STEAMYDATA

GUILTY GEAR XX ACCENT CORE PLUS R — patch notes and updates

Stored observation / content update:

Dated developer announcements recorded from Steam. Open the source for the complete update.

UpdateDateExcerpt / source
Online TeamVS Mode Returns!2023-11-28Thank you +R fans for all your support! We will be implementing a patch on December 3rd, 11:00PM PST. Please see below for details on the patch contents: ・ Fixed a crash that could occur during online game play. ・ Fixed ranking progress notification sometimes not appearing after an online Ranked Match. ・ Online TeamVS mode, which had to be cut in the November 2021 stable matchmaking update, is now available again. ・ In the Replay menu, on the list of replays you can now see all characters of a TeamVS match. ・ In the Replay menu, on the list of replays you can now see which matches are a Ranked Match. Get ready to rock some more!
June 21 2023 Update Notes2023-06-20Greetings, Guilty Gear fans! A new update is available for Guilty Gear XX Accent Core Plus R. This time, a few improvements have been implemented to enhance the offline experience a bit, and some bugfixes for online play. Last month, the Guilty Gear franchise and its creators Arc System Works have celebrated their 25th and 35th anniversaries respectively. ASW has opened a special anniversary website, where you can read messages from their staff and vote for your favorite ASW game. You can vote once per day, so I encourage each ASW fan to visit the website daily! Please find the complete list of improvements and fixes below. Improvements for o
Security patch (July 19 2022)2022-07-19We have released a patch for the Steam version "GUILTY GEAR XX ACCENT CORE PLUS R" to resolve a vulnerability in the game system. Both the main branch and the legacy branch have been updated. Please update your game to the latest version.
December 23 2021 Update Note2021-12-23Fixes: - Fix: In Winner Stays player rooms, removed the AFK skip countdown text to fix a major crash which affected players using the Japanese language setting. - Fix: In Free For All player rooms, fixed incorrect printing for the 'Other challenges pending' notice when the language is set to Japanese.
For Your Consideration (Steam Awards 2021)2021-11-30Greetings, Guilty Gear fans! Almost two years have passed since the beginning of our work on the GGPO rollback netcode update. We are very grateful for your warm reception on each update. Recently, we pushed our final update: a complete rewrite of the matchmaking, to fix unstabilities and bring new features to the online modes. We would like to call upon you one final time, GGXXACPR fans. Steam Awards 2021 are almost over, but there's still time. We hope that you have enjoyed all these updates and that you feel they have improved your game experience. If you think our work on Guilty Gear XX Accent Core Plus R is worthy of the "Labor Of Love"
Matchmaking V2 is now official2021-11-24This update finally brings Matchmaking V2 improvements to the stable branch. Player Room Improvements Player Rooms are now much more stable and resilient. New "Free For All" rotation type that allows multiple matches to take place simultaneously. Player Rooms using the new "Free For All" rotation can host up to 64 people. Player Rooms using the "Winner Stays On" rotation can now host up to 8 people (was 6 before). Player Rooms no longer close when the owner leaves. You can choose between Accent Core and Accent Core +R when creating a room. Both AC and AC+R rooms appear in the search results. New Quick Match Quick Match is now a single room op
Matchmaking V2 Public Testing invitation (Round 2)2021-08-24Hello GGXXACPR fans, this is Team French CaliBurst again. We are opening the publictest branch one last time to test the remaining fixes and improvements in the matchmaking implementation. The test begins right now and will remain open until the implementation is considered stable. After that, it's going to replace the default implementation. We will be waiting for your feedback here: https://steamcommunity.com/app/348550/discussions/1/ How can I participate in the public test? Please follow this procedure to participate in this public test: * Right click the game in your Steam library * Click "Properties..." * Go to "Betas" and select "publi
May 22 2021 Update Notes2021-05-22Fixes and improvements: * (Netplay) Fixed rare desync when Force Breaks such as Baiken's Baku are used. * (Netplay) Fixed rare desync when players skip intro animations at a specific frame. * (Netplay) Fixed blackbeat indicator displaying incorrect or duplicate number of hits. * (Netplay) Fixed an issue which prevented GGPO from establishing connection in some rare cases. * (Network Mode) Matchmaking menu is no longer cropped on ultrawide monitors. * (Network Mode) Training mode submenus (Extra Menu etc) are now correctly closed when going back to player room. * (Performance) XInput polling performance improved. This may fix inconsistent fram
Update for Player Match V2 Public Testing2021-05-08Changelog * Improved performance (FPS stability, less rollbacks) when playing in rooms with many players. Restart your Steam client to make sure you receive the update. This update is for "publictest" beta only. See the following announcement for more information on the ongoing public test: https://store.steampowered.com/news/app/348550/view/3105772592523126191 How can I participate in the public test? Please follow this procedure to participate in this public test: * Right click the game in your Steam library * Click "Properties..." * Go to "Betas" and select "publictest - GGPOupdatetest". Please note that the branch will be only visible whe
Player Match V2 Public Testing invitation (Round 1)2021-05-06Hello GGXXACPR fans, we will soon open the public test branch again to test new changes. We have rewritten Player Rooms in an attempt to fix their stability issues. The test will start on Friday May 7th 2021 00:00, and remain open until Sunday May 9th 23:59 (CEST). There will be more rounds of testing after this one, at later dates. All these changes are still work-in-progress, the UI is not complete yet and some features are missing at the moment. Please give us feedback regarding the stability of the new rooms and their new UI in the public test reporting forum: https://steamcommunity.com/app/348550/discussions/1/ *Please note that Ranked M
