Half-Life 2: Deathmatch — patch notes and updates
Stored observation / content update:
Dated developer announcements recorded from Steam. Open the source for the complete update.
| Update | Date | Excerpt / source |
|---|---|---|
| Half-Life 2: Deathmatch Update Released | 2025-02-18 | An update to Half-Life 2: Deathmatch has been released. The update will be applied automatically when you restart Half-Life 2: Deathmatch. The major changes include: Added 64-bit Support. 64-bit binaries will automatically be launched on systems with a 64-bit OS. Added a borderless window option to video settings Added bicubic lightmaps (from Half-Life 2: 20th Anniversary Update) Added radial fog (from Half-Life 2: 20th Anniversary Update) Added support for Steam Networking Added UI scaling for high-resolution screens Added avatars to the scoreboard Added console convar "hl2mp_allow_pickup" to allow picking up objects without Gravity Gun Adde |
| Half-Life 2 20th Anniversary Update | 2024-11-15 | Half-Life 2: Deathmatch Fixes Fixed player model selection in the options menu. Fixed slam not being able to be detonated if you were too close to a wall Fixed view bob with the SMG equipped. Fixed using the Gravity Gun to yo-yo grenades, sometimes causing the server to disconnect or crash. Fixed missing sound effects for the Gravity Gun. Fixed characters playing a missing animation when switching weapons while jumping and moving. Fix weapons being invisible when being given another weapon of the same class. Half-Life 2: Deathmatch Maps Increased player spawn point count in many maps. Fixed prop placement in maps that would allow players to e |
| Half-Life 2: Deathmatch Update Released | 2021-07-02 | An update to Half-Life 2: Deathmatch has been released. The update will be applied automatically when you restart Half-Life 2: Deathmatch. The major changes include: Numerous security and stability improvements |