would like to honor that and provide you with a short update that will showcase some systems that our team ha
The last mile is always the longest.2023-04-05The last mile is always the longest. Hello, The Universim game community! We're here to update you on our progress as we wrap up the game's final touches. It's been a while, and we want to communicate with our fans. Here's our message: First and foremost, thank you so much for being a part of our journey. It's been hard, it's been challenging, but we've made changes, improvements, and we're thrilled with the results. The Universim has been an incredible journey for our team. We've learned so much about game development and game communities, and we're incredibly proud of our achievements – we hope you are too. The Universim is a truly unique g
WORLD AT WAR Patch v0.1.59 is Now Live!2022-12-22Hello, Creators! It’s almost time for the holidays! This year was challenging and difficult for many people. From our entire team, we hope that everyone has a great holiday season. Let your close ones be next to you to share some amazing moments and create new, wonderful memories. We hope that next year will bring plenty of good times for you and your families. Thank you to everyone who stayed with us and supported us regardless of the circumstances. It means the world to us. We have the best community ever and we are happy to have you all with us. Happy holidays! At this moment, we are relieved to say that we are at the finish line. We just
FEARY Patch v0.1.58 is Now Live!2022-10-25Happy Halloween, everyone! We hope you have already prepared plenty of treats and costumes for Halloween. The spookiest time of year is almost upon us and, today, we would like to present you with some exciting changes. These changes are related to the Halloween holiday in addition to the actual game. With that said, this patch is a bit unusual regarding content. This patch contains some things that were set to be released in one big combat patch (one that is happily on the way). We are finishing some things and are excited to enter the polishing stage within the next couple of weeks. For now, let’s concentrate on the new thrills you’ll find
Halloween Scream Fest!2022-10-20Hello, Creators! It’s time to celebrate as we’re full swing into this haunted time of year. Our special Halloween spooktacular is back with some bewitching classics that you may recognize, but just wait until October 25, 2022 - we have all sorts of goodies in store for you. At the start of Steam Scream Fest, enjoy everything from blood rain to demonic portals and everything in between! For now, be sure you’re ready to fight the mysterious Kraken - a beast that possesses unusual powers - as it summons hordes of zombies hungry for your Nuggets. A Surprise Encounter This Halloween, alongside the Kraken, a demonic portal has been opened. We can’t