White Knuckle — patch notes and updates
Stored observation / content update:
Dated developer announcements recorded from Steam. Open the source for the complete update.
| Update | Date | Excerpt / source |
|---|---|---|
| White Knuckle Beta 0.55j-l | 2026-04-30 | ChangesAfter winning Campaign runs, you now gain a bonus 50 Facility Credits.Increased bloodbug spawns in Pipeworks to be somewhere between Anniversary Update and Abyss Update in terms of rates.Tier 2 Vendors now serve beans if Pitons and Beans is enabled.Bone spears are now only worth one roach when recycled.Grub worldmodel now has the proper amount of legs.New Experimental Competitive Setting.New Setting: Skip Death Popup.New Setting: Skip Score Counter.Bandages are now a vendor item in Survival mode.The Artifact Device in Pitons & Beans now provides a choice between a Piton or a Can of Food, instead of two empty slots.The Rho Altar in Inte |
| White Knuckle Beta 0.55i | 2026-04-20 | ChangesChanged the color of Bandages to brown, to help differentiate them from Cans of food.Auto Pitons no longer spawn in T2 vendors in Competitive, and Bricks no longer spawn in T1 vendors in Competitive.Barnacle tongues now latch onto the player on the closest point in the players bounds, making them easier to hit when grappled.Disks are now worth double in the Recycler (5x for T1, 10 for T2, 15 for T3)The Head Lamp no longer reduces score (in line with the Gold Nugget)BugfixesRoaches and Ruby Roaches no longer crawl around in item lockers.Fixed an additional bug which caused being grabbed by a Barnacle or Vent thing after dying and respaw |
| White Knuckle Beta 0.55h | 2026-04-19 | ChangesNew Denizen hands palette (Midnight)Bug FixesHopefully fixed Barnacles, Vent Things and Spear Barnacles putting the player into a permanent crouch/slowdown stateRemoved spinning floating rebar in Storage 17In Survival Mode, Fractured Leg damage can no longer kill the player (to be in line with Burned injury)Added death message for drowningFixed being unable to select new Trinkets and Bindings when restarting from a run with cheatsRemoved stray floating pixels in Work gloves |
| White Knuckle Beta 0.55e&f | 2026-04-18 | White Knuckle Beta 0.55eBug FixesFixed rebar getting stuck in your hands rarely.Added death text to the recycler.Tweaked collision on the upgrade computer.White Knuckle Beta 0.55fBug FixesItem Lockers now properly store item metadata.The Artifact Spear can no longer knock you out of a computer.Moved some floating items in Interlude 02-03Fixed Chimney pitons not using the ornament model.Added missing subtitles for recycler.Autotomous Skeleton should now work properly with stamina reduction perks.Trinkets perks should no longer be removed when entering Rho ChallengesRation Vendors now properly save their state on save/load.Recycler and Portable |
| White Knuckle Beta 0.55d | 2026-04-18 | Fixed a bug in hardmode which caused it to not save out credits properly. The elevator in I2 will automatically raise when you climb to the third stage, to avoid the button not working properly. Fixed the recycle cost for Carabiner and Moon Rocks being too high. Fixed loading into a run and having it not properly apply the correct run settings. Competitive mode now offers a choice between one free perk and two paid perks from the competiive pool. Fixed competitive mode not setting it's locker contents properly. |
| White Knuckle Beta 0.55c | 2026-04-17 | Fixed Lockers not storing correctly on some saves. Fixed floating rebar and injector in i2-03 Removed broken perk machine in the playground |
| White Knuckle Beta 0.55b | 2026-04-17 | Fixed a bug where when saving roaches aren't being properly converted to credits at the end of the run.Fixed rho altars not letting you take your item back when using the no shops binding.Added new audio to the forlorn gateway breaker sequence.Tweaked breeder ambient audio.Fixed headlamp crashing the game on save load.Fixed issue when swapping hands with gloves. |
| White Knuckle Beta 0.55a | 2026-04-17 | Hopefully fixed the black line issue affecting some on AMD GPUs. Fixed the scaling issue for the gamemode screen on narrower aspect ratios. |
| The Anniversary Update | 2026-04-17 | Hello Climbers!Happy Birthday White Knuckle! To celebrate our one year anniversary for being in early access, we have put together a massive Anniversary Update with QOL features, entirely new systems, massive reworks, and much more!White Knuckle Daily Deal! (25% Off)But before we get to details, WE WILL BE ON SALE today, April 17th, for the lowest price we will likely be for a long time. So, if you haven't picked up the game yet, or have a friend who wants it, now is the time!Onwards to the changes!White Knuckle Beta 0.55To celebrate our anniversary, we've reworked and tweaked so many systems in White Knuckle, to make progressing through the |
| White Knuckle - First Year Retrospective | 2026-04-15 | The Last YearWe entered Early Access on April 17th of 2025, with a lot of excitement and worry for how the game would do. White Knuckle is a weird weird weird game that defies the many genres that form it, and while we had a small but dedicated community that had slowly grown since the original Demo released with the Indie Horror Showcase, our early access launch was going to be the make or break moment.And, fortunately, we didn't break. The launch week was as absurd as it was stressful. The game blew up with a huge swath of players who had been following its development, and for the first few hours we enjoyed watching people see more of the |
