STEAMYDATA

Half-Life 2: Deathmatch — patch notes and updates

Stored observation / content update:

Dated developer announcements recorded from Steam. Open the source for the complete update.

UpdateDateExcerpt / source
Half-Life 2: Deathmatch Update Released2025-02-18An update to Half-Life 2: Deathmatch has been released. The update will be applied automatically when you restart Half-Life 2: Deathmatch. The major changes include: Added 64-bit Support. 64-bit binaries will automatically be launched on systems with a 64-bit OS. Added a borderless window option to video settings Added bicubic lightmaps (from Half-Life 2: 20th Anniversary Update) Added radial fog (from Half-Life 2: 20th Anniversary Update) Added support for Steam Networking Added UI scaling for high-resolution screens Added avatars to the scoreboard Added console convar "hl2mp_allow_pickup" to allow picking up objects without Gravity Gun Adde
Half-Life 2 20th Anniversary Update2024-11-15Half-Life 2: Deathmatch Fixes Fixed player model selection in the options menu. Fixed slam not being able to be detonated if you were too close to a wall Fixed view bob with the SMG equipped. Fixed using the Gravity Gun to yo-yo grenades, sometimes causing the server to disconnect or crash. Fixed missing sound effects for the Gravity Gun. Fixed characters playing a missing animation when switching weapons while jumping and moving. Fix weapons being invisible when being given another weapon of the same class. Half-Life 2: Deathmatch Maps Increased player spawn point count in many maps. Fixed prop placement in maps that would allow players to e
Half-Life 2: Deathmatch Update Released2021-07-02An update to Half-Life 2: Deathmatch has been released. The update will be applied automatically when you restart Half-Life 2: Deathmatch. The major changes include: Numerous security and stability improvements