March 27 2021 Update Notes2021-03-27Changes * In the previous update we had forced VSync Off in Network mode, we have reverted this change in this update. * Allowed binding more keyboard keys. * Save new training mode and replay settings to Savedata.dat. Bugfixes * Possible fix for a crash that occurs when the codecs incorrectly identify the opening movie. * Fixed a possible crash when training dummy guard is set to "random". * Fixed a desync caused by I-No's Megalomania. * Fixed P2 dummy not guarding during memory playback for P1 (a pre-existing bug). * Fixed a crash when creating/entering a player room with Korean translation.
March 19 2021 Update Notes2021-03-19Hello Guilty Gear XX Accent Core Plus R players, we have recently pushed a new update to the release version of the game. These changes were already available in the public test branch, now you don’t need to switch to that branch anymore. The summarized update log is as follows: Features New (extensive) training dummy options https://cdn.cloudflare.steamstatic.com/steamcommunity/public/images/clans/8829983/7e2dd06b28aec7a286ba0014207a362fcba4165f.png Multiple recording slots Which slot is played can be selected on the pause screen in training mode. 4 slots are available, with the additional playback options of "random" (any filled recording s
GGPO Update officially implemented!!2020-12-23The much awaited GGPO has now been fully implemented to the release version of the game! Players do not need to switch to the Public Testing beta option any more. The summarized update log is as follows: Added GGPO: * Network mode now uses GGPO for online play! * GGPO input delay can be set between 0 and 4 frames before battle by pressing left/right in a player room. A recommended delay depending on ping is displayed to the user (0-100ms: 0f, 101-180ms: 1f, >180ms: 2f). This setting is saved. * During a network game, ping and jitter information are displayed in the upper-right corner. Added player rooms: * Network mode now supports player roo
GGPO Public Testing open invitation2020-10-29We will be conducting the GGPO Public Test from 29th October till 16th November. the release date (TBC). Please follow the following steps to access the public test branch. 1) From the Steam client, select the game, right click, and select "Properties". 2) Select the "BETAS" tab. 3) From the "Select the beta you would like to opt into" drag down menu, select "publictest". 4) Close the properties menu. 5) The game will automatically update. After the update has ended, you're set to go! For bug reports, please refer to the following Community Hub sub-forum: https://steamcommunity.com/app/348550/discussions/1/ *Update Nov 2nd: By popular demand,
GGPO update coming soon!2020-10-16GUILTY GEAR XX ACCENT CORE PLUS R for Steam will be receiving it's much awaited GGPO update soon! We will be conducting public testing from October 29th. More details will be announced at a later date!
Issue with game not working now2015-08-24We understand that some customers are complaining about the game not being able to boot up "now", despite being able to play normally "previously". We would like to highlight that there has not been any patches made to the game since the last announcement, thus we would like to urge our customers to kindly check if they have made any changes to their gaming platform, such as upgrading to Windows 10. Kindly do take note that we have yet to find a solution for compatibility to Windows 10, although there are some reports stating that installing DirectX9.0C (and not just the "latest" directX driver) solves the issue. Please kindly try to download
Issue with game not working now2015-08-24We understand that some customers are complaining about the game not being able to boot up "now", despite being able to play normally "previously". We would like to highlight that there has not been any patches made to the game since the last announcement, thus we would like to urge our customers to kindly check if they have made any changes to their gaming platform, such as upgrading to Windows 10. Kindly do take note that we have yet to find a solution for compatibility to Windows 10, although there are some reports stating that installing DirectX9.0C (and not just the "latest" directX driver) solves the issue. Please kindly try to download
Bug Fixes #03 - 06/032015-06-03- Added a "V-Sync On/Off" toggle function in Options. For players experiencing input delays (please do not confuse with network delay), kindly switch this option "OFF". The default is "ON". - Added a function to allow users to log out and return to the mortal realm. Apologies for the inconvenience caused. - Reduced the SE volume during continuous Faultless Defense blocking. - Added "RESET" and "PAUSE MENU" (aka Start/Back) to Controller Settings. - Added display of 1P or 2P at Pause menu, depending on which player pressed the pause button. ***** - Tweaked online performance. For better online experience, please kindly set "Connection Quality"
Bug Fixes #03 - 06/032015-06-03- Added a "V-Sync On/Off" toggle function in Options. For players experiencing input delays (please do not confuse with network delay), kindly switch this option "OFF". The default is "ON". - Added a function to allow users to log out and return to the mortal realm. Apologies for the inconvenience caused. - Reduced the SE volume during continuous Faultless Defense blocking. - Added "RESET" and "PAUSE MENU" (aka Start/Back) to Controller Settings. - Added display of 1P or 2P at Pause menu, depending on which player pressed the pause button. ***** - Tweaked online performance. For better online experience, please kindly set "Connection Quality"
Bug Fixes #02 - 05/282015-05-28- Fixed issue where users have DirectX compatibility issues and several stability issues. - Fixed issue where users experience hyper turbo game speed in certain circumstances.