Look Outside — patch notes and updates
Stored observation / content update:
Dated developer announcements recorded from Steam. Open the source for the complete update.
| Update | Date | Excerpt / source |
|---|---|---|
| Look Outside 2.3 is OUT! | 2026-04-15 | Big thanks to the Look Outside Miraheze wiki's contributors and editors for compiling and curating a very thorough list of known issues of all kinds, this has greatly simplified the process of tracking and fixing all of these bugs!Warning: there are some small spoilers in the changelog! Look away!!!!New additionsNewly redesigned battle against Mutt.Made several improvements to the Honko fight.Added new special moves for some special weaponsAdded new Sybil save talks for multiple in-game events she did not comment on before.Some visual improvements to the Swordmaster Comatus fight, to help visually clarify the current phase of the battle.Added |
| Soundtrack update! | 2025-12-20 | We are updating the soundtrack to include all of the new music!I have been working on an update with some fixes and balance tweaks, this will be going live sometime next week.Also, about the soundtrack update - if the song titles dont seem to match to the music, this might be because your local files for the soundtrack have failed to update locally. Sometimes this is because your system is preventing steam from overwriting the files. Running steam in administrator mode should usually fix this. |
| Patch 2.01 is out | 2025-11-18 | Patch 2.01 is out!This patch is mainly bug fixes, balance tweaks, a few design improvements and a bit of polish.There are also a few little things added in that we couldn't quite fit on time for the 2.0 launch, but really wanted to get in there as soon as we could. Hope you enjoy!New contentMade multiple design tweaks on monsters in the Meat OtherworldMany improvements to the battles against the mutant astronomers on the roofMany improvements to the final battle against the masked shadowAdded more items to some areas that had few items in them.A few new secrets here and there...Balance tweaksRebalanced Lyle'sabilitiesRebalanced The Spider's A |
| Look Outside gets new endings, monsters, and more | 2025-10-28 | Just when you thought it was safe to open the door, Look Outside has mutated into something... meaner. The Final Vision update is out now, and it’s free for everyone who already owns the game. Congratulations. You’re trapped again. This is the 2.0 version of Look Outside, the survival horror RPG that dares to ask “what if your neighbors were horrible meat creatures and your living room was the safest place in the world?” You’ll find new endings, new monsters, new quests, and a Cursed challenge mode that does exactly what it says on the tin. There are new bosses, new areas, and at least a few new reasons never to open your front door again. If |
| Update 1.7 | 2025-09-05 | A quick new patch! This one is mostly bug fixes and a few tweaks from issues reported from the 1.6 update, wanted to get those in before going all in on the big 2.0 update work! Balance Tweaks:Xin Amon slightly buffedJoel's teethstorm cost reduced and damage increased a bit, had nerfed it a little too much in 1.6Added a few items to some locationsTaxidermy bathroom mirror made interactive.Fixed issues and tweaked balance for cooking skill growth.General Fixes:Partial fix to launch problems. If you are experiencing the issue that prevents your game from launching, hopefully you should now be able to launch the game directly from the .exe file. |
| Look Outside 1.6 is Out Now! | 2025-08-27 | Hey everyone! As you're all waiting for the Look Outside 2.0, currently planned for Halloween (but no promises), here's something to keep you entertained.Update 1.6 comes with some new content, like new interactions with Freds and Jeanne, as well as some music tracks and new gear. That said, the focus is mostly on adjustments, fixes, polish, and balance tweaks.Find out more in the full changelog below.-FrankieAdditions:New interactions with the Freds.New interactions with Jeanne.New rare interactions/events back home.New music tracks have been added for some boss battles, composed by new contributor, Noncollision Obj!New gear for one particul |
| Look Outside 1.5 update! | 2025-06-19 | Hi everyone!So, you still didn't look outside? Well done, here are all the new things that will hopefully keep you entertained inside!ErnestErnest has a home now! If you reach floor 1 and don't have many friends with you, you can temporarily recruit him in his apartment on floor 1. Flooded basementIncreased the threat level of most enemies in the flooded basement.Combined many encounters of the flooded basement together.Go on, take a stroll, you might see new faces and friends! New door encountersSome new people who visit your door. And some old people who might look a tad... different. Crafting systemAll recipes that you crafted now will be |
| Letter to fans and the future! | 2025-06-13 | Hi everyone! What an amazing journey this is! From a small game jam project to 75,000 players who didn't Look Outside! We are in awe of that, and we would love to share some of the community creations that some super talented players made! Artworkby village_idiot - By Daimeraby Cornelius Clownby ab_alienby Abutalaby ab_alienby Cornelius Clownby village_idiotVideosLet's start with a bit of lore by NotWalm! SPOILER ALERT!!CrankyTemplar shows us all the possible ways to die.If video essays and commentaries are more down your alley, IcyCaress got you covered!And some amazing animation by BunniesWithKnives.Game guidesAre you stuck, maybe looking f |
| Patch Notes 1.04 | 2025-05-07 | Hello everyone, here is a new round of fixes and updates! There is a new public beta branch available! Untested builds will go there before going live. I may put balance tweaks, fixes and content additions there early for testing, but be careful, the beta will be less stable! A larger update will come in about a month, and I will be using the beta branch for early testing during that time. If you find a bug, always mention your build number on the title screen in your report! For instructions on opting in to the beta branch, scroll to the bottom of these patch notes. Additions: Added a popular controller/key configuration plugin to help with |
| Patch Notes 1.03 | 2025-04-23 | Hello everyone, here is a big one for you horror lovers! This update comes with many adjustments, balancing and new features to various party members. The goal here is to balance them out - weaken the really overpowered stuff and strengthen the weaker characters, make them more interesting wherever we can. We want to have the roommates on a more even footing before we tweak the game to be overall harder in its second half. There are also some preliminary balance changes on some late game enemies, but nothing too complicated yet. Warning, there are spoilers for secrets in the update notes! New Content: Ernest now has a little friend with him. |
| Patch Notes 1.02 | 2025-04-03 | Hello everyone who still didn't look outside! Please note that these patches always have some spoilers. I added spoiler tags to minimize this where I can. Tread carefully... some stones are better left unturned. Here is a new list of all the changes and bugfixes: Additions/ Level Changes: Floor 1 now has more landmarks to help with navigation and make it easier to find some locations. Jeanne now tells the player she has been getting worse on entry if you return to her after reaching Floor 1. Spore Queen dialogue adjusted to clarify which options lead to certain outcomes. Moved a character further south in the little basement monster camp and |
| Launch and Balancing | 2025-03-27 | Hi everyone! When I started this project last October, it was just a funny little side project for a game jam (shoutout to Hawkzombie for running it!), and I had no idea the original modest demo build would blow up so much. Now, six months later, with the help of many wonderful people, we have a full launch on Steam with very positive reviews! What a journey! Thank you all for your support for this amazing launch! That said, I am aware that some of you are experiencing certain issues with the game. I am doing my best to keep track of all your reports, and I'm grateful for all and any feedback you send my way. Earlier this morning, I deployed |
| Patch Notes 1.01 | 2025-03-27 | Hello everyone! To start, thank you all for the amazing feedback and love for the game, it is really appreciated! And here is the list of all the fixes and changes: Bug Fixes Fixed sacrificing your right hand not working properly. was always sacrificing your left. Fixed two items in eugenes' shop being incorrectly setup Sprites missing - one early game enemy, the tumorhead, didnt leave a dead monster sprite when killed, and just stood there after death. Some mid-game enemies, ticks that are stuck on the heads of some large worm-things, had nothing showing you they were there. Added the ticks visually onto the worm things to attract the player |