STEAMYDATA

Rising World — patch notes and updates

Stored observation / content update:

Dated developer announcements recorded from Steam. Open the source for the complete update.

UpdateDateExcerpt / source
Update 0.9.2: Animal Breeding, Item Placement, better Controller Support2026-04-30Hey folks! Finally a new update is available! It introduces various new things, changes and improvements and also several bugfixes. Item Placement With this update you can place items persistently in the world (this means they won't despawn after a restart). To do that, hit the B key twice to place the currently equipped item (this key binding can be changed in the settings). Alternatively right-click on an item in your inventory and select "Place". Placing an item works similar to placing other elements. You can freely rotate and even resize the item. We've implemented some optimizations to keep the performance overhead low, however, there i
Update 0.9.1: Steam Cloud and more2025-12-22Hi folks! First of all, we wish you a Merry Christmas and a Happy New Year! We hope you enjoy the holidays :) This is a good opportunity to release a small update! It adds new items, various Quality-of-Life changes, several bugfixes and also support for Steam Cloud. Steam Cloud support means that your worlds and blueprints are automatically stored in the Steam Cloud and synced with other devices where you log in. This is useful if you play the game on more than one devices (e.g. a Steam Deck and a regular PC). If you own Rising World on Steam, you will also be able to play it via GeForce NOW (it might take a couple of days though until it's a
Update 0.9: Points of Interest2025-10-31Hey folks! Finally the new update is now available! But first of all, I'm sorry for the long wait time. This update should have been available much earlier, but unfortunately unexpected personal circumstances led to this delay. But development should now be back on track. In any case, this update introduces a lot of changes, but the main feature of this update are "Points of Interest" which spawn randomly in the world. Points of Interest (POIs) are special locations in the world, a bit like a "mini dungeon". It could be a special natural structure (e.g a giant tree or a special rock formation) or a man-made structure (e.g a bandit camp or a s
Minor Security Update2025-10-04Hi folks! This is just a minor security update which fixes a recently discovered security vulnerability in the Unity engine. The security vulnerability affects all Unity games released after 2017/2018. In case of Rising World, the overall risk was very low, but we're releasing this update as a precaution. We're still working on the actual content update, which should be ready very soon. It will introduce Points-of-Interest and many more features, so stay tuned :)
Update 0.8.5: Fishing, clothes, thunderstorms and more2025-04-29Hey folks, A new update is now available! Main feature of this update is fishing, but it also adds various other things, like new climbing gear, new clothes, dynamite, thunderstorms and more! This update introduces 12 catchable fishes (including special fishes such as a blobfish, a sea cucumber etc) as well as various catchable loot and other items. The fishes you can catch depend on your location, the water depth and the type of water. The game now distinguishes between saltwater and fresh water. It is advisable to fish in deeper waters. https://images.rising-world.net/media/update/fishing/fishing2.jpg https://images.rising-world.net/media/u
Soundtrack now available!2025-02-14Hey folks! We're happy to announce that the Rising World Soundtrack is now available on Steam! https://images.rising-world.net/media/update/storepage/soundtrack-cover.jpg It includes two volumes, which contain the music of the game as downloadable audio files. Volume 3 is already in the works and will be added to the Soundtrack in the future free of charge! https://store.steampowered.com/app/3501970/Rising_World_Soundtrack/ Please note: This is only the Soundtrack, i.e. downloadable mp3/flac files. It neither affects the main game nor is it required to play the game. Stay tuned!
Update: New Version2025-01-31Hi folks, Finally the new version is ready! This means that it is no longer in a separate beta branch, and we've also updated the store page accordingly. If you're already playing the new version, or if you want to keep playing the old Java version, you can find more information at the bottom of this post. We spent the last year reworking the game from scratch and move it to a new engine. We didn't simply want to port the game, instead we decided to use this opportunity to rework most game mechanics - especially those which weren't that great in the old version. The new version not only provides better graphics and sounds, it also generates m
Update 0.8: Seasons and more2024-12-18Hey folks, A new update is available, which adds a lot of new content and features, putting a bigger focus on survival and player progression! One of the main features in this update are seasons: while the environment is now lush in spring and summer, foliage turns yellow and orange in the fall. In winter, you will experience snowfall and cold temperatures. Plants won't grow and animal spawn is also greatly reduced in winter. Each season lasts 31 days. It's possible to disable seasons or to change it manually with the new "season" console command. The game now also changes the current weather based on your region. https://images.rising-world.
Update 0.7.5: Bandits, Monsters, Map, Sailing and more!2024-08-30Hi folks, A new update is available now! It introduces a lot of new content, including various enemies, new animals like wolves, a female character, a map and much more! Enemies This update introduces hostile bandits (which spawn at night) and barbarians (which spawn in arid regions). In addition to this, there are various new monsters which spawn in underground areas: there are firewolves and ghouls which spawn in hell, and spiders in caves. This update introduces a new, experimental feature: an optional setting to let skeletons spawn at the surface at night. They despawn at dawn automatically. This feature is disabled by default, but you ca
Update 0.7: Biomes, Caves and much more!2024-02-02Hi folks, Finally, a new, massive update is available! It introduces new biomes, underground caves, ridable horses, aggressive animals, new items and much more! First of all, the biggest change are the biomes: The game now has two new climate regions (dry and cold region), which consist of 14 new biomes, including deserts, savannahs, tundras, taigas etc. https://images.rising-world.net/media/update/biomes/biome-aridforest.jpg https://images.rising-world.net/media/update/biomes/biome-arid.jpg https://images.rising-world.net/media/update/biomes/biome-desert2.jpg https://images.rising-world.net/media/update/biomes/biome-desert1.jpg Existing worl