| White Knuckle Anniversary Broadcast | 2026-04-14 | To celebrate the release of White Knuckles Anniversary Update, the team over at Dark Machine Games wanted to do a Developer Run competition! Watch, enjoy and make sure to keep an eye out for the new update coming April 17th! |
| Anniversary Update Announcement Trailer | 2026-04-14 | Happy April Climbers!This Friday (April 17th) is White Knuckle's one year early access anniversary! And we've got a real big update to show for it.Watch the trailer here:With the update comes:Facility UpgradesTrinkets and BindingsRoach Economy ReworkNew CosmeticsA New Challenge Map (Boost Course)Alternate Interlude Ascent levelsAnd More!Downloading directly into your brains games on April 17th!Thank you for staying with us for the last year, we are excitedly looking forward to the year ahead.Dark Machine Games |
| huge wuckle find (real!!!1!!) | 2026-04-01 | hey gamers i found something cool please rate my video (anyone heard of this game?!?!? xD)uhhh i heard that there would be other cool stuff this month 2 thx for playing |
| White Knuckle Beta 0.54 | 2026-01-14 | White Knuckle Beta 0.54The winter event has ended! Long live the winter event! (You can still play the chimney!) BugfixesFixed a memory leak that affected players using certain cosmetics. Took a while to track down, hopefully if you were crashing before, you'll not crash now!Fixed food bars not providing a bit of extra climb speed. This... has been broken for a long time, and I guess nobody ever knew.Optimized a number of textures and removed some other data from being held in memory. Should slightly improve memory usage.Balance ChangesAutotomous SkeletonRemoved the inventory debuff.Lowered the time to create a bone spear from 1 second to 0.8 |
| White Knuckle Beta 0.53a-e Hotfix | 2025-12-17 | Hey everyone! Here's all the bugfixes that have gone out since the launch of the Chimney yesterday. Everything is pretty small but I did push it out in a bunch of mini-patches, so I've collated those changes here for you to see.Happy Holidays!-HollyWhite Knuckle Beta 0.53aRemoved some testing notes from the playground.Fixed the winter gloves having a few stray pixels when holding certain items.White Knuckle Beta 0.53bFixed achievements not logging in steam. Restarting your game and updating should achieve them!White Knuckle Beta 0.53cAdded kill floors to icebox start.Fixed the freezing liquid slow trigger so it covers the marionette room in I |
| The Chimney - Seasonal Update | 2025-12-16 | Happy Holidays everyone! This year, we thought you should have a little limited-time holiday event as a treat.It's getting cold this time of year, and nowhere in the Superstructure is colder nor more festive than Substructure 12!Unfortunately, that wintery temperature is the result of questionable weather manipulation research, and for the past \ the entire Substructure has been frozen to it's core.Oops.Well, grab some milk, a cookie, and get climbing!Welcome to the Chimney!Update FeaturesThe Return of the Chimney! A challenging wintry endless mode, with specialized tools, new mechanics, and six unique subregions (for now!)Hand & Hammer Cosme |
| Parasite | 2025-10-24 | Happy Halloween everyone! Grab a handful of candy, a big mug of cider, and lock in to this year's Autumn Event!Attention Staff: The current Dive Team has failed to respond. Stimulant flow from organism is at a 10,362 hour low.Medical Team: Neural rejection detected, beta, cell 32. Condemned may awaken from emulation, Requesting enforcement team.Escape Your InternmentUpdate FeaturesAn All New Challenge Map. Unlocked so long as you have reached 250 meters in any mode! Also comes with it's own hardmode leaderboard and variation.New Mechanic: Stealth! You can now crouch to lower your visibility from many hostile creatures. Very important in the P |
| Parasite - Seasonal Update Announcement | 2025-10-23 | Happy Autumn Climbers!Tomorrow, the the Autumn Seasonal event for White Knuckle begins with a brand new content update: PARASITE.Watch the trailer here:With it comes a brand new challenge map with new items, denizens, and more!Thanks for playing,-Dark Machine Games |
| White Knuckle Beta 0.50m & 0.50n | 2025-10-09 | Hey everyone, just dropping off some hotfixes.White Knuckle Beta 0.50mFeatures and PolishThe Interlude 3 Tram sequence is a bit flashier. Enjoy!Added a new music track to the Interlude 3 Tram sequenceAfter some community feedback, Endless Abyss is now available once you beat the Abyss, instead of being locked behind hardmode.BugfixesFixed an error with the Remote that could cause a crash.Fixed the EVA glove applying zero gravity when unequipped, after continuing a save.Fixed (Hopefully) some systems causing the player to fall out of bounds when loading or reviving into I3.Fixed average travel speed not incrementing correctly after runs.Added |
| White Knuckle Beta 0.50l | 2025-10-04 | Fixed a save-load issue which caused the game to be stuck in 'loading' Lowered mass speed increase in Roach Run Lowered Face aggression increase in endless iron knuckle Fixed the ``'notarget'`` cheat not working on many denizens. Fixed decals on a few levels in the Abyss not being mirrored when the level is flipped. I've made some adjustments to how the face's body is rendered in the hopes that it will improve performance a bit as well. I have a list of other tweaks I'll be getting into after the weekend which should (hopefully) do more for anyone that having performance problems in the new areas. Thank you! -Holly P.S. This update also inclu |