Update 0.6.7: Posters, Signs and more Content2023-06-30Hi folks, Another update is available now! It introduces posters, signs, new crafting stations and several new items. Posters enable you to upload custom images from your hard drive and place them in the world. Of course this also works in multiplayer, so other players can see these images. And of course you can also change the poster color. In addition to that, the new version also features "decals": they are similar to posters, but they're projected on the surface - this is quite handy if you want to place an image on an uneven surface, for example. You could use that for markings, or smaller details like fallen leaves on the ground etc. ht
Update 0.6.5: Plugin API2023-04-12Hi folks, The first (experimental) version of the new Plugin API is now available! It enables you to modify the game in many ways. You can hook into game events (e.g. if the player picks up an item or receives damage) and respond to them accordingly. You can also load custom 3d models, play custom sounds or internet streams or create new UI elements. The Plugin API has a few advantages compared to traditional modding: In multiplayer, plugins are always executed on the server - this means the client does not have to download any plugins or mods in order to play on that server. This also increases the security for the client (because no - poten
Update 0.6: Animals2023-03-01Hi folks, A new update is now available which finally introduces the first animals to the new version! https://images.rising-world.net/media/update/animals/animals1.jpg https://images.rising-world.net/media/update/animals/animals4.jpg In total, this update introduces 29 different animals as well as different variants for some animals (13 variants in total). This includes male and female animals for most animals as well as cubs. Animals will spawn persistently in unmodified chunks - new animals will also respawn if the animal population becomes too small. https://images.rising-world.net/media/update/animals/animals2.jpg https://images.rising-w
Update 0.5: World generation2022-10-31Hey folks, finally the world generation update is available! This is a real game changer, because the game now provides a very varied, randomly generated world. https://images.rising-world.net/media/update/world2/world02.jpg The game now generates various huge islands surrounded by an infinite ocean. These islands contain many details like bays, lakes and mountains. Tall mountain peaks are covered with snow. There are also temperate climate biomes available, like diverse forests, and the game also generates various terrain details to keep the landscape rich in variety. https://images.rising-world.net/media/update/world2/world06.jpg https://im
Update 0.4.8: Vegetation, farming and volumetric clouds2022-06-22Hi folks, this update is a preparation for the upcoming world generation update - it introduces lots of new plants and trees, vegetables and fruits, farming and plant growth as well as volumetric clouds! In total, this update introduces more than 60 new trees (including saplings and young versions), more than 30 plants and crops (without taking the various growth stages into account) and 11 rocks and dead tree trunks. This update also introduces more than 10 new edible fruits and vegetables as well as two new smelting furnaces (which are reworked versions of the furnaces from the Java version). https://images.rising-world.net/media/update/wor
Update 0.4.5: Blueprints and chests2022-01-31Hi folks, the blueprint update is now available! This means that it's now possible to create and place blueprints in the new version of Rising World. This update also introduces 46 new building materials, 12 different window frames as well as various new objects. In addition to that, chests are now fully working, which means you can finally store items in them. Blueprints can be freely placed and rotated, and they can also be aligned to the grid (G). Old blueprints from the Java version are compatible, i.e. they can be loaded in the new version - but please keep in mind that the game will convert these blueprints, meaning you won't be able to
Update 0.4: Crafting, Smelting and lots of new Items2021-12-01Hi folks, The crafting update for the new version is now available! It introduces loads of new items and objects, a new crafting functionality, iron ore and the ability to smelt it, as well as many bugfixes and other changes! Crafting: It works a bit different compared to the Java version: You no longer have to access a workbench to see the crafting recipes, instead you can access all recipes at any time. If you want to craft an item, the particular workbench just needs to be in your proximity. To keep the crafting menu structured, there are various categories and sub-categories. There is also a search bar which allows you to search for a par
Update 0.3: Multiplayer2021-08-31Hey folks, A new update is ready which introduces Multiplayer. This includes support for Steam P2P (the "Play with friends" option), LAN support and actual dedicated servers. The dedicated server files are also available on Steam (as a separate beta branch on the "Rising World Dedicated Server" app). It was important for us to get the multiplayer feature ready ASAP, because this makes bug tracking in this area a lot easier - the later we release multiplayer, the harder it would be to find and fix bugs. But please keep in mind that this is the first multiplayer release, so it may contain bugs. If you run into any issues, please let us know, so
Update 0.2.1: Glass, creative mode tools and more2021-06-21Hey folks, This update introduces various glass panes and a total of 19 glass textures, as well as lots of bugfixes and Quality-of-Life changes. Construction elements now spawn debris when destroying them (this can be disabled), and we've also reworked the grid (G) for the building tools (it's now similar to the grid in the Java version). Speaking of building tools, when placing multiple blocks on a row, you can now change the gap between elements. It's also possible to assign names to your size presets, and we've changed the pivot size for very small elements. We've also added removal tools for the creative mode (F7) - this helps you to remo
Update 0.2: Building Update2021-04-29Hi folks! Finally the building update is available for the new version! It introduces almost 200 different materials and 27 different construction shapes. Unlike the Java version, there is no longer a distinction between blocks and construction elements. Instead every block can now be freely rotated and resized, which gives a lot more freedom compared to the old version. https://images.rising-world.net/media/update/building/constructions5.jpg We've also created new building tools from scratch, introducing various new features. For example, the modular snapping is now very powerful and enables you to easily create rounded structures in